JP2006116341A5 - - Google Patents

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Publication number
JP2006116341A5
JP2006116341A5 JP2005360599A JP2005360599A JP2006116341A5 JP 2006116341 A5 JP2006116341 A5 JP 2006116341A5 JP 2005360599 A JP2005360599 A JP 2005360599A JP 2005360599 A JP2005360599 A JP 2005360599A JP 2006116341 A5 JP2006116341 A5 JP 2006116341A5
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Japan
Prior art keywords
variable display
information
condition
state
establishment
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JP2005360599A
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JP2006116341A (en
JP3853350B2 (en
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Priority to JP2005360599A priority Critical patent/JP3853350B2/en
Priority claimed from JP2005360599A external-priority patent/JP3853350B2/en
Publication of JP2006116341A publication Critical patent/JP2006116341A/en
Publication of JP2006116341A5 publication Critical patent/JP2006116341A5/ja
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Publication of JP3853350B2 publication Critical patent/JP3853350B2/en
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Expired - Lifetime legal-status Critical Current

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Claims (1)

表示状態が変化可能な可変表示装置を有する遊技機であって、
遊技状態に応じて所定の可変表示条件が成立したことを検出し、検出したことを示す検出情報を出力する検出手段と、
前記検出手段により前記可変表示条件が成立したことが検出されたときに前記可変表示装置の表示結果を導出表示させる可変表示制御を行なう可変表示制御手段と、
前記可変表示装置にて表示結果として予め定められた特定の表示態様を表示した後に遊技者にとって有利な特定遊技状態に制御する特定遊技状態制御手段と、
前記可変表示装置にて特定の表示態様を表示する確率が向上する高確率状態に制御する高確率状態制御手段と、
前記所定の可変表示条件が成立する確率が向上する可変表示向上状態に制御する可変表示向上状態制御手段と、
前記可変表示制御が行なわれている最中に前記可変表示条件が成立したときに、予め定められた記憶数の範囲内で前記可変表示条件の成立回数を加算記憶可能であるとともに、前記可変表示制御手段による可変表示制御が実行されるごとにその成立回数の記憶を減算更新する条件成立回数記憶手段と、
前記条件成立回数記憶手段の記憶数の上限を超えているか否かにかかわらず、全ての前記可変表示条件の成立を表わす第1情報を該可変表示条件の成立ごとに遊技機外部へ出力可能な全可変表示条件成立情報出力手段と
前記条件成立回数記憶手段の記憶数の範囲内で成立して前記可変表示制御が行なわれた有効可変表示条件の成立を表わす第2情報を該可変表示条件の成立ごとに遊技機外部へ出力可能な有効可変表示条件成立情報出力手段と、
前記特定遊技状態の発生を示す特定遊技状態発生情報と、前記高確率状態の発生を示す高確率状態発生情報と、前記可変表示向上状態の発生を示す可変表示向上状態発生情報とを合成した合成情報を遊技機外部へ出力可能な状態情報出力手段と備え
前記可変表示制御手段は前記可変表示制御を終了した後、再度可変表示制御可能となったときに前記条件成立回数記憶手段の記憶に基づいて前記可変表示制御を行ない、
前記全可変表示条件成立情報出力手段は、前記第1情報を出力してから所定時間が経過する以前に前記検出手段から前記検出情報が入力されたときには、前記第1情報の出力間隔が予め定められた期間以上となるように、前記検出情報を記憶させておき、前記所定時間が経過したときに前記第1情報を出力し、
前記有効可変表示条件成立情報出力手段は、前記有効可変表示条件の成立に基づいた可変表示装置の表示結果が導出表示された以降に前記第2情報を出力することを特徴とする、遊技機。
A gaming machine having a variable display device capable of changing a display state,
Detecting means for detecting that a predetermined variable display condition is established according to a gaming state, and outputting detection information indicating the detection;
Variable display control means for performing variable display control for deriving and displaying a display result of the variable display device when the detection means detects that the variable display condition is satisfied ;
A specific gaming state control means for controlling a specific gaming state advantageous to the player after displaying a predetermined specific display mode as a display result on the variable display device;
High probability state control means for controlling to a high probability state in which the probability of displaying a specific display mode on the variable display device is improved;
Variable display improvement state control means for controlling to a variable display improvement state in which the probability that the predetermined variable display condition is satisfied is improved;
When the variable display condition is satisfied while the variable display control is being performed, the number of times the variable display condition is satisfied can be added and stored within a predetermined number of storage ranges, and the variable display Each time the variable display control by the control means is executed, the condition establishment number storage means for subtracting and updating the storage of the establishment number;
Regardless of whether or not the upper limit of the number of conditions established number storage means is exceeded, the first information indicating the establishment of all the variable display conditions can be output to the outside of the gaming machine every time the variable display conditions are established. All variable display condition establishment information output means ;
Second information representing the establishment of the effective variable display condition established within the range of the number of storages of the condition establishment number storage means and performing the variable display control can be output to the outside of the gaming machine every time the variable display condition is established. Effective variable display condition establishment information output means ,
Combining specific game state occurrence information indicating occurrence of the specific game state, high probability state occurrence information indicating occurrence of the high probability state, and variable display improvement state occurrence information indicating occurrence of the variable display improvement state information and a state capable of outputting information output means to the game machine outside,
The variable display control means performs the variable display control based on the storage of the condition establishment number storage means when the variable display control becomes possible again after finishing the variable display control,
The all-variable display condition establishment information output means determines the output interval of the first information in advance when the detection information is input from the detection means before a predetermined time has elapsed since the output of the first information. The detection information is stored so as to be equal to or longer than a predetermined period, and the first information is output when the predetermined time has elapsed,
The gaming machine characterized in that the effective variable display condition establishment information output means outputs the second information after a display result of the variable display device based on establishment of the effective variable display condition is derived and displayed .
JP2005360599A 2005-12-14 2005-12-14 Game machine Expired - Lifetime JP3853350B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005360599A JP3853350B2 (en) 2005-12-14 2005-12-14 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005360599A JP3853350B2 (en) 2005-12-14 2005-12-14 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP22056095A Division JP3811512B2 (en) 1995-08-29 1995-08-29 Game machine

Publications (3)

Publication Number Publication Date
JP2006116341A JP2006116341A (en) 2006-05-11
JP2006116341A5 true JP2006116341A5 (en) 2006-08-10
JP3853350B2 JP3853350B2 (en) 2006-12-06

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2005360599A Expired - Lifetime JP3853350B2 (en) 2005-12-14 2005-12-14 Game machine

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JP (1) JP3853350B2 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4923202B2 (en) * 2007-01-09 2012-04-25 株式会社高尾 Bullet ball machine
JP2008173202A (en) * 2007-01-16 2008-07-31 Olympia:Kk Method of transmitting two or more kinds of signals to game parlor computer through concentrated terminal board of game machine, relay board and program
JP5225632B2 (en) * 2007-08-01 2013-07-03 株式会社三共 Game machine
JP5445388B2 (en) * 2010-08-06 2014-03-19 タイヨーエレック株式会社 Game machine
JP2017184775A (en) * 2016-03-31 2017-10-12 サミー株式会社 Pachinko game machine
JP2017184776A (en) * 2016-03-31 2017-10-12 サミー株式会社 Pachinko game machine

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