JP6894470B2 - 遊戯装置および遊戯プログラム - Google Patents

遊戯装置および遊戯プログラム Download PDF

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Publication number
JP6894470B2
JP6894470B2 JP2019109422A JP2019109422A JP6894470B2 JP 6894470 B2 JP6894470 B2 JP 6894470B2 JP 2019109422 A JP2019109422 A JP 2019109422A JP 2019109422 A JP2019109422 A JP 2019109422A JP 6894470 B2 JP6894470 B2 JP 6894470B2
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Japan
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image
unit
images
identification information
image display
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JP2019109422A
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English (en)
Japanese (ja)
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JP2020199153A (ja
Inventor
勝太郎 松野
勝太郎 松野
敏 北川
敏 北川
一樹 扇谷
一樹 扇谷
裕貴 畑山
裕貴 畑山
雄太 阿部
雄太 阿部
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Bandai Co Ltd
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Bandai Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Bandai Co Ltd filed Critical Bandai Co Ltd
Priority to JP2019109422A priority Critical patent/JP6894470B2/ja
Priority to PCT/JP2020/022157 priority patent/WO2020250804A1/ja
Priority to CN202010506191.4A priority patent/CN111686440B/zh
Priority to CN202311516616.XA priority patent/CN117563214A/zh
Publication of JP2020199153A publication Critical patent/JP2020199153A/ja
Priority to JP2021093507A priority patent/JP7561087B2/ja
Application granted granted Critical
Publication of JP6894470B2 publication Critical patent/JP6894470B2/ja
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A63F2300/695Imported photos, e.g. of the player

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
JP2019109422A 2019-06-12 2019-06-12 遊戯装置および遊戯プログラム Active JP6894470B2 (ja)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2019109422A JP6894470B2 (ja) 2019-06-12 2019-06-12 遊戯装置および遊戯プログラム
PCT/JP2020/022157 WO2020250804A1 (ja) 2019-06-12 2020-06-04 遊戯装置および遊戯プログラム
CN202010506191.4A CN111686440B (zh) 2019-06-12 2020-06-05 游戏装置和记录介质
CN202311516616.XA CN117563214A (zh) 2019-06-12 2020-06-05 游戏装置和记录介质
JP2021093507A JP7561087B2 (ja) 2019-06-12 2021-06-03 遊戯装置および遊戯プログラム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019109422A JP6894470B2 (ja) 2019-06-12 2019-06-12 遊戯装置および遊戯プログラム

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2021093507A Division JP7561087B2 (ja) 2019-06-12 2021-06-03 遊戯装置および遊戯プログラム

Publications (2)

Publication Number Publication Date
JP2020199153A JP2020199153A (ja) 2020-12-17
JP6894470B2 true JP6894470B2 (ja) 2021-06-30

Family

ID=72479579

Family Applications (2)

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JP2019109422A Active JP6894470B2 (ja) 2019-06-12 2019-06-12 遊戯装置および遊戯プログラム
JP2021093507A Active JP7561087B2 (ja) 2019-06-12 2021-06-03 遊戯装置および遊戯プログラム

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2021093507A Active JP7561087B2 (ja) 2019-06-12 2021-06-03 遊戯装置および遊戯プログラム

Country Status (3)

Country Link
JP (2) JP6894470B2 (enExample)
CN (2) CN117563214A (enExample)
WO (1) WO2020250804A1 (enExample)

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3593943B2 (ja) * 1999-12-28 2004-11-24 コナミ株式会社 ゲーム装置、画像表示方法、及び、記録媒体
JP2004049480A (ja) * 2002-07-18 2004-02-19 Snk Playmore Corp 遊技機
JP2005034394A (ja) * 2003-07-15 2005-02-10 Sas Kk フィギュア、ゲーム方法、ゲーム装置
JP4253020B2 (ja) * 2007-02-14 2009-04-08 株式会社バンダイ ゲーム装置
JP4384253B1 (ja) * 2009-03-19 2009-12-16 株式会社バンダイ ゲーム装置
JP5227910B2 (ja) * 2009-07-21 2013-07-03 株式会社コナミデジタルエンタテインメント ビデオゲーム装置、ゲーム画像表示方法及びゲーム画像表示プログラム
JP5438412B2 (ja) * 2009-07-22 2014-03-12 株式会社コナミデジタルエンタテインメント ビデオゲーム装置、ゲーム情報表示制御方法及びゲーム情報表示制御プログラム
JP5515671B2 (ja) * 2009-11-20 2014-06-11 ソニー株式会社 画像処理装置、その制御方法およびプログラム
JP5561869B2 (ja) * 2011-05-27 2014-07-30 株式会社ダーツライブ サーバー装置、プログラム、及びゲームシステム
JP5288649B2 (ja) * 2011-05-31 2013-09-11 京楽産業.株式会社 遊技機
US8894488B2 (en) * 2012-09-21 2014-11-25 Universal Entertainment Corporation Gaming machine and gaming system having control lever
JP6194461B2 (ja) * 2014-09-30 2017-09-13 株式会社コナミデジタルエンタテインメント ゲームシステム、交換申請受付装置、及びプログラム
CN106031826A (zh) * 2015-02-04 2016-10-19 创智蓝天有限公司 自然界面装置及其利用方法
JP6558527B2 (ja) * 2015-03-30 2019-08-14 カシオ計算機株式会社 電子機器、電子機器の制御方法、プログラム及び無線通信システム
JP6860965B2 (ja) 2015-06-12 2021-04-21 任天堂株式会社 情報処理装置、情報処理システム、情報処理プログラムおよび情報処理方法
JP6629062B2 (ja) * 2015-12-11 2020-01-15 株式会社スクウェア・エニックス ゲーム装置および制御プログラム
KR102474088B1 (ko) * 2016-04-22 2022-12-05 인터디지털 씨이 페이튼트 홀딩스, 에스에이에스 이미지를 합성하기 위한 방법 및 디바이스
JP2018000659A (ja) * 2016-07-05 2018-01-11 株式会社タカラトミー コンテンツ表示装置
JP6792291B2 (ja) * 2017-05-12 2020-11-25 ジェフコム株式会社 ケガキゲージ
JP2018027426A (ja) * 2017-11-28 2018-02-22 株式会社サンセイアールアンドディ 遊技機

Also Published As

Publication number Publication date
CN111686440A (zh) 2020-09-22
CN111686440B (zh) 2023-11-10
JP2021121394A (ja) 2021-08-26
JP2020199153A (ja) 2020-12-17
JP7561087B2 (ja) 2024-10-03
CN117563214A (zh) 2024-02-20
WO2020250804A1 (ja) 2020-12-17

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