HK1097788A1 - Game device, control method of computer, and information storage medium - Google Patents

Game device, control method of computer, and information storage medium

Info

Publication number
HK1097788A1
HK1097788A1 HK07105204.4A HK07105204A HK1097788A1 HK 1097788 A1 HK1097788 A1 HK 1097788A1 HK 07105204 A HK07105204 A HK 07105204A HK 1097788 A1 HK1097788 A1 HK 1097788A1
Authority
HK
Hong Kong
Prior art keywords
computer
storage medium
control method
information storage
game device
Prior art date
Application number
HK07105204.4A
Other languages
English (en)
Inventor
Yoshiko Wada
Original Assignee
Konami Digital Entertainment
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment filed Critical Konami Digital Entertainment
Publication of HK1097788A1 publication Critical patent/HK1097788A1/xx

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018Calibration; Key and button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8064Quiz
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • A63F9/183Question-and-answer games electric

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Image Analysis (AREA)
  • Pinball Game Machines (AREA)
  • Processing Or Creating Images (AREA)
HK07105204.4A 2004-07-20 2007-05-16 Game device, control method of computer, and information storage medium HK1097788A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2004212248A JP3746060B2 (ja) 2004-07-20 2004-07-20 ゲーム装置、コンピュータの制御方法及びプログラム
PCT/JP2005/012339 WO2006008950A1 (ja) 2004-07-20 2005-07-04 ゲーム装置、コンピュータの制御方法及び情報記憶媒体

Publications (1)

Publication Number Publication Date
HK1097788A1 true HK1097788A1 (en) 2007-07-06

Family

ID=35785070

Family Applications (1)

Application Number Title Priority Date Filing Date
HK07105204.4A HK1097788A1 (en) 2004-07-20 2007-05-16 Game device, control method of computer, and information storage medium

Country Status (9)

Country Link
US (1) US7828659B2 (xx)
EP (1) EP1774996B1 (xx)
JP (1) JP3746060B2 (xx)
KR (1) KR100860250B1 (xx)
CN (1) CN1984700B (xx)
DE (1) DE602005016564D1 (xx)
HK (1) HK1097788A1 (xx)
TW (1) TWI268799B (xx)
WO (1) WO2006008950A1 (xx)

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3947549B2 (ja) * 2005-12-26 2007-07-25 株式会社コナミデジタルエンタテインメント ビデオゲームプログラム、ビデオゲーム装置及びビデオゲーム制御方法
JP5076057B2 (ja) * 2006-03-23 2012-11-21 新世代株式会社 機能計測装置
JP5089078B2 (ja) * 2006-05-02 2012-12-05 株式会社ソニー・コンピュータエンタテインメント ゲーム装置
JP4784752B2 (ja) * 2006-06-30 2011-10-05 サクサ株式会社 画像処理装置
US20090049470A1 (en) * 2007-08-13 2009-02-19 Gal Peer Method and device for interactive operation of television
JP4569613B2 (ja) * 2007-09-19 2010-10-27 ソニー株式会社 画像処理装置および画像処理方法、並びにプログラム
JP5096258B2 (ja) * 2008-08-05 2012-12-12 株式会社藤商事 遊技機
CN101674428B (zh) * 2009-09-18 2011-06-15 青岛海信电器股份有限公司 一种视频设备控制方法及视频播放设备和播放控制系统
JP5148660B2 (ja) * 2010-06-11 2013-02-20 株式会社バンダイナムコゲームス プログラム、情報記憶媒体及び画像生成システム
JP2011258160A (ja) * 2010-06-11 2011-12-22 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム
US8520901B2 (en) 2010-06-11 2013-08-27 Namco Bandai Games Inc. Image generation system, image generation method, and information storage medium
JP5594060B2 (ja) * 2010-10-27 2014-09-24 株式会社デンソーアイティーラボラトリ アミューズメント装置
KR20130014774A (ko) * 2011-08-01 2013-02-12 삼성전자주식회사 디스플레이장치 및 그 제어방법
JP5551675B2 (ja) * 2011-11-30 2014-07-16 株式会社ソニー・コンピュータエンタテインメント ゲーム装置および仮想オブジェクト制御方法
US9033795B2 (en) * 2012-02-07 2015-05-19 Krew Game Studios LLC Interactive music game
CN104104865B (zh) * 2013-04-02 2017-07-11 宏达国际电子股份有限公司 控制方法及电子装置
US9749541B2 (en) * 2013-04-16 2017-08-29 Tout Inc. Method and apparatus for displaying and recording images using multiple image capturing devices integrated into a single mobile device
US9011246B1 (en) * 2013-11-18 2015-04-21 Scott Kier Systems and methods for immersive backgrounds
JP6702746B2 (ja) * 2016-02-10 2020-06-03 キヤノン株式会社 撮像装置、その制御方法、プログラム及び記憶媒体
US20210056272A1 (en) * 2019-08-23 2021-02-25 KEFI Holdings, Inc Object detection-based control of projected content

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US5251909A (en) 1991-05-28 1993-10-12 Reed Michael J Secured high throughput data channel for public broadcast system
US5704836A (en) * 1995-03-23 1998-01-06 Perception Systems, Inc. Motion-based command generation technology
GB9505916D0 (en) * 1995-03-23 1995-05-10 Norton John M Controller
KR19980016339A (ko) * 1996-08-27 1998-05-25 김광호 컴퓨터 게임 콘트롤러
JP3812092B2 (ja) 1997-10-27 2006-08-23 ソニー株式会社 姿勢検出装置及び方法
US6501515B1 (en) * 1998-10-13 2002-12-31 Sony Corporation Remote control system
US7227526B2 (en) 2000-07-24 2007-06-05 Gesturetek, Inc. Video-based image control system
JP3922183B2 (ja) * 2001-04-19 2007-05-30 株式会社セガ ゲーム装置、その画像表示制御方法、ビリヤードゲーム制御方法、およびビリヤードゲーム装置
US20060094492A1 (en) * 2001-06-05 2006-05-04 Bill Wolfe System and method for providing computer gaming
JP3611807B2 (ja) 2001-07-19 2005-01-19 コナミ株式会社 ビデオゲーム装置、ビデオゲームにおける擬似カメラ視点移動制御方法及びプログラム
JP2003085571A (ja) * 2001-09-07 2003-03-20 Tomy Co Ltd 塗り絵玩具
JP2003080484A (ja) 2001-09-07 2003-03-18 Tomy Co Ltd 動作反応玩具
JP2003135851A (ja) 2001-10-31 2003-05-13 Konami Computer Entertainment Yokyo Inc ゲーム装置、コンピュータゲームシステムの制御方法及びプログラム
KR200323985Y1 (ko) 2003-04-03 2003-08-19 최진락 개인용 컴퓨터의 키보드칩을 이용한 게임 제어용 인터페이스
JP3648535B1 (ja) * 2004-03-31 2005-05-18 コナミ株式会社 ゲーム装置、コンピュータの制御方法及びプログラム
JP4344655B2 (ja) * 2004-06-23 2009-10-14 コンビウェルネス株式会社 キャスター

Also Published As

Publication number Publication date
KR20070034592A (ko) 2007-03-28
DE602005016564D1 (de) 2009-10-22
CN1984700B (zh) 2010-05-05
KR100860250B1 (ko) 2008-09-25
US20070254739A1 (en) 2007-11-01
WO2006008950A1 (ja) 2006-01-26
JP2006026240A (ja) 2006-02-02
JP3746060B2 (ja) 2006-02-15
EP1774996B1 (en) 2009-09-09
EP1774996A1 (en) 2007-04-18
TW200611740A (en) 2006-04-16
TWI268799B (en) 2006-12-21
CN1984700A (zh) 2007-06-20
EP1774996A4 (en) 2007-10-31
US7828659B2 (en) 2010-11-09

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Legal Events

Date Code Title Description
PC Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee)

Effective date: 20220704