JP2007029262A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2007029262A
JP2007029262A JP2005214279A JP2005214279A JP2007029262A JP 2007029262 A JP2007029262 A JP 2007029262A JP 2005214279 A JP2005214279 A JP 2005214279A JP 2005214279 A JP2005214279 A JP 2005214279A JP 2007029262 A JP2007029262 A JP 2007029262A
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lottery
special
display
identification information
displayed
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JP2005214279A
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JP4974488B2 (en
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Ryuzo Nakamoto
隆三 中本
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Daikoku Denki Co Ltd
ダイコク電機株式会社
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Abstract

<P>PROBLEM TO BE SOLVED: To execute the display representation which does not give an incongruity to a player and the display representation which can give a feeling of the easier winning to the player by integrally displaying the drawing results of two or more steps. <P>SOLUTION: Left and right double-digit general symbol display sections 14 and 14 wherein the general symbols decided by the drawing result of the general symbols are displayed and a central single-digit special symbol display section 15 wherein the special symbol decide by the drawing result of the special symbol is displayed are integrally disposed in a symbol display section 16 of a display device 10. Thereby, the general symbol display sections 14 and 14 and the special symbol display section 15 fluctuate like the one symbol variation to integrally display the drawing results of the two or more steps even when the drawings of the two or more steps are internally executed and the display representation which does not give the unpleasantness to the player and the display representation which can give the feeling of the easier winning to the player can be executed by pretending the execution of the drawing of the one step in appearance. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

The present invention relates to a pachinko gaming machine, and more particularly to a pachinko gaming machine called a so-called seven machine (also called a digital pachinko machine).

Conventionally, in pachinko machines called “Seven machines” (hereinafter simply referred to as “Seven machines”), the passing of balls to the ordinary (normal symbol) gate is detected and the lottery process is performed. Design) A movable member (so-called electric tulip (hereinafter abbreviated as “Electric Chu”)) provided at the start winning opening is opened for a predetermined time to make it easier to win a ball into the special starting start opening, and to the special starting start opening. A special drawing lottery process is performed by detecting the winning of the ball, and when winning, it becomes a big hit and a game state (special game state) advantageous to the player is generated. A player who plays such a Seven machine does not care about the usual lottery result (winning / losing) in the normal state, and only cares about the movement of the special figure and the lottery result. Yes.

Among these seven machines, there is a type that does not enter balls in the special drawing start prize opening unless it is won in the usual way (the ball does not enter at all in normal games). Although this type of Seven machine can be made to have a high level of gambling characteristics with improved gameplay compared to other Seven machines, it gives players great excitement. The special drawing display part that displays the lottery result of the custom map and the special map display part that displays the lottery result of the special figure are independent of each other. If the result of the lottery is not successful, the player is strongly given the impression that it cannot reach the big hit.

For players who have become accustomed to general seven machines, they understand the two-stage lottery process, but when they win in the usual lottery process and get out of the special drawing lottery process, It gave me a feeling of disappointment that “I won it with much effort” and left an image that was hard to hit.

As a prior art, a technique is known in which a special figure and a general figure are simultaneously displayed on the same display device, and the display position of the general figure is changed in accordance with an expectation level on which the special figure is a hit (Patent Document 1). reference).

In addition, as a conventional technology, there is a technology that can reduce the burden on the control device by using one symbol out of three digits and the other two digits as dummy symbols in the symbol display part of the pachinko machine. (See Patent Document 2).
JP 2002-172231 A JP 2004-215922 A

The prior art described in Patent Literature 1 displays a special figure and a common figure on the same display device at the same time, but does not display their symbol variation in an integrated manner. Even if the lottery result is a win, the impression remains that if the lottery result of the special figure is not a win, it cannot reach the big hit.

In addition, the prior art described in Patent Document 2 also uses one figure out of the three-digit symbol as the main symbol and the remaining two digits as the dummy symbol, but the three-digit symbol display is only a special drawing lottery result. It only displays the one-stage lottery result.

The present invention has been made on the basis of the above-mentioned background, and even when a plurality of lotteries are performed internally, the results of a plurality of lotteries are integrally displayed, and the appearance is 1 It is an object of the present invention to provide a pachinko gaming machine capable of providing a display effect that can give a player a sense of incongruity and a display effect that can give a sense of being easily hit by pretending to be performing a lottery in stages. .

Means for Solving the Problems and Effects of the Invention

In order to solve the above-mentioned problem, the pachinko gaming machine according to claim 1 includes a first lottery means for executing a first lottery process due to establishment of a first start condition, and the first lottery means. A second lottery means for executing a second lottery process due to the establishment of the second start condition, and the second start condition is easily established if the lottery result by Control means for making a special gaming state advantageous to the player when the lottery result by the second lottery means satisfies a predetermined condition, and identification based on the lottery results by the first lottery means and the second lottery means And display means for integrally displaying information. According to the pachinko gaming machine according to claim 1, even if a plurality of stages of lottery are performed internally, identification information based on a plurality of stages of lottery results is displayed in an integrated manner. By making it appear as if a one-stage lottery is being performed, it is possible to provide a display effect that does not feel uncomfortable for a player who is used to a general seven machine, and a display effect that gives a sense of being easier to hit is performed. It becomes possible. Also, compared to existing pachinko gaming machines that perform a two-stage lottery, there is an advantage that the flow of the game is easy to understand, which is equivalent to a display effect of a general seven machine.

In the pachinko gaming machine according to claim 2, in the pachinko gaming machine according to claim 1, when the ball passes through the first area on the game board, a first lottery process is executed by the first lottery means, When the identification information based on the first lottery result by the first lottery means is variably displayed on the display means, the identification information is stopped and displayed, and the identification information that has been stopped and displayed is predetermined identification information. The ball can pass through the second area, and when the ball passes through the second area, the second lottery process is executed by the second lottery means, and based on the lottery result by the second lottery means. The identification information that is displayed after the identification information is variably displayed on the display means, is stopped and displayed based on the first lottery result, and the identification information that is stopped and displayed based on the second lottery result is a predetermined condition. If you meet the special play Characterized in that a state. According to the pachinko gaming machine according to claim 2, the special game is performed when the identification information stopped and displayed based on the first lottery result and the identification information stopped and displayed based on the second lottery result satisfy a predetermined condition. By being in the state, it is possible to further enhance the sense of unity between the identification information based on the first lottery result and the identification information based on the second lottery result.

The pachinko gaming machine according to claim 3 is the pachinko gaming machine according to claim 1 or 2, wherein a plurality of pieces of identification information corresponding to the first and second lottery results are prepared in substantially the same pattern, When the lottery result by the first lottery means is a win, the display means performs a reach effect, and when the lottery result by the second lottery means is a win, the lottery result by the first lottery means The same design as the identification information based on the above is displayed on the display means as identification information based on the lottery result by the second lottery means. According to the pachinko gaming machine according to claim 3, two lottery results are integrally displayed by preparing almost the same symbol for each digit as identification information based on the lottery results by different lottery means. It looks like a lottery is being performed in one stage, and when the lottery result by the second lottery means is a win, the same symbol as the identification information based on the lottery result by the first lottery means is used for the second lottery. The identification information based on the first lottery result and the display of the identification information based on the second lottery result are integrated with each other by selecting the identification information based on the lottery result by the means and displaying it on the display means. It has the effect of making it easier to accept as a display.

The pachinko gaming machine according to claim 4, wherein at least the identification information based on the second lottery result is variably displayed on the display means, the identification information changes based on the new first lottery result. The display is not started. According to the pachinko gaming machine according to claim 4, while the identification information based on the second lottery result is variably displayed on the display means, the variation display of the identification information based on the new first lottery result is performed. By not starting, since the variation display of the identification information based on the new first lottery result is suppressed in the reach state, it is possible to perform a production display that is less discomfort than a general seven machine, and the player It is possible to prevent the interest of

The pachinko gaming machine according to claim 5, wherein a lottery means for executing a normal drawing lottery process for executing a lottery process for the normal figure due to establishment of a start condition for the normal figure, and a lottery result by the lottery means for the normal figure satisfy a predetermined condition The special drawing start condition is easily established, and the special drawing lottery means for executing the special drawing lottery processing due to the establishment of the special drawing start condition, and the lottery result by the special drawing lottery means Is a display that integrally displays identification information based on a lottery result obtained by the lottery means of the ordinary figure and the lottery means of the special figure. And when the ball passes through the area of the usual map on the game board, the lottery process of the ordinary figure is executed by the lottery means of the ordinary figure, and the identification based on the lottery result of the ordinary figure by the lottery means of the ordinary figure is performed. After the information is variably displayed on the display means If the identification information that is stopped and displayed is the predetermined identification information, the ball can pass to the special figure area on the game board, and the special figure when the ball passes the special figure area. The lottery process of the special drawing is executed by the lottery means, and the identification information based on the lottery result by the lottery means of the special figure is variably displayed on the display means, and then stopped and displayed. When the identification information stopped and displayed based on the lottery result satisfies a predetermined condition, the special gaming state is entered, and a plurality of identification information corresponding to the lottery result of the ordinary figure and the special figure are prepared in substantially the same pattern. When the lottery result by the lottery means for the ordinary figure is a win, the display means performs reach production, and when the lottery result by the lottery means for the special figure is a hit, the lottery means for the ordinary figure By lottery The same pattern as the identification information and displaying on said display means as the identification information based on the lottery result of the lottery unit of the JP diagram based on. According to the pachinko gaming machine according to claim 5, identification information based on the lottery result of the general drawing and the special figure is integrated with the internal drawing even if the internal drawing and the special figure are lottery. By displaying it and making it appear as if it is a one-stage lottery on the exterior, it is possible to provide a display experience without a sense of incongruity for players accustomed to Seven machines, and a display that makes it easier to hit It is possible to produce a performance. In addition, compared to existing pachinko gaming machines that perform a two-stage lottery, there is an advantage that there is no change in the gameability of ordinary seven machines and the flow of the game is easy to understand.

For the purpose of providing a display effect that gives a sense of incongruity to the player and a display effect that gives a sense of easy hitting, a plurality of lottery means are provided, and symbols corresponding to the lottery results of the plurality of steps are integrally displayed. Achieved with.

Hereinafter, embodiments of the pachinko gaming machine of the present invention will be described with reference to the drawings.

FIG. 1 is a schematic front view showing a pachinko gaming machine 1 according to a first embodiment of the present invention. FIG. 2 is a schematic front view showing the game board 3 in FIG. 1 in an enlarged manner. FIG. 3 is a circuit block diagram illustrating an electrical configuration of the pachinko gaming machine 1 according to the first embodiment.

As shown in FIG. 1, the pachinko gaming machine 1 includes a front door 2 made of a transparent glass plate attached to a underframe, and a game board 3 disposed inside the underframe and covered by the front door 2. Below the game board 3, a ball supply tray 4 and a ball dispensing tray 5 are provided. A handle 6 for operating the ball launching device 110 (see FIG. 3) is provided to the right of the ball dispensing tray 5 (see FIG. 1). In FIG. 1, reference numeral 106 denotes lamps (see FIG. 3).

As shown in FIG. 2, a display device 10 made of a liquid crystal display device or the like is provided at the center of the game board 3, and a universal gate 11 is provided on the left side of the display device 10 (as viewed in FIG. 1). Is provided. In addition, a special drawing start winning opening 12 which is a so-called chucker is provided diagonally to the left of the display device 10 (see FIG. 1). Further, a large winning opening 13 which is a so-called attacker (first-type special electric accessory) is provided diagonally to the lower right of the display device 10 (see FIG. 1).

The display device 10 displays the left and right two-digit general map display units 14 and 14 on which a general map made up of characters such as two-digit Arabic numerals determined by the general drawing lottery result, and the special drawing lottery result. It is stored in a symbol display unit 16 including a special one-digit special-figure display unit 15 on which a special figure consisting of a determined single-digit Arabic numeral or the like is displayed, and a general-purpose reserved ball storage area described later. A hold display unit 17 is provided on which symbols corresponding to the number of hold balls are displayed. A 1-digit special figure display unit 15 is arranged in a straight line between the 2-digit general-purpose display units 14 and 14, and each digit has a combination of the same symbols (seven numbers with 1 to 7 drawn). Therefore, it looks as if one 3-digit symbol display unit 16 is provided. For this reason, at first glance, it is impossible to determine which character displayed on the symbol display unit 16 is a normal character and which character is a special symbol. This is because the two-stage lottery result of the ordinary drawing and the special drawing lottery result are made to appear as if they are one-step lottery results. The symbol display unit 16 corresponds to display means in the present invention.

The usual map gate 11 is a gate without a prize ball, and when a ball passes through this gate, the usual variation processing (see FIG. 5) is performed. The universal gate 11 corresponds to a first region in the present invention.

The special figure start winning opening 12 is provided with swingable electric chews 12a and 12a made of movable members on both sides of the upper part of the winning opening, and when the electric chews 12a and 12a are closed, balls are awarded to the special drawing start winning opening 12. It has a structure that can not be. That is, only when the ball passes through the normal drawing gate 11 and the lottery result of the normal drawing is a win, the electric chews 12a and 12a are opened so that the ball can be awarded to the special drawing start winning opening 12. It has become. When a ball wins the special figure start winning opening 12, several prize balls are paid out, and special figure variation processing (see FIG. 6) is performed. The special drawing start winning opening 12 corresponds to a second region in the present invention.

The big winning opening 13 is a variable winning device that exhibits a closed state and an open state, and is formed in a horizontal character. The special winning opening 13 is arranged on the game board 3 at a position symmetrical to the special drawing start winning opening 12, so that a ball wins the special drawing starting winning opening 12 and the special drawing lottery result is won. When it becomes, the player needs to make a right turn in accordance with the opening of the special winning opening 13.

Referring to FIG. 3, the pachinko gaming machine 1 includes a main control board 100, a display control board 101 that controls the display device 10, an audio control board 103 that controls the amplifier / speaker 104, and a lamp that controls the lamps 106. A control board 105, a payout control board 107 for controlling the payout apparatus 108, a firing control board 109 for controlling the launching apparatus 110, a gate passage detector 111 provided alongside the general-purpose gate 11, and a special drawing start winning opening 12 The start prize detector 112 provided in the door, the big prize detector 113 provided in the big prize opening 13, the electric chew solenoid 114 that opens and closes the electric chews 12a and 12a, and the big prize solenoid that opens and closes the big prize opening 13. 115 and a power supply circuit unit 116 for supplying a predetermined voltage to each substrate. Note that a configuration in which each substrate individually includes a CPU (Central Processing Unit) and a memory is common, but is omitted in FIG.

The main control board 100 includes a main circuit 120. The main circuit 120 includes a CPU 121, a ROM (Read Only Memory) 122 for storing a program, and a RAM (Random Access Memory) 123 to which a work area and various counters are assigned. , I / O (Input / Output) 124 and the like. The main circuit 120 serves as a usual lottery means (first lottery means), a special drawing lottery means (second lottery means), and a control means of the present invention.

The display control board 101 executes processing for displaying an image on the display device 10 in accordance with a display control signal input from the main circuit 120. The sound control board 103 causes the amplifier / speaker 104 to output sound in accordance with the input sound control signal. The lamp control board 105 controls lighting / extinguishing of the lamps 106 according to the input lamp control signal. The payout control board 107 controls the payout device 108 according to the input prize ball signal. Thereby, a predetermined amount of prize balls are paid out to the player. The launch control board 109 activates the launch device 110 provided corresponding to the handle 6 in response to the player operating the handle 6. According to the operation amount of the handle 6, it is possible to adjust the ball launching strength (ball flight distance).

FIG. 4 is a timing chart illustrating control of the pachinko gaming machine 1 according to the first embodiment. Referring to FIG. 4, the special figure variation effective section is composed of section a, section b, section c, and section d. When a ball wins the special figure start winning opening 12 and the special figure variation process (see FIG. 6) is executed, the main circuit 120 performs the following process according to the section.

In the section a, since the electric chews 12a and 12a are not opened, the special chart fluctuation process (see FIG. 6) is not normally performed. However, as the irregular process, when the special chart change process is executed in the section a, if the lottery result of the special chart is lost, the current display is prioritized and the display on the display device 10 is not changed. If the lottery result is a win, a cut-in effect with a big hit is performed.

In the section b, since the ball throwing time is within the estimated period when the electric chews 12a and 12a are opened and after the closing, normal processing is performed.

In the interval c, since the change display of the previous special figure is being performed, the new special figure change process is not executed (because the special figure holding function is not provided).

In the section d, since it is a big hit, a new special figure variation process is not executed.

FIG. 5 is a flowchart showing the usual fluctuation process in the pachinko gaming machine 1 according to the first embodiment. In the usual fluctuation processing, the main circuit 120 generates a random value (counter value) from a lottery counter for usual figure (not shown) according to the timing when the ball passage detection signal from the ordinary figure gate 11 is inputted. The lottery process of the usual figure is performed by determining whether or not the random number value is the same as the usual big hit random number.

FIG. 6 is a flowchart illustrating the special figure variation process in the pachinko gaming machine 1 according to the first embodiment. In the special figure variation process, the main circuit 120 generates a random number value (counter value) from a special figure lottery counter (not shown) in accordance with the timing at which the ball winning detection signal from the special figure starting winning opening 12 is input. ), And whether or not the random number value matches the special figure jackpot random number is performed. In addition, when the variation process of a new special figure cannot be performed (when the variation process of the previous special figure and the jackpot process are performed), the lottery result of the special figure is discarded without being held. For this reason, since the basic process is the fluctuation process of the usual figure, the payout rate in the state where it is not hit is almost 0, and the rotation speed of the pachinko gaming machine 1 (the fluctuation process number per unit time of the usual figure) is increased. Can do.

FIG. 7 is a flowchart showing the jackpot process in the pachinko gaming machine 1 according to the first embodiment. In the jackpot process, the main circuit 120 takes one round from the time when the big winning opening 13 is opened to the closing to one round, and the opening operation and closing of the big winning opening 13 until the number of rounds reaches the maximum number of rounds (= 7). Repeat the operation. When the number of rounds reaches the maximum number of rounds, the main circuit 120 ends the jackpot process.

In addition, the specifications at the time of low probability of the pachinko gaming machine 1 according to the first embodiment are as shown in Table 1.

In addition, the specifications of the pachinko gaming machine 1 according to the first embodiment at the time of high probability (after the end of the jackpot until the end of the special figure 1 rotation fluctuation) are as shown in Table 2.

Next, the operation of the pachinko gaming machine 1 according to the first embodiment configured as described above will be described with reference to FIGS.

After the power to the pachinko gaming machine 1 is turned on, the balls prepared in the ball supply tray 4 are launched toward the game board 3 by the launching device 110 including the handle 6. The ball that has reached the game board 3 flows down on the board surface of the game board 3.

When the ball passes through the normal gate 11, the gate passage detector 111 detects this and transmits a passage detection signal to the main circuit 120.

When the main circuit 120 detects the passage of the ball of the ordinary gate 11 by the passage detection signal from the gate passage detector 111 (S101 in FIG. 5: YES), the main circuit 120 starts the usual lottery process (S102 in FIG. 5). . The passage of the ball of the ordinary map gate 11 corresponds to the establishment of the first start condition in the present invention, and the lottery process of the ordinary map corresponds to the first lottery process in the present invention.

In the usual lottery process, the main circuit 120 obtains a random number value from a usual drawing lottery counter (not shown) according to the timing at which the passage detection signal is received, and the random number value matches the random number per usual figure. Whether or not is determined, and if they do not match, a lottery is performed. The normal hit probability (reach occurrence probability) is 1/10 (see Table 1) at a low probability and 1/2 (see Table 2) at a high probability. Then, the main circuit 120 temporarily stores the normal lottery result in a general-purpose reserved ball storage area (not shown) assigned to the RAM 123. Note that the main circuit 120 stores the lottery results of ordinary drawings in the reserved ball storage area for ordinary drawings with an upper limit of four, and displays the result on the holding display unit 17. In other words, the pachinko gaming machine 1 according to the first embodiment has a maximum of four ordinary figure holding functions.

Next, the main circuit 120 determines whether or not the jackpot is being hit based on ON / OFF of the jackpot flag (S103 in FIG. 5). If the jackpot is being hit (S103: YES in FIG. 5), the jackpot is being hit. Wait until it runs out.

When the jackpot is not being hit or when the jackpot is over (S103: NO in FIG. 5), the main circuit 120 determines whether or not the usual figure of the common figure display units 14 and 14 is in a variable display (S104 in FIG. 5). If the general map is being displayed in a variable manner (S104 in FIG. 5: YES), the process waits until the general map is stopped and displayed.

When the general map of the common map display units 14 and 14 is stopped and displayed (S104 in FIG. 5: NO), the main circuit 120 determines whether or not the lottery result of the normal map to be changed from now on is a win (FIG. 5). S105). In detail, the main circuit 120 confirms whether or not the new map can be changed and displayed on the map display units 14 and 14, and then displays the lottery result of the map from the reserved map storage area for the map. It is determined whether or not the lottery result of the read and read ordinary figure is a win.

When the usual lottery result is lost (S105 in FIG. 5), the reach is lost and the main circuit 120 performs a lost effect on the display device 10 (S106 in FIG. 5). Specifically, the main circuit 120 receives the usual drawing lottery result, determines a lost symbol to be displayed, and displays the determined lost symbol after the predetermined time (= 10 seconds) is displayed. 14 is stopped and displayed. Thereafter, the main circuit 120 ends the usual fluctuation process.

On the other hand, if the usual lottery result is a win (S105 in FIG. 5: YES), the reach is established, so the main circuit 120 performs a specific reach effect on the display device 10 (S107 in FIG. 5). More specifically, the main circuit 120 receives the usual lottery result, determines a winning symbol to be displayed (for example, “7, 7”, “1, 1”, etc.), and determines a predetermined time (= 10). Second), the determined winning symbol is stopped and displayed on the general symbol display units 14 and 14. Since the normal symbol display units 14 and 14 stop and display the winning symbols, the reach is established when viewed as the three-digit symbol display unit 16 including special symbols. The winning symbol corresponds to the identification information stopped and displayed based on the first lottery result in the present invention. The probability of stopping at the winning symbol (reach occurrence probability) is always constant, and is set to 1/10 (see Table 1), for example.

When reach is established, the main circuit 120 starts a process of opening and closing the electric chews 12a and 12a of the special figure start winning opening 12.

First, the main circuit 120 waits for the elapse of a predetermined time (= 0.5 seconds) after the display until the reach is determined on the general map display unit 14 (step S108: NO).

When a predetermined time (= 0.5 seconds) has elapsed after the display until the reach is determined (S108 in FIG. 5: YES), the main circuit 120 activates the electric chew solenoids 114 to activate the electric chews 12a and 12a. It opens (S109 in FIG. 5) and waits for the elapse of a predetermined time (= 0.5 seconds) which is the electric chew release time (S110 in FIG. 5: NO).

Since the electric chews 12a and 12a are opened when the reach is established, it is impossible to stop the ball launching because the upper limit is the usual hold. This is because if the ball does not win the special drawing start winning opening 12, the special drawing will not be displayed variably and will not be reached. For this reason, in the pachinko gaming machine 1 according to the first embodiment, the operation rate is increased and the technical intervention is improved.

When a predetermined time (= 0.5 seconds) that is the electric chew release time has elapsed (S110 in FIG. 5: YES), the main circuit 120 closes the electric chews 12a and 12a by de-energizing the electric chew solenoid 114. Then (S111 in FIG. 5), the usual fluctuation process is terminated.

When the electric chews 12a and 12a are opened, if the ball wins the special drawing start winning opening 12, the start winning detector 112 detects this and transmits a win detection signal to the main circuit 120.

When the main circuit 120 detects a winning of a ball to the special drawing start winning opening 12 based on a winning detection signal from the start winning detector 112 (S201: YES in FIG. 6), the main circuit 120 starts a special drawing lottery process (FIG. 6). S202). The winning of the ball in the special drawing start winning opening 12 corresponds to establishment of the second starting condition in the present invention, and the special drawing lottery processing corresponds to the second lottery processing in the present invention.

In the special drawing lottery process, the main circuit 120 acquires a random value from a special drawing lottery counter (not shown) according to the timing at which the winning detection signal is received, and the random value matches the random number per special drawing. Whether or not is determined, and if they do not match, a lottery is performed.

Next, the main circuit 120 determines whether or not the special figure is being displayed in a variable manner (S203 in FIG. 6), and if the special figure is being displayed in a variable manner (S203: YES in FIG. 6), the fluctuation in the special figure is displayed. The process ends. If the special figure is not being displayed (S203 in FIG. 6: NO), it is determined whether or not the jackpot is being hit based on ON / OFF of the jackpot flag (S204 in FIG. 6). 6 S204: YES), the special figure variation process is terminated. That is, when the special figure variation process is being performed or the jackpot process is being performed and the special figure display unit 15 cannot display a new special figure variation display, the special figure lottery result Is discarded without being suspended. In other words, the pachinko gaming machine 1 according to the first embodiment does not have a special figure holding function.

If it is not a big hit (S204 in FIG. 6), the main circuit 120 determines whether or not the lottery result of the special figure is a win (S205 in FIG. 6), and if not a win (S205: NO in FIG. 6). The losing symbol to be displayed is determined based on the lottery result of the special figure, and after the fluctuation display for a predetermined time (= 5 seconds), the losing symbol is stopped and displayed on the special figure display unit 15 (S206 in FIG. 6). The special figure variation process is terminated. In this case, reach loss occurs, and the final display is confirmed and displayed until the next change.

It should be noted that, even when the electric chews 12a and 12a are opened and no balls are awarded in the special figure start winning opening 12, the reach loses and the final display process is confirmed.

On the other hand, if the lottery result of the special figure is a win (S205 of FIG. 6: YES), the main circuit 120 is a jackpot symbol to be displayed based on the lottery result of the special figure (for example, a normal figure display). (The same number as the number of blue eyes stopped and displayed on the parts 14 and 14 as symbols), and after the fluctuation display for a predetermined time (= 5 seconds), the jackpot symbols are stopped and displayed on the special symbol display unit 15 ( S207 in FIG. 6). This jackpot symbol corresponds to the identification information that is stopped and displayed based on the second lottery result in the present invention.

In the special figure variation processing, the main circuit 120 receives the special figure lottery result, determines the symbol to be displayed, and stops and displays the determined symbol on the special diagram display unit 15 after the fluctuation display for a predetermined time. When the special figure display unit 15 stops and displays the jackpot symbol, the three symbols together with the slotted symbol displayed on the general symbol display units 14 and 14 are aligned, resulting in a jackpot state. The probability that the jackpot symbol is stopped and displayed (the jackpot probability) is set to 1/15 (see Table 1) when the probability is low and 1/2 (see Table 2) when the probability is high.

Next, the main circuit 120 turns on the jackpot flag (S208 in FIG. 6), and ends the special figure variation process.

When the jackpot state is reached, the main circuit 120 starts a jackpot process (see FIG. 7) in which the opening / closing operation of the jackpot 13 is repeated for the maximum number of rounds (= 7). However, it is right-handed to eliminate the usual hold. Further, since the hold display of the hold display unit 17 during the jackpot may be misleading, the main circuit 120 may turn off the hold display of the hold display unit 17 during the jackpot.

In the jackpot process, the main circuit 120 determines whether or not the jackpot flag is ON (S301 in FIG. 7). If the jackpot flag is not ON (S301: NO in FIG. 7), the jackpot flag is turned on. stand by.

When the jackpot flag is turned on (S301 in FIG. 7: YES), the main circuit 120 determines whether the number of rounds is seven in order to open the jackpot 13 up to seven times in one jackpot ( (S302 in FIG. 7).

If the number of rounds is not seven (S302: NO in FIG. 7), the main circuit 120 adds 1 to the number of rounds (S303 in FIG. 7), and excites the big prize solenoid 115 to open the big prize opening 13. Open (S304 in FIG. 7).

Either 10 balls are won at the big prize opening 13 (S306 in FIG. 7: YES) or 25 seconds have passed since the big prize opening 13 is opened (S305: YES in FIG. 7). Then, the main circuit 120 closes the special winning opening 13 by de-energizing the special winning solenoid 115 (S307 in FIG. 7).

After this, since the big hit flag is still ON (S301: YES in FIG. 7), the main circuit 120 repeats opening / closing of the big winning opening 13 (S301 to S307).

When the number of rounds becomes 7 (S302 in FIG. 7: YES), the main circuit 120 resets the number of rounds to 0 (S308 in FIG. 7), turns off the jackpot flag (S309 in FIG. 7), and hits the jackpot The process ends.

After the jackpot processing is completed, the main circuit 120 enters a probability change (high probability state) of one rotation for all symbols. Specifically, there is no special effect until the winning of the ball at the special drawing start winning opening 12, and the winning / losing one game recreational lottery effect is performed (1 game recreational resort) 50% (see Table 2)). For this reason, the pachinko gaming machine 1 according to the first embodiment has a one-game extended game function after the jackpot, such as a so-called alepachi, which cannot be a game of a seven machine.

FIGS. 8A to 8D are diagrams illustrating the transition of the symbol variation in the pachinko gaming machine 1 according to the first embodiment. In the illustrations of FIGS. 8A to 8D, it is assumed that the symbols of each digit of the symbol display unit 16 are arranged in seven symbols on which numbers 1 to 7 are drawn.

When the lottery of the usual figure is lost, as illustrated in FIG. 8A, if the symbol display unit 16 displays a three-digit symbol “146” before the change, the universal figure display unit 14 , 14 starts, the design of the special figure display unit 15 is hidden by the display effect. When the left symbol of the general symbol display units 14 and 14 stops at “3” and then the right symbol of the general symbol display units 14 and 14 stops at “2”, the special symbol display is performed simultaneously with the stop of the right symbol. The symbol “4” of the part 15 is displayed. In this case, since the fluctuation process is not performed in the special figure display unit 15, “4” displayed before the start of the fluctuation of the normal figure is displayed as it is on the special figure display unit 15.

Next, the normal drawing is a win, but when there is no ball winning in the special drawing start winning opening 12 and there is no special drawing fluctuation, as shown in FIG. Assuming that the part 16 is displaying a three-digit symbol “342” before the change, when the change of the normal figure display parts 14 and 14 starts, the figure of the special figure display part 15 is hidden by the display effect. Then, when the left symbol of the general symbol display units 14 and 14 stops at “5” and then the right symbol of the general symbol display units 14 and 14 stops at “5” and reach is established, the special symbol display unit 15, a reach display “reach!” Is performed. This reach display is turned off after a predetermined time (= 5 seconds) because the special figure variation process is not started because the ball has not won the special figure start winning opening 12. Then, the special symbol display unit 15 displays the symbol “4” before the start of the normal variation as it is.

Subsequently, if the lottery of the usual figure is a win and there is a ball winning in the special drawing start winning opening 12, but the lottery of the special figure is lost, as illustrated in FIG. If the symbol display unit 16 displays a three-digit symbol “545” before the change, when the change of the normal symbol display units 14 and 14 starts, the symbol of the special symbol display unit 15 is hidden by the display effect. Then, when the left symbol of the general symbol display units 14 and 14 stops at “6”, and then the right symbol of the general symbol display units 14 and 14 stops at “6” and reach is established, the special symbol display unit 15, a reach display “reach!” Is performed. When a ball is won in the special figure start winning opening 12 and the fluctuation of the special figure is started, the reach display of the special figure display unit 15 is turned off, and when the special figure display unit 15 stops at the losing symbol “2”, the reach loss is detected. It becomes.

Finally, when the regular drawing is a win, the symbol display unit 16 changes as shown in FIG. 8D when a ball wins the special drawing start winning opening 12 and a big win is won by the special drawing lottery. Assuming that a three-digit number string “626” has been displayed before, the symbols of the special-figure display unit 15 are hidden by the display effect when the fluctuation of the general-purpose display units 14 and 14 starts. When the left symbol of the general-purpose display units 14 and 14 stops at “7”, and then the right symbol of the general-purpose display units 14 and 14 stops at “7” and the reach is established, the special symbol display unit 15, a reach display “reach!” Is performed. When a ball wins the special figure start winning opening 12 and the special figure starts to change, the reach display of the special figure display unit 15 is turned off, and when the special figure display unit 15 stops at the winning symbol “7”, the symbol is displayed. A jackpot display of “big hit!” Is performed on the entire display unit 16.

According to the first embodiment, even if the internal drawing and the special drawing are performed in two stages, the two-stage lottery result is integrally displayed on the symbol display unit 16 and the appearance is one stage. By pretending to be performing a lottery, it is possible to perform a display effect that can give a player a display effect that does not feel uncomfortable with a conventional seven machine, and a feeling that is easier to hit.

By the way, regarding the pachinko gaming machine 1 according to the first embodiment, the following modifications can be considered.

Although the special drawing lottery result is not held, the special drawing lottery result may be held. In this case, it is necessary not to start the new variable display while the special figure performs the variable display.

Moreover, although the common figure display parts 14 and 14 of the display apparatus 10 were made into two places on either side, a common figure display part may be one place. When a special symbol display part is displayed, and a special symbol display part is displayed as one symbol display part, and a special symbol display part is displayed in one place, and a special symbol is displayed on the universal symbol display part. Reach, you can win a big win by displaying the same design as the usual figure in the special figure display.

Further, the special figure display unit 15 is usually hidden by a movable accessory, etc., and the special figure display units 14 and 14 reach the common figure and reach, and the special figure is displayed only when the ball is awarded to the special figure start winning opening 12. The display unit 15 may be visible from the player. In this way, when the normal map is lost, it is possible to alleviate the sense of incongruity that only the normal map display unit performs variable display and the special map display unit does not perform variable display.

Furthermore, the special figure display unit 15 is arranged between the two general map display units 14 and 14, but the two general map display units 14 and 14 are arranged side by side, and the special map display unit 15 is positioned at the right position or the left position. May be arranged. In this way, when the special figure display unit 15 is hidden by using the movable combination etc., the configuration of the movable combination can be facilitated, and the special figure display is made between the common figure display units 14 and 14. Compared with the case where the part 15 is arranged, the special figure can be hidden without a sense of incongruity.

In addition, the electric Chu 12a and 12a are opened only when the lottery result of the usual figure is a win so that the ball can be awarded to the special drawing start winning opening 12, but this is related to the lottery result of the ordinary figure. Alternatively, the structure may be such that a ball can be awarded to the special drawing start winning opening 12.

In addition, the usual lottery means (first lottery means) or special drawing lottery means (second lottery means) is further provided with a plurality of lottery means, and the jackpot is obtained through three or more stages of lottery means as a whole. It may be generated. By providing three-stage lottery means, each identifying information based on the lottery results by each lottery means is displayed with a one-digit symbol, and the three-digit symbol is displayed as if it were one lottery result, The player can play without discomfort.

Furthermore, considering the case where the front door 2 of the pachinko machine 1 is opened and the ball is forcibly awarded by hand to the special drawing start winning opening 12, all the symbols are changed suddenly regardless of the normal operation. The winning / losing may be displayed, or an error notification may be given on the display device 10 when an abnormality has occurred, and the lottery process for the winning may not be performed.

In addition, the usual starting condition may be a winning in a normal winning opening. In the example, the normal starting condition is set to pass the ball to the general drawing gate, so that the normal ball payout is almost zero. However, the normal starting condition is to win the normal prize opening. And every time you win a prize, you will pay out a prize ball, and you can improve your normal ball holding.

As mentioned above, although the Example of this invention was described, this is only an illustration, this invention is not limited to this, Based on the knowledge of those skilled in the art, unless it deviates from the meaning of a claim Various changes are possible.

1 is a schematic front view of a pachinko gaming machine according to Embodiment 1 of the present invention. The front schematic diagram which expands and shows the game board in FIG. 1 is a circuit block diagram showing an electrical configuration of a pachinko gaming machine according to a first embodiment. The timing chart explaining control of the pachinko gaming machine concerning this example 1. The flowchart which shows the usual fluctuation | variation process in the pachinko game machine which concerns on the present Example 1. FIG. The flowchart which shows the fluctuation process of the special figure in the pachinko game machine which concerns on this Example 1. FIG. The flowchart which shows the jackpot process in the pachinko game machine which concerns on the present Example 1. FIG. (A)-(d) is a figure which illustrates the transition of the symbol fluctuation | variation in the pachinko game machine which concerns on this Example 1. FIG.

Explanation of symbols

DESCRIPTION OF SYMBOLS 1 Pachinko machine 2 Front door 3 Game board 4 Ball supply tray 5 Ball dispensing tray 6 Handle 10 Display device 11 General-purpose gate (first area)
12 Special drawing start winning entrance (second zone)
12a, 12a Electric Chu (Electric Tulip)
13 Grand prize winning openings 14, 14 Universal drawing display section 15 Special figure display section 16 Symbol display section (display means)
17 Hold Display Unit 100 Main Control Board 101 Display Control Board 103 Audio Control Board 104 Amplifier / Speaker 105 Lamp Control Board 106 Lamps 114 Electric Chu Solenoid 115 Prize Winning Solenoid 120 Main Circuit (Normal Lottery Means (First Lottery Means) ), Special drawing lottery means (second lottery means), control means)

Claims (5)

  1. First lottery means for executing the first lottery process due to establishment of the first start condition;
    When the lottery result by the first lottery means satisfies a predetermined condition, the second start condition is easily established, and the second lottery process is executed due to the establishment of the second start condition. Lottery means,
    Control means for making a special gaming state advantageous to the player if the lottery result by the second lottery means satisfies a predetermined condition;
    And a display unit that integrally displays identification information based on a lottery result by the first lottery unit and the second lottery unit and makes it appear that one lottery is being performed. Gaming machine.
  2. When the ball passes through the first area on the game board, the first lottery process is executed by the first lottery means, and the identification information based on the first lottery result by the first lottery means is displayed on the display means. When the identification information stopped and displayed is predetermined identification information, the ball can pass to the second area on the game board, and the second area is designated as a ball. Is passed, the second lottery process by the second lottery means is executed, and the identification information based on the lottery result by the second lottery means is variably displayed on the display means and then stopped and displayed. The pachinko gaming machine according to claim 1, wherein the special gaming state is established when the identification information stopped and displayed based on the lottery result and the identification information stopped and displayed based on the second lottery result satisfy a predetermined condition.
  3. The identification information corresponding to the first and second lottery results is displayed in one or more digits, and the identification information for each digit is prepared with a combination of almost the same symbols. The lottery by the first lottery means When the result is a win, the display means performs reach production, and when the lottery result by the second lottery means is a win, the identification information based on the lottery result by the first lottery means The pachinko gaming machine according to claim 1 or 2, wherein the same symbol is displayed on the display means as identification information based on a lottery result by the second lottery means.
  4. The change display of the identification information based on the new first lottery result is not started while the identification information based on the second lottery result is variably displayed on the display means. The pachinko gaming machine according to any one of the above.
  5. A special drawing start condition is satisfied if the lottery means for the general drawing that executes the lottery process for the normal figure due to the establishment of the normal drawing start condition and the lottery result by the lottery means for the normal figure satisfies a predetermined condition. The special drawing lottery means for executing the special drawing lottery processing due to the establishment of the special drawing start condition, and the lottery result obtained by the special drawing lottery means satisfies a predetermined condition. A control means for making a special gaming state advantageous to the display, and a display means for integrally displaying identification information based on a lottery result of the ordinary drawing and a lottery result of the special drawing,
    When the ball passes through the ordinary map area on the game board, the ordinary drawing lottery process is executed by the ordinary drawing lottery means, and identification information based on the lottery result of the ordinary figure lottery means is displayed on the display means When the identification information stopped and displayed is predetermined identification information, the ball can pass to the special figure area on the game board, and the special figure area is Is passed, the special drawing lottery process by the special drawing lottery means is executed, the identification information based on the lottery result by the special drawing lottery means is variably displayed on the display means, and is stopped and displayed. When the identification information stopped and displayed based on the lottery result and the identification information stopped and displayed based on the lottery result of the special chart satisfy the predetermined condition,
    The identification information corresponding to the lottery results of the ordinary figure and special figure is displayed in one or more digits, and the identification information of each digit is prepared by a combination of almost the same symbols. When the result is a win, the display means performs a reach effect, and when the lottery result by the special drawing lottery means is a win, the identification information based on the lottery result by the normal lottery means and A pachinko gaming machine, wherein the same symbol is displayed on the display means as identification information based on a lottery result by the special drawing lottery means.
JP2005214279A 2005-07-25 2005-07-25 Pachinko machine Active JP4974488B2 (en)

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Cited By (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009261528A (en) * 2008-04-23 2009-11-12 Sammy Corp Pachinko game machine
JP2010035662A (en) * 2008-07-31 2010-02-18 Universal Entertainment Corp Game machine
JP2010063710A (en) * 2008-09-11 2010-03-25 Toyomaru Industry Co Ltd Game machine
JP2010104637A (en) * 2008-10-31 2010-05-13 Universal Entertainment Corp Game machine
JP2010188030A (en) * 2009-02-20 2010-09-02 Sammy Corp Pinball game machine
JP2010188031A (en) * 2009-02-20 2010-09-02 Sammy Corp Pinball game machine
JP2011104299A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011104300A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011104301A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011161066A (en) * 2010-02-11 2011-08-25 Taiyo Elec Co Ltd Game machine
JP2011240071A (en) * 2010-05-21 2011-12-01 Heiwa Corp Game machine
JP2012120601A (en) * 2010-12-06 2012-06-28 Sankyo Co Ltd Game machine
JP2012139368A (en) * 2010-12-28 2012-07-26 Daito Giken:Kk Game machine
JP2013128835A (en) * 2013-04-02 2013-07-04 Universal Entertainment Corp Game machine
JP2014230852A (en) * 2014-08-04 2014-12-11 豊丸産業株式会社 Game machine
JP2015157084A (en) * 2015-04-02 2015-09-03 サミー株式会社 Pachinko game machine
JP2016026770A (en) * 2015-10-28 2016-02-18 株式会社三共 Game machine
JP2017164243A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine
JP2017164245A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine
JP2017164244A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine

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JP2001129185A (en) * 1999-11-08 2001-05-15 Maruhon Ind Co Ltd Pachinko machine and storage medium
JP2002126182A (en) * 2000-10-24 2002-05-08 Fuji Shoji:Kk Combination game machine
JP2005334459A (en) * 2004-05-28 2005-12-08 Sansei R & D:Kk Game machine

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Publication number Priority date Publication date Assignee Title
JP2001129185A (en) * 1999-11-08 2001-05-15 Maruhon Ind Co Ltd Pachinko machine and storage medium
JP2002126182A (en) * 2000-10-24 2002-05-08 Fuji Shoji:Kk Combination game machine
JP2005334459A (en) * 2004-05-28 2005-12-08 Sansei R & D:Kk Game machine

Cited By (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009261528A (en) * 2008-04-23 2009-11-12 Sammy Corp Pachinko game machine
JP2010035662A (en) * 2008-07-31 2010-02-18 Universal Entertainment Corp Game machine
JP2010063710A (en) * 2008-09-11 2010-03-25 Toyomaru Industry Co Ltd Game machine
JP2010104637A (en) * 2008-10-31 2010-05-13 Universal Entertainment Corp Game machine
JP2010188030A (en) * 2009-02-20 2010-09-02 Sammy Corp Pinball game machine
JP2010188031A (en) * 2009-02-20 2010-09-02 Sammy Corp Pinball game machine
JP2011104299A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011104300A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011104301A (en) * 2009-11-20 2011-06-02 Toyomaru Industry Co Ltd Game machine
JP2011161066A (en) * 2010-02-11 2011-08-25 Taiyo Elec Co Ltd Game machine
JP2011240071A (en) * 2010-05-21 2011-12-01 Heiwa Corp Game machine
JP2012120601A (en) * 2010-12-06 2012-06-28 Sankyo Co Ltd Game machine
JP2012139368A (en) * 2010-12-28 2012-07-26 Daito Giken:Kk Game machine
JP2013128835A (en) * 2013-04-02 2013-07-04 Universal Entertainment Corp Game machine
JP2014230852A (en) * 2014-08-04 2014-12-11 豊丸産業株式会社 Game machine
JP2015157084A (en) * 2015-04-02 2015-09-03 サミー株式会社 Pachinko game machine
JP2016026770A (en) * 2015-10-28 2016-02-18 株式会社三共 Game machine
JP2017164243A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine
JP2017164245A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine
JP2017164244A (en) * 2016-03-15 2017-09-21 株式会社三洋物産 Game machine

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