JP2011229666A5 - - Google Patents

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Publication number
JP2011229666A5
JP2011229666A5 JP2010102508A JP2010102508A JP2011229666A5 JP 2011229666 A5 JP2011229666 A5 JP 2011229666A5 JP 2010102508 A JP2010102508 A JP 2010102508A JP 2010102508 A JP2010102508 A JP 2010102508A JP 2011229666 A5 JP2011229666 A5 JP 2011229666A5
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JP
Japan
Prior art keywords
display
notice effect
hold
start condition
display result
Prior art date
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Application number
JP2010102508A
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Japanese (ja)
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JP5491267B2 (en
JP2011229666A (en
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Publication date
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Priority to JP2010102508A priority Critical patent/JP5491267B2/en
Priority claimed from JP2010102508A external-priority patent/JP5491267B2/en
Publication of JP2011229666A publication Critical patent/JP2011229666A/en
Publication of JP2011229666A5 publication Critical patent/JP2011229666A5/ja
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Publication of JP5491267B2 publication Critical patent/JP5491267B2/en
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Claims (1)

所定の始動条件が成立した後可変表示の開始条件が成立したことにもとづいて識別情報の可変表示を開始して表示結果を導出表示する可変表示手段と、あらかじめ定められた特定表示結果が前記可変表示手段に導出表示された場合に遊技者にとって有利な特定遊技状態に制御する遊技機であって、
前記始動条件の成立にもとづいて判定用データを抽出する抽出手段と、
前記抽出手段により抽出された前記判定用データを所定の上限数を限度に保留記憶として記憶する保留記憶手段と、
前記保留記憶手段に記憶されている前記判定用データにもとづいて識別情報の表示結果を前記特定表示結果にするか否かを決定する事前決定手段と、
前記保留記憶手段に記憶されている保留記憶数を特定可能な表示態様で保留記憶の表示を行う保留表示手段と、
前記始動条件の成立にもとづいて、前記保留表示手段に表示されている前記表示態様を変更するか否かを報知する報知演出を実行した後に前記表示態様を変更する第1予告演出または前記報知演出を実行した後に前記表示態様を変更しない第2予告演出を実行する予告演出実行手段と、
前記保留記憶手段に記憶されている前記判定用データの中に前記特定表示結果とすることに対応する前記判定用データが記憶されているか否かに応じて異なる割合で前記第1予告演出または前記第2予告演出とするかを決定する予告演出決定手段と
を備えたことを特徴とする遊技機。
Variable display means for starting the variable display of the identification information and deriving and displaying the display result based on the fact that the variable display start condition is satisfied after the predetermined start condition is satisfied, and the predetermined specific display result is the variable A gaming machine that controls a specific gaming state advantageous to the player when it is derived and displayed on the display means,
Extraction means for extracting data for determination based on establishment of the start condition;
A storage unit for storing the determination data extracted by the extraction unit as a storage unit with a predetermined upper limit as a limit;
Pre-decision means for deciding whether or not to make the display result of identification information the specific display result based on the determination data stored in the hold storage means;
Hold display means for displaying the hold memory in a display mode capable of specifying the number of hold memories stored in the hold storage means;
Based on the establishment of the start condition, the first notice effect or the notification effect for changing the display mode after executing the notification effect for notifying whether or not to change the display mode displayed on the hold display means. A notice effect execution means for executing a second notice effect without changing the display mode after executing
Depending on whether or not the determination data corresponding to the specific display result is stored in the determination data stored in the hold storage means, the first notice effect or the A gaming machine comprising: a notice effect determining means for determining whether the second notice effect is set.
JP2010102508A 2010-04-27 2010-04-27 Game machine Active JP5491267B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010102508A JP5491267B2 (en) 2010-04-27 2010-04-27 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010102508A JP5491267B2 (en) 2010-04-27 2010-04-27 Game machine

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP2012153825A Division JP5415591B2 (en) 2012-07-09 2012-07-09 Game machine
JP2014036443A Division JP5778811B2 (en) 2014-02-27 2014-02-27 Game machine

Publications (3)

Publication Number Publication Date
JP2011229666A JP2011229666A (en) 2011-11-17
JP2011229666A5 true JP2011229666A5 (en) 2012-08-23
JP5491267B2 JP5491267B2 (en) 2014-05-14

Family

ID=45319641

Family Applications (1)

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JP2010102508A Active JP5491267B2 (en) 2010-04-27 2010-04-27 Game machine

Country Status (1)

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JP (1) JP5491267B2 (en)

Families Citing this family (24)

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Publication number Priority date Publication date Assignee Title
JPS58102183A (en) * 1981-12-14 1983-06-17 Seiko Epson Corp Manufacture of time piece indication member
JP6503154B2 (en) * 2012-01-11 2019-04-17 株式会社三共 Gaming machine
JP6120483B2 (en) * 2012-01-11 2017-04-26 株式会社三共 Game machine
JP6120484B2 (en) * 2012-01-11 2017-04-26 株式会社三共 Game machine
JP5631912B2 (en) * 2012-02-23 2014-11-26 株式会社三共 Game machine
JP2013212133A (en) * 2012-03-30 2013-10-17 Daito Giken:Kk Game machine
JP5698192B2 (en) * 2012-07-10 2015-04-08 株式会社三共 Game machine
JP5698191B2 (en) * 2012-07-10 2015-04-08 株式会社三共 Game machine
JP2014097211A (en) * 2012-11-15 2014-05-29 Maruhon Industry Co Ltd Pachinko game machine
JP6368461B2 (en) * 2013-07-16 2018-08-01 株式会社三共 Game machine
JP6412307B2 (en) * 2013-08-26 2018-10-24 株式会社三共 Game machine
JP2015080532A (en) * 2013-10-22 2015-04-27 株式会社三共 Game machine
JP5848782B2 (en) * 2014-01-24 2016-01-27 株式会社三共 Game machine
JP5828922B2 (en) * 2014-01-24 2015-12-09 株式会社三共 Game machine
JP5778811B2 (en) * 2014-02-27 2015-09-16 株式会社三共 Game machine
JP6045529B2 (en) * 2014-05-02 2016-12-14 株式会社三共 Game machine
JP6045530B2 (en) * 2014-05-02 2016-12-14 株式会社三共 Game machine
JP6348015B2 (en) * 2014-08-04 2018-06-27 株式会社三共 Game machine
JP6178881B2 (en) * 2016-01-15 2017-08-09 株式会社三共 Game machine
JP6258366B2 (en) * 2016-01-15 2018-01-10 株式会社三共 Game machine
JP6277217B2 (en) * 2016-03-30 2018-02-07 株式会社三共 Game machine
JP6139744B2 (en) * 2016-04-26 2017-05-31 株式会社三共 Game machine
JP6139745B2 (en) * 2016-04-26 2017-05-31 株式会社三共 Game machine
JP6220951B2 (en) * 2016-11-14 2017-10-25 株式会社三共 Game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005095272A (en) * 2003-09-24 2005-04-14 Sankyo Kk Game machine

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