JP2011239952A5 - - Google Patents
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- JP2011239952A5 JP2011239952A5 JP2010114710A JP2010114710A JP2011239952A5 JP 2011239952 A5 JP2011239952 A5 JP 2011239952A5 JP 2010114710 A JP2010114710 A JP 2010114710A JP 2010114710 A JP2010114710 A JP 2010114710A JP 2011239952 A5 JP2011239952 A5 JP 2011239952A5
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遊技者によって操作可能な操作手段と、
制御を行う際に発生する変動データとして、少なくとも前記高確率状態に制御されていることを示す高確率状態中情報を含むデータを記憶する変動データ記憶手段と、
遊技機への電力供給が停止していても前記変動データ記憶手段の記憶内容を所定期間保持させることが可能な記憶内容保持手段と、
前記特定遊技状態とするか否かと、前記特別条件を成立させるか否かとを、表示結果の導出表示以前に決定する事前決定手段と、
電力供給が開始されたときに、前記変動データ記憶手段に前記高確率状態中情報が記憶されていることにもとづいて、前記高確率状態に制御されていることを示す高確率状態中信号を、遊技機の外部に出力する高確率状態中信号外部出力手段と、
所定の演出情報を用いて実行される特定演出の結果として実行される演出態様を、第1の演出態様または第2の演出態様のいずれとするかを決定する特定演出態様決定手段と、
前記操作手段による操作に従って、前記特定演出に用いる前記所定の演出情報を、複数種類の演出情報のうちから選択する演出情報選択手段と、
前記特定演出態様決定手段が決定した演出態様で、前記演出情報選択手段が選択した演出情報を用いて、前記特定演出を実行する特定演出実行手段と、
前記高確率状態であるか否かにかかわらず共通演出を実行する共通演出実行手段と、を備え、
前記高確率状態中信号外部出力手段は、電力供給が開始されてから所定条件が成立するまで前記高確率状態中信号の出力を継続し、前記所定条件が成立すると前記高確率状態中信号の出力を禁止し、
前記共通演出実行手段は、前記第2の演出態様で前記特定演出が実行されたことにもとづいて、前記共通演出を実行し、
前記特定演出態様決定手段は、
前記事前決定手段によって前記特別条件を成立させないと決定されたときには、前記特定演出の演出態様として前記第2の演出態様を決定し、
前記事前決定手段によって前記特別条件を成立させると決定されたときには、前記演出情報選択手段が選択した演出情報に応じて異なる割合で、前記特定演出の演出態様として前記第1の演出態様または前記第2の演出態様のいずれかを決定する
ことを特徴とする遊技機。 A variable display unit that starts variable display of a plurality of types of identification information that can identify each and derives and displays a display result, and is advantageous for a player when a specific display result is derived and displayed on the variable display unit Control to the gaming state and control to a high probability state in which the display result of the variable display of the identification information becomes the specific display result as compared with the normal gaming state based on the establishment of the special condition. A gaming machine,
Operation means that can be operated by the player;
Fluctuation data storage means for storing, as fluctuation data generated when performing control, data including at least high probability state information indicating that the control is performed in the high probability state;
Storage content holding means capable of holding the storage content of the variation data storage means for a predetermined period even when power supply to the gaming machine is stopped;
Pre-decision means for deciding whether to make the specific gaming state and whether to establish the special condition before derivation display of the display result;
When power supply is started, based on the fact that the high-probability state information is stored in the variation data storage means, a high-probability state signal indicating that the high-probability state is controlled, A high probability state signal external output means for outputting to the outside of the gaming machine;
A specific effect mode determination means for determining whether the effect mode executed as a result of the specific effect performed using the predetermined effect information is the first effect mode or the second effect mode;
Production information selection means for selecting the predetermined production information used for the specific production from among a plurality of types of production information according to the operation by the operation means;
A specific effect executing means for executing the specific effect using the effect information selected by the effect information selecting means in the effect mode determined by the specific effect mode determining means;
A common performance execution means for executing a common performance regardless of whether or not the high probability state,
The high-probability state signal external output means continues outputting the high-probability state signal after power supply is started until a predetermined condition is satisfied, and when the predetermined condition is satisfied, the high-probability state signal is output. Ban
The common effect execution means executes the common effect based on the specific effect being executed in the second effect mode,
The specific effect mode determining means is
When it is determined by the prior determination means that the special condition is not satisfied, the second effect mode is determined as the effect mode of the specific effect,
When it is determined by the pre-decision means that the special condition is established, the first effect mode or the first effect mode as the effect mode of the specific effect at a different rate depending on the effect information selected by the effect information selection unit. One of the second production modes is determined. A gaming machine, characterized in that:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010114710A JP5421856B2 (en) | 2010-05-18 | 2010-05-18 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010114710A JP5421856B2 (en) | 2010-05-18 | 2010-05-18 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013241559A Division JP2014128595A (en) | 2013-11-22 | 2013-11-22 | Game machin |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2011239952A JP2011239952A (en) | 2011-12-01 |
JP2011239952A5 true JP2011239952A5 (en) | 2012-08-09 |
JP5421856B2 JP5421856B2 (en) | 2014-02-19 |
Family
ID=45407251
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010114710A Expired - Fee Related JP5421856B2 (en) | 2010-05-18 | 2010-05-18 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP5421856B2 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2014136030A (en) * | 2013-01-17 | 2014-07-28 | Sophia Co Ltd | Game machine |
JP6199566B2 (en) * | 2013-01-17 | 2017-09-20 | 株式会社ソフイア | Game machine |
JP6230261B2 (en) * | 2013-04-26 | 2017-11-15 | 株式会社三共 | Game machine |
JP2014166442A (en) * | 2014-03-28 | 2014-09-11 | Fujishoji Co Ltd | Pachinko game machine |
JP6421029B2 (en) * | 2014-12-18 | 2018-11-07 | 株式会社ニューギン | Game machine |
JP6006362B2 (en) * | 2015-03-24 | 2016-10-12 | 京楽産業.株式会社 | Game machine |
JP6419757B2 (en) * | 2016-07-21 | 2018-11-07 | 株式会社平和 | Pachinko machine |
JP6404307B2 (en) * | 2016-12-21 | 2018-10-10 | 株式会社ニューギン | Game machine |
JP6428880B2 (en) * | 2017-09-05 | 2018-11-28 | サミー株式会社 | Bullet ball machine |
JP7234088B2 (en) * | 2019-10-10 | 2023-03-07 | 株式会社三共 | game machine |
JP7044396B2 (en) * | 2019-12-24 | 2022-03-30 | 株式会社高尾 | Pachinko machine |
JP7408160B2 (en) * | 2021-07-26 | 2024-01-05 | 株式会社サンセイアールアンドディ | gaming machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5478862B2 (en) * | 2008-09-30 | 2014-04-23 | 株式会社三共 | Game machine |
JP4813590B2 (en) * | 2009-10-23 | 2011-11-09 | 株式会社藤商事 | Bullet ball machine |
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2010
- 2010-05-18 JP JP2010114710A patent/JP5421856B2/en not_active Expired - Fee Related