TW200735929A - Game result evaluation method and device - Google Patents

Game result evaluation method and device

Info

Publication number
TW200735929A
TW200735929A TW095143069A TW95143069A TW200735929A TW 200735929 A TW200735929 A TW 200735929A TW 095143069 A TW095143069 A TW 095143069A TW 95143069 A TW95143069 A TW 95143069A TW 200735929 A TW200735929 A TW 200735929A
Authority
TW
Taiwan
Prior art keywords
player
character
game
fun
relation
Prior art date
Application number
TW095143069A
Other languages
English (en)
Chinese (zh)
Other versions
TWI321482B (https=
Inventor
Hideyasu Nakano
Takuya Kobayashi
Yasushi Mito
Toyokazu Sakai
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of TW200735929A publication Critical patent/TW200735929A/zh
Application granted granted Critical
Publication of TWI321482B publication Critical patent/TWI321482B/zh

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Electrophonic Musical Instruments (AREA)
  • Processing Or Creating Images (AREA)
TW095143069A 2005-11-22 2006-11-21 Game result evaluation method and device TW200735929A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005337694A JP4027387B2 (ja) 2005-11-22 2005-11-22 ゲーム成績評価方法及び装置

Publications (2)

Publication Number Publication Date
TW200735929A true TW200735929A (en) 2007-10-01
TWI321482B TWI321482B (https=) 2010-03-11

Family

ID=38067081

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095143069A TW200735929A (en) 2005-11-22 2006-11-21 Game result evaluation method and device

Country Status (7)

Country Link
US (1) US8137171B2 (https=)
EP (1) EP1958680A4 (https=)
JP (1) JP4027387B2 (https=)
KR (1) KR100955465B1 (https=)
CN (1) CN101340952B (https=)
TW (1) TW200735929A (https=)
WO (1) WO2007060850A1 (https=)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009189569A (ja) * 2008-02-14 2009-08-27 Namco Bandai Games Inc 音楽ゲーム装置
US8602857B2 (en) 2008-06-03 2013-12-10 Tweedletech, Llc Intelligent board game system with visual marker based game object tracking and identification
WO2012033862A2 (en) 2010-09-09 2012-03-15 Tweedletech, Llc A multi-dimensional game comprising interactive physical and virtual components
WO2009149112A1 (en) 2008-06-03 2009-12-10 Tweedletech, Llc An intelligent game system for putting intelligence into board and tabletop games including miniatures
US8974295B2 (en) 2008-06-03 2015-03-10 Tweedletech, Llc Intelligent game system including intelligent foldable three-dimensional terrain
US9649551B2 (en) 2008-06-03 2017-05-16 Tweedletech, Llc Furniture and building structures comprising sensors for determining the position of one or more objects
AU2010202233B2 (en) 2009-06-12 2013-02-14 Aristocrat Technologies Australia Pty Limited A method of gaming, a game controller and a gaming system
US8158873B2 (en) * 2009-08-03 2012-04-17 William Ivanich Systems and methods for generating a game device music track from music
JP5802132B2 (ja) * 2009-11-18 2015-10-28 株式会社ユニバーサルエンターテインメント 遊技情報統合システム
JP5993856B2 (ja) 2010-09-09 2016-09-14 トウィードルテック リミテッド ライアビリティ カンパニー 動的特徴追跡を有するボードゲーム
JP5389836B2 (ja) * 2011-01-25 2014-01-15 株式会社ユニバーサルエンターテインメント 遊技情報統合システム
JP5330556B2 (ja) * 2012-02-23 2013-10-30 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御装置の制御方法、及びプログラム
JP5701249B2 (ja) * 2012-05-31 2015-04-15 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP2015085174A (ja) * 2013-10-31 2015-05-07 Line株式会社 リズムゲームサービス提供方法、リズムゲームサービス提供システム、ファイル配布サーバおよびプログラム
JP6030712B1 (ja) * 2015-06-15 2016-11-24 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6030715B1 (ja) * 2015-06-18 2016-11-24 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6145624B2 (ja) * 2015-06-18 2017-06-14 株式会社コナミデジタルエンタテインメント ゲームシステム、及びそれに用いられるコンピュータプログラム
JP6727507B2 (ja) * 2018-02-14 2020-07-22 株式会社コナミデジタルエンタテインメント ゲームシステム
CN108837510B (zh) * 2018-06-27 2020-11-06 腾讯科技(深圳)有限公司 信息的展示方法和装置、存储介质、电子装置
JP7144061B2 (ja) * 2019-12-09 2022-09-29 株式会社コナミデジタルエンタテインメント ゲーム装置、及びプログラム
TWI733456B (zh) 2020-05-21 2021-07-11 陳哲峰 遊戲性質與購買者的適性匹配系統
CN112870705B (zh) * 2021-03-18 2023-04-14 腾讯科技(深圳)有限公司 对局结算界面的显示方法、装置、设备及介质
JP7776858B2 (ja) * 2021-10-06 2025-11-27 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置及びプログラム

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CA1245361A (en) * 1984-06-27 1988-11-22 Kerry E. Thacher Tournament data system
JP2000189673A (ja) 1998-12-28 2000-07-11 Square Co Ltd ゲ―ム装置、行動パラメ―タ変更方法および記録媒体
JP3202733B2 (ja) * 1999-06-30 2001-08-27 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
JP2002102543A (ja) * 2000-10-03 2002-04-09 Ntt Data Corp データ配信サーバおよびその処理手順を記録した記録媒体
US20020082065A1 (en) * 2000-12-26 2002-06-27 Fogel David B. Video game characters having evolving traits
JP2003225469A (ja) 2001-11-30 2003-08-12 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法、ゲーム管理プログラム及びゲーム装置
US6758746B1 (en) * 2001-10-26 2004-07-06 Thomas C. Hunter Method for providing customized interactive entertainment over a communications network
JP2003210846A (ja) * 2001-11-15 2003-07-29 Square Co Ltd ゲームシステム、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム
JP2003290555A (ja) 2001-11-30 2003-10-14 Konami Co Ltd ゲーム装置、ゲーム管理プログラム及びゲーム管理方法
US20040029625A1 (en) * 2002-08-07 2004-02-12 Ed Annunziata Group behavioral modification using external stimuli
US7452268B2 (en) * 2002-08-07 2008-11-18 Sony Computer Entertainment America Inc. System and method for modifying actions of a group of characters via group interactions
JP3831695B2 (ja) 2002-09-11 2006-10-11 株式会社コナミデジタルエンタテインメント ゲームシステム及びサーバ装置

Also Published As

Publication number Publication date
EP1958680A4 (en) 2011-04-13
KR100955465B1 (ko) 2010-04-29
US8137171B2 (en) 2012-03-20
CN101340952A (zh) 2009-01-07
JP4027387B2 (ja) 2007-12-26
JP2007136086A (ja) 2007-06-07
EP1958680A1 (en) 2008-08-20
CN101340952B (zh) 2012-05-09
WO2007060850A1 (ja) 2007-05-31
US20080248847A1 (en) 2008-10-09
TWI321482B (https=) 2010-03-11
KR20080065690A (ko) 2008-07-14

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Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees