CN101340952B - 游戏成绩评价方法及装置 - Google Patents

游戏成绩评价方法及装置 Download PDF

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Publication number
CN101340952B
CN101340952B CN200680043488XA CN200680043488A CN101340952B CN 101340952 B CN101340952 B CN 101340952B CN 200680043488X A CN200680043488X A CN 200680043488XA CN 200680043488 A CN200680043488 A CN 200680043488A CN 101340952 B CN101340952 B CN 101340952B
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China
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mentioned
role
characteristic
parameter
game
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Expired - Fee Related
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CN200680043488XA
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English (en)
Chinese (zh)
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CN101340952A (zh
Inventor
中野秀泰
小林拓也
三户康资
酒井豊和
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Electrophonic Musical Instruments (AREA)
  • Processing Or Creating Images (AREA)
CN200680043488XA 2005-11-22 2006-11-13 游戏成绩评价方法及装置 Expired - Fee Related CN101340952B (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2005337694A JP4027387B2 (ja) 2005-11-22 2005-11-22 ゲーム成績評価方法及び装置
JP337694/2005 2005-11-22
PCT/JP2006/322536 WO2007060850A1 (ja) 2005-11-22 2006-11-13 ゲーム成績評価方法及び装置

Publications (2)

Publication Number Publication Date
CN101340952A CN101340952A (zh) 2009-01-07
CN101340952B true CN101340952B (zh) 2012-05-09

Family

ID=38067081

Family Applications (1)

Application Number Title Priority Date Filing Date
CN200680043488XA Expired - Fee Related CN101340952B (zh) 2005-11-22 2006-11-13 游戏成绩评价方法及装置

Country Status (7)

Country Link
US (1) US8137171B2 (https=)
EP (1) EP1958680A4 (https=)
JP (1) JP4027387B2 (https=)
KR (1) KR100955465B1 (https=)
CN (1) CN101340952B (https=)
TW (1) TW200735929A (https=)
WO (1) WO2007060850A1 (https=)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI733456B (zh) 2020-05-21 2021-07-11 陳哲峰 遊戲性質與購買者的適性匹配系統

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JP2009189569A (ja) * 2008-02-14 2009-08-27 Namco Bandai Games Inc 音楽ゲーム装置
US8602857B2 (en) 2008-06-03 2013-12-10 Tweedletech, Llc Intelligent board game system with visual marker based game object tracking and identification
WO2012033862A2 (en) 2010-09-09 2012-03-15 Tweedletech, Llc A multi-dimensional game comprising interactive physical and virtual components
WO2009149112A1 (en) 2008-06-03 2009-12-10 Tweedletech, Llc An intelligent game system for putting intelligence into board and tabletop games including miniatures
US8974295B2 (en) 2008-06-03 2015-03-10 Tweedletech, Llc Intelligent game system including intelligent foldable three-dimensional terrain
US9649551B2 (en) 2008-06-03 2017-05-16 Tweedletech, Llc Furniture and building structures comprising sensors for determining the position of one or more objects
AU2010202233B2 (en) 2009-06-12 2013-02-14 Aristocrat Technologies Australia Pty Limited A method of gaming, a game controller and a gaming system
US8158873B2 (en) * 2009-08-03 2012-04-17 William Ivanich Systems and methods for generating a game device music track from music
JP5802132B2 (ja) * 2009-11-18 2015-10-28 株式会社ユニバーサルエンターテインメント 遊技情報統合システム
JP5993856B2 (ja) 2010-09-09 2016-09-14 トウィードルテック リミテッド ライアビリティ カンパニー 動的特徴追跡を有するボードゲーム
JP5389836B2 (ja) * 2011-01-25 2014-01-15 株式会社ユニバーサルエンターテインメント 遊技情報統合システム
JP5330556B2 (ja) * 2012-02-23 2013-10-30 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御装置の制御方法、及びプログラム
JP5701249B2 (ja) * 2012-05-31 2015-04-15 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP2015085174A (ja) * 2013-10-31 2015-05-07 Line株式会社 リズムゲームサービス提供方法、リズムゲームサービス提供システム、ファイル配布サーバおよびプログラム
JP6030712B1 (ja) * 2015-06-15 2016-11-24 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6030715B1 (ja) * 2015-06-18 2016-11-24 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6145624B2 (ja) * 2015-06-18 2017-06-14 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6727507B2 (ja) * 2018-02-14 2020-07-22 株式会社コナミデジタルエンタテインメント ゲームシステム
CN108837510B (zh) * 2018-06-27 2020-11-06 腾讯科技(深圳)有限公司 信息的展示方法和装置、存储介质、电子装置
JP7144061B2 (ja) * 2019-12-09 2022-09-29 株式会社コナミデジタルエンタテインメント ゲーム装置、及びプログラム
CN112870705B (zh) * 2021-03-18 2023-04-14 腾讯科技(深圳)有限公司 对局结算界面的显示方法、装置、设备及介质
JP7776858B2 (ja) * 2021-10-06 2025-11-27 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置及びプログラム

Citations (4)

* Cited by examiner, † Cited by third party
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US5917725A (en) * 1984-06-27 1999-06-29 John Klayh Tournament data system
JP2000189673A (ja) * 1998-12-28 2000-07-11 Square Co Ltd ゲ―ム装置、行動パラメ―タ変更方法および記録媒体
JP2002102543A (ja) * 2000-10-03 2002-04-09 Ntt Data Corp データ配信サーバおよびその処理手順を記録した記録媒体
JP2003225469A (ja) * 2001-11-30 2003-08-12 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法、ゲーム管理プログラム及びゲーム装置

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JP3202733B2 (ja) * 1999-06-30 2001-08-27 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
US20020082065A1 (en) * 2000-12-26 2002-06-27 Fogel David B. Video game characters having evolving traits
US6758746B1 (en) * 2001-10-26 2004-07-06 Thomas C. Hunter Method for providing customized interactive entertainment over a communications network
JP2003210846A (ja) * 2001-11-15 2003-07-29 Square Co Ltd ゲームシステム、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム
JP2003290555A (ja) 2001-11-30 2003-10-14 Konami Co Ltd ゲーム装置、ゲーム管理プログラム及びゲーム管理方法
US20040029625A1 (en) * 2002-08-07 2004-02-12 Ed Annunziata Group behavioral modification using external stimuli
US7452268B2 (en) * 2002-08-07 2008-11-18 Sony Computer Entertainment America Inc. System and method for modifying actions of a group of characters via group interactions
JP3831695B2 (ja) 2002-09-11 2006-10-11 株式会社コナミデジタルエンタテインメント ゲームシステム及びサーバ装置

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5917725A (en) * 1984-06-27 1999-06-29 John Klayh Tournament data system
JP2000189673A (ja) * 1998-12-28 2000-07-11 Square Co Ltd ゲ―ム装置、行動パラメ―タ変更方法および記録媒体
JP2002102543A (ja) * 2000-10-03 2002-04-09 Ntt Data Corp データ配信サーバおよびその処理手順を記録した記録媒体
JP2003225469A (ja) * 2001-11-30 2003-08-12 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法、ゲーム管理プログラム及びゲーム装置

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI733456B (zh) 2020-05-21 2021-07-11 陳哲峰 遊戲性質與購買者的適性匹配系統

Also Published As

Publication number Publication date
EP1958680A4 (en) 2011-04-13
KR100955465B1 (ko) 2010-04-29
US8137171B2 (en) 2012-03-20
CN101340952A (zh) 2009-01-07
JP4027387B2 (ja) 2007-12-26
JP2007136086A (ja) 2007-06-07
EP1958680A1 (en) 2008-08-20
WO2007060850A1 (ja) 2007-05-31
US20080248847A1 (en) 2008-10-09
TW200735929A (en) 2007-10-01
TWI321482B (https=) 2010-03-11
KR20080065690A (ko) 2008-07-14

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