BRPI0414394A - terminal decomunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogo móvel do tipo de jogar independentemente usado o módulo de bússola eletrÈnica do mesmo - Google Patents

terminal decomunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogo móvel do tipo de jogar independentemente usado o módulo de bússola eletrÈnica do mesmo

Info

Publication number
BRPI0414394A
BRPI0414394A BRPI0414394-9A BRPI0414394A BRPI0414394A BR PI0414394 A BRPI0414394 A BR PI0414394A BR PI0414394 A BRPI0414394 A BR PI0414394A BR PI0414394 A BRPI0414394 A BR PI0414394A
Authority
BR
Brazil
Prior art keywords
electronic compass
compass module
communication terminal
mobile communication
mobile
Prior art date
Application number
BRPI0414394-9A
Other languages
English (en)
Inventor
Kihak Shim
Original Assignee
Sk Telecom Co Ltd
Nexmore Systems Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sk Telecom Co Ltd, Nexmore Systems Inc filed Critical Sk Telecom Co Ltd
Publication of BRPI0414394A publication Critical patent/BRPI0414394A/pt

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B1/00Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
    • H04B1/38Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
    • H04B1/40Circuits
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42202Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] environmental sensors, e.g. for detecting temperature, luminosity, pressure, earthquakes
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/12Details of telephonic subscriber devices including a sensor for measuring a physical value, e.g. temperature or motion

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Environmental & Geological Engineering (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • General Engineering & Computer Science (AREA)
  • Remote Sensing (AREA)
  • Environmental Sciences (AREA)
  • Emergency Management (AREA)
  • Ecology (AREA)
  • Biodiversity & Conservation Biology (AREA)
  • Tourism & Hospitality (AREA)
  • Theoretical Computer Science (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • General Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • General Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Telephone Function (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

"TERMINAL DE COMUNICAçãO MóVEL TENDO UM MóDULO DE BúSSOLA ELETRÈNICA E UM MéTODO DE JOGO MóVEL DO TIPO DE JOGAR INDEPENDENTEMENTE USANDO O MóDULO DE BúSSOLA ELETRÈNICA DO MESMO". A presente invenção se refere a um terminal de comunicação móvel que inclui um módulo de bússola eletrónica e a um método para se jogar um jogo móvel independente pelo uso do módulo de bússola eletrónica. O terminal de comunicação móvel inclui uma unidade de memória de programa incluindo um compilador para a execução de um trabalho de compilação para se permitir que o jogo móvel seja executado; uma unidade de entrada de tecla incluindo pelo menos um botão de tecla que serve como um dispositivo de entrada de usuário para a introdução de valores de tecla relacionados às etapas de seleção, execução, jogo e parada do jogo móvel; um módulo de bússola eletrónica que incorpora um sensor magnético para a extração de um sinal de saída de sensor proporcional a uma magnitude de um campo geomagnético externo, o qual varia com um movimento para cima, para baixo, para a esquerda e para a direita do terminal de comunicação móvel, para a extração de um valor de ângulo de rotação horizontal ou vertical; e um microprocessador para controle de um movimento do personagem controlado por usuário no jogo móvel, dependendo do valor de ângulo de rotação horizontal ou vertical recebido do módulo de bússola eletrónica quando da execução do jogo móvel. O presente terminal de comunicação móvel é usado para controle do personagem controlado por usuário de forma precisa e fácil.
BRPI0414394-9A 2003-09-15 2004-09-15 terminal decomunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogo móvel do tipo de jogar independentemente usado o módulo de bússola eletrÈnica do mesmo BRPI0414394A (pt)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020030063770A KR100590586B1 (ko) 2003-09-15 2003-09-15 전자 나침반 모듈을 내장한 이동통신 단말기 및 전자나침반 모듈을 이용하여 자립형 모바일 게임을 진행하는방법
PCT/KR2004/002350 WO2005027363A1 (en) 2003-09-15 2004-09-15 Mobile telecommunication terminal has electrical compass module and playing stand-alone type mobile game method using electrical compass module thereof

Publications (1)

Publication Number Publication Date
BRPI0414394A true BRPI0414394A (pt) 2006-11-21

Family

ID=36242142

Family Applications (1)

Application Number Title Priority Date Filing Date
BRPI0414394-9A BRPI0414394A (pt) 2003-09-15 2004-09-15 terminal decomunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogo móvel do tipo de jogar independentemente usado o módulo de bússola eletrÈnica do mesmo

Country Status (7)

Country Link
US (1) US20070082736A1 (pt)
EP (1) EP1665563A4 (pt)
KR (1) KR100590586B1 (pt)
CN (1) CN100399713C (pt)
BR (1) BRPI0414394A (pt)
CA (1) CA2539313C (pt)
WO (1) WO2005027363A1 (pt)

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US9737803B2 (en) 2011-08-04 2017-08-22 Sandbox Software, Llc System and method for gaming utilizing a mobile device
CN105388490A (zh) * 2015-11-27 2016-03-09 江苏艾倍科科技股份有限公司 一种北斗手机壳

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Also Published As

Publication number Publication date
KR100590586B1 (ko) 2006-06-15
WO2005027363A1 (en) 2005-03-24
CN1853357A (zh) 2006-10-25
EP1665563A4 (en) 2011-03-02
CA2539313A1 (en) 2005-03-24
CN100399713C (zh) 2008-07-02
US20070082736A1 (en) 2007-04-12
CA2539313C (en) 2009-12-01
EP1665563A1 (en) 2006-06-07
KR20050027484A (ko) 2005-03-21

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Legal Events

Date Code Title Description
B08F Application dismissed because of non-payment of annual fees [chapter 8.6 patent gazette]
B08K Patent lapsed as no evidence of payment of the annual fee has been furnished to inpi [chapter 8.11 patent gazette]