JP3924584B1 - ゲームプログラム、ゲーム装置及びゲーム制御方法 - Google Patents

ゲームプログラム、ゲーム装置及びゲーム制御方法 Download PDF

Info

Publication number
JP3924584B1
JP3924584B1 JP2006046975A JP2006046975A JP3924584B1 JP 3924584 B1 JP3924584 B1 JP 3924584B1 JP 2006046975 A JP2006046975 A JP 2006046975A JP 2006046975 A JP2006046975 A JP 2006046975A JP 3924584 B1 JP3924584 B1 JP 3924584B1
Authority
JP
Japan
Prior art keywords
power state
data
final
state data
ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2006046975A
Other languages
English (en)
Japanese (ja)
Other versions
JP2007222398A (ja
Inventor
裕一 横山
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to JP2006046975A priority Critical patent/JP3924584B1/ja
Priority to KR1020087022728A priority patent/KR101012811B1/ko
Priority to PCT/JP2006/323577 priority patent/WO2007097082A1/ja
Priority to TW095146695A priority patent/TW200735931A/zh
Application granted granted Critical
Publication of JP3924584B1 publication Critical patent/JP3924584B1/ja
Publication of JP2007222398A publication Critical patent/JP2007222398A/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • A63F2300/646Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car for calculating the trajectory of an object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • Pinball Game Machines (AREA)
JP2006046975A 2006-02-23 2006-02-23 ゲームプログラム、ゲーム装置及びゲーム制御方法 Active JP3924584B1 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP2006046975A JP3924584B1 (ja) 2006-02-23 2006-02-23 ゲームプログラム、ゲーム装置及びゲーム制御方法
KR1020087022728A KR101012811B1 (ko) 2006-02-23 2006-11-27 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체, 게임 장치 및 게임 제어 방법
PCT/JP2006/323577 WO2007097082A1 (ja) 2006-02-23 2006-11-27 ゲームプログラム、ゲーム装置及びゲーム制御方法
TW095146695A TW200735931A (en) 2006-02-23 2006-12-13 Game program, game machine and game control method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006046975A JP3924584B1 (ja) 2006-02-23 2006-02-23 ゲームプログラム、ゲーム装置及びゲーム制御方法

Publications (2)

Publication Number Publication Date
JP3924584B1 true JP3924584B1 (ja) 2007-06-06
JP2007222398A JP2007222398A (ja) 2007-09-06

Family

ID=38212123

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006046975A Active JP3924584B1 (ja) 2006-02-23 2006-02-23 ゲームプログラム、ゲーム装置及びゲーム制御方法

Country Status (4)

Country Link
JP (1) JP3924584B1 (enExample)
KR (1) KR101012811B1 (enExample)
TW (1) TW200735931A (enExample)
WO (1) WO2007097082A1 (enExample)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2021041181A (ja) * 2020-11-05 2021-03-18 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム制御プログラム、及びゲーム制御方法

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5174123B2 (ja) 2010-10-28 2013-04-03 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム制御方法及びプログラム
JP5282110B2 (ja) * 2011-03-04 2013-09-04 株式会社コナミデジタルエンタテインメント ゲーム装置及びゲーム制御プログラム
JP7376922B2 (ja) * 2019-07-29 2023-11-09 株式会社コナミデジタルエンタテインメント プログラム、ゲーム制御方法およびゲーム装置

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002292133A (ja) 2001-03-29 2002-10-08 Koei:Kk 野球ゲームの制御方法、ゲームプログラム、記録媒体及びゲーム装置
JP3789919B2 (ja) * 2004-02-19 2006-06-28 コナミ株式会社 ゲームプログラム、ゲーム装置及びゲーム方法
JP4122030B2 (ja) 2006-02-15 2008-07-23 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム方法

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2021041181A (ja) * 2020-11-05 2021-03-18 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム制御プログラム、及びゲーム制御方法

Also Published As

Publication number Publication date
WO2007097082A1 (ja) 2007-08-30
TW200735931A (en) 2007-10-01
TWI319991B (enExample) 2010-02-01
KR20080100456A (ko) 2008-11-18
KR101012811B1 (ko) 2011-02-08
JP2007222398A (ja) 2007-09-06

Similar Documents

Publication Publication Date Title
JP3789919B2 (ja) ゲームプログラム、ゲーム装置及びゲーム方法
JP4536098B2 (ja) ゲームプログラム、ゲーム装置、およびゲーム制御方法
JP4521020B2 (ja) ゲームプログラム、ゲーム装置、およびゲーム制御方法
JP4463289B2 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP3924584B1 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP4543054B2 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP3892889B1 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP4115488B2 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP3965198B1 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
KR101037283B1 (ko) 비디오 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 매체, 비디오 게임 장치 및 비디오 게임 제어 방법
JP4122030B2 (ja) ゲームプログラム、ゲーム装置及びゲーム方法
JP3762919B2 (ja) ビデオゲームプログラム、ビデオゲーム装置及びビデオゲーム方法
JP2010125119A (ja) ゲームプログラム、ゲーム装置、及びゲーム制御方法
JP2008245752A (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP4182128B2 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP2007068824A (ja) ゲームプログラム、ゲーム装置及びゲーム方法
JP2007068823A (ja) ゲームプログラム、ゲーム装置及びゲーム方法
JP4772079B2 (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP2007209582A (ja) ゲームプログラム、ゲーム装置及びゲーム方法
JP2008245729A (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP2007190166A (ja) ビデオゲームプログラム、ビデオゲーム装置及びビデオゲーム制御方法
JP2008307299A (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法
JP2007313018A (ja) ゲームプログラム、ゲーム装置及びゲーム制御方法

Legal Events

Date Code Title Description
TRDD Decision of grant or rejection written
A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20070226

R150 Certificate of patent or registration of utility model

Ref document number: 3924584

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100302

Year of fee payment: 3

S531 Written request for registration of change of domicile

Free format text: JAPANESE INTERMEDIATE CODE: R313531

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100302

Year of fee payment: 3

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20110302

Year of fee payment: 4

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20110302

Year of fee payment: 4

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120302

Year of fee payment: 5

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20130302

Year of fee payment: 6

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140302

Year of fee payment: 7

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250