CN103341266B - 游戏装置、控制方法及程序 - Google Patents
游戏装置、控制方法及程序 Download PDFInfo
- Publication number
- CN103341266B CN103341266B CN201310322335.0A CN201310322335A CN103341266B CN 103341266 B CN103341266 B CN 103341266B CN 201310322335 A CN201310322335 A CN 201310322335A CN 103341266 B CN103341266 B CN 103341266B
- Authority
- CN
- China
- Prior art keywords
- role
- event
- game device
- operand
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Child & Adolescent Psychology (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Description
Claims (20)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2012-192233 | 2012-08-31 | ||
JP2012192233A JP5238090B1 (ja) | 2012-08-31 | 2012-08-31 | ゲーム装置、制御方法、及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
CN103341266A CN103341266A (zh) | 2013-10-09 |
CN103341266B true CN103341266B (zh) | 2016-01-06 |
Family
ID=49041741
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201310322335.0A Active CN103341266B (zh) | 2012-08-31 | 2013-07-29 | 游戏装置、控制方法及程序 |
Country Status (6)
Country | Link |
---|---|
US (1) | US20140066204A1 (zh) |
JP (1) | JP5238090B1 (zh) |
KR (1) | KR101517287B1 (zh) |
CN (1) | CN103341266B (zh) |
HK (1) | HK1187297A1 (zh) |
TW (1) | TWI490016B (zh) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5547323B1 (ja) * | 2013-05-24 | 2014-07-09 | 株式会社 ディー・エヌ・エー | 複数のゲーム媒体を用いた対戦ゲームを提供するシステム及びこれを用いた方法、プログラム |
JP5667720B1 (ja) * | 2014-06-30 | 2015-02-12 | 株式会社バンダイ | ゲーム装置及びプログラム |
JP6426920B2 (ja) * | 2014-06-30 | 2018-11-21 | 株式会社バンダイナムコエンターテインメント | サーバ及びサーバシステム |
JP5681316B1 (ja) * | 2014-06-30 | 2015-03-04 | 株式会社バンダイ | ゲーム装置及びプログラム |
JP6133938B2 (ja) * | 2015-07-15 | 2017-05-24 | 株式会社バンダイ | ゲーム用物品、プログラム及びゲーム装置 |
JP6124268B2 (ja) | 2015-09-11 | 2017-05-10 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
JP6721376B2 (ja) * | 2016-03-30 | 2020-07-15 | 株式会社バンダイナムコエンターテインメント | プログラム及びサーバシステム |
JP6608005B1 (ja) * | 2018-07-11 | 2019-11-20 | 株式会社バンダイ | ゲーム装置、プログラム及びゲームシステム |
CN110193205B (zh) * | 2019-06-28 | 2022-07-26 | 腾讯科技(深圳)有限公司 | 虚拟对象的成长模拟方法、装置、终端、设备及介质 |
CN112807680A (zh) * | 2021-02-09 | 2021-05-18 | 腾讯科技(深圳)有限公司 | 虚拟场景中虚拟对象的控制方法、装置、设备及存储介质 |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1482973A (zh) * | 2000-12-27 | 2004-03-17 | 丰田自动车株式会社 | 气囊装置 |
CN1637765A (zh) * | 2003-12-26 | 2005-07-13 | 万代股份有限公司 | 通信游戏装置 |
TW201113738A (en) * | 2009-10-01 | 2011-04-16 | Inventec Corp | Virtual pet developing system and method thereof |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU3952697A (en) * | 1997-03-14 | 1998-10-12 | Seft Development Laboratory Co., Ltd. | Portable game machine for simulating growth of virtual living creature |
JP4048611B2 (ja) * | 1998-07-08 | 2008-02-20 | カシオ計算機株式会社 | 電子ペット飼育装置及び記録媒体 |
JP2001070654A (ja) * | 1999-09-08 | 2001-03-21 | Konami Co Ltd | ゲームシステム及びゲーム用記録媒体管理装置 |
US7690997B2 (en) * | 2005-10-14 | 2010-04-06 | Leviathan Entertainment, Llc | Virtual environment with formalized inter-character relationships |
JP4388106B2 (ja) * | 2007-07-24 | 2009-12-24 | 株式会社バンダイ | ゲーム装置、その制御方法、プログラム |
-
2012
- 2012-08-31 JP JP2012192233A patent/JP5238090B1/ja active Active
-
2013
- 2013-07-10 TW TW102124764A patent/TWI490016B/zh not_active IP Right Cessation
- 2013-07-29 CN CN201310322335.0A patent/CN103341266B/zh active Active
- 2013-08-05 KR KR1020130092473A patent/KR101517287B1/ko active IP Right Grant
- 2013-08-30 US US14/015,226 patent/US20140066204A1/en not_active Abandoned
-
2014
- 2014-01-16 HK HK14100455.2A patent/HK1187297A1/zh not_active IP Right Cessation
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1482973A (zh) * | 2000-12-27 | 2004-03-17 | 丰田自动车株式会社 | 气囊装置 |
CN1637765A (zh) * | 2003-12-26 | 2005-07-13 | 万代股份有限公司 | 通信游戏装置 |
TW201113738A (en) * | 2009-10-01 | 2011-04-16 | Inventec Corp | Virtual pet developing system and method thereof |
Also Published As
Publication number | Publication date |
---|---|
CN103341266A (zh) | 2013-10-09 |
HK1187297A1 (zh) | 2014-04-04 |
US20140066204A1 (en) | 2014-03-06 |
JP5238090B1 (ja) | 2013-07-17 |
TW201408353A (zh) | 2014-03-01 |
KR101517287B1 (ko) | 2015-05-04 |
KR20140112353A (ko) | 2014-09-23 |
TWI490016B (zh) | 2015-07-01 |
JP2014046024A (ja) | 2014-03-17 |
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Effective date of registration: 20190925 Address after: Tokyo, Japan Patentee after: Bandai Inc. Address before: Tokyo, Japan Co-patentee before: Uizu K. K. Patentee before: Bandai Inc. |
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