HK1245177A1 - 終端裝置 - Google Patents
終端裝置Info
- Publication number
- HK1245177A1 HK1245177A1 HK18104759.3A HK18104759A HK1245177A1 HK 1245177 A1 HK1245177 A1 HK 1245177A1 HK 18104759 A HK18104759 A HK 18104759A HK 1245177 A1 HK1245177 A1 HK 1245177A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- terminal device
- terminal
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0416—Control or interface arrangements specially adapted for digitisers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0485—Scrolling or panning
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015118322A JP6643776B2 (ja) | 2015-06-11 | 2015-06-11 | 端末装置及びプログラム |
PCT/JP2016/067248 WO2016199860A1 (ja) | 2015-06-11 | 2016-06-09 | 端末装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1245177A1 true HK1245177A1 (zh) | 2018-08-24 |
Family
ID=57503247
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK18104759.3A HK1245177A1 (zh) | 2015-06-11 | 2018-04-11 | 終端裝置 |
Country Status (5)
Country | Link |
---|---|
US (1) | US10850196B2 (zh) |
JP (1) | JP6643776B2 (zh) |
CN (1) | CN107847799B (zh) |
HK (1) | HK1245177A1 (zh) |
WO (1) | WO2016199860A1 (zh) |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8821272B2 (en) * | 2011-09-26 | 2014-09-02 | Andrew Jack Thomas | System and method of gamification of real-life events |
US8814674B2 (en) * | 2012-05-24 | 2014-08-26 | Supercell Oy | Graphical user interface for a gaming system |
JP5377709B2 (ja) * | 2012-05-23 | 2013-12-25 | 株式会社スクウェア・エニックス | 情報処理装置,情報処理方法,及びゲーム装置 |
WO2018052096A1 (ja) | 2016-09-14 | 2018-03-22 | ソニー株式会社 | センサ、入力装置および電子機器 |
JP6352574B1 (ja) * | 2017-06-27 | 2018-07-04 | サン電子株式会社 | ゲームプログラム |
JP6418299B1 (ja) * | 2017-09-15 | 2018-11-07 | 株式会社セガゲームス | 情報処理装置及びプログラム |
JP6969516B2 (ja) * | 2017-09-15 | 2021-11-24 | 株式会社セガ | プログラム及び情報処理装置 |
JP6333457B1 (ja) * | 2017-10-27 | 2018-05-30 | 株式会社Cygames | 情報処理プログラム、情報処理システム及びサーバ |
JP6582205B2 (ja) * | 2018-02-28 | 2019-10-02 | 株式会社コナミデジタルエンタテインメント | 情報処理装置、情報処理装置のプログラム、ヘッドマウントディスプレイ、及び、情報処理システム |
JP2019005564A (ja) * | 2018-06-06 | 2019-01-17 | サン電子株式会社 | 仮想現実プログラム |
JP6569794B1 (ja) * | 2018-10-16 | 2019-09-04 | 株式会社セガゲームス | 情報処理装置及びプログラム |
JP7330683B2 (ja) * | 2018-11-06 | 2023-08-22 | キヤノン株式会社 | 情報処理装置、情報処理方法及びプログラム |
JP7409770B2 (ja) * | 2018-12-28 | 2024-01-09 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、プログラム及び端末装置 |
CN109675307B (zh) * | 2019-01-10 | 2020-02-21 | 网易(杭州)网络有限公司 | 游戏中的显示控制方法、装置、存储介质、处理器及终端 |
CN110058682A (zh) * | 2019-03-15 | 2019-07-26 | 努比亚技术有限公司 | 可穿戴设备控制方法、可穿戴设备及计算机可读存储介质 |
JP2022092831A (ja) * | 2020-12-11 | 2022-06-23 | セイコーエプソン株式会社 | ソフトウェアスイッチプログラム、選択肢の選択方法および情報処理装置 |
CN112973147B (zh) * | 2021-03-20 | 2022-09-09 | 广东奥迪动漫玩具有限公司 | 益智玩具 |
Family Cites Families (38)
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JP2827612B2 (ja) * | 1991-10-07 | 1998-11-25 | 富士通株式会社 | タッチパネル装置およびタッチパネル装置におけるオブジェクトの表示方法。 |
JP3624626B2 (ja) * | 1997-05-28 | 2005-03-02 | ソニー株式会社 | 情報処理装置および方法、並びに記録媒体 |
US20050134578A1 (en) * | 2001-07-13 | 2005-06-23 | Universal Electronics Inc. | System and methods for interacting with a control environment |
US7309287B2 (en) * | 2003-12-10 | 2007-12-18 | Nintendo Co., Ltd. | Game machine having display screen with touch panel |
JP3734815B2 (ja) * | 2003-12-10 | 2006-01-11 | 任天堂株式会社 | 携帯ゲーム装置及びゲームプログラム |
JP2006314349A (ja) * | 2005-05-10 | 2006-11-24 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
JP4405430B2 (ja) * | 2005-05-12 | 2010-01-27 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
KR100877829B1 (ko) * | 2006-03-21 | 2009-01-12 | 엘지전자 주식회사 | 스크롤링 기능을 갖는 단말기 및 그 스크롤링 방법 |
JP4326568B2 (ja) * | 2007-02-20 | 2009-09-09 | 任天堂株式会社 | 情報処理装置および情報処理プログラム |
JP4171770B1 (ja) * | 2008-04-24 | 2008-10-29 | 任天堂株式会社 | オブジェクト表示順変更プログラム及び装置 |
US8276093B2 (en) * | 2008-04-24 | 2012-09-25 | Nintendo Co., Ltd. | Computer-readable storage medium having object display order changing program stored therein and apparatus |
US8686954B2 (en) * | 2009-02-23 | 2014-04-01 | Blackberry Limited | Touch-sensitive display and method of controlling same |
JP4960980B2 (ja) * | 2009-02-27 | 2012-06-27 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP4610659B2 (ja) * | 2009-03-31 | 2011-01-12 | 株式会社コナミデジタルエンタテインメント | ゲームプログラム、ゲーム装置、ゲーム制御方法 |
JP2010287121A (ja) | 2009-06-12 | 2010-12-24 | Ricoh Co Ltd | 情報処理装置、プログラム、記録媒体、及び表示制御装置 |
JP2011080851A (ja) * | 2009-10-07 | 2011-04-21 | Clarion Co Ltd | ナビゲーション装置および地図画像表示方法 |
JP5535585B2 (ja) * | 2009-11-10 | 2014-07-02 | 株式会社ソニー・コンピュータエンタテインメント | プログラム、情報記憶媒体、情報入力装置、及びその制御方法 |
JP5533254B2 (ja) * | 2010-05-24 | 2014-06-25 | アイシン・エィ・ダブリュ株式会社 | 情報表示装置、情報表示方法及びプログラム |
JP5813948B2 (ja) * | 2010-12-20 | 2015-11-17 | 株式会社バンダイナムコエンターテインメント | プログラム及び端末装置 |
US9477311B2 (en) * | 2011-01-06 | 2016-10-25 | Blackberry Limited | Electronic device and method of displaying information in response to a gesture |
US9182897B2 (en) | 2011-04-22 | 2015-11-10 | Qualcomm Incorporated | Method and apparatus for intuitive wrapping of lists in a user interface |
CN103797784A (zh) * | 2011-08-05 | 2014-05-14 | 汤姆逊许可公司 | 视频偷看 |
JP6021335B2 (ja) * | 2011-12-28 | 2016-11-09 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
KR101850034B1 (ko) * | 2012-01-06 | 2018-04-20 | 엘지전자 주식회사 | 이동 단말기 및 그 제어방법 |
JP2013196142A (ja) * | 2012-03-16 | 2013-09-30 | Ntt Docomo Inc | 入力装置及び入力方法 |
US9268423B2 (en) * | 2012-09-08 | 2016-02-23 | Stormlit Limited | Definition and use of node-based shapes, areas and windows on touch screen devices |
JP6088787B2 (ja) * | 2012-10-23 | 2017-03-01 | 任天堂株式会社 | プログラム、情報処理装置、情報処理方法および情報処理システム |
JP5735472B2 (ja) * | 2012-10-26 | 2015-06-17 | 株式会社 ディー・エヌ・エー | ゲーム提供装置 |
CN103809891B (zh) * | 2012-11-13 | 2016-04-13 | 腾讯科技(深圳)有限公司 | 页面切换方法和装置 |
JP6040721B2 (ja) * | 2012-11-16 | 2016-12-07 | 富士通株式会社 | 情報処理装置及びプログラム |
CN103034451B (zh) * | 2012-12-21 | 2016-04-06 | 广东欧珀移动通信有限公司 | 一种移动终端的页面定位方法及装置 |
CN103235690A (zh) * | 2013-04-24 | 2013-08-07 | 广东欧珀移动通信有限公司 | 一种快速转至页面顶部的方法及装置 |
JP6143175B2 (ja) * | 2013-06-06 | 2017-06-07 | 株式会社セガゲームス | 情報処理装置及びプログラム |
JP6476662B2 (ja) * | 2013-09-20 | 2019-03-06 | 株式会社デンソーウェーブ | ロボット操作装置、ロボットシステム、及びロボット操作プログラム |
CN103500055B (zh) * | 2013-09-26 | 2017-05-10 | 广东欧珀移动通信有限公司 | 一种触摸屏的显示内容定位方法、系统 |
KR102127387B1 (ko) * | 2013-10-31 | 2020-06-26 | 엘지전자 주식회사 | 이동 단말기 및 이의 화면 스크롤 방법 |
US9686581B2 (en) * | 2013-11-07 | 2017-06-20 | Cisco Technology, Inc. | Second-screen TV bridge |
CN104238942A (zh) | 2014-09-04 | 2014-12-24 | 英业达科技有限公司 | 触控系统及其画面卷动方法 |
-
2015
- 2015-06-11 JP JP2015118322A patent/JP6643776B2/ja active Active
-
2016
- 2016-06-09 WO PCT/JP2016/067248 patent/WO2016199860A1/ja active Application Filing
- 2016-06-09 US US15/735,511 patent/US10850196B2/en active Active
- 2016-06-09 CN CN201680034162.4A patent/CN107847799B/zh active Active
-
2018
- 2018-04-11 HK HK18104759.3A patent/HK1245177A1/zh unknown
Also Published As
Publication number | Publication date |
---|---|
US10850196B2 (en) | 2020-12-01 |
US20180161674A1 (en) | 2018-06-14 |
JP6643776B2 (ja) | 2020-02-12 |
CN107847799B (zh) | 2021-02-26 |
JP2017000480A (ja) | 2017-01-05 |
WO2016199860A1 (ja) | 2016-12-15 |
CN107847799A (zh) | 2018-03-27 |
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