JP6761154B2 - ゲームシステム、及びそれに用いられるコンピュータプログラム - Google Patents

ゲームシステム、及びそれに用いられるコンピュータプログラム Download PDF

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Publication number
JP6761154B2
JP6761154B2 JP2016203100A JP2016203100A JP6761154B2 JP 6761154 B2 JP6761154 B2 JP 6761154B2 JP 2016203100 A JP2016203100 A JP 2016203100A JP 2016203100 A JP2016203100 A JP 2016203100A JP 6761154 B2 JP6761154 B2 JP 6761154B2
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JP
Japan
Prior art keywords
time
executed
game
play
actions
Prior art date
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Application number
JP2016203100A
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English (en)
Japanese (ja)
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JP2018061790A (ja
Inventor
潤 脇田
潤 脇田
牧野 徹
徹 牧野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
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Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to JP2016203100A priority Critical patent/JP6761154B2/ja
Priority to PCT/JP2017/025330 priority patent/WO2018070081A1/ja
Priority to KR1020197010305A priority patent/KR102124885B1/ko
Publication of JP2018061790A publication Critical patent/JP2018061790A/ja
Application granted granted Critical
Publication of JP6761154B2 publication Critical patent/JP6761154B2/ja
Active legal-status Critical Current
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/32Constructional details
    • G10H1/34Switch arrangements, e.g. keyboards or mechanical switches specially adapted for electrophonic musical instruments

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Electrophonic Musical Instruments (AREA)
  • User Interface Of Digital Computer (AREA)
JP2016203100A 2016-10-14 2016-10-14 ゲームシステム、及びそれに用いられるコンピュータプログラム Active JP6761154B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2016203100A JP6761154B2 (ja) 2016-10-14 2016-10-14 ゲームシステム、及びそれに用いられるコンピュータプログラム
PCT/JP2017/025330 WO2018070081A1 (ja) 2016-10-14 2017-07-12 ゲームシステム、及びそれに用いられるコンピュータプログラム
KR1020197010305A KR102124885B1 (ko) 2016-10-14 2017-07-12 게임 시스템, 및 그것에 사용되는 컴퓨터 프로그램

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016203100A JP6761154B2 (ja) 2016-10-14 2016-10-14 ゲームシステム、及びそれに用いられるコンピュータプログラム

Publications (2)

Publication Number Publication Date
JP2018061790A JP2018061790A (ja) 2018-04-19
JP6761154B2 true JP6761154B2 (ja) 2020-09-23

Family

ID=61905376

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016203100A Active JP6761154B2 (ja) 2016-10-14 2016-10-14 ゲームシステム、及びそれに用いられるコンピュータプログラム

Country Status (3)

Country Link
JP (1) JP6761154B2 (ko)
KR (1) KR102124885B1 (ko)
WO (1) WO2018070081A1 (ko)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7317364B2 (ja) * 2019-02-15 2023-07-31 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いるコンピュータプログラム、及び制御方法
JP7059972B2 (ja) * 2019-03-14 2022-04-26 カシオ計算機株式会社 電子楽器、鍵盤楽器、方法、プログラム

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3320700B2 (ja) * 1999-09-08 2002-09-03 コナミ株式会社 ゲームシステム、及びそれを実現するためのコンピュータ読取可能な記憶媒体
KR100867401B1 (ko) 2008-08-05 2008-11-06 (주)펜타비전 오디오 게임을 제공하기 위한 방법과 그를 위한 장치 및컴퓨터로 읽을 수 있는 기록매체
US8550908B2 (en) * 2010-03-16 2013-10-08 Harmonix Music Systems, Inc. Simulating musical instruments
JP5427923B2 (ja) * 2012-06-18 2014-02-26 株式会社コナミデジタルエンタテインメント データ生成システム、それに用いられるデータ生成方法、及びコンピュータプログラム
JP6060865B2 (ja) * 2013-08-16 2017-01-18 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム方法、ゲーム装置、ゲームシステム
JP5830135B1 (ja) * 2014-06-16 2015-12-09 株式会社カプコン ゲームプログラムおよびゲーム装置
JP6438230B2 (ja) * 2014-08-08 2018-12-12 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びゲームシステム
JP6311932B2 (ja) * 2014-11-20 2018-04-18 株式会社セガゲームス ゲーム装置及びプログラム

Also Published As

Publication number Publication date
JP2018061790A (ja) 2018-04-19
KR20190045346A (ko) 2019-05-02
WO2018070081A1 (ja) 2018-04-19
KR102124885B1 (ko) 2020-06-19

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