JP6422207B2 - 制御装置、制御方法、プログラム、及びゲームシステム - Google Patents
制御装置、制御方法、プログラム、及びゲームシステム Download PDFInfo
- Publication number
- JP6422207B2 JP6422207B2 JP2013171450A JP2013171450A JP6422207B2 JP 6422207 B2 JP6422207 B2 JP 6422207B2 JP 2013171450 A JP2013171450 A JP 2013171450A JP 2013171450 A JP2013171450 A JP 2013171450A JP 6422207 B2 JP6422207 B2 JP 6422207B2
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- JP
- Japan
- Prior art keywords
- player
- reward
- game
- box
- players
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2013171450A JP6422207B2 (ja) | 2013-08-21 | 2013-08-21 | 制御装置、制御方法、プログラム、及びゲームシステム |
| US14/313,973 US9662580B2 (en) | 2013-08-21 | 2014-06-24 | Video game in which groups of players earn reward boxes |
| US15/493,401 US10201756B2 (en) | 2013-08-21 | 2017-04-21 | Control apparatus, control method, computer-readable recording medium, and game system |
| US16/232,257 US10864439B2 (en) | 2013-08-21 | 2018-12-26 | Video game in which groups of players earn reward boxes |
| US17/060,474 US11497998B2 (en) | 2013-08-21 | 2020-10-01 | Video game in which groups of players earn reward boxes |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2013171450A JP6422207B2 (ja) | 2013-08-21 | 2013-08-21 | 制御装置、制御方法、プログラム、及びゲームシステム |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2017157236A Division JP6576989B2 (ja) | 2017-08-16 | 2017-08-16 | 制御装置、制御方法、プログラム、及びゲームシステム |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2015039486A JP2015039486A (ja) | 2015-03-02 |
| JP2015039486A5 JP2015039486A5 (enExample) | 2016-09-15 |
| JP6422207B2 true JP6422207B2 (ja) | 2018-11-14 |
Family
ID=52480858
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2013171450A Active JP6422207B2 (ja) | 2013-08-21 | 2013-08-21 | 制御装置、制御方法、プログラム、及びゲームシステム |
Country Status (2)
| Country | Link |
|---|---|
| US (4) | US9662580B2 (enExample) |
| JP (1) | JP6422207B2 (enExample) |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5774243B1 (ja) * | 2015-01-19 | 2015-09-09 | 株式会社 ディー・エヌ・エー | 情報処理装置、及び、ゲームプログラム |
| KR101645268B1 (ko) * | 2015-06-05 | 2016-08-03 | 이훈성 | 액티비티카운트를 이용한 게임수행방법 |
| CN107851292A (zh) * | 2015-07-16 | 2018-03-27 | 索尼公司 | 提供装置、利用装置、通信资源交易系统、提供方法、利用方法和控制装置 |
| US10776808B2 (en) * | 2017-03-21 | 2020-09-15 | Paypal, Inc. | Utilizing payment tokens to track rewards |
| US11417174B2 (en) * | 2019-04-08 | 2022-08-16 | Igt | Skill-based prize levels for bonus prize awards |
| CN111265850B (zh) * | 2020-01-17 | 2021-07-09 | 腾讯科技(深圳)有限公司 | 虚拟操作对象的控制方法和装置、存储介质及电子装置 |
| US20230141621A1 (en) * | 2021-11-09 | 2023-05-11 | Wonder People Co., Ltd. | Method for providing battle royale game which allows players to search for sub items used for upgrading or repairing main items and game server using the same |
Family Cites Families (24)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2807608B2 (ja) * | 1992-12-29 | 1998-10-08 | 株式会社ナムコ | ソーティング処理装置、これを用いた画像合成装置及びソーティング処理方法 |
| US6761638B1 (en) * | 1999-09-30 | 2004-07-13 | Kabushiki Kaisha Square Enix | Mobile terminal, method for controlling games, and computer readable recording medium |
| JP3520263B2 (ja) | 2001-02-20 | 2004-04-19 | 株式会社ナムコ | ゲームシステム及びゲーム報酬分配プログラム |
| JP2002263369A (ja) * | 2001-03-13 | 2002-09-17 | Square Co Ltd | ビデオゲーム装置およびその制御方法、ビデオゲームシステム、ならびにビデオゲームのプログラムおよびそのプログラムを記録したコンピュータ読取り可能な記録媒体。 |
| JP3470107B2 (ja) * | 2001-03-29 | 2003-11-25 | 株式会社スクウェア・エニックス | ビデオゲーム装置およびその制御方法、ならびにビデオゲームのプログラムおよびそのプログラムを記録したコンピュータ読取り可能な記録媒体。 |
| JP2004130119A (ja) * | 2002-09-20 | 2004-04-30 | Dyna Co Ltd | ゲームシステム、管理装置、ゲーム端末、ジャックポットの払い出し方法、及びプログラム |
| US20040143852A1 (en) * | 2003-01-08 | 2004-07-22 | Meyers Philip G. | Systems and methods for massively multi-player online role playing games |
| US7682239B2 (en) * | 2003-12-12 | 2010-03-23 | Olympian Gaming Llc | Video games adapted for wagering |
| JP2005177376A (ja) * | 2003-12-24 | 2005-07-07 | Aruze Corp | 遊技システム、遊技機及び管理サーバ |
| JP4637192B2 (ja) | 2008-02-13 | 2011-02-23 | 株式会社コナミデジタルエンタテインメント | 端末装置、ユーザリスト表示方法、および、プログラム |
| JP5052548B2 (ja) * | 2009-02-27 | 2012-10-17 | 株式会社スクウェア・エニックス | ビデオゲーム処理装置、およびビデオゲーム処理プログラム |
| JP5558733B2 (ja) | 2009-03-27 | 2014-07-23 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、及びゲームシステム |
| US9047736B2 (en) * | 2009-04-08 | 2015-06-02 | Sony Computer Entertainment America Llc | System and method for wagering badges |
| US20100240450A1 (en) * | 2010-03-05 | 2010-09-23 | Miguel Anthony Vargas | Ultimate gamer challenge maker |
| US8496524B2 (en) * | 2010-06-22 | 2013-07-30 | Ags, Llc | Methods of enhanced interaction and play for community-based bonusing on gaming machines |
| US20120142429A1 (en) * | 2010-12-03 | 2012-06-07 | Muller Marcus S | Collaborative electronic game play employing player classification and aggregation |
| JP5743807B2 (ja) * | 2011-07-14 | 2015-07-01 | 株式会社スクウェア・エニックス | 通信ゲームシステム、通信ゲーム装置及びプログラム |
| JP5616307B2 (ja) * | 2011-09-21 | 2014-10-29 | 株式会社スクウェア・エニックス | オンラインゲームシステム、及びサーバ装置群 |
| CA2850381A1 (en) * | 2011-10-17 | 2013-04-25 | Gamblit Gaming, Llc | Skill normalized hybrid game |
| JP5497079B2 (ja) * | 2011-12-27 | 2014-05-21 | 株式会社スクウェア・エニックス | ゲームシステム |
| JP5132825B1 (ja) * | 2012-04-27 | 2013-01-30 | 株式会社 ディー・エヌ・エー | ゲーム管理サーバ装置、ゲーム管理サーバ装置用プログラム、および、端末装置用プログラム |
| US8715077B2 (en) * | 2012-08-08 | 2014-05-06 | Skillz Inc. | Dynamic gameplay advertisements |
| US9520027B2 (en) * | 2013-05-13 | 2016-12-13 | Universal Entertainment Corporation | Gaming machine, gaming system, and gaming method |
| JP5566547B1 (ja) * | 2014-01-17 | 2014-08-06 | グリー株式会社 | プログラム、及びソーシャルゲームシステムの制御方法 |
-
2013
- 2013-08-21 JP JP2013171450A patent/JP6422207B2/ja active Active
-
2014
- 2014-06-24 US US14/313,973 patent/US9662580B2/en not_active Expired - Fee Related
-
2017
- 2017-04-21 US US15/493,401 patent/US10201756B2/en active Active
-
2018
- 2018-12-26 US US16/232,257 patent/US10864439B2/en active Active
-
2020
- 2020-10-01 US US17/060,474 patent/US11497998B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| US10201756B2 (en) | 2019-02-12 |
| US20190126146A1 (en) | 2019-05-02 |
| US10864439B2 (en) | 2020-12-15 |
| US9662580B2 (en) | 2017-05-30 |
| US20210016170A1 (en) | 2021-01-21 |
| JP2015039486A (ja) | 2015-03-02 |
| US20170216723A1 (en) | 2017-08-03 |
| US11497998B2 (en) | 2022-11-15 |
| US20150057072A1 (en) | 2015-02-26 |
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