JP3746060B2 - ゲーム装置、コンピュータの制御方法及びプログラム - Google Patents
ゲーム装置、コンピュータの制御方法及びプログラム Download PDFInfo
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- JP3746060B2 JP3746060B2 JP2004212248A JP2004212248A JP3746060B2 JP 3746060 B2 JP3746060 B2 JP 3746060B2 JP 2004212248 A JP2004212248 A JP 2004212248A JP 2004212248 A JP2004212248 A JP 2004212248A JP 3746060 B2 JP3746060 B2 JP 3746060B2
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- 238000000034 method Methods 0.000 title claims description 22
- PWPJGUXAGUPAHP-UHFFFAOYSA-N lufenuron Chemical compound C1=C(Cl)C(OC(F)(F)C(C(F)(F)F)F)=CC(Cl)=C1NC(=O)NC(=O)C1=C(F)C=CC=C1F PWPJGUXAGUPAHP-UHFFFAOYSA-N 0.000 title 1
- 230000008569 process Effects 0.000 description 11
- 230000009471 action Effects 0.000 description 7
- 230000002093 peripheral effect Effects 0.000 description 7
- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 description 6
- 238000010586 diagram Methods 0.000 description 5
- 238000004519 manufacturing process Methods 0.000 description 3
- 235000010724 Wisteria floribunda Nutrition 0.000 description 2
- 230000000694 effects Effects 0.000 description 2
- 230000004044 response Effects 0.000 description 2
- 230000001413 cellular effect Effects 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/18—Question-and-answer games
- A63F9/183—Question-and-answer games electric
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Closed-Circuit Television Systems (AREA)
- Image Analysis (AREA)
- Pinball Game Machines (AREA)
- Processing Or Creating Images (AREA)
Description
Claims (7)
- プレイヤの姿をリアルタイムに撮影してプレイヤを表すプレイヤ画像を順次取得するプレイヤ画像取得手段と、
前記プレイヤ画像内の領域である判定領域の内部に表れるプレイヤの動作量に基づいてゲームを制御するゲーム制御手段と、
を含むゲーム装置において、
前記プレイヤ画像取得手段により順次取得される前記プレイヤ画像に基づき、前記プレイヤの動作範囲を表す動作範囲画像を生成する動作範囲画像生成手段と、
前記動作範囲画像生成手段により生成される前記動作範囲画像の内容に基づいて、前記判定領域の位置を設定する判定領域設定手段と、
をさらに含むことを特徴とするゲーム装置。 - 請求項1に記載のゲーム装置において、
前記判定領域設定手段は、前記動作範囲画像により表される前記プレイヤの動作範囲に前記判定領域の少なくとも一部が重なるよう前記判定領域の位置を設定する、
ことを特徴とするゲーム装置。 - 請求項1又は2に記載のゲーム装置において、
前記判定領域設定手段は、前記プレイヤ画像の所定の初期位置から所定の基準点に至る所定の線上に前記判定領域の位置を設定する、
ことを特徴とするゲーム装置。 - 請求項3に記載のゲーム装置において、
前記判定領域設定手段は、前記動作範囲画像に基づいて前記基準点の位置を決定する基準点位置決定手段をさらに含む、
ことを特徴とするゲーム装置。 - 請求項1乃至4のいずれかに記載のゲーム装置において、
前記動作範囲画像は、前記プレイヤ画像取得手段により順次取得される前記プレイヤ画像の差分画像に基づいて生成される、
ことを特徴とするゲーム装置。 - プレイヤの姿をリアルタイムに撮影してプレイヤを表すプレイヤ画像を順次取得するプレイヤ画像取得手段が接続されたコンピュータの制御方法であって、
前記プレイヤ画像取得手段により順次取得される前記プレイヤ画像に基づき、動作範囲画像生成手段が、前記プレイヤの動作範囲を表す動作範囲画像を生成するステップと、
生成される前記動作範囲画像の内容に基づいて、判定領域設定手段が、判定領域の位置を設定するステップと、
前記プレイヤ画像内の領域である判定領域の内部に表れるプレイヤの動作量に基づいて、ゲーム制御手段が、ゲームを制御するステップと、
を含むことを特徴とするコンピュータの制御方法。 - プレイヤの姿をリアルタイムに撮影してプレイヤを表すプレイヤ画像を順次取得するプレイヤ画像取得手段、
前記プレイヤ画像内の領域である判定領域の内部に表れるプレイヤの動作量に基づいてゲームを制御するゲーム制御手段、
前記プレイヤ画像取得手段により順次取得される前記プレイヤ画像に基づき、前記プレイヤの動作範囲を表す動作範囲画像を生成する動作範囲画像生成手段、及び
前記動作範囲画像生成手段により生成される前記動作範囲画像の内容に基づいて、前記判定領域の位置を設定する判定領域設定手段
としてコンピュータを機能させるためのプログラム。
Priority Applications (9)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004212248A JP3746060B2 (ja) | 2004-07-20 | 2004-07-20 | ゲーム装置、コンピュータの制御方法及びプログラム |
KR1020077001226A KR100860250B1 (ko) | 2004-07-20 | 2005-07-04 | 게임 장치, 컴퓨터의 제어 방법 및 정보 기억 매체 |
PCT/JP2005/012339 WO2006008950A1 (ja) | 2004-07-20 | 2005-07-04 | ゲーム装置、コンピュータの制御方法及び情報記憶媒体 |
CN2005800178179A CN1984700B (zh) | 2004-07-20 | 2005-07-04 | 游戏装置以及计算机的控制方法 |
EP05765267A EP1774996B1 (en) | 2004-07-20 | 2005-07-04 | Game device, control method of computer, and information storage medium |
DE602005016564T DE602005016564D1 (de) | 2004-07-20 | 2005-07-04 | Spielvorrichtung, computersteuerverfahren und informationsspeichermedium |
US11/632,550 US7828659B2 (en) | 2004-07-20 | 2005-07-04 | Game device, control method of computer, and information storage medium |
TW094123120A TWI268799B (en) | 2004-07-20 | 2005-07-08 | Game device, method for controlling computer and information memory medium |
HK07105204.4A HK1097788A1 (en) | 2004-07-20 | 2007-05-16 | Game device, control method of computer, and information storage medium |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004212248A JP3746060B2 (ja) | 2004-07-20 | 2004-07-20 | ゲーム装置、コンピュータの制御方法及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2006026240A JP2006026240A (ja) | 2006-02-02 |
JP3746060B2 true JP3746060B2 (ja) | 2006-02-15 |
Family
ID=35785070
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004212248A Expired - Lifetime JP3746060B2 (ja) | 2004-07-20 | 2004-07-20 | ゲーム装置、コンピュータの制御方法及びプログラム |
Country Status (9)
Country | Link |
---|---|
US (1) | US7828659B2 (ja) |
EP (1) | EP1774996B1 (ja) |
JP (1) | JP3746060B2 (ja) |
KR (1) | KR100860250B1 (ja) |
CN (1) | CN1984700B (ja) |
DE (1) | DE602005016564D1 (ja) |
HK (1) | HK1097788A1 (ja) |
TW (1) | TWI268799B (ja) |
WO (1) | WO2006008950A1 (ja) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2012090802A (ja) * | 2010-10-27 | 2012-05-17 | Denso It Laboratory Inc | アミューズメント装置 |
Families Citing this family (19)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3947549B2 (ja) * | 2005-12-26 | 2007-07-25 | 株式会社コナミデジタルエンタテインメント | ビデオゲームプログラム、ビデオゲーム装置及びビデオゲーム制御方法 |
JP5076057B2 (ja) * | 2006-03-23 | 2012-11-21 | 新世代株式会社 | 機能計測装置 |
JP5089078B2 (ja) * | 2006-05-02 | 2012-12-05 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置 |
JP4784752B2 (ja) * | 2006-06-30 | 2011-10-05 | サクサ株式会社 | 画像処理装置 |
US20090049470A1 (en) * | 2007-08-13 | 2009-02-19 | Gal Peer | Method and device for interactive operation of television |
JP4569613B2 (ja) | 2007-09-19 | 2010-10-27 | ソニー株式会社 | 画像処理装置および画像処理方法、並びにプログラム |
JP5096258B2 (ja) * | 2008-08-05 | 2012-12-12 | 株式会社藤商事 | 遊技機 |
CN101674428B (zh) * | 2009-09-18 | 2011-06-15 | 青岛海信电器股份有限公司 | 一种视频设备控制方法及视频播放设备和播放控制系统 |
JP5148660B2 (ja) * | 2010-06-11 | 2013-02-20 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体及び画像生成システム |
EP2394710B1 (en) * | 2010-06-11 | 2020-06-10 | BANDAI NAMCO Entertainment Inc. | Image generation system, image generation method, and information storage medium |
JP2011258160A (ja) * | 2010-06-11 | 2011-12-22 | Namco Bandai Games Inc | プログラム、情報記憶媒体及び画像生成システム |
KR20130014774A (ko) * | 2011-08-01 | 2013-02-12 | 삼성전자주식회사 | 디스플레이장치 및 그 제어방법 |
JP5551675B2 (ja) * | 2011-11-30 | 2014-07-16 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム装置および仮想オブジェクト制御方法 |
US9033795B2 (en) * | 2012-02-07 | 2015-05-19 | Krew Game Studios LLC | Interactive music game |
TWI524213B (zh) * | 2013-04-02 | 2016-03-01 | 宏達國際電子股份有限公司 | 控制方法及電子裝置 |
US9749541B2 (en) * | 2013-04-16 | 2017-08-29 | Tout Inc. | Method and apparatus for displaying and recording images using multiple image capturing devices integrated into a single mobile device |
US9011246B1 (en) * | 2013-11-18 | 2015-04-21 | Scott Kier | Systems and methods for immersive backgrounds |
JP6702746B2 (ja) * | 2016-02-10 | 2020-06-03 | キヤノン株式会社 | 撮像装置、その制御方法、プログラム及び記憶媒体 |
US20210056272A1 (en) * | 2019-08-23 | 2021-02-25 | KEFI Holdings, Inc | Object detection-based control of projected content |
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JP3611807B2 (ja) | 2001-07-19 | 2005-01-19 | コナミ株式会社 | ビデオゲーム装置、ビデオゲームにおける擬似カメラ視点移動制御方法及びプログラム |
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JP2003080484A (ja) * | 2001-09-07 | 2003-03-18 | Tomy Co Ltd | 動作反応玩具 |
JP2003135851A (ja) * | 2001-10-31 | 2003-05-13 | Konami Computer Entertainment Yokyo Inc | ゲーム装置、コンピュータゲームシステムの制御方法及びプログラム |
KR200323985Y1 (ko) | 2003-04-03 | 2003-08-19 | 최진락 | 개인용 컴퓨터의 키보드칩을 이용한 게임 제어용 인터페이스 |
JP3648535B1 (ja) * | 2004-03-31 | 2005-05-18 | コナミ株式会社 | ゲーム装置、コンピュータの制御方法及びプログラム |
JP4344655B2 (ja) * | 2004-06-23 | 2009-10-14 | コンビウェルネス株式会社 | キャスター |
-
2004
- 2004-07-20 JP JP2004212248A patent/JP3746060B2/ja not_active Expired - Lifetime
-
2005
- 2005-07-04 DE DE602005016564T patent/DE602005016564D1/de active Active
- 2005-07-04 WO PCT/JP2005/012339 patent/WO2006008950A1/ja active Application Filing
- 2005-07-04 US US11/632,550 patent/US7828659B2/en not_active Expired - Fee Related
- 2005-07-04 KR KR1020077001226A patent/KR100860250B1/ko active IP Right Grant
- 2005-07-04 CN CN2005800178179A patent/CN1984700B/zh not_active Expired - Fee Related
- 2005-07-04 EP EP05765267A patent/EP1774996B1/en not_active Not-in-force
- 2005-07-08 TW TW094123120A patent/TWI268799B/zh not_active IP Right Cessation
-
2007
- 2007-05-16 HK HK07105204.4A patent/HK1097788A1/xx not_active IP Right Cessation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2012090802A (ja) * | 2010-10-27 | 2012-05-17 | Denso It Laboratory Inc | アミューズメント装置 |
Also Published As
Publication number | Publication date |
---|---|
TWI268799B (en) | 2006-12-21 |
CN1984700B (zh) | 2010-05-05 |
EP1774996B1 (en) | 2009-09-09 |
KR20070034592A (ko) | 2007-03-28 |
WO2006008950A1 (ja) | 2006-01-26 |
DE602005016564D1 (de) | 2009-10-22 |
US20070254739A1 (en) | 2007-11-01 |
EP1774996A1 (en) | 2007-04-18 |
CN1984700A (zh) | 2007-06-20 |
TW200611740A (en) | 2006-04-16 |
JP2006026240A (ja) | 2006-02-02 |
HK1097788A1 (en) | 2007-07-06 |
EP1774996A4 (en) | 2007-10-31 |
US7828659B2 (en) | 2010-11-09 |
KR100860250B1 (ko) | 2008-09-25 |
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