JP2003019359A - ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム - Google Patents

ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム

Info

Publication number
JP2003019359A
JP2003019359A JP2001209529A JP2001209529A JP2003019359A JP 2003019359 A JP2003019359 A JP 2003019359A JP 2001209529 A JP2001209529 A JP 2001209529A JP 2001209529 A JP2001209529 A JP 2001209529A JP 2003019359 A JP2003019359 A JP 2003019359A
Authority
JP
Japan
Prior art keywords
data
game
character
code string
video game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP2001209529A
Other languages
English (en)
Japanese (ja)
Other versions
JP2003019359A5 (ref
Inventor
Takenao Sata
剛直 佐多
Masakazu Miura
政和 三浦
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Priority to JP2001209529A priority Critical patent/JP2003019359A/ja
Priority to US10/190,865 priority patent/US7147563B2/en
Priority to KR1020020039814A priority patent/KR20030007086A/ko
Publication of JP2003019359A publication Critical patent/JP2003019359A/ja
Publication of JP2003019359A5 publication Critical patent/JP2003019359A5/ja
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Information Transfer Between Computers (AREA)
JP2001209529A 2001-07-10 2001-07-10 ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム Withdrawn JP2003019359A (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2001209529A JP2003019359A (ja) 2001-07-10 2001-07-10 ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム
US10/190,865 US7147563B2 (en) 2001-07-10 2002-07-08 Video game apparatus, method and recording medium for obtaining data from a URL as random numbers
KR1020020039814A KR20030007086A (ko) 2001-07-10 2002-07-09 비디오게임 장치, 데이터 취득 방법, 기록 매체 및 프로그램

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001209529A JP2003019359A (ja) 2001-07-10 2001-07-10 ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム

Publications (2)

Publication Number Publication Date
JP2003019359A true JP2003019359A (ja) 2003-01-21
JP2003019359A5 JP2003019359A5 (ref) 2008-07-24

Family

ID=19045170

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001209529A Withdrawn JP2003019359A (ja) 2001-07-10 2001-07-10 ビデオゲーム装置及びデータ取得方法及び記録媒体及びプログラム

Country Status (3)

Country Link
US (1) US7147563B2 (ref)
JP (1) JP2003019359A (ref)
KR (1) KR20030007086A (ref)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2009057186A1 (ja) * 2007-10-29 2009-05-07 Osaka Electro-Communication University チャットシステム、ゲームシステム、コンピュータプログラム、コンピュータプログラムが記録された記録媒体及びチャット処理方法
JP2015091376A (ja) * 2015-01-07 2015-05-14 株式会社スマイルラボ ビデオゲーム制御サーバ、およびビデオゲーム制御プログラム
KR101570987B1 (ko) 2014-03-07 2015-11-23 (주)마상소프트 웹 게임 내 변수 값 변경을 위한 자동 uri 생성 장치 및 방법

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JP2005204754A (ja) * 2004-01-20 2005-08-04 Nintendo Co Ltd タッチパネル入力を用いたゲームシステム
JP2006192138A (ja) * 2005-01-14 2006-07-27 Aruze Corp タイピングゲーム装置及びゲームシステム
JP3892885B1 (ja) * 2005-09-15 2007-03-14 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
US20080183858A1 (en) * 2007-01-31 2008-07-31 Error Christopher R Retrieval Mechanism for Web Visit Simulator
KR101005592B1 (ko) * 2007-06-29 2011-01-05 엔에이치엔(주) 네트워크에서 연쇄적인 배포를 지원하는 게임 제공 시스템및 게임 제공 방법
US20090192637A1 (en) * 2007-11-15 2009-07-30 Mtv Networks Dynamically serving altered sound content
JP4535119B2 (ja) * 2007-11-20 2010-09-01 沖電気工業株式会社 共通鍵生成システム、共通鍵生成方法及びそれを用いるノード
JP2009254406A (ja) * 2008-04-11 2009-11-05 Nintendo Co Ltd ゲーム装置およびゲームプログラム
CN102065960B (zh) * 2008-08-08 2015-12-09 史克威尔·艾尼克斯股份有限公司 媒体再生装置
US8137201B2 (en) * 2009-01-09 2012-03-20 Microsoft Corporation Arrangement for building and operating human-computation and other games
US8425325B2 (en) * 2009-02-06 2013-04-23 Apple Inc. Automatically generating a book describing a user's videogame performance
JP6893392B2 (ja) * 2015-08-04 2021-06-23 任天堂株式会社 ゲームシステム、ゲーム装置、制御プログラムおよびゲーム制御方法
US11944907B2 (en) * 2022-01-07 2024-04-02 Sony Interactive Entertainment Inc. User options in modifying face of computer simulation character
US11918914B2 (en) * 2022-01-08 2024-03-05 Sony Interactive Entertainment Inc. Techniques for combining user's face with game character and sharing altered character

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US5869819A (en) * 1994-08-17 1999-02-09 Metrologic Instuments Inc. Internet-based system and method for tracking objects bearing URL-encoded bar code symbols
US5581270A (en) * 1993-06-24 1996-12-03 Nintendo Of America, Inc. Hotel-based video game and communication system
EP0664526A3 (en) * 1994-01-19 1995-12-27 Eastman Kodak Co Method and apparatus for custom three-dimensional video game using 3-D models and depth measurement apparatus.
JP3187301B2 (ja) * 1994-12-02 2001-07-11 株式会社ナムコ ゲーム装置及び画像合成方法
TW266277B (en) * 1994-12-31 1995-12-21 Sega Of America Inc Videogame system and methods for enhanced processing and display of graphical character elements
US6009458A (en) * 1996-05-09 1999-12-28 3Do Company Networked computer game system with persistent playing objects
JP3403583B2 (ja) * 1996-06-25 2003-05-06 株式会社東海理化電機製作所 レバースイッチ
JP2770015B2 (ja) * 1996-10-18 1998-06-25 株式会社ハドソン テレビゲーム装置
US6012984A (en) * 1997-04-11 2000-01-11 Gamesville.Com,Inc. Systems for providing large arena games over computer networks
US6106399A (en) * 1997-06-16 2000-08-22 Vr-1, Inc. Internet audio multi-user roleplaying game
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JP3333773B2 (ja) * 2000-04-14 2002-10-15 コナミ株式会社 ゲーム装置、ゲーム装置の制御方法及び情報記憶媒体
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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2009057186A1 (ja) * 2007-10-29 2009-05-07 Osaka Electro-Communication University チャットシステム、ゲームシステム、コンピュータプログラム、コンピュータプログラムが記録された記録媒体及びチャット処理方法
KR101570987B1 (ko) 2014-03-07 2015-11-23 (주)마상소프트 웹 게임 내 변수 값 변경을 위한 자동 uri 생성 장치 및 방법
JP2015091376A (ja) * 2015-01-07 2015-05-14 株式会社スマイルラボ ビデオゲーム制御サーバ、およびビデオゲーム制御プログラム

Also Published As

Publication number Publication date
KR20030007086A (ko) 2003-01-23
US20030013529A1 (en) 2003-01-16
US7147563B2 (en) 2006-12-12

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