JP6737717B2 - 情報処理装置およびアプリケーション画像配信方法 - Google Patents

情報処理装置およびアプリケーション画像配信方法 Download PDF

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Publication number
JP6737717B2
JP6737717B2 JP2017001397A JP2017001397A JP6737717B2 JP 6737717 B2 JP6737717 B2 JP 6737717B2 JP 2017001397 A JP2017001397 A JP 2017001397A JP 2017001397 A JP2017001397 A JP 2017001397A JP 6737717 B2 JP6737717 B2 JP 6737717B2
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Japan
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image
game
unit
user
distribution
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JP2017001397A
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English (en)
Japanese (ja)
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JP2018113514A5 (enExample
JP2018113514A (ja
Inventor
雅則 野村
雅則 野村
藤原 雅宏
雅宏 藤原
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Sony Interactive Entertainment Inc
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Sony Interactive Entertainment Inc
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Publication date
Application filed by Sony Interactive Entertainment Inc filed Critical Sony Interactive Entertainment Inc
Priority to JP2017001397A priority Critical patent/JP6737717B2/ja
Priority to PCT/JP2017/047284 priority patent/WO2018128166A1/ja
Priority to US16/473,675 priority patent/US11040279B2/en
Publication of JP2018113514A publication Critical patent/JP2018113514A/ja
Publication of JP2018113514A5 publication Critical patent/JP2018113514A5/ja
Application granted granted Critical
Publication of JP6737717B2 publication Critical patent/JP6737717B2/ja
Priority to US17/327,367 priority patent/US11534687B2/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5252Changing parameters of virtual cameras using two or more virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character changes room or displaying a rear-mirror view in a car-driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/27Server based end-user applications
    • H04N21/274Storing end-user multimedia data in response to end-user request, e.g. network recorder
    • H04N21/2743Video hosting of uploaded data from client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
JP2017001397A 2017-01-06 2017-01-06 情報処理装置およびアプリケーション画像配信方法 Active JP6737717B2 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP2017001397A JP6737717B2 (ja) 2017-01-06 2017-01-06 情報処理装置およびアプリケーション画像配信方法
PCT/JP2017/047284 WO2018128166A1 (ja) 2017-01-06 2017-12-28 情報処理装置およびアプリケーション画像配信方法
US16/473,675 US11040279B2 (en) 2017-01-06 2017-12-28 Information processing apparatus and application image distribution method
US17/327,367 US11534687B2 (en) 2017-01-06 2021-05-21 Information processing apparatus and application image distribution method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017001397A JP6737717B2 (ja) 2017-01-06 2017-01-06 情報処理装置およびアプリケーション画像配信方法

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020122168A Division JP7018484B2 (ja) 2020-07-16 2020-07-16 情報処理装置およびゲーム画像表示方法

Publications (3)

Publication Number Publication Date
JP2018113514A JP2018113514A (ja) 2018-07-19
JP2018113514A5 JP2018113514A5 (enExample) 2019-03-07
JP6737717B2 true JP6737717B2 (ja) 2020-08-12

Family

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JP2017001397A Active JP6737717B2 (ja) 2017-01-06 2017-01-06 情報処理装置およびアプリケーション画像配信方法

Country Status (3)

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US (2) US11040279B2 (enExample)
JP (1) JP6737717B2 (enExample)
WO (1) WO2018128166A1 (enExample)

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KR102891784B1 (ko) 2016-06-29 2025-11-26 카스턴 매뉴팩츄어링 코오포레이숀 조정 가능한 웨이팅 시스템을 갖는 골프 클럽 헤드
JP7305322B2 (ja) * 2018-09-19 2023-07-10 株式会社バンダイナムコエンターテインメント ゲームシステム、プログラム及びゲーム提供方法
JP7078743B2 (ja) 2018-10-09 2022-05-31 株式会社ソニー・インタラクティブエンタテインメント 情報処理システム、情報処理装置およびコンテンツファイルの生成方法
EP4560451A3 (en) * 2019-02-22 2025-06-18 Sony Group Corporation Information processing device, information processing method, and program
JP7339198B2 (ja) * 2020-03-26 2023-09-05 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置およびゲーム画像配信方法
US11400381B2 (en) * 2020-04-17 2022-08-02 Sony Interactive Entertainment Inc. Virtual influencers for narration of spectated video games
JP7300421B2 (ja) * 2020-06-08 2023-06-29 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および画像共有方法
WO2022149237A1 (ja) * 2021-01-07 2022-07-14 株式会社ソニー・インタラクティブエンタテインメント ゲーム画像配信システム
JP7410413B2 (ja) * 2021-04-02 2024-01-10 株式会社カプコン 情報処理システム、情報処理端末およびプログラム
JP7752305B2 (ja) * 2022-01-18 2025-10-10 株式会社カプコン プログラム及び情報処理システム
JP2023166792A (ja) 2022-05-10 2023-11-22 ソニーグループ株式会社 情報処理装置、および情報処理方法、並びにプログラム

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JP4774625B2 (ja) * 2001-05-16 2011-09-14 ソニー株式会社 コンテンツ配信システム、コンテンツ配信制御サーバ、コンテンツ送信処理制御方法、コンテンツ送信処理制御プログラム及びコンテンツ送信処理制御プログラム格納媒体
JP4542308B2 (ja) * 2002-12-16 2010-09-15 株式会社ソニー・コンピュータエンタテインメント 信号処理用デバイス及び情報処理機器
JP2006319793A (ja) * 2005-05-13 2006-11-24 Pioneer Electronic Corp 画像信号処理回路、表示装置及び画像信号処理方法
JP2007300565A (ja) * 2006-05-03 2007-11-15 Sony Computer Entertainment Inc マルチメディア再生装置およびメニュー画面表示方法
JP2011509547A (ja) * 2007-12-05 2011-03-24 オンライブ インコーポレイテッド 通信チャンネルを経て送信されるある形式のマルチメディアデータを保護するシステム及び方法
JP4557035B2 (ja) * 2008-04-03 2010-10-06 ソニー株式会社 情報処理装置、情報処理方法、プログラム及び記録媒体
JP4626668B2 (ja) * 2008-04-03 2011-02-09 ソニー株式会社 画像処理装置、表示制御方法、プログラム及び記録媒体
JP5417111B2 (ja) 2009-10-01 2014-02-12 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法、及びプログラム
JP2013026945A (ja) * 2011-07-25 2013-02-04 Digimedia Inc ネットワーク放送システムおよびその方法。
WO2014068806A1 (ja) * 2012-11-05 2014-05-08 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
US9700789B2 (en) 2013-03-12 2017-07-11 Sony Interactive Entertainment America Llc System and method for combining multiple game or application views into a single media stream
JP6214027B2 (ja) * 2013-03-28 2017-10-18 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム装置、及びプログラム
JP6298613B2 (ja) * 2013-10-17 2018-03-20 株式会社ソニー・インタラクティブエンタテインメント ゲームシステム、ゲーム制御方法、及びゲーム制御プログラム
JP5923188B2 (ja) 2015-01-23 2016-05-24 株式会社コナミデジタルエンタテインメント ゲーム管理装置、ゲームシステム及びプログラム
JP2016163131A (ja) 2015-02-27 2016-09-05 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および画像データ配信方法

Also Published As

Publication number Publication date
JP2018113514A (ja) 2018-07-19
US11040279B2 (en) 2021-06-22
US11534687B2 (en) 2022-12-27
WO2018128166A1 (ja) 2018-07-12
US20210275913A1 (en) 2021-09-09
US20190344172A1 (en) 2019-11-14

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