EP2132650A4 - System und verfahren zur kommunikation mit einer virtuellen welt - Google Patents
System und verfahren zur kommunikation mit einer virtuellen weltInfo
- Publication number
- EP2132650A4 EP2132650A4 EP08730776A EP08730776A EP2132650A4 EP 2132650 A4 EP2132650 A4 EP 2132650A4 EP 08730776 A EP08730776 A EP 08730776A EP 08730776 A EP08730776 A EP 08730776A EP 2132650 A4 EP2132650 A4 EP 2132650A4
- Authority
- EP
- European Patent Office
- Prior art keywords
- communicating
- virtual world
- world
- virtual
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6072—Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Marketing (AREA)
- Economics (AREA)
- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Finance (AREA)
- Theoretical Computer Science (AREA)
- Strategic Management (AREA)
- Development Economics (AREA)
- Accounting & Taxation (AREA)
- Processing Or Creating Images (AREA)
- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
- Telephonic Communication Services (AREA)
- Storage Device Security (AREA)
Applications Claiming Priority (13)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US89239707P | 2007-03-01 | 2007-03-01 | |
GBGB0703974.6A GB0703974D0 (en) | 2007-03-01 | 2007-03-01 | Entertainment device |
GB0704225A GB2447094B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
US11/682,284 US7979574B2 (en) | 2007-03-01 | 2007-03-05 | System and method for routing communications among real and virtual communication devices |
GB0704246A GB2447096B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
US11/682,287 US20080215971A1 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with an avatar |
US11/682,281 US8425322B2 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with a virtual world |
US11/682,298 US8788951B2 (en) | 2007-03-01 | 2007-03-05 | Avatar customization |
US11/682,299 US8502825B2 (en) | 2007-03-01 | 2007-03-05 | Avatar email and methods for communicating between real and virtual worlds |
US11/682,292 US20080215972A1 (en) | 2007-03-01 | 2007-03-05 | Mapping user emotional state to avatar in a virtual world |
GB0704235A GB2447095B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
GB0704227A GB2447020A (en) | 2007-03-01 | 2007-03-05 | Transmitting game data from an entertainment device and rendering that data in a virtual environment of a second entertainment device |
PCT/US2008/055037 WO2008109299A2 (en) | 2007-03-01 | 2008-02-26 | System and method for communicating with a virtual world |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2132650A2 EP2132650A2 (de) | 2009-12-16 |
EP2132650A4 true EP2132650A4 (de) | 2010-10-27 |
Family
ID=39738577
Family Applications (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP08730776A Ceased EP2132650A4 (de) | 2007-03-01 | 2008-02-26 | System und verfahren zur kommunikation mit einer virtuellen welt |
EP08726220A Withdrawn EP2118840A4 (de) | 2007-03-01 | 2008-02-27 | Interaktive und benutzergesteuerte avatar-animationen |
EP08726219A Withdrawn EP2118757A4 (de) | 2007-03-01 | 2008-02-27 | Steuerung von avataren, interaktivität und interaktive kommunikationsnachrichtenübermittlung für eine virtuelle welt |
EP08726207A Ceased EP2126708A4 (de) | 2007-03-01 | 2008-02-27 | Überwachung von benutzermeinungen und reaktionen in einer virtuellen welt |
Family Applications After (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP08726220A Withdrawn EP2118840A4 (de) | 2007-03-01 | 2008-02-27 | Interaktive und benutzergesteuerte avatar-animationen |
EP08726219A Withdrawn EP2118757A4 (de) | 2007-03-01 | 2008-02-27 | Steuerung von avataren, interaktivität und interaktive kommunikationsnachrichtenübermittlung für eine virtuelle welt |
EP08726207A Ceased EP2126708A4 (de) | 2007-03-01 | 2008-02-27 | Überwachung von benutzermeinungen und reaktionen in einer virtuellen welt |
Country Status (3)
Country | Link |
---|---|
EP (4) | EP2132650A4 (de) |
JP (5) | JP2010533006A (de) |
WO (1) | WO2008108965A1 (de) |
Families Citing this family (56)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10489795B2 (en) | 2007-04-23 | 2019-11-26 | The Nielsen Company (Us), Llc | Determining relative effectiveness of media content items |
US8397168B2 (en) | 2008-04-05 | 2013-03-12 | Social Communications Company | Interfacing with a spatial virtual communication environment |
US8407605B2 (en) | 2009-04-03 | 2013-03-26 | Social Communications Company | Application sharing |
US7769806B2 (en) | 2007-10-24 | 2010-08-03 | Social Communications Company | Automated real-time data stream switching in a shared virtual area communication environment |
EP2279472A4 (de) | 2008-04-05 | 2013-11-20 | Social Communications Co | Vorrichtung und verfahren auf basis einer gemeinsam genutzten virtuellen bereichskommunikationsumgebung |
US20100093439A1 (en) * | 2008-10-15 | 2010-04-15 | Nc Interactive, Inc. | Interactive network game and methods thereof |
US20100099495A1 (en) * | 2008-10-16 | 2010-04-22 | Nc Interactive, Inc. | Interactive network game and methods thereof |
US9853922B2 (en) | 2012-02-24 | 2017-12-26 | Sococo, Inc. | Virtual area communications |
JP5527721B2 (ja) | 2009-01-28 | 2014-06-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
JP5690473B2 (ja) | 2009-01-28 | 2015-03-25 | 任天堂株式会社 | プログラムおよび情報処理装置 |
JP5813912B2 (ja) * | 2009-01-28 | 2015-11-17 | 任天堂株式会社 | プログラム、情報処理装置、および情報処理システム |
JP5229484B2 (ja) | 2009-01-28 | 2013-07-03 | 任天堂株式会社 | 情報処理システム、プログラムおよび情報処理装置 |
US9542010B2 (en) * | 2009-09-15 | 2017-01-10 | Palo Alto Research Center Incorporated | System for interacting with objects in a virtual environment |
EP2485131A4 (de) * | 2009-09-30 | 2013-03-06 | Rakuten Inc | Objektverschiebungsverfahren für eine webseite |
US20120192088A1 (en) * | 2011-01-20 | 2012-07-26 | Avaya Inc. | Method and system for physical mapping in a virtual world |
CN106964150B (zh) * | 2011-02-11 | 2021-03-02 | 漳州市爵晟电子科技有限公司 | 一种动作定位点控制系统及其穿套式定点控制设备 |
US20120277001A1 (en) * | 2011-04-28 | 2012-11-01 | Microsoft Corporation | Manual and Camera-based Game Control |
JP2013003778A (ja) * | 2011-06-15 | 2013-01-07 | Forum8 Co Ltd | 3次元空間情報処理システム、3次元空間情報処理端末、3次元空間情報処理サーバ、3次元空間情報処理端末プログラム、3次元空間情報処理サーバプログラム、及び3次元空間情報処理方法 |
WO2013181026A1 (en) | 2012-06-02 | 2013-12-05 | Social Communications Company | Interfacing with a spatial virtual communications environment |
CN104516618B (zh) * | 2013-09-27 | 2020-01-14 | 中兴通讯股份有限公司 | 界面功能解析显示方法及装置 |
JP6091407B2 (ja) * | 2013-12-18 | 2017-03-08 | 三菱電機株式会社 | ジェスチャ登録装置 |
WO2015163913A1 (en) * | 2014-04-25 | 2015-10-29 | Nokia Technologies Oy | Interaction between virtual reality entities and real entities |
EP2996017B1 (de) | 2014-09-11 | 2022-05-11 | Nokia Technologies Oy | Verfahren, Vorrichtung und Computerprogramm zur Anzeige eines Bildes einer physikalischen Tastatur auf einer am Kopf tragbaren Anzeigevorrichtung |
WO2016068581A1 (en) | 2014-10-31 | 2016-05-06 | Samsung Electronics Co., Ltd. | Device and method of managing user information based on image |
US10339592B2 (en) | 2015-06-17 | 2019-07-02 | Facebook, Inc. | Configuring a virtual store based on information associated with a user by an online system |
US9786125B2 (en) | 2015-06-17 | 2017-10-10 | Facebook, Inc. | Determining appearances of objects in a virtual world based on sponsorship of object appearances |
US10861056B2 (en) | 2015-06-17 | 2020-12-08 | Facebook, Inc. | Placing locations in a virtual world |
CN109074397B (zh) | 2016-05-06 | 2022-04-15 | 索尼公司 | 信息处理系统和信息处理方法 |
JP6263252B1 (ja) * | 2016-12-06 | 2018-01-17 | 株式会社コロプラ | 情報処理方法、装置、および当該情報処理方法をコンピュータに実行させるためのプログラム |
US10943100B2 (en) | 2017-01-19 | 2021-03-09 | Mindmaze Holding Sa | Systems, methods, devices and apparatuses for detecting facial expression |
WO2018142228A2 (en) | 2017-01-19 | 2018-08-09 | Mindmaze Holding Sa | Systems, methods, apparatuses and devices for detecting facial expression and for tracking movement and location including for at least one of a virtual and augmented reality system |
US10515474B2 (en) | 2017-01-19 | 2019-12-24 | Mindmaze Holding Sa | System, method and apparatus for detecting facial expression in a virtual reality system |
WO2018139203A1 (ja) | 2017-01-26 | 2018-08-02 | ソニー株式会社 | 情報処理装置、情報処理方法、及びプログラム |
WO2018146558A2 (en) | 2017-02-07 | 2018-08-16 | Mindmaze Holding Sa | Systems, methods and apparatuses for stereo vision and tracking |
JP6821461B2 (ja) * | 2017-02-08 | 2021-01-27 | 株式会社コロプラ | 仮想空間を介して通信するためにコンピュータで実行される方法、当該方法をコンピュータに実行させるプログラム、および、情報制御装置 |
CN110313019B (zh) | 2017-02-24 | 2023-07-04 | 索尼公司 | 信息处理设备、信息处理方法和计算机可读介质 |
JP6651479B2 (ja) * | 2017-03-16 | 2020-02-19 | 株式会社コロプラ | 情報処理方法、装置、および当該情報処理方法をコンピュータに実行させるプログラム |
US11328533B1 (en) | 2018-01-09 | 2022-05-10 | Mindmaze Holding Sa | System, method and apparatus for detecting facial expression for motion capture |
JP7308573B2 (ja) * | 2018-05-24 | 2023-07-14 | 株式会社ユピテル | システム及びプログラム等 |
JP7302956B2 (ja) * | 2018-09-19 | 2023-07-04 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、ゲームシステム及びプログラム |
JP2019130295A (ja) * | 2018-12-28 | 2019-08-08 | ノキア テクノロジーズ オサケユイチア | 仮想現実エンティティと現実エンティティの間のインタラクション |
JP7323315B2 (ja) | 2019-03-27 | 2023-08-08 | 株式会社コーエーテクモゲームス | 情報処理装置、情報処理方法及びプログラム |
WO2021033261A1 (ja) * | 2019-08-20 | 2021-02-25 | 日本たばこ産業株式会社 | コミュニケーション支援方法、プログラムおよびコミュニケーションサーバ |
WO2021033254A1 (ja) * | 2019-08-20 | 2021-02-25 | 日本たばこ産業株式会社 | コミュニケーション支援方法、プログラムおよびコミュニケーションサーバ |
US11080930B2 (en) * | 2019-10-23 | 2021-08-03 | Skonec Entertainment Co., Ltd. | Virtual reality control system |
EP3846008A1 (de) * | 2019-12-30 | 2021-07-07 | TMRW Foundation IP SARL | Verfahren und system zur ermöglichung von erweiterter benutzer-zu-benutzer-kommunikation in digitalen realitäten |
JP2020146469A (ja) * | 2020-04-20 | 2020-09-17 | 株式会社トプコン | 眼科検査システム及び眼科検査装置 |
JP6932224B1 (ja) | 2020-06-01 | 2021-09-08 | 株式会社電通 | 広告表示システム |
JP7254112B2 (ja) * | 2021-03-19 | 2023-04-07 | 本田技研工業株式会社 | 仮想体験提供装置、仮想体験提供方法、及びプログラム |
WO2023281755A1 (ja) * | 2021-07-09 | 2023-01-12 | シャープNecディスプレイソリューションズ株式会社 | 表示制御装置、表示制御方法、及びプログラム |
JPWO2023068067A1 (de) * | 2021-10-18 | 2023-04-27 | ||
JPWO2023149255A1 (de) * | 2022-02-02 | 2023-08-10 | ||
KR20230173481A (ko) * | 2022-06-17 | 2023-12-27 | 주식회사 메타캠프 | 다채널 구조 및 채널 동기화를 위한 메타버스 서비스장치 및 그 장치의 구동방법 |
WO2024004609A1 (ja) * | 2022-06-28 | 2024-01-04 | ソニーグループ株式会社 | 情報処理装置、情報処理方法、および記録媒体 |
JP2024135824A (ja) | 2023-03-23 | 2024-10-04 | ソニーグループ株式会社 | 情報処理装置、情報処理方法、およびプログラム |
JP7527430B1 (ja) * | 2023-03-29 | 2024-08-02 | 株式会社バンダイ | プログラム及び情報処理装置 |
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US20060013254A1 (en) * | 2004-06-07 | 2006-01-19 | Oded Shmueli | System and method for routing communication through various communication channel types |
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Also Published As
Publication number | Publication date |
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EP2126708A1 (de) | 2009-12-02 |
EP2118757A1 (de) | 2009-11-18 |
JP2010535363A (ja) | 2010-11-18 |
JP2010535362A (ja) | 2010-11-18 |
JP2010533006A (ja) | 2010-10-21 |
EP2126708A4 (de) | 2010-11-17 |
EP2118840A1 (de) | 2009-11-18 |
EP2132650A2 (de) | 2009-12-16 |
JP2014149836A (ja) | 2014-08-21 |
JP5756198B2 (ja) | 2015-07-29 |
JP2010535364A (ja) | 2010-11-18 |
WO2008108965A1 (en) | 2008-09-12 |
EP2118840A4 (de) | 2010-11-10 |
EP2118757A4 (de) | 2010-11-03 |
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