JP4312737B2 - ゲームプログラムおよびゲーム装置 - Google Patents
ゲームプログラムおよびゲーム装置 Download PDFInfo
- Publication number
- JP4312737B2 JP4312737B2 JP2005141562A JP2005141562A JP4312737B2 JP 4312737 B2 JP4312737 B2 JP 4312737B2 JP 2005141562 A JP2005141562 A JP 2005141562A JP 2005141562 A JP2005141562 A JP 2005141562A JP 4312737 B2 JP4312737 B2 JP 4312737B2
- Authority
- JP
- Japan
- Prior art keywords
- virtual
- player
- determination area
- player object
- coordinates
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Position Input By Displaying (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005141562A JP4312737B2 (ja) | 2005-05-13 | 2005-05-13 | ゲームプログラムおよびゲーム装置 |
| US11/327,352 US7695367B2 (en) | 2005-05-13 | 2006-01-09 | Storage medium having game program stored thereon and game apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005141562A JP4312737B2 (ja) | 2005-05-13 | 2005-05-13 | ゲームプログラムおよびゲーム装置 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2008186384A Division JP4743721B2 (ja) | 2008-07-17 | 2008-07-17 | ゲームプログラム、ゲーム装置、ゲームシステム、および方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2006314632A JP2006314632A (ja) | 2006-11-24 |
| JP2006314632A5 JP2006314632A5 (enExample) | 2008-08-28 |
| JP4312737B2 true JP4312737B2 (ja) | 2009-08-12 |
Family
ID=37419850
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2005141562A Expired - Lifetime JP4312737B2 (ja) | 2005-05-13 | 2005-05-13 | ゲームプログラムおよびゲーム装置 |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US7695367B2 (enExample) |
| JP (1) | JP4312737B2 (enExample) |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2008062613A1 (en) | 2006-11-21 | 2008-05-29 | Earth Chemical Co., Ltd. | Device for capturing pest insect |
| JP2010017395A (ja) * | 2008-07-11 | 2010-01-28 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP5649846B2 (ja) * | 2010-03-31 | 2015-01-07 | 株式会社バンダイナムコゲームス | プログラム及び画像生成システム |
| JP5800526B2 (ja) * | 2011-02-22 | 2015-10-28 | 任天堂株式会社 | ゲーム装置、ゲームプログラム、ゲームシステム、およびゲーム処理方法 |
| CN105148517B (zh) * | 2015-09-29 | 2017-08-15 | 腾讯科技(深圳)有限公司 | 一种信息处理方法、终端及计算机存储介质 |
| JP6190505B1 (ja) * | 2016-09-01 | 2017-08-30 | 株式会社コロプラ | ゲームプログラム、記録媒体、方法および情報処理装置 |
| JP6918861B2 (ja) * | 2019-05-15 | 2021-08-11 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
| JP7129947B2 (ja) * | 2019-05-29 | 2022-09-02 | 任天堂株式会社 | ゲームプログラム、ゲームシステム、ゲーム装置およびゲーム制御方法 |
| CN112241199B (zh) | 2019-07-19 | 2023-03-24 | 华为技术有限公司 | 虚拟现实场景中的交互方法及装置 |
| CN111672102A (zh) * | 2020-06-05 | 2020-09-18 | 腾讯科技(深圳)有限公司 | 虚拟场景中的虚拟对象控制方法、装置、设备及存储介质 |
| CN113440852B (zh) * | 2021-07-08 | 2022-07-29 | 腾讯科技(深圳)有限公司 | 虚拟场景中虚拟技能的控制方法、装置、设备及存储介质 |
Family Cites Families (41)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU622823B2 (en) * | 1989-08-25 | 1992-04-16 | Sony Corporation | Portable graphic computer apparatus |
| US5577960A (en) * | 1993-06-10 | 1996-11-26 | Namco, Ltd. | Image synthesizing system and game playing apparatus using the same |
| JP3056256B2 (ja) * | 1994-06-17 | 2000-06-26 | 株式会社ナムコ | 3次元シミュレータ装置及び画像合成方法 |
| KR100229375B1 (ko) * | 1994-06-28 | 1999-11-01 | 이리마지리 쇼우이치로 | 게임 장치 및 게임의 리플레이 방법 |
| JP3603285B2 (ja) * | 1994-07-21 | 2004-12-22 | 株式会社セガ | 画像処理装置 |
| JPH0869274A (ja) * | 1994-08-30 | 1996-03-12 | Sega Enterp Ltd | 画像処理装置およびその方法 |
| JP3781309B2 (ja) * | 1995-01-19 | 2006-05-31 | 株式会社セガ・エンタープライゼス | 画像処理方法及び画像処理装置 |
| KR100276598B1 (ko) * | 1995-05-19 | 2000-12-15 | 이리마지리 쇼우이치로 | 화상처리장치, 화상처리방법 및 이것을 이용한 게임장치 |
| JP3635729B2 (ja) * | 1995-08-31 | 2005-04-06 | 株式会社セガ | 画像処理方法、画像処理装置および疑似体験装置 |
| JP3544268B2 (ja) * | 1995-10-09 | 2004-07-21 | 任天堂株式会社 | 三次元画像処理装置およびそれを用いた画像処理方法 |
| US5877748A (en) * | 1995-11-20 | 1999-03-02 | Redlich; Sanford I. | Computer control input interface system |
| JPH10272258A (ja) * | 1997-01-30 | 1998-10-13 | Sega Enterp Ltd | 画像処理装置 |
| JP3091960B2 (ja) * | 1997-02-18 | 2000-09-25 | コナミ株式会社 | 疑似3次元画像表示装置、疑似3次元画像表示方法及びコンピュータプログラムが記録された機械読み取り可能な記録媒体 |
| US6428411B1 (en) * | 1997-05-02 | 2002-08-06 | Konami Co., Ltd. | Volleyball video game system |
| JP3183632B2 (ja) * | 1997-06-13 | 2001-07-09 | 株式会社ナムコ | 情報記憶媒体及び画像生成装置 |
| US6424353B2 (en) * | 1997-09-11 | 2002-07-23 | Sega Enterprises, Ltd. | Computer game apparatus |
| JPH1195650A (ja) * | 1997-09-22 | 1999-04-09 | Casio Comput Co Ltd | 生物画像表示制御装置、生物画像表示制御方法、及び生物画像表示処理プログラムを記録した記録媒体 |
| JP3126944B2 (ja) * | 1997-10-24 | 2001-01-22 | コナミ株式会社 | ビデオゲームシステムおよびそのゲームを実行するためのプログラムが記録されたコンピュータ読み取り可能な記録媒体 |
| JP3890781B2 (ja) * | 1997-10-30 | 2007-03-07 | 株式会社セガ | コンピュータ読み取り可能な記憶媒体、ゲーム装置、及びゲームの画像表示方法 |
| GB9800397D0 (en) * | 1998-01-09 | 1998-03-04 | Philips Electronics Nv | Virtual environment viewpoint control |
| US6326963B1 (en) * | 1998-01-22 | 2001-12-04 | Nintendo Co., Ltd. | Method and apparatus for efficient animation and collision detection using local coordinate systems |
| JP4059408B2 (ja) | 1998-08-21 | 2008-03-12 | 株式会社バンダイナムコゲームス | ゲーム装置及び情報記憶媒体 |
| JP4030209B2 (ja) * | 1998-12-09 | 2008-01-09 | 株式会社バンダイナムコゲームス | ゲーム装置および情報記憶媒体 |
| JP2001009156A (ja) * | 1999-06-30 | 2001-01-16 | Square Co Ltd | コンピュータ読み取り可能な記録媒体、ゲームの表示制御方法およびゲーム装置 |
| JP4137308B2 (ja) | 1999-09-03 | 2008-08-20 | 株式会社バンダイナムコゲームス | ゲーム装置 |
| US6273818B1 (en) * | 1999-10-25 | 2001-08-14 | Square Co., Ltd. | Video game apparatus and method and storage medium |
| US7252588B2 (en) * | 1999-12-01 | 2007-08-07 | Namco Bandai Games Inc. | Sport video game machine and play control method of sport video game |
| JP3345600B2 (ja) * | 2000-04-10 | 2002-11-18 | コナミ株式会社 | ゲームシステムおよびコンピュータ読取可能な記憶媒体 |
| JP2002000939A (ja) * | 2000-06-19 | 2002-01-08 | Sega Corp | 電子ゲーム装置、その方法及び記憶媒体 |
| US7371163B1 (en) * | 2001-05-10 | 2008-05-13 | Best Robert M | 3D portable game system |
| US6966837B1 (en) * | 2001-05-10 | 2005-11-22 | Best Robert M | Linked portable and video game systems |
| JP3425562B2 (ja) | 2001-07-12 | 2003-07-14 | コナミ株式会社 | キャラクタ操作プログラム、キャラクタ操作方法及びビデオゲーム装置 |
| JP4048347B2 (ja) * | 2001-11-09 | 2008-02-20 | ソニー株式会社 | 三次元仮想空間表示方法、プログラム及びそのプログラムを格納した記録媒体、並びに、三次元仮想空間制御装置 |
| JP3647797B2 (ja) * | 2001-11-28 | 2005-05-18 | コナミ株式会社 | 画像表示プログラム、画像表示方法及びビデオゲーム装置 |
| JPWO2004020061A1 (ja) * | 2002-08-28 | 2005-12-15 | 株式会社セガ トイズ | ゲーム装置 |
| JP4286556B2 (ja) * | 2003-02-24 | 2009-07-01 | 株式会社東芝 | 画像表示装置 |
| JP3696216B2 (ja) * | 2003-03-05 | 2005-09-14 | 株式会社スクウェア・エニックス | 3次元ビデオゲーム装置、3次元ビデオゲームにおける仮想カメラの制御方法、並びにプログラム及び記録媒体 |
| JP3499863B1 (ja) * | 2003-04-25 | 2004-02-23 | 株式会社ナムコ | プログラム、情報記憶媒体及びゲーム装置 |
| JP4099434B2 (ja) * | 2003-07-08 | 2008-06-11 | 任天堂株式会社 | 画像生成プログラム及びゲーム装置 |
| JP3768223B1 (ja) * | 2004-10-06 | 2006-04-19 | 株式会社ナムコ | ゲームシステム、プログラム及び情報記憶媒体 |
| JP2006305176A (ja) * | 2005-04-28 | 2006-11-09 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
-
2005
- 2005-05-13 JP JP2005141562A patent/JP4312737B2/ja not_active Expired - Lifetime
-
2006
- 2006-01-09 US US11/327,352 patent/US7695367B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| JP2006314632A (ja) | 2006-11-24 |
| US20060258443A1 (en) | 2006-11-16 |
| US7695367B2 (en) | 2010-04-13 |
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Free format text: JAPANESE INTERMEDIATE CODE: R250 |
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| R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
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| EXPY | Cancellation because of completion of term |