EP2132650A4 - SYSTEM AND METHOD FOR COMMUNICATING WITH A VIRTUAL WORLD - Google Patents
SYSTEM AND METHOD FOR COMMUNICATING WITH A VIRTUAL WORLDInfo
- Publication number
- EP2132650A4 EP2132650A4 EP08730776A EP08730776A EP2132650A4 EP 2132650 A4 EP2132650 A4 EP 2132650A4 EP 08730776 A EP08730776 A EP 08730776A EP 08730776 A EP08730776 A EP 08730776A EP 2132650 A4 EP2132650 A4 EP 2132650A4
- Authority
- EP
- European Patent Office
- Prior art keywords
- communicating
- virtual world
- world
- virtual
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6072—Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Economics (AREA)
- Finance (AREA)
- Marketing (AREA)
- Accounting & Taxation (AREA)
- Physics & Mathematics (AREA)
- Development Economics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
- Storage Device Security (AREA)
- Telephonic Communication Services (AREA)
Applications Claiming Priority (13)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US89239707P | 2007-03-01 | 2007-03-01 | |
| GBGB0703974.6A GB0703974D0 (en) | 2007-03-01 | 2007-03-01 | Entertainment device |
| US11/682,298 US8788951B2 (en) | 2007-03-01 | 2007-03-05 | Avatar customization |
| US11/682,292 US20080215972A1 (en) | 2007-03-01 | 2007-03-05 | Mapping user emotional state to avatar in a virtual world |
| US11/682,281 US8425322B2 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with a virtual world |
| GB0704227A GB2447020A (en) | 2007-03-01 | 2007-03-05 | Transmitting game data from an entertainment device and rendering that data in a virtual environment of a second entertainment device |
| GB0704246A GB2447096B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
| US11/682,287 US20080215971A1 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with an avatar |
| US11/682,299 US8502825B2 (en) | 2007-03-01 | 2007-03-05 | Avatar email and methods for communicating between real and virtual worlds |
| GB0704235A GB2447095B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
| US11/682,284 US7979574B2 (en) | 2007-03-01 | 2007-03-05 | System and method for routing communications among real and virtual communication devices |
| GB0704225A GB2447094B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
| PCT/US2008/055037 WO2008109299A2 (en) | 2007-03-01 | 2008-02-26 | System and method for communicating with a virtual world |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| EP2132650A2 EP2132650A2 (en) | 2009-12-16 |
| EP2132650A4 true EP2132650A4 (en) | 2010-10-27 |
Family
ID=39738577
Family Applications (4)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP08730776A Ceased EP2132650A4 (en) | 2007-03-01 | 2008-02-26 | SYSTEM AND METHOD FOR COMMUNICATING WITH A VIRTUAL WORLD |
| EP08726207A Ceased EP2126708A4 (en) | 2007-03-01 | 2008-02-27 | MONITORING USER COMMENTS AND REACTIONS IN A VIRTUAL WORLD |
| EP08726219A Withdrawn EP2118757A4 (en) | 2007-03-01 | 2008-02-27 | CONTROL OF AVATARS, INTERACTIVITY AND INTERACTIVE COMMUNICATION NEWS TRANSMISSION FOR A VIRTUAL WORLD |
| EP08726220A Withdrawn EP2118840A4 (en) | 2007-03-01 | 2008-02-27 | INTERACTIVE AND USER-CONTROLLED AVATAR ANIMATIONS |
Family Applications After (3)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP08726207A Ceased EP2126708A4 (en) | 2007-03-01 | 2008-02-27 | MONITORING USER COMMENTS AND REACTIONS IN A VIRTUAL WORLD |
| EP08726219A Withdrawn EP2118757A4 (en) | 2007-03-01 | 2008-02-27 | CONTROL OF AVATARS, INTERACTIVITY AND INTERACTIVE COMMUNICATION NEWS TRANSMISSION FOR A VIRTUAL WORLD |
| EP08726220A Withdrawn EP2118840A4 (en) | 2007-03-01 | 2008-02-27 | INTERACTIVE AND USER-CONTROLLED AVATAR ANIMATIONS |
Country Status (3)
| Country | Link |
|---|---|
| EP (4) | EP2132650A4 (enExample) |
| JP (5) | JP2010533006A (enExample) |
| WO (1) | WO2008108965A1 (enExample) |
Families Citing this family (63)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10489795B2 (en) | 2007-04-23 | 2019-11-26 | The Nielsen Company (Us), Llc | Determining relative effectiveness of media content items |
| US8397168B2 (en) | 2008-04-05 | 2013-03-12 | Social Communications Company | Interfacing with a spatial virtual communication environment |
| US8407605B2 (en) | 2009-04-03 | 2013-03-26 | Social Communications Company | Application sharing |
| US7769806B2 (en) | 2007-10-24 | 2010-08-03 | Social Communications Company | Automated real-time data stream switching in a shared virtual area communication environment |
| KR101527993B1 (ko) | 2008-04-05 | 2015-06-10 | 소우셜 커뮤니케이션즈 컴퍼니 | 가상 환경과의 인터페이스 방법 |
| US20100093439A1 (en) * | 2008-10-15 | 2010-04-15 | Nc Interactive, Inc. | Interactive network game and methods thereof |
| US20100099495A1 (en) * | 2008-10-16 | 2010-04-22 | Nc Interactive, Inc. | Interactive network game and methods thereof |
| US9853922B2 (en) | 2012-02-24 | 2017-12-26 | Sococo, Inc. | Virtual area communications |
| JP5813912B2 (ja) | 2009-01-28 | 2015-11-17 | 任天堂株式会社 | プログラム、情報処理装置、および情報処理システム |
| JP5690473B2 (ja) | 2009-01-28 | 2015-03-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
| JP5229484B2 (ja) | 2009-01-28 | 2013-07-03 | 任天堂株式会社 | 情報処理システム、プログラムおよび情報処理装置 |
| JP5527721B2 (ja) | 2009-01-28 | 2014-06-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
| US9542010B2 (en) * | 2009-09-15 | 2017-01-10 | Palo Alto Research Center Incorporated | System for interacting with objects in a virtual environment |
| CN102576286B (zh) * | 2009-09-30 | 2015-09-30 | 乐天株式会社 | Web网页中的对象位移方法 |
| US20120192088A1 (en) * | 2011-01-20 | 2012-07-26 | Avaya Inc. | Method and system for physical mapping in a virtual world |
| CN106964150B (zh) * | 2011-02-11 | 2021-03-02 | 漳州市爵晟电子科技有限公司 | 一种动作定位点控制系统及其穿套式定点控制设备 |
| US20120277001A1 (en) * | 2011-04-28 | 2012-11-01 | Microsoft Corporation | Manual and Camera-based Game Control |
| JP2013003778A (ja) * | 2011-06-15 | 2013-01-07 | Forum8 Co Ltd | 3次元空間情報処理システム、3次元空間情報処理端末、3次元空間情報処理サーバ、3次元空間情報処理端末プログラム、3次元空間情報処理サーバプログラム、及び3次元空間情報処理方法 |
| WO2013181026A1 (en) | 2012-06-02 | 2013-12-05 | Social Communications Company | Interfacing with a spatial virtual communications environment |
| CN104516618B (zh) * | 2013-09-27 | 2020-01-14 | 中兴通讯股份有限公司 | 界面功能解析显示方法及装置 |
| JP6091407B2 (ja) * | 2013-12-18 | 2017-03-08 | 三菱電機株式会社 | ジェスチャ登録装置 |
| US20170043255A1 (en) * | 2014-04-25 | 2017-02-16 | Nokia Technologies Oy | Interaction between Virtual Reality Entities and Real Entities |
| EP2996017B1 (en) * | 2014-09-11 | 2022-05-11 | Nokia Technologies Oy | Method, apparatus and computer program for displaying an image of a physical keyboard on a head mountable display |
| WO2016068581A1 (en) | 2014-10-31 | 2016-05-06 | Samsung Electronics Co., Ltd. | Device and method of managing user information based on image |
| US9786125B2 (en) | 2015-06-17 | 2017-10-10 | Facebook, Inc. | Determining appearances of objects in a virtual world based on sponsorship of object appearances |
| US10861056B2 (en) | 2015-06-17 | 2020-12-08 | Facebook, Inc. | Placing locations in a virtual world |
| US10339592B2 (en) | 2015-06-17 | 2019-07-02 | Facebook, Inc. | Configuring a virtual store based on information associated with a user by an online system |
| WO2017191696A1 (ja) | 2016-05-06 | 2017-11-09 | ソニー株式会社 | 情報処理システム、および情報処理方法 |
| JP6263252B1 (ja) * | 2016-12-06 | 2018-01-17 | 株式会社コロプラ | 情報処理方法、装置、および当該情報処理方法をコンピュータに実行させるためのプログラム |
| US10943100B2 (en) | 2017-01-19 | 2021-03-09 | Mindmaze Holding Sa | Systems, methods, devices and apparatuses for detecting facial expression |
| EP3571627A2 (en) | 2017-01-19 | 2019-11-27 | Mindmaze Holding S.A. | Systems, methods, apparatuses and devices for detecting facial expression and for tracking movement and location including for at least one of a virtual and augmented reality system |
| US10515474B2 (en) | 2017-01-19 | 2019-12-24 | Mindmaze Holding Sa | System, method and apparatus for detecting facial expression in a virtual reality system |
| US10943383B2 (en) | 2017-01-26 | 2021-03-09 | Sony Corporation | Information processing apparatus and information processing method |
| WO2018146558A2 (en) | 2017-02-07 | 2018-08-16 | Mindmaze Holding Sa | Systems, methods and apparatuses for stereo vision and tracking |
| JP6821461B2 (ja) * | 2017-02-08 | 2021-01-27 | 株式会社コロプラ | 仮想空間を介して通信するためにコンピュータで実行される方法、当該方法をコンピュータに実行させるプログラム、および、情報制御装置 |
| JP7156264B2 (ja) | 2017-02-24 | 2022-10-19 | ソニーグループ株式会社 | 情報処理装置、情報処理方法、及びプログラム |
| JP6651479B2 (ja) * | 2017-03-16 | 2020-02-19 | 株式会社コロプラ | 情報処理方法、装置、および当該情報処理方法をコンピュータに実行させるプログラム |
| US11328533B1 (en) | 2018-01-09 | 2022-05-10 | Mindmaze Holding Sa | System, method and apparatus for detecting facial expression for motion capture |
| JP2019205078A (ja) * | 2018-05-24 | 2019-11-28 | 株式会社ユピテル | システム及びプログラム等 |
| JP7302956B2 (ja) * | 2018-09-19 | 2023-07-04 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、ゲームシステム及びプログラム |
| JP2019130295A (ja) * | 2018-12-28 | 2019-08-08 | ノキア テクノロジーズ オサケユイチア | 仮想現実エンティティと現実エンティティの間のインタラクション |
| JP7323315B2 (ja) * | 2019-03-27 | 2023-08-08 | 株式会社コーエーテクモゲームス | 情報処理装置、情報処理方法及びプログラム |
| WO2021033261A1 (ja) * | 2019-08-20 | 2021-02-25 | 日本たばこ産業株式会社 | コミュニケーション支援方法、プログラムおよびコミュニケーションサーバ |
| WO2021033254A1 (ja) * | 2019-08-20 | 2021-02-25 | 日本たばこ産業株式会社 | コミュニケーション支援方法、プログラムおよびコミュニケーションサーバ |
| KR102212511B1 (ko) * | 2019-10-23 | 2021-02-04 | (주)스코넥엔터테인먼트 | 가상 현실 제어 시스템 |
| EP3846008B1 (en) | 2019-12-30 | 2025-11-05 | TMRW Foundation IP SARL | Method and system for enabling enhanced user-to-user communication in digital realities |
| JP2020146469A (ja) * | 2020-04-20 | 2020-09-17 | 株式会社トプコン | 眼科検査システム及び眼科検査装置 |
| JP6932224B1 (ja) * | 2020-06-01 | 2021-09-08 | 株式会社電通 | 広告表示システム |
| JP7254112B2 (ja) * | 2021-03-19 | 2023-04-07 | 本田技研工業株式会社 | 仮想体験提供装置、仮想体験提供方法、及びプログラム |
| WO2023281755A1 (ja) * | 2021-07-09 | 2023-01-12 | シャープNecディスプレイソリューションズ株式会社 | 表示制御装置、表示制御方法、及びプログラム |
| US11726553B2 (en) * | 2021-07-20 | 2023-08-15 | Sony Interactive Entertainment LLC | Movement-based navigation |
| JPWO2023068067A1 (enExample) * | 2021-10-18 | 2023-04-27 | ||
| JP7776735B2 (ja) * | 2021-11-11 | 2025-11-27 | 株式会社カプコン | ゲームプログラムおよびゲーム装置 |
| US12493348B2 (en) | 2022-02-02 | 2025-12-09 | Ntt Docomo, Inc. | Display control apparatus |
| JP7727765B2 (ja) * | 2022-02-02 | 2025-08-21 | 株式会社Nttドコモ | 表示制御装置 |
| KR20230173481A (ko) * | 2022-06-17 | 2023-12-27 | 주식회사 메타캠프 | 다채널 구조 및 채널 동기화를 위한 메타버스 서비스장치 및 그 장치의 구동방법 |
| CN115225948B (zh) * | 2022-06-28 | 2025-01-07 | 北京字跳网络技术有限公司 | 直播间互动方法、装置、设备及介质 |
| US20250371775A1 (en) * | 2022-06-28 | 2025-12-04 | Sony Group Corporation | Information processing device, information processing method, and recording medium |
| CN117357909A (zh) * | 2022-07-01 | 2024-01-09 | 腾讯科技(成都)有限公司 | 虚拟场景中的消息处理方法、装置、电子设备及存储介质 |
| JP2024135824A (ja) | 2023-03-23 | 2024-10-04 | ソニーグループ株式会社 | 情報処理装置、情報処理方法、およびプログラム |
| JP7527430B1 (ja) * | 2023-03-29 | 2024-08-02 | 株式会社バンダイ | プログラム及び情報処理装置 |
| JP7649812B2 (ja) * | 2023-03-31 | 2025-03-21 | 本田技研工業株式会社 | 情報処理装置、情報処理装置の制御方法、プログラム及び記憶媒体 |
| JP7684528B1 (ja) * | 2024-03-19 | 2025-05-27 | クオン株式会社 | 仮想空間コミュニケーションシステム、コミュニケーション制御装置およびコミュニケーション制御方法 |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2000070557A2 (en) * | 1999-05-14 | 2000-11-23 | Graphic Gems | Method and apparatus for registering lots in a shared virtual world |
| WO2002042921A1 (en) * | 2000-11-27 | 2002-05-30 | Butterfly.Net, Inc. | System and method for synthesizing environments to facilitate distributed, context-sensitive, multi-user interactive applications |
| EP1216733A2 (en) * | 2000-12-20 | 2002-06-26 | Aruze Co., Ltd. | Server providing competitive game service, program storage medium for use in the server, and method of providing competitive game service using the server |
| US20060013254A1 (en) * | 2004-06-07 | 2006-01-19 | Oded Shmueli | System and method for routing communication through various communication channel types |
| WO2006056231A1 (en) * | 2004-11-29 | 2006-06-01 | Nokia Corporation | Mobile gaming with external devices in single and multiplayer games |
Family Cites Families (61)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5734373A (en) * | 1993-07-16 | 1998-03-31 | Immersion Human Interface Corporation | Method and apparatus for controlling force feedback interface systems utilizing a host computer |
| CA2141144A1 (en) * | 1994-03-31 | 1995-10-01 | Joseph Desimone | Electronic game utilizing bio-signals |
| GB9505916D0 (en) * | 1995-03-23 | 1995-05-10 | Norton John M | Controller |
| JP3091135B2 (ja) * | 1995-05-26 | 2000-09-25 | 株式会社バンダイ | ゲーム装置 |
| US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
| JP3274603B2 (ja) * | 1996-04-18 | 2002-04-15 | エヌイーシーソフト株式会社 | 音声集計システムおよび音声集計方法 |
| JP3975511B2 (ja) * | 1997-07-25 | 2007-09-12 | 富士通株式会社 | パーソナル通信分散制御方式 |
| JP3757584B2 (ja) * | 1997-11-20 | 2006-03-22 | 株式会社富士通ゼネラル | 広告効果確認システム |
| JP3276068B2 (ja) * | 1997-11-28 | 2002-04-22 | インターナショナル・ビジネス・マシーンズ・コーポレーション | オブジェクトの選択方法およびそのシステム |
| US6195104B1 (en) * | 1997-12-23 | 2001-02-27 | Philips Electronics North America Corp. | System and method for permitting three-dimensional navigation through a virtual reality environment using camera-based gesture inputs |
| JP2000187435A (ja) * | 1998-12-24 | 2000-07-04 | Sony Corp | 情報処理装置、携帯機器、電子ペット装置、情報処理手順を記録した記録媒体及び情報処理方法 |
| JP2000311251A (ja) * | 1999-02-26 | 2000-11-07 | Toshiba Corp | アニメーション作成装置および方法、記憶媒体 |
| EP1250698A4 (en) * | 1999-04-20 | 2002-10-23 | John Warren Stringer | DEVICE FOR ENTERING HUMAN GESTURES BY MEANS OF MOVEMENT AND PRESSURE |
| JP4034002B2 (ja) * | 1999-04-22 | 2008-01-16 | 三菱電機株式会社 | 分散仮想空間情報管理伝送方法 |
| WO2000070560A1 (en) * | 1999-05-14 | 2000-11-23 | Graphic Gems | Method and apparatus for a multi-owner, three-dimensional virtual world |
| JP2000325653A (ja) * | 1999-05-19 | 2000-11-28 | Enix Corp | 携帯型ビデオゲーム装置およびプログラムを格納した記録媒体 |
| JP2001154966A (ja) * | 1999-11-29 | 2001-06-08 | Sony Corp | コンピュータ・ネットワーク上で構築・提供される共有仮想空間上で複数ユーザが参加可能な仮想会話を支援する会話支援システム及び会話支援方法、並びに、プログラム記憶媒体 |
| JP2001153663A (ja) * | 1999-11-29 | 2001-06-08 | Canon Inc | 物体の移動方向判別装置及びそれを備える撮影装置、ナビゲーションシステム、サスペンションシステム、ゲームシステム並びにリモートコントローラシステム |
| JP3623415B2 (ja) * | 1999-12-02 | 2005-02-23 | 日本電信電話株式会社 | 仮想空間通信システムにおけるアバタ表示装置、アバタ表示方法および記憶媒体 |
| JP2001236290A (ja) * | 2000-02-22 | 2001-08-31 | Toshinao Komuro | アバタを利用したコミュニケーション・システム |
| KR100366384B1 (ko) * | 2000-02-26 | 2002-12-31 | (주) 고미드 | 사용자간의 커뮤니케이션을 기반으로 하는 정보 검색 방법및 시스템 |
| JP2001325501A (ja) * | 2000-03-10 | 2001-11-22 | Heart Gift:Kk | オンラインギフト方法 |
| JP3458090B2 (ja) * | 2000-03-15 | 2003-10-20 | コナミ株式会社 | メッセージ交換機能を備えたゲームシステム、そのゲームシステムで使用するゲーム装置、メッセージ交換システム、およびコンピュータ読取可能な記憶媒体 |
| JP2001321568A (ja) * | 2000-05-18 | 2001-11-20 | Casio Comput Co Ltd | ゲーム装置、ゲーム方法及び情報記録媒体 |
| TWI221574B (en) * | 2000-09-13 | 2004-10-01 | Agi Inc | Sentiment sensing method, perception generation method and device thereof and software |
| JP2002136762A (ja) * | 2000-11-02 | 2002-05-14 | Taito Corp | 潜在映像を用いたアドベンチャーゲーム |
| JP3641423B2 (ja) * | 2000-11-17 | 2005-04-20 | Necインフロンティア株式会社 | 広告情報提供システム |
| JP2002197376A (ja) * | 2000-12-27 | 2002-07-12 | Fujitsu Ltd | ユーザに応じてカストマイズされた仮想世界を提供する方法および装置 |
| JP4613295B2 (ja) * | 2001-02-16 | 2011-01-12 | 株式会社アートディンク | 仮想現実再生装置 |
| AU2002258422A1 (en) * | 2001-02-27 | 2002-09-12 | Anthrotronix, Inc. | Robotic apparatus and wireless communication system |
| US7667705B2 (en) * | 2001-05-15 | 2010-02-23 | Nintendo Of America Inc. | System and method for controlling animation by tagging objects within a game environment |
| JP4068542B2 (ja) * | 2001-05-18 | 2008-03-26 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメントシステム、通信プログラム、通信プログラムを格納したコンピュータ読み取り可能な記録媒体、及び通信方法 |
| JP3425562B2 (ja) * | 2001-07-12 | 2003-07-14 | コナミ株式会社 | キャラクタ操作プログラム、キャラクタ操作方法及びビデオゲーム装置 |
| JP3732168B2 (ja) * | 2001-12-18 | 2006-01-05 | 株式会社ソニー・コンピュータエンタテインメント | 仮想世界におけるオブジェクトの表示装置、表示システム及び表示方法、ならびにそれらを利用可能な仮想世界における地価及び広告料の設定方法 |
| JP2003210834A (ja) * | 2002-01-17 | 2003-07-29 | Namco Ltd | 制御情報、情報記憶媒体、およびゲーム装置 |
| JP2003259331A (ja) * | 2002-03-06 | 2003-09-12 | Nippon Telegraph & Telephone West Corp | 3次元コンテンツ配信装置、3次元コンテンツ配信プログラム、プログラム記録媒体、及び3次元コンテンツ配信方法 |
| JP2003324522A (ja) * | 2002-05-02 | 2003-11-14 | Nippon Telegr & Teleph Corp <Ntt> | Ip/pstn統合制御装置、通信方法、プログラムおよび記録媒体 |
| JP2004021606A (ja) * | 2002-06-17 | 2004-01-22 | Nec Corp | 仮想空間提供サーバを用いたインターネットサービス提供システム |
| JP2004046311A (ja) * | 2002-07-09 | 2004-02-12 | Nippon Telegr & Teleph Corp <Ntt> | 3次元仮想空間におけるジェスチャ入力方法およびその装置 |
| US20040029625A1 (en) * | 2002-08-07 | 2004-02-12 | Ed Annunziata | Group behavioral modification using external stimuli |
| EP1576457A1 (en) * | 2002-11-07 | 2005-09-21 | Personics A/S | Adaptive motion detection interface and motion detector |
| JP3952396B2 (ja) * | 2002-11-20 | 2007-08-01 | 任天堂株式会社 | ゲーム装置および情報処理装置 |
| JP2004237022A (ja) * | 2002-12-11 | 2004-08-26 | Sony Corp | 情報処理装置および方法、プログラム、並びに記録媒体 |
| JP3961419B2 (ja) * | 2002-12-27 | 2007-08-22 | 株式会社バンダイナムコゲームス | ゲーム装置、ゲーム制御プログラムおよびそのプログラムが記録された記録媒体 |
| GB0306875D0 (en) * | 2003-03-25 | 2003-04-30 | British Telecomm | Apparatus and method for generating behavior in an object |
| JP4442117B2 (ja) * | 2003-05-27 | 2010-03-31 | ソニー株式会社 | 情報登録方法、情報登録装置、および情報登録プログラム |
| US7725419B2 (en) * | 2003-09-05 | 2010-05-25 | Samsung Electronics Co., Ltd | Proactive user interface including emotional agent |
| JP2005100053A (ja) * | 2003-09-24 | 2005-04-14 | Nomura Research Institute Ltd | アバター情報送受信方法、プログラム及び装置 |
| JP2005216004A (ja) * | 2004-01-29 | 2005-08-11 | Tama Tlo Kk | プログラムおよび通信方法 |
| JP4559092B2 (ja) * | 2004-01-30 | 2010-10-06 | 株式会社エヌ・ティ・ティ・ドコモ | 携帯通信端末及びプログラム |
| JP2006034436A (ja) * | 2004-07-23 | 2006-02-09 | Smk Corp | エキササイズ器具を用いたバーチャルゲームシステム |
| JP2008516534A (ja) * | 2004-10-08 | 2008-05-15 | ソーナス ネットワークス, インコーポレイテッド | 複数のネットワークに関連付けられた複数の装置に対する共通の電話サービス |
| JP2006186893A (ja) * | 2004-12-28 | 2006-07-13 | Matsushita Electric Ind Co Ltd | 音声対話制御装置 |
| JP2006185252A (ja) * | 2004-12-28 | 2006-07-13 | Univ Of Electro-Communications | インタフェース装置 |
| JP2006211005A (ja) * | 2005-01-25 | 2006-08-10 | Takashi Uchiyama | テレビ電話広告システム |
| JPWO2006080080A1 (ja) * | 2005-01-28 | 2008-06-19 | 富士通株式会社 | 電話管理システム、電話管理方法、および電話管理プログラム |
| JP4322833B2 (ja) * | 2005-03-16 | 2009-09-02 | 株式会社東芝 | 無線通信システム |
| JP4886770B2 (ja) * | 2005-05-05 | 2012-02-29 | 株式会社ソニー・コンピュータエンタテインメント | コンピュータ対話型処理と共に使用する選択的音源聴音 |
| US20060252538A1 (en) * | 2005-05-05 | 2006-11-09 | Electronic Arts Inc. | Analog stick input replacement for lengthy button push sequences and intuitive input for effecting character actions |
| JP2006004421A (ja) * | 2005-06-03 | 2006-01-05 | Sony Corp | データ処理装置 |
| US20070002835A1 (en) * | 2005-07-01 | 2007-01-04 | Microsoft Corporation | Edge-based communication |
-
2008
- 2008-02-26 EP EP08730776A patent/EP2132650A4/en not_active Ceased
- 2008-02-26 JP JP2009551806A patent/JP2010533006A/ja active Pending
- 2008-02-27 EP EP08726207A patent/EP2126708A4/en not_active Ceased
- 2008-02-27 EP EP08726219A patent/EP2118757A4/en not_active Withdrawn
- 2008-02-27 JP JP2009551727A patent/JP2010535364A/ja active Pending
- 2008-02-27 WO PCT/US2008/002630 patent/WO2008108965A1/en not_active Ceased
- 2008-02-27 EP EP08726220A patent/EP2118840A4/en not_active Withdrawn
- 2008-02-27 JP JP2009551722A patent/JP2010535362A/ja active Pending
- 2008-02-27 JP JP2009551726A patent/JP2010535363A/ja active Pending
-
2014
- 2014-02-28 JP JP2014039137A patent/JP5756198B2/ja active Active
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2000070557A2 (en) * | 1999-05-14 | 2000-11-23 | Graphic Gems | Method and apparatus for registering lots in a shared virtual world |
| WO2002042921A1 (en) * | 2000-11-27 | 2002-05-30 | Butterfly.Net, Inc. | System and method for synthesizing environments to facilitate distributed, context-sensitive, multi-user interactive applications |
| EP1216733A2 (en) * | 2000-12-20 | 2002-06-26 | Aruze Co., Ltd. | Server providing competitive game service, program storage medium for use in the server, and method of providing competitive game service using the server |
| US20060013254A1 (en) * | 2004-06-07 | 2006-01-19 | Oded Shmueli | System and method for routing communication through various communication channel types |
| WO2006056231A1 (en) * | 2004-11-29 | 2006-06-01 | Nokia Corporation | Mobile gaming with external devices in single and multiplayer games |
Non-Patent Citations (3)
| Title |
|---|
| BASET S A ET AL: "An Analysis of the Skype Peer-to-Peer Internet Telephony Protocol", INFOCOM 2006. 25TH IEEE INTERNATIONAL CONFERENCE ON COMPUTER COMMUNICA TIONS. PROCEEDINGS, IEEE, PI LNKD- DOI:10.1109/INFOCOM.2006.312, 1 April 2006 (2006-04-01), pages 1 - 11, XP031072352, ISBN: 978-1-4244-0221-2 * |
| RICHARD A BARTLE: "Designing Virtual Worlds", 19000101, 1 January 1900 (1900-01-01), XP002478211 * |
| See also references of WO2008109299A2 * |
Also Published As
| Publication number | Publication date |
|---|---|
| JP5756198B2 (ja) | 2015-07-29 |
| JP2010535362A (ja) | 2010-11-18 |
| WO2008108965A1 (en) | 2008-09-12 |
| EP2126708A1 (en) | 2009-12-02 |
| EP2118757A4 (en) | 2010-11-03 |
| JP2014149836A (ja) | 2014-08-21 |
| EP2126708A4 (en) | 2010-11-17 |
| EP2118757A1 (en) | 2009-11-18 |
| JP2010535363A (ja) | 2010-11-18 |
| EP2118840A4 (en) | 2010-11-10 |
| JP2010535364A (ja) | 2010-11-18 |
| EP2118840A1 (en) | 2009-11-18 |
| EP2132650A2 (en) | 2009-12-16 |
| JP2010533006A (ja) | 2010-10-21 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| EP2132650A4 (en) | SYSTEM AND METHOD FOR COMMUNICATING WITH A VIRTUAL WORLD | |
| GB2465295B (en) | Technique and system for completing a well | |
| IL185224A0 (en) | System and method for managing a virtual machine environment | |
| GB0717275D0 (en) | System for communicating and method | |
| GB0915863D0 (en) | Improvements in or relating to a virtual management system and method | |
| IL211467A0 (en) | System and method for routing commands in a modularized software system | |
| PL2314008T3 (pl) | Sposób i układ w systemie komunikacyjnym | |
| EP2349638A4 (en) | POSITIONING SYSTEM AND METHOD | |
| PL2675094T3 (pl) | Sposób w systemie telekomunikacyjnym | |
| EP2260456A4 (en) | METHOD AND SYSTEMS FOR MAKING A DISCUSSION OF A VIRTUAL ENVIRONMENT | |
| EP2212852A4 (en) | SYSTEMS AND METHOD FOR PROVIDING A DEVICE IN A VIRTUAL WORLD | |
| GB2463145B (en) | A battery control system and a method for battery control | |
| IL209068A0 (en) | A responsive book system and method therefor | |
| ZA201103747B (en) | A positioning system and method | |
| GB2448800B (en) | System and method for providing a secure computing environment | |
| TWI367430B (en) | Circuit-design-modifying method executable in computer system | |
| EP2291929A4 (en) | METHOD AND ARRANGEMENT IN A COMMUNICATION SYSTEM | |
| GB201008502D0 (en) | System and method for providing an objective to a user | |
| EP2160676A4 (en) | SYSTEM AND METHOD FOR PROVIDING A VIRTUAL INTERFACE | |
| GB2459521B (en) | A multilateration system and method | |
| IL184889A0 (en) | A system and method for time utilization | |
| EP2016706A4 (en) | METHOD AND ARRANGEMENT FOR VIRTUAL MEETING | |
| GB0919871D0 (en) | System and methods to control a process | |
| TWI350976B (en) | Method for arranging virtual patterns | |
| IL178634A0 (en) | A neutrelizing flying targhts system and a method |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
Free format text: ORIGINAL CODE: 0009012 |
|
| 17P | Request for examination filed |
Effective date: 20090922 |
|
| AK | Designated contracting states |
Kind code of ref document: A2 Designated state(s): AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MT NL NO PL PT RO SE SI SK TR |
|
| A4 | Supplementary search report drawn up and despatched |
Effective date: 20100929 |
|
| RIC1 | Information provided on ipc code assigned before grant |
Ipc: A63F 13/12 20060101ALI20100923BHEP Ipc: A63F 13/00 20060101AFI20100923BHEP |
|
| RAP1 | Party data changed (applicant data changed or rights of an application transferred) |
Owner name: SONY COMPUTER ENTERTAINMENT EUROPE LIMITED Owner name: SONY COMPUTER ENTERTAINMENT AMERICA LLC |
|
| DAX | Request for extension of the european patent (deleted) | ||
| 17Q | First examination report despatched |
Effective date: 20140626 |
|
| RAP1 | Party data changed (applicant data changed or rights of an application transferred) |
Owner name: SONY COMPUTER ENTERTAINMENT EUROPE LIMITED Owner name: SONY COMPUTER ENTERTAINMENT AMERICA LLC |
|
| RAP1 | Party data changed (applicant data changed or rights of an application transferred) |
Owner name: SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITED Owner name: SONY COMPUTER ENTERTAINMENT AMERICA LLC |
|
| REG | Reference to a national code |
Ref country code: DE Ref legal event code: R003 |
|
| STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION HAS BEEN REFUSED |
|
| 18R | Application refused |
Effective date: 20181212 |