BRPI0414404A - terminal de comunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogar um jogo móvel usando o módulo de bússola eletrÈnica do mesmo - Google Patents
terminal de comunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogar um jogo móvel usando o módulo de bússola eletrÈnica do mesmoInfo
- Publication number
- BRPI0414404A BRPI0414404A BRPI0414404-0A BRPI0414404A BRPI0414404A BR PI0414404 A BRPI0414404 A BR PI0414404A BR PI0414404 A BRPI0414404 A BR PI0414404A BR PI0414404 A BRPI0414404 A BR PI0414404A
- Authority
- BR
- Brazil
- Prior art keywords
- mobile
- game
- communication terminal
- electronic compass
- mobile communication
- Prior art date
Links
- 238000010295 mobile communication Methods 0.000 title abstract 9
- 238000000034 method Methods 0.000 title abstract 4
- VJYFKVYYMZPMAB-UHFFFAOYSA-N ethoprophos Chemical compound CCCSP(=O)(OCC)SCCC VJYFKVYYMZPMAB-UHFFFAOYSA-N 0.000 abstract 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B1/00—Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
- H04B1/38—Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
- H04B1/40—Circuits
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72427—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41407—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42202—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] environmental sensors, e.g. for detecting temperature, luminosity, pressure, earthquakes
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/12—Details of telephonic subscriber devices including a sensor for measuring a physical value, e.g. temperature or motion
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10T—TECHNICAL SUBJECTS COVERED BY FORMER US CLASSIFICATION
- Y10T436/00—Chemistry: analytical and immunological testing
- Y10T436/10—Composition for standardization, calibration, simulation, stabilization, preparation or preservation; processes of use in preparation for chemical testing
- Y10T436/100833—Simulative of a gaseous composition
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Business, Economics & Management (AREA)
- Remote Sensing (AREA)
- Tourism & Hospitality (AREA)
- Environmental Sciences (AREA)
- Environmental & Geological Engineering (AREA)
- Emergency Management (AREA)
- Ecology (AREA)
- Biodiversity & Conservation Biology (AREA)
- Life Sciences & Earth Sciences (AREA)
- General Engineering & Computer Science (AREA)
- Economics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Strategic Management (AREA)
- Primary Health Care (AREA)
- Marketing (AREA)
- Human Resources & Organizations (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Telephone Function (AREA)
- Mobile Radio Communication Systems (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
"TERMINAL DE COMUNICAçãO MóVEL TENDO UM MóDULO DE BúSSOLA ELETRÈNICA E UM MéTODO DE JOGAR UM JOGO MóVEL USANDO O MóDULO DE BúSSOLA ELETRÈNICA DO MESMO". A presente invenção se refere a um terminal de comunicação móvel que inclui um módulo de bússola eletrónica e a um método para se jogar um jogo móvel de rede pelo uso do módulo de bússola eletrónica. O método para se jogar um jogo móvel pelo uso de um terminal de comunicação móvel com um módulo de bússola eletrónica embutido ali compreende as etapas de: (a) provisão de uma lista de jogo móvel embutida no terminal de comunicação móvel e determinar se um jogo móvel selecionado é um jogo móvel independente ou um jogo móvel de rede; (b) executar o jogo móvel selecionado no terminal de comunicação móvel ou obter acesso a um servidor de jogos da Internet sem fio através de uma Internet sem fio, de modo que o servidor de jogos da Internet sem fio execute o jogo móvel selecionado; (c) controle de um movimento de um personagem controlado por usuário no jogo móvel sob execução, com base nos dados de controle os quais são gerados dependendo de um movimento do terminal de comunicação móvel; e (d) transmissão e exibição de uma tela de jogo, na qual o personagem controlado por usuário é movido, para o terminal de comunicação móvel em uma base em tempo real, para execução do jogo móvel. O presente terminal de comunicação móvel é usado para controle do personagem controlado por usuário de forma precisa e fácil.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020030063772A KR100590583B1 (ko) | 2003-09-15 | 2003-09-15 | 전자 나침반 모듈을 내장한 이동통신 단말기 및 전자나침반 모듈을 이용하여 모바일 게임을 진행하는 방법 |
PCT/KR2004/002351 WO2005027364A1 (en) | 2003-09-15 | 2004-09-15 | Mobile telecommunication terminal has electrical compass module and playing mobile game method using electrical compass module thereof |
Publications (1)
Publication Number | Publication Date |
---|---|
BRPI0414404A true BRPI0414404A (pt) | 2006-11-14 |
Family
ID=36242143
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BRPI0414404-0A BRPI0414404A (pt) | 2003-09-15 | 2004-09-15 | terminal de comunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogar um jogo móvel usando o módulo de bússola eletrÈnica do mesmo |
Country Status (7)
Country | Link |
---|---|
US (1) | US20070172953A1 (pt) |
EP (1) | EP1665564A4 (pt) |
KR (1) | KR100590583B1 (pt) |
CN (1) | CN100399712C (pt) |
BR (1) | BRPI0414404A (pt) |
CA (1) | CA2539123A1 (pt) |
WO (1) | WO2005027364A1 (pt) |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR100800679B1 (ko) * | 2005-11-02 | 2008-02-01 | 삼성전자주식회사 | 이동통신 단말기의 외부 조작 신호 인식 시스템 |
JP4811173B2 (ja) * | 2006-07-28 | 2011-11-09 | 日本電気株式会社 | 携帯端末装置、タイマー制御方法およびタイマー制御プログラム |
US8394483B2 (en) * | 2007-01-24 | 2013-03-12 | Micron Technology, Inc. | Two-dimensional arrays of holes with sub-lithographic diameters formed by block copolymer self-assembly |
US8404124B2 (en) * | 2007-06-12 | 2013-03-26 | Micron Technology, Inc. | Alternating self-assembling morphologies of diblock copolymers controlled by variations in surfaces |
US8283258B2 (en) * | 2007-08-16 | 2012-10-09 | Micron Technology, Inc. | Selective wet etching of hafnium aluminum oxide films |
US8295879B2 (en) | 2008-05-30 | 2012-10-23 | Motorola Mobility Llc | Devices and methods for initiating functions based on movement characteristics relative to a reference |
US9002416B2 (en) | 2008-12-22 | 2015-04-07 | Google Technology Holdings LLC | Wireless communication device responsive to orientation and movement |
US20110119589A1 (en) * | 2009-11-19 | 2011-05-19 | Motorola, Inc. | Navigable User Interface for Electronic Handset |
CN102098805B (zh) * | 2009-12-11 | 2014-02-26 | 中国计量学院 | 多参数模块化分布式养殖水环境无线监测系统及方法 |
JP5687544B2 (ja) * | 2011-04-05 | 2015-03-18 | 任天堂株式会社 | 情報処理プログラム、情報処理システム、および情報処理方法 |
US8843338B2 (en) | 2011-07-29 | 2014-09-23 | Nokia Corporation | Processing Data for Calibration |
US9737803B2 (en) | 2011-08-04 | 2017-08-22 | Sandbox Software, Llc | System and method for gaming utilizing a mobile device |
KR20160112143A (ko) | 2015-03-18 | 2016-09-28 | 삼성전자주식회사 | 전자 장치 및 전자 장치에서의 디스플레이 패널의 화면 업데이트 방법 |
CN109663353B (zh) * | 2018-12-28 | 2023-08-11 | 努比亚技术有限公司 | 游戏操作方法、移动终端及计算机可读存储介质 |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FI99250C (fi) * | 1989-01-10 | 1997-12-29 | Nintendo Co Ltd | Järjestelmä ulkoisen muistin luvattoman käytön estämiseksi |
JP2000137556A (ja) * | 1998-11-02 | 2000-05-16 | Sony Computer Entertainment Inc | 電子機器及び情報表示方法 |
US6375572B1 (en) * | 1999-10-04 | 2002-04-23 | Nintendo Co., Ltd. | Portable game apparatus with acceleration sensor and information storage medium storing a game progam |
JP3596401B2 (ja) * | 2000-01-25 | 2004-12-02 | ヤマハ株式会社 | 携帯電話機 |
JP4095231B2 (ja) * | 2000-03-27 | 2008-06-04 | マイクロストーン株式会社 | 運動センサ付き携帯電話機 |
KR20010097336A (ko) * | 2000-04-21 | 2001-11-08 | 이용천 | 무선통신기기를 이용한 온라인 게임 제공방법 |
DE10035133A1 (de) * | 2000-07-19 | 2002-01-31 | Nikolaus Von Seemann | System und Verfahren zur Teilnahme an einem Spiel mittels eines Mobiltelefons |
JP2002077329A (ja) * | 2000-08-31 | 2002-03-15 | Nintendo Co Ltd | 電子装置 |
JP4635342B2 (ja) * | 2001-01-10 | 2011-02-23 | ソニー株式会社 | 情報処理端末および方法 |
US7031875B2 (en) * | 2001-01-24 | 2006-04-18 | Geo Vector Corporation | Pointing systems for addressing objects |
EP1314961B1 (en) * | 2001-11-22 | 2009-07-15 | Yamaha Corporation | Electronic apparatus |
JP3584927B2 (ja) * | 2002-01-07 | 2004-11-04 | ヤマハ株式会社 | 携帯情報端末及び該携帯情報端末において実行されるゲームソフトによる制御方法 |
KR100451183B1 (ko) * | 2001-12-07 | 2004-10-02 | 엘지전자 주식회사 | 휴대용 단말기의 키입력장치 및 방법 |
KR200266509Y1 (ko) * | 2001-12-14 | 2002-02-28 | 가이아 텔레콤(주) | 기울기에 따라 액정화면이 변하는 휴대기기 |
US20030199282A1 (en) * | 2002-01-15 | 2003-10-23 | Cezary Marcjan | Mobile telephone active messaging system |
CN2565219Y (zh) * | 2002-04-29 | 2003-08-06 | 罗彭泳 | 带电子罗盘的移动电话 |
US7920509B2 (en) * | 2002-08-22 | 2011-04-05 | At&T Mobility Ii Llc | Remote node access in wireless telecommunication systems |
KR20040057415A (ko) * | 2002-12-26 | 2004-07-02 | 삼성전자주식회사 | 휴대용 단말기에서 지자기 센서를 이용하여 게임을 하는방법 |
US11033821B2 (en) * | 2003-09-02 | 2021-06-15 | Jeffrey D. Mullen | Systems and methods for location based games and employment of the same on location enabled devices |
-
2003
- 2003-09-15 KR KR1020030063772A patent/KR100590583B1/ko not_active IP Right Cessation
-
2004
- 2004-09-15 CN CNB2004800265149A patent/CN100399712C/zh not_active Expired - Fee Related
- 2004-09-15 BR BRPI0414404-0A patent/BRPI0414404A/pt not_active IP Right Cessation
- 2004-09-15 CA CA002539123A patent/CA2539123A1/en not_active Abandoned
- 2004-09-15 EP EP04774610A patent/EP1665564A4/en not_active Withdrawn
- 2004-09-15 US US10/571,966 patent/US20070172953A1/en not_active Abandoned
- 2004-09-15 WO PCT/KR2004/002351 patent/WO2005027364A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
KR100590583B1 (ko) | 2006-06-15 |
EP1665564A1 (en) | 2006-06-07 |
EP1665564A4 (en) | 2010-08-18 |
CN1853356A (zh) | 2006-10-25 |
CA2539123A1 (en) | 2005-03-24 |
US20070172953A1 (en) | 2007-07-26 |
KR20050027486A (ko) | 2005-03-21 |
WO2005027364A1 (en) | 2005-03-24 |
CN100399712C (zh) | 2008-07-02 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
BRPI0414404A (pt) | terminal de comunicação móvel tendo um módulo de bússola eletrÈnica e um método de jogar um jogo móvel usando o módulo de bússola eletrÈnica do mesmo | |
BRPI0409524A (pt) | métodos e sistemas para a avaliação e orientação sobre conformidade eletrÈnica | |
US7492367B2 (en) | Apparatus, system and method for interpreting and reproducing physical motion | |
WO2021076748A8 (en) | Cross reality system with wireless fingerprints | |
US20140057710A1 (en) | Extended and editable gamer profile | |
WO2009063040A3 (en) | Movement animation method and apparatus | |
BRPI0518258A2 (pt) | tÉcnica de simulaÇço de granulaÇço de filme para uso nos dispositivos de reproduÇço de mÍdia | |
BR112023001021A2 (pt) | Formulação de período de medição para medições de diferença de tempo de sinal de referência (rstd) | |
WO2008081322A3 (en) | System and method for extending sessions | |
BRPI0504860A (pt) | arquitetura extesìvel para vìdeos auxiliares | |
SG121153A1 (en) | Network terminal device, delivery server and client/server system | |
ES2192157T1 (es) | Metodo y dispositivo para determinacion de posicion. | |
EP1779909A3 (en) | On-line, real-time game playing with search facility | |
DE60326547D1 (de) | Informationsverarbeitungsgerät mit sensor zur ermittlung von koordinaten-werte und -änderungen einer | |
BR0313315A (pt) | Determinação da posição baseada em área para terminais em uma rede sem fio | |
BRPI0415916A (pt) | método e equipamento para prover credenciais de aplicativo | |
BRPI0419214A (pt) | sistema de correspondência de seqüência e programa relativo ao mesmo | |
US20150242504A1 (en) | Automatic context sensitive search for application assistance | |
TW200702026A (en) | Game system | |
TW200735941A (en) | Network game system, game device, control method for game device, and information storage medium | |
US20190196940A1 (en) | Enhancements to support testing of augmented reality (ar) applications | |
BRPI0414376A (pt) | terminal móvel de comunicação para assistir um jogo móvel de rede, e método para propiciar um serviço de jogo movel de rede pela utilização de um terminal móvel de comunicação | |
ATE420374T1 (de) | Automatisches testsystem mit leicht modifizierter software | |
BRPI0406435A (pt) | Protocolo para composição visual remota | |
BR0208409A (pt) | Sistema e método para determinação de hierarquia espacial para dados poligonais pelo uso do ajuste da escala da raiz cúbica |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
B08F | Application dismissed because of non-payment of annual fees [chapter 8.6 patent gazette] | ||
B08K | Patent lapsed as no evidence of payment of the annual fee has been furnished to inpi [chapter 8.11 patent gazette] |