WO2017141944A1 - ゲーム機及びそのコンピュータプログラム - Google Patents
ゲーム機及びそのコンピュータプログラム Download PDFInfo
- Publication number
- WO2017141944A1 WO2017141944A1 PCT/JP2017/005445 JP2017005445W WO2017141944A1 WO 2017141944 A1 WO2017141944 A1 WO 2017141944A1 JP 2017005445 W JP2017005445 W JP 2017005445W WO 2017141944 A1 WO2017141944 A1 WO 2017141944A1
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- WIPO (PCT)
- Prior art keywords
- determination range
- user
- input device
- detected
- determination
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/046—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by electromagnetic means
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- H—ELECTRICITY
- H03—ELECTRONIC CIRCUITRY
- H03K—PULSE TECHNIQUE
- H03K17/00—Electronic switching or gating, i.e. not by contact-making and –breaking
- H03K17/94—Electronic switching or gating, i.e. not by contact-making and –breaking characterised by the way in which the control signals are generated
- H03K17/96—Touch switches
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/041—Indexing scheme relating to G06F3/041 - G06F3/045
- G06F2203/04104—Multi-touch detection in digitiser, i.e. details about the simultaneous detection of a plurality of touching locations, e.g. multiple fingers or pen and finger
-
- H—ELECTRICITY
- H03—ELECTRONIC CIRCUITRY
- H03K—PULSE TECHNIQUE
- H03K17/00—Electronic switching or gating, i.e. not by contact-making and –breaking
- H03K17/94—Electronic switching or gating, i.e. not by contact-making and –breaking characterised by the way in which the control signals are generated
- H03K17/96—Touch switches
- H03K2017/9602—Touch switches characterised by the type or shape of the sensing electrodes
- H03K2017/9604—Touch switches characterised by the type or shape of the sensing electrodes characterised by the number of electrodes
- H03K2017/9606—Touch switches characterised by the type or shape of the sensing electrodes characterised by the number of electrodes using one electrode only per touch switch
Definitions
- the present invention relates to a game machine or the like that evaluates a user operation by comparing a position where an operation is instructed with a position where the operation is detected.
- an input device in which a plurality of operation members are arranged at predetermined intervals in a predetermined direction, such as a keyboard of a musical instrument, is provided to a user via a display device.
- a game machine that instructs at which time to operate the operation member and evaluates the user's play based on a comparison between the instruction and the operation performed by the user (see, for example, Patent Document 1).
- a game machine that determines whether or not the user has correctly performed the operation (for example, see Patent Document 2).
- the specified operation position is used as a reference.
- the determination range it is determined whether or not an operation is detected within the determination range.
- the determination range is constant regardless of the content of the operation.
- a range having a certain spread around the position where the operation is specified is set as the determination range, but the size and shape of the determination range, or the positional relationship with respect to the specified operation position Is always fixed.
- two operations that are continuous in time are designated, there is a possibility that inconvenience may occur depending on the positional relationship between these operations.
- the determination range corresponding to the preceding operation may overlap with the determination range corresponding to the next operation.
- the user performs the previous operation at the overlapping portion of the determination ranges, operates the same position with respect to the next operation, or operates the position opposite to the position where the next operation should be performed.
- it may be determined that an appropriate operation has been performed for the next operation.
- Such a determination loses the meaning of changing the position at which the operation should be performed between two operations that move in time, and may cause the user to neglect the correct operation, which may impair the interest of the game. There is.
- the present invention has an object to provide a game machine or the like that can eliminate the inconvenience caused by fixing the determination range by appropriately changing the determination range when an operation that moves back and forth in time is designated.
- a game machine instructs an input device capable of detecting a position operated by a user, and a position and timing of each of a plurality of operations to be performed by the user with respect to the input device. And a control unit that evaluates the user's operation based on a comparison between each operation instruction and the user operation detected by the input device, wherein the control unit includes any one of the operation instructions.
- the operation corresponding to the instruction of the one operation is determined based on whether or not the operation is detected within a determination range set with a predetermined width in a predetermined direction with respect to a position where the operation should be performed.
- An operation determining means for determining presence / absence wherein the operation determining means detects an operation within a determination range set corresponding to the instruction of the one operation, and performs a next operation following the one operation. Should be done Assuming that the determination range of the predetermined width is set with reference to a position, if the position where the one operation is detected is included in the determination range corresponding to the next operation, the position where the one operation is detected Is further provided with a determination range adjustment means for adjusting a determination range corresponding to the next operation so as not to include.
- a computer program provides a computer of a game machine having an input device capable of detecting a position operated by a user, and positions and timings of a plurality of operations to be performed by the user on the input device.
- a computer program that functions as a control means for evaluating the user's operation based on a comparison between each operation instruction and the user's operation detected by the input device, the control means comprising: Based on whether or not the operation is detected within a determination range set with a predetermined width in a predetermined direction with reference to a position where the operation should be performed with respect to any one operation instruction, the one operation And further functioning as an operation determination unit that determines whether or not there is an operation corresponding to the instruction of the operation, and the operation determination unit is set corresponding to the instruction of the one operation.
- the range further includes a determination range adjustment unit that adjusts the determination range corresponding to the next operation so as not to include the position where the one operation is detected. It is comprised as follows.
- Sectional drawing along the VII-VII line of FIG. The block diagram which shows schematic structure of the control system of a game machine.
- indication position of each operation, the determination range, and the detection position of operation when simultaneous operation is designated.
- FIG. 16 is a diagram showing an example when applying the determination method of FIGS. 11A to 11E to the modification of FIG. 15;
- FIG. 16 is a diagram showing another example when applying the determination method of FIGS. 11A to 11E to the modification of FIG. 15;
- the game machine 1 includes a housing 2, a main monitor 3 as an example of a display device attached to the housing 2, and an input device 4 disposed on the control panel unit 2 a in front of the main monitor 3. .
- a main monitor 3 for example, a flat panel display such as a liquid crystal monitor is used.
- the main monitor 3 is attached to the housing 2 with its display surface facing obliquely upward.
- the input device 4 is on the near side of the main monitor 3 as viewed from the user and from one end to the other end in the left-right direction of the main monitor 3. It is provided to extend to the part.
- a top panel portion 2b is provided on the upper end side of the main monitor 3 of the housing 2, and a sub monitor 6 is provided on the top panel portion 2b.
- the sub-monitor 6 is used as a display device that produces a game or presents predetermined information to the user.
- Speakers 7 are further provided on the left and right of the lower end of the sub monitor 6.
- the input device 4 is provided with a first input unit 4a located on the near side when viewed from the user and a second input unit 4b located on the heel side with respect to the first input unit 4a. As is apparent from FIG. 2, the second input unit 4b is disposed at a slightly higher position than the first input unit 4a.
- Each of the first input unit 4a and the second input unit 4b is provided with a plurality of operation members 10 arranged at regular intervals in the left-right direction as viewed from the user.
- the operation member 10 is formed in a keyboard shape that is long in the front-rear direction and narrow in the left-right direction when viewed from the user.
- the number of operation members 10 is different between the first input unit 4a and the second input unit 4b, and the length of the operation member 10 in the front-rear direction is also different, but the interval between the operation members 10 is common.
- the operation member 10 corresponds to an example of an operation unit in the game machine 1.
- FIGS. 4 to 6 show a part of the first input unit 4a, the number of the operation members 10 is drawn smaller than the actual first input unit 4a. Further, the second input portion 4b is different in the longitudinal length of the operation member 10 and has the same configuration. Therefore, the details of the second input unit 4b are replaced with the description of the first input unit 4a.
- the input device 4 is provided with a support base 11 as an example of a support structure in addition to a large number of operation members 10.
- the support base 11 includes a base 12 and a large number of elastic support portions 14 arranged along the front and rear end portions of the base 12.
- the elastic support portion 14 is provided independently for each operation member 10.
- the operation member 10 is supported on the support base 11 so as to be bridged between the elastic support portions 14 by overlapping the flange portions 10 a at the front and rear ends thereof on the elastic support portions 14.
- the elastic support portion 14 can be elastically compressed and deformed.
- the operating member 10 is held at the initial position in the vertical direction by the restoring force against the elastic deformation of the elastic support portion 14.
- the upper end surfaces 10b of the operation members 10 are located at the same height. Since the elastic support portion 14 is provided for each operation member 10, the operation members 10 can be pushed in independently of each other.
- a sponge-like resin block is used for the elastic support portion 14.
- Various elastic bodies such as rubber, elastomer, coil spring and the like may be used for the elastic support portion 14.
- the arrangement interval (corresponding to the pitch of the operation members 10 in the left-right direction) P of the operation members 10 is set to the operation member 10 if the user accurately operates the center position in the left-right direction of one operation member 10.
- the range is set such that the operation member 10 is operated so that the member 10 touches the member 10 and the operation member 10 is caught.
- the arrangement interval P of the operation members 10 is set to be clearly smaller than the width of one keyboard (white key) of a keyboard instrument such as a general piano.
- the interval P is set to a width approximately equal to the width of one finger of a standard adult male.
- the interval P is set so that the adjacent operation member 10 is operated so as to be inevitably touched with the finger.
- Such a distance P can be set to about 11 to 12 mm as an example.
- some gap G is provided between the adjacent operation members 10.
- corner processing portions 10c having a shape processed so as to chamfer and remove the corner portions over their entire length are provided. Accordingly, the gap G is enlarged near the upper end surface 10b of the operation member 10.
- the gap G visually separates the adjacent operation members 10 from each other, and facilitates the user to perform a pushing operation while aiming at one operation member 10 in a situation where the interval P is set narrow.
- the provision of the corner processing unit 10c provides an advantage that the user can easily perform an operation according to the so-called glissando playing method in which the user slides his / her finger to the left and right and sequentially operates the plurality of operation members 10.
- the corner processing unit 10c is not limited to the chamfered shape, and may be formed in a rounded shape such as a rounded shape.
- a detection mechanism 15 that detects the operation of the operation member 10 is provided inside the support base 11.
- the detection mechanism 15 includes the same number of detection units 16 as the operation members 10 provided for each operation member 10.
- One detection unit 16 detects the pushing operation of the corresponding operation member 10 and outputs a predetermined detection signal. Accordingly, the detection mechanism 15 can detect the pushing operation independently for each operation member 10.
- Each detection unit 16 includes a magnet 16a as an example of a detection target unit attached to the lower surface side of the operation member 10, and an example of a sensor unit fixed to the support base 11 so as to face the magnet 16a in the vertical direction. And a pair of magnetic sensors 16b.
- the magnetic sensor 16b is a known sensor element whose output signal changes according to the strength of the magnetic field.
- the distance between the magnet 16a and the magnetic sensor 16b changes according to the amount of the pushing operation.
- the strength of the magnetic field around the magnetic sensor 16b changes, and the output signal of the magnetic sensor 16b changes according to the operation amount of the pushing operation. Therefore, a physical quantity such as an operation amount, an operation speed, or an operation acceleration of the operation member 10 can be detected based on the output signal of the magnetic sensor 16b.
- stoppers 17 On both sides of the magnetic sensor 16b, there are provided stoppers 17 for limiting the range in which the operation member 10 can be pushed so that the magnet 16a does not contact the magnetic sensor 16b.
- An LED light emitting element 18 is provided between the magnetic sensors 16b.
- the operation member 10 is provided with an optical characteristic that allows light emitted from the LED light emitting element 18 to pass through while being appropriately scattered. Thereby, the operation member 10 receives light from the LED light emitting element 18 and emits light appropriately.
- a sensor part it replaces with the magnetic sensor 16b, and the various sensors from which an output signal changes according to distance with detection objects, such as a proximity sensor and an optical sensor, may be used.
- a cover 19 is provided on the support base 11.
- the cover 19 is attached to the support base 11 so as to cover the elastic support portion 14 and the flange portion 10a of the operation member 10 disposed thereon from the outside.
- the cover 19 is provided with an extraction window 19a (FIG. 4), and a portion other than the flange portion 10a of the operation member 10 protrudes upward from the extraction window 19a.
- the control unit 30 includes a game control unit 31 as a control subject, a display control unit 32 that generates image signals to be displayed on the main monitor 3 and the sub-monitor 6 according to instructions from the game control unit 31, and a game control unit 31. And a sound output control unit 33 that generates a sound reproduction signal to be output from the speaker 7 (see FIG. 1) of the game machine 1.
- the game control unit 31 is connected to the first input unit 4 a and the second input unit 4 b of the input device 4.
- Output signals of the magnetic sensors 16b of the detection mechanism 15 are input from the input units 4a and 4b, respectively.
- the game control part 31 can detect each operation amount of the operation member 10 separately.
- various input devices may be connected to the game control unit 31, but are not illustrated here.
- an external storage device 34 is connected to the game control unit 31.
- a storage medium that can hold the storage without power supply such as a nonvolatile semiconductor memory device such as an EEPROM or a magnetic storage device is used.
- the game program 35 is a computer program necessary for executing a music game according to a predetermined procedure on the game machine 1, and includes a sequence control module 37 and an evaluation module 38 required for executing the music game. include.
- the music game is a type of game in which an operation in accordance with music is instructed to a user, and the user's play is evaluated by comparing the instruction with an actual operation of the user.
- the game control unit 31 executes various initial settings necessary to operate as the game machine 1 by executing the operation program recorded in the internal storage device, and subsequently
- the environment for executing the music game is set by reading the game program 35 from the external storage device 34 and executing it.
- a sequence processing unit 40 is generated in the game control unit 31.
- an operation evaluation unit 41 is generated in the game control unit 31.
- the sequence processing unit 40 and the operation evaluation unit 41 are logical devices realized by a combination of computer hardware and a computer program.
- the sequence processing unit 40 instructs the user to perform an operation in accordance with the reproduction of music (song) selected by the user as a player, or generates various sound effects according to the user's operation. Execute the process.
- the operation evaluation unit 41 evaluates the user's operation and executes a process such as game control according to the evaluation result.
- the game program 35 includes various program modules necessary for executing a music game, and the game control unit 31 includes logical devices corresponding to these modules. Are generated, but their illustration is omitted.
- the game data 36 includes various data to be referred to when the music game is executed according to the game program 35.
- the game data 36 includes music data 42, sound effect data 43, and image data 44.
- the music data 42 is data necessary for reproducing and outputting music to be played from the speaker 7. In FIG. 7, one type of music data 42 is shown, but actually, music data 42 corresponding to each of a plurality of music that can be selected by the user is prepared.
- the sound effect data 43 is data for reproducing a sound effect to be reproduced during the play of the music game, for example, a sound effect to be output from the speaker 7 in response to a user operation.
- the image data 44 is data necessary for displaying on the monitors 3 and 6 display elements (or image elements) such as background images, various objects, and icons to be displayed in the game screen.
- the game data 36 further includes sequence data 45.
- the sequence data 45 is data defining operations that the user should perform while playing a music game. At least one sequence data 45 is prepared for one piece of music data 42.
- information for specifying the operation position and operation time of the input device 4 to be instructed to the user is recorded. For example, as the information specifying the timing of the operation, the elapsed time from the start of the game play or the information specifying the position on the music is recorded in the sequence data 45.
- a unique operation unit number is set for each operation member 10 of the input device 4, and which operation member 10 should be operated is indicated by the operation unit number.
- the information specified by is recorded in the sequence data 45.
- Information specifying the position of the operation and the timing of the operation is recorded so as to make a pair with each other.
- the sequence data 45 is created so as to designate which operation member 10 should be operated at which time on the game. Note that two or more operation members 10 may be specified at the same operation time.
- the operations of the first input unit 4a and the second input unit 4b are specified in combination, it is specified which of the first input unit 4a or the second input unit 4b should be operated.
- Information to be processed may be included in the sequence data 45. However, when the first input unit 4a or the second input unit 4b can be distinguished by the operation unit number assigned to each operation member 10, addition of information specifying the input unit 4a or 4b may be omitted.
- the sequence processing unit 40 instructs the user to operate each operation member 10 via the main monitor 3 based on the sequence data 45.
- FIG. 8 shows an example of an operation instruction screen presented by the sequence processing unit 40 via the main monitor 3. Note that FIG. 8 is drawn for only a part of the operation members 10.
- the basic configuration of the operation instruction screen 100 will be described.
- a plurality of lanes 102 divided by a plurality of dividing lines 101 in the left-right direction are set.
- the dividing line 101 may be displayed or may not be displayed.
- the interval between the lanes 102 is equal to the interval P between the operation members 10 of the first input unit 4a, and the number of the lanes 102 is equal to the number of operation members 10 in the first input unit 4a.
- each lane 102 in the left-right direction when viewed from the user substantially matches the position in the left-right direction of the operation member 10 of the first input unit 4a. Accordingly, the operation member 10 and the lane 102 of the first input unit 4a are associated with each other in a one-to-one relationship, and the lane 102 corresponding to the one operation member 10 as viewed from the user is on the extension line in the front-rear direction of the operation member 10 Is located.
- the interval of the operation member 10 of the second input unit 4b also matches that of the first input unit 4a.
- the operation member 10 is in the same position in the left-right direction in the first input unit 4a and the second input unit 4b.
- the operation member 10 of the second input unit 4b is positioned on the extension of the operation member 10 of the first input unit 4a. Therefore, the lane 102 has a one-to-one correspondence with the operation member 10 of the second input unit 4b.
- the operation member 10 of the second input unit 4b may be arranged to be shifted in the left-right direction by a half of the interval P with respect to that of the first input unit 4a.
- the position on the dividing line 101 is associated with the operation member 10 of the second input unit 4b.
- the operation member 10 is illustrated to show the correspondence between the lane 102 and the operation member 10, but an image simulating the operation member 10 is displayed below the lane 102 on the operation instruction screen 100. May be.
- the lane 102 displays a symbol 103 for designating the position of the operation member 10 to be operated by the user and the time when the operation should be performed.
- the symbol 103 is shown as a note-like shape as an example.
- the symbol 103 is displayed on the lane 102 corresponding to the operation member 10 to be operated by the user. That is, the position where the user should perform the operation is specified depending on which lane 102 the symbol 103 is displayed on.
- the symbol 103 appears at the upper end portion of the lane 102 at a predetermined time, and gradually descends the lane 102 as indicated by the arrow D as the music performance progresses.
- the symbol 103 coincides with the reference region 104 at the lower end of the lane 102 when the operation member 10 is to be operated.
- the time when the operation member 10 corresponding to the symbol 103 should be operated is designated.
- the symbol 103 overlaps the reference region 104 in the third lane 102 from the left. If the user operates the operation member 10 corresponding to the lane 102 on which the symbol 103 is displayed at the timing when the symbol 103 overlaps the reference area 104, the operation member at the position specified by the symbol 103 is moved to the symbol 103. Can be operated at the time specified in.
- the sequence processing unit 40 displays the symbol 103 such that the color, pattern, and other display modes change between the symbol 103 for which the right hand operation is recommended and the symbol 103 for which the left hand operation is recommended.
- the time when the symbol 103 appears at the upper end of the lane 102 is set to a time earlier by a predetermined number of seconds than the time of the operation to be specified by the symbol 103.
- the appearance time is set to a time preceding the operation time by a time length corresponding to two measures of the music. Therefore, if the center of the reference area 104 of the lane 102 is the current time Ta on the game, the operation timing of the symbol 103 positioned at the upper end of the lane 102 arrives at a time Tb that is a predetermined second after the current time. Is shown.
- the vertical distance from the reference area 104 to each symbol 103 indicates the time difference ⁇ T from the current time to the operation time specified by each symbol 103.
- the sequence processing unit 40 determines an operation whose operation timing comes between the current time Ta and a time Tb after a predetermined time, and on the lane 102 corresponding to the determined operation position.
- the position of each symbol 103 is calculated so that the symbol 103 is arranged at a position away from the reference area 104 by a distance corresponding to the time difference ⁇ T.
- the operation described in the sequence data 45 is sequentially instructed to the user, and the user plays the game by operating the operation member 10 in accordance with the instruction.
- the display form of the symbol 103 for example, the shape, size, color or pattern is changed from that of the symbol 103 corresponding to the first input unit 4a. You can make adjustments like this.
- the operation instruction screen 100 corresponding to the first input unit 4a and the operation instruction screen 100 corresponding to the second input unit 4b are displayed separately in two upper and lower stages, so that the instructions to the input units 4a and 4b are separated. May be separated.
- the operation instruction for the second input unit 4b may be performed with the same frequency as the operation instruction for the first input unit 4a.
- the operation instruction for the first input unit 4a is instructed.
- the lane 102 does not necessarily have to extend linearly in the vertical direction. A part or all of the lane 102 may be defined to draw a curve.
- the moving speed of the symbol 103 is not limited to a constant speed, and the speed may be changed as appropriate.
- the display of the symbol 103 may be controlled so that the moving speed of the symbol 103 differs between the lanes 102.
- the operation evaluation unit 41 detects the operation instruction recorded in the sequence data 45 and the magnetic sensor 16b of the input device 4.
- the user's play is evaluated based on the comparison with the user's operation (operation actually performed).
- the degree of coincidence is determined from the viewpoint of both the position of the operation and the timing of the operation. Among them, the degree of coincidence of the operation timings is the same as that of a known music game machine in which evaluation is performed in a plurality of stages based on the amount of deviation between the operation timing specified in the sequence data 45 and the operation detection timing. You can go.
- the operation position is determined based on whether or not the designated operation member 10 has been correctly operated.
- the interval P between the operation members 10 in the input device 4 is narrow, and it is considered that the operation members 10 adjacent to each other can be operated when one operation member 10 is operated.
- the presence / absence of operation of the operation member 10 is determined using a specific determination method as described below. Hereinafter, it demonstrates in order.
- the operation evaluation unit 41 sets a determination range RD having a predetermined width so as to include a plurality of operation members 10 that are continuous in the left-right direction with reference to the operation member 10 to which the operation is designated. To do.
- a range including three operation members 10 that are continuous around the operation member 10 is predetermined. It is set as a width determination range RD.
- the determination range RD is set symmetrically about the operation member 10. Furthermore, the operation evaluation unit 41 sets the effective detection number as the number of operation members 10 that should be allowed to operate simultaneously within the determination range RD.
- the number of effective detections is set to a value that is 2 or more and less than the number of operation members 10 included in the determination range RD. In the example of FIG. 9, the number of effective detections is set to 2.
- the operation evaluation unit 41 determines the determination range RD corresponding to the one operation member (hereinafter, sometimes referred to as a designated operation member) 10. If the number of operations that does not exceed the number of valid detections is detected, it is determined that the operation for the designated operation member 10 has been performed, and if the number of operations exceeding the number of valid detections is detected, It is determined that the operation member 10 has not been operated. Therefore, in FIG. 9, for example, when the operation of two operation members 10 hatched within the determination range RD is detected, the number of detections is 2 and does not exceed the effective detection number. It is determined that an operation has been performed on. On the other hand, when the operation of the three operation members 10 is detected within the determination range RD, it is determined that the operation on the designated operation member 10 has not been performed because the number of detected operations is 3 and exceeds the effective detection number. Is done.
- the operation is performed simultaneously. If the number of operating members 10 is two or less, it is determined that the designated operating member 10 has been operated. Thereby, the criteria for determining whether or not the user has correctly operated the designated operation member 10 is relaxed. Therefore, even if the interval P between the operation members 10 is set narrow, there is no inconvenience of forcing the user to perform an excessively strict operation. On the other hand, when the number of operations exceeding the number of effective detections is detected at the same time, it is determined that the operation with respect to the designated operation member 10 has not been performed.
- the user operates a large number of operation members 10 exceeding the allowable limit at the same time. In such a case, it is considered that the operation has not been performed, and the operation can be excluded from the operation to be evaluated. Therefore, if the user operates the operation member 10 at the designated position roughly correctly, it is determined that the operation has been performed. If the user intentionally operates many operation members 10, it is determined that the operation has not been performed. The Since the interval P between the operation members 10 is narrow, there is little possibility that the determination is uncomfortable even if the operation position is slightly deviated. Therefore, it is possible to relax the determination criteria while suppressing the possibility that the interest of the game is impaired.
- the allowable range of the horizontal deviation between the designated operation member 10 and the position operated by the user is appropriately limited. be able to.
- the determination range RD is set symmetrically in the left-right direction with the designated operation member 10 as the center, a deviation of the user's operation position with respect to the designated operation member 10 can be allowed in a range that is equal to the left and right.
- the number of effective detections is set to be smaller than the number of operation members 10 included in the determination range RD, inappropriate operations such as a user operating an excessive number of operation members 10 at the same time are evaluated. Can be excluded from operation.
- a number of operation members continuous beyond the operation member 10 in the determination range RD in the vicinity of the specified operation member 10 using an arm or the like without the user attempting to correctly operate the specified operation member 10 with his / her finger. 10 is operated at the same time, the number of detected operations in the determination range RD matches the number of operation members 10 in the determination range RD, so that such an operation is determined to be an inappropriate operation. Thus, it can be excluded from the evaluation target.
- the determination range RD is set so as to include the three operation members 10 around the operation member 10 to be operated, and an operation on the hatched operation member 10 located at the right end of the determination range RD is detected. This operation is determined as an operation corresponding to the left symbol 103.
- the operation member 10 indicated by the next symbol 103 is at a position separated from the operation member 10 indicated by the previous symbol 103 by two of the operation members 10 on the right side.
- the determination range RD when the determination range RD is set so that the three operation members 10 are included around the operation member 10 to be operated next, the determination range RD corresponds to the previous symbol 103.
- the operation member 10 operated in this manner is included. Therefore, if the user operates the same operation member 10 corresponding to the next symbol 103, the instruction for the position to be operated is different from the previous symbol 103, but the next symbol 103 is It is determined that an appropriate operation has been performed.
- the operation evaluation unit 41 operates in the determination range RD in response to an instruction for the preceding one operation when two consecutive operations are instructed within a predetermined time difference. If the determination range RD is set according to the principle for the next operation, if the detection range of the previous operation is included in the determination range RD, the determination range RD is adjusted so that the detection position is not included. Exceptionally execute the process. For example, when an operation is detected as shown in FIG. 10A, as shown in FIG. 10B, a determination range RD corresponding to the operation indicated by the next symbol 103 is set to the operation member 10 from which the previous operation is detected. By shifting the setting to the right side so as not to be included, the determination range RD corresponding to the operation designated by the next symbol 103 is adjusted.
- the determination range RD is adjusted as described above, when the user operates any operation member 10 in the operation range RD corresponding to the operation instructed by the preceding symbol 103, the next symbol 103 is used. As long as the user does not operate the operation member 10 positioned on the right side of the operation member 10 previously operated in response to the instruction, it is not determined that the operation corresponding to the next symbol 103 has been appropriately performed. As a result, when two operations with different positions and the possibility that the determination range RD may overlap are instructed before and after, the user operates the same operation member 10 or the operation member 10 positioned in the opposite direction. Even if is operated, the possibility that the operation is erroneously determined as an appropriate operation corresponding to the instruction of the next operation is eliminated.
- the determination range RD is moved to either one of the left and right directions while maintaining the width in the left and right direction of the determination range RD constant, that is, the width corresponding to the three operation members 10.
- the determination range RD corresponding to the operation indicated by the next symbol 103 is reduced by narrowing the width of the determination range RD corresponding to the next symbol 103 so that the operation member 10 from which the previous operation has been detected is not included. May be adjusted.
- the width of the determination range RD may be narrowed to the right so that only two operation members 10 are included.
- the adjustment of the determination range RD is applied only when the time difference ⁇ Tx between the time when one operation should be performed and the time when the next operation should be performed is within a predetermined time range.
- the time difference ⁇ Tx is short, the user cannot follow instructions for continuous operation at different positions, and a failure occurs such as operating the same operation member 10 or operating the operation member 10 positioned in the opposite direction. Since the possibility increases, it is desirable to accurately determine the appropriateness of the operation without missing such a failure.
- the time difference ⁇ Tx is increased moderately, the user can proceed to the next operation with a margin. Therefore, in such a case, it is desirable to set the determination range RD as a rule based on the operation member 10 to be operated next.
- the process of adjusting the determination range RD may be applied to two operations that have temporal relations without considering the magnitude of the time difference ⁇ Tx.
- the operation evaluation unit 41 assigns the operation detected in the overlapping portion as an operation detected in one of the two determination ranges, and the other determination range is assigned to one determination range.
- the assigned operation is excluded, and it is determined whether or not an operation is detected within the determination range.
- the determination range on the left side of the overlapping portion is determined.
- the assignment is executed. If assignment is impossible, it is considered that an operation has not been performed within the determination range in at least one of the left and right determination ranges.
- FIGS. 11A to 11G show an example in which the simultaneous operation of the three operation members 10 is instructed, and an overlapping portion OR is generated between the determination ranges RD set corresponding to these operations.
- the symbols 103 and the determination ranges RD corresponding to the symbols 103 are distinguished from each other by the suffixes a to c, and the overlapping portion OR is distinguished from each other by the suffixes 1 and 2.
- overlapping portions OR1 and OR2 occur between the determination ranges RDa to RDc set with reference to the operation member 10 corresponding to each of the three symbols 103a to 103c.
- the overlapping portions OR1 and OR2 both include one operating member 10, and the operation of the operating member 10 is detected in each of the overlapping portions OR1 and OR2.
- the detection number of the determination range RDa is smaller than the detection number of the right determination range RDb. Therefore, as shown in FIG.
- an operation on the operation member 10 included in the overlapping portion OR1 is an operation detected in the determination range RDa on the left side of the overlapping portion OR1. Assigned. That is, among the four operation members 10, the operation on the operation member 10 included in the overlapping portion OR1 is regarded as an operation performed corresponding to the left symbol 103a. In the following, it is assumed that the assigned operation member 10 is displayed in gray as shown in FIG. 11B.
- the operation of the three operation members 10 is detected in the determination range RDb.
- the operation of the left operation member 10, that is, the operation member 10 of the overlapping portion OR1 has already been assigned as the operation of the determination range RDa. Therefore, it is excluded from the determination of the operation in the determination range RDb. Therefore, the number of operations detected in the determination range RDb is 2, and the number of detections is within the number of effective detections. In this case, the respective operations of the operation member 10 at the center and the right side of the determination range RDb can be assigned as operations detected in the determination range RDb.
- the number of detections of the right determination range RDc is 2 and the same number. Therefore, the operation of the operation member 10 included in the overlapping portion OR2 is first assigned to the determination range RDc and excluded from the determination of the operation in the determination range RDb. Accordingly, as illustrated in FIG. 11D, the operation of the operation member 10 located at the center of the determination range RDb is assigned as the operation of the determination range RDb. That is, the operation of the central operation member 10 in the determination range RDb is regarded as an operation performed in correspondence with the central symbol 103b.
- the operation of the operation member 10 of the overlapping portion OR2 is assigned as the operation of the right determination range RDc. Therefore, the number of detected operations in the determination range RDc is 2.
- the operations of the operation member 10 at the center and the left side of the determination range RDc are assigned as operations detected in the determination range RDc. That is, the operation of the operation member 10 at the center and the left side of the determination range RDc is regarded as an operation performed corresponding to the right symbol 103c.
- the number of detections in the determination ranges RDa and RDb is respectively 1.
- the number of detections in the determination range RDc is 2, and the number of detected operations in any determination range RD is less than or equal to the effective detection number. Therefore, it can be determined that the operation corresponding to any of the symbols 103a to 103c has been appropriately performed.
- the operation on the operation member 10 of the overlapping portion OR2 is assigned to the central determination range RDb, it can be determined that the operation on each of the symbols 103a to 103b has been appropriately performed.
- FIG. 11G shows an example in which it is determined that an operation on at least one symbol 103 has not been detected, unlike the examples of FIGS. 11A to 11F.
- the determination range RDb corresponding to the center symbol 103b and the determination range RDc corresponding to the right symbol 103c only the operation member 10 of the overlapping portion OR2 is detected, and the other positions The operation is not detected. Therefore, if the operation of the operating member 10 of the overlapping portion OR2 is assigned to one of the determination ranges RDb and RDc, the number of detected operations becomes zero on the other side, and the operation is detected in both the determination ranges RDb and RDc.
- the operation detected by the overlapping portion OR2 cannot be distributed so as to be regarded as a thing. Therefore, it is determined that no operation has been performed on at least one of the symbols 103b and 103c. However, in such a case, it may be determined that there is no corresponding operation for either of the symbols 103b and 103c.
- the determination range and valid detection number setting process (above (1)), the adjustment of the determination range (above (2)), and the process when the simultaneous operation is specified (above (3)) It doesn't necessarily have to be applied under all circumstances of the game. For example, since the processes (1) and (3) above allow a user to operate another operation position instead of or in addition to the specified operation position, the user is allowed within an appropriate range. It has the effect of relief. Therefore, the applicability may be changed in consideration of circumstances such as the skill level (or skill) of the user or the difficulty level of the game. For example, when a highly skilled user plays or when the difficulty level of the game itself is set to be relatively high, the operation member 10 instructed to operate is replaced by the operation (1).
- the process may be changed so that it is determined that an appropriate operation has been performed on the condition that the operation member 10 is operated and the adjacent operation member 10 is not operated.
- the process (3) is not necessary unless simultaneous operation of two or more adjacent operation members 10 is specified. Therefore, a pressing error of the operation member 10 is not allowed, and the user is required to perform a more accurate operation.
- the above-described processes (1) and (3) may be applied to moderately rescue the user. Good.
- the process (2) has an effect of narrowing an operation error tolerance at the time of continuous operation. Therefore, when a novice user plays or when the game difficulty level is set to be relatively low.
- the processing may be applied to a case where the tolerance is widened not to apply the processing to a skilled user and the difficulty level of the game is set to be relatively high. Further, the user may be able to select whether to apply the processes (1) to (3). Of course, all of the processes (1) to (3) may be applied under all game conditions.
- step S1 the operation evaluation unit 41 first determines whether or not a continuous operation is designated (step S1). If the time difference ⁇ Tx between the operation most recently determined in the operation determination process and the next operation specified by the sequence data 45 is within a predetermined time, it is determined that the operation is continuous. When it is not determined as a continuous operation, the operation evaluation unit 41 determines whether or not simultaneous operation of a plurality of operation members 10 is designated in the sequence data 45 (step S2). However, here, if the position of the operation member 10 is deviated within a range where the overlapping portion OR does not occur in the determination range RD, it is determined that the simultaneous operation is not performed.
- step S2 When it is determined in step S2 that simultaneous operation is not specified, the operation evaluation unit 41 operates within the determination range RD corresponding to the operation position specified in the sequence data 45, that is, the operation member 10 to be operated. Is detected based on the output signal of the input device 4 (step S3). When an operation is detected, the operation evaluation unit 41 determines whether or not the detected number is within the valid detected number (step S4). If it is within the number of valid detections, the operation evaluation unit 41 determines that the operation of the specified operation member 10 has been successfully performed by the operation detected this time (step S5). This determination is a success determination in the sense that the position of the operation member 10 specified in the sequence data 45 matches the detected operation position within an allowable range, and a shift in operation timing is determined separately.
- step S6 determines with a thing.
- the determination in this case is a determination that the operation member 10 designated by the sequence data 45 is not operated.
- the failure determination in step S6 is performed when either the operation member 10 outside the determination range RD is operated, when the number of operation members 10 exceeding the effective detection number is operated, or when the operation member 10 is not operated at all. It happens. In that case, the evaluation of the play may not be affected, or some disadvantage, for example, a score subtraction may be given to the user.
- step S1 When it is determined in step S1 that the operation is continuous, the operation evaluation unit 41 acquires the operation position detected in the previous operation determination process (step S10). Next, the operation evaluation unit 41 determines whether or not the acquired previous operation detection position is within the determination range RD to be set corresponding to the next operation (step S11). That is, as illustrated in FIG. 9, if it is assumed that the determination range RD is set so as to include three operation members 10 that are continuous in the left-right direction with the operation member 10 to be operated next as a center, the determination range It is determined whether or not the detection position of the previous operation is included in RD. When it is determined that it is not included in the determination range RD, the operation evaluation unit 41 proceeds to step S3.
- step S11 determines whether it is included in the determination range RD. If it is determined in step S11 that it is included in the determination range RD, the operation evaluation unit 41 adjusts the determination range RD so that the detection position of the previous operation is not included in the current determination range RD. An example of the adjustment is as shown in FIGS. 10A and 10B. After adjusting the determination range, the operation evaluation unit 41 proceeds to step S3.
- step S2 If it is determined in step S2 that simultaneous operation is designated, the operation evaluation unit 41 proceeds to the assignment processing routine in step S20.
- FIG. 13 shows the procedure of the allocation processing routine. In the routine of FIG. 13, the determination range RD is sequentially inspected from the left to the right in the arrangement direction of the operation members 10.
- the operation evaluation unit 41 first sets 1 to the variable N that designates the overlapping portion OR to be inspected (step S101), and then detects the operation of the operation member 10 of the Nth overlapping portion OR. It is determined whether or not it has been performed (step S102).
- the operation evaluation unit 41 compares the number of detected operations in each of the determination ranges RD arranged on the left and right with the overlapping portion OR interposed therebetween (step S103), and determines whether or not the number of detections is the same. (Step S104). If the number is not the same, the operation evaluation unit 41 assigns the operation detected in the overlapping portion OR as an operation detected in the determination range RD on one side with a small number of detections (step S105). On the other hand, when it is determined in step S104 that the number is the same, the operation evaluation unit 41 assigns the operation of the overlapping portion OR as the operation detected in the right determination range RD (step S106).
- the operation evaluation unit 41 excludes the operation of the overlapping portion OR from the determination range RD on the other side, that is, the determination range RD on the opposite side to the determination range RD to which the operation is assigned in step S105 or S106. (Step S107).
- the term “exclusion” as used herein means excluding from the number of operations detected.
- the operation evaluation unit 41 determines whether or not the inspections in steps S102 to S107 have been completed for all overlapping portions OR (step S108). If not completed, the operation evaluation unit 41 adds 1 to the variable N (step S109), and then returns to the process of step S102. If the operation evaluation unit 41 determines that no operation is detected in step S102, the operation evaluation unit 41 skips steps S102 to S107 and proceeds to step S108.
- step S110 determines whether or not the number of detected operations exceeds the number of effective detections in each of all the determination ranges RD. That is, it is determined whether or not the number of detected operations in each determination range RD is within the number of effective detections (step S110). When the number of detected operations in all the determination ranges RD is within the number of effective detections, the operation evaluation unit 41 determines that all the specified simultaneous operations have been successful (step S111). On the other hand, when it is determined in step S110 that the number of detected operations exceeds the valid number of detections in at least one determination range RD, the operation evaluation unit 41 determines that the simultaneous operation has failed (step S112). In this case, it may be determined that all the specified operations have failed, only the operation of the operation member 10 corresponding to the determination range RD in which the number of detections exceeds the number of effective detections, and the other operations It may be determined that it has succeeded.
- the operation amount may be further taken into consideration for determining whether or not the operation is detected. For example, it may be determined that the operation is detected when the operation amount exceeds a predetermined amount, and it may be determined that the operation is not detected when the operation amount is less than the predetermined amount.
- the magnitude of the operation amount of the operation member 10 in other words, the strength of the push-in operation is designated step by step.
- On the operation instruction screen 100 information for designating the strength of operation for each symbol 103 is added and designated.
- the operation member 10 is operated with an operation amount corresponding to the strength, it may be determined that the operation has been detected, and the above processing may be applied. For example, by reflecting the magnitude of the operation amount on the size of a sound effect output corresponding to the operation of the operation member 10, the user is given a sense of playing a keyboard instrument or the like, thereby enhancing the interest of the game. Can do.
- the above-described determination method can be applied to a game machine including a touch panel input device instead of the input device 4 having the physical operation member 10.
- the touch panel input device 50 is superposed on the main monitor 3, and the display image of the main monitor 3 and the touch panel input device 50 are combined in the left-right direction on the touch panel input device 50.
- the touch panel input device 50 is superposed on the main monitor 3, and the display image of the main monitor 3 and the touch panel input device 50 are combined in the left-right direction on the touch panel input device 50.
- the above-described determination method can be applied even when the touch panel input device 50 is used and each of the plurality of operation units is not explicitly shown to the user. For example, as shown in FIG. 15, when an operation is instructed so that the user touches the position of the symbol 103 on the operation instruction screen 100 of the main monitor 3 at the timing when the symbol 103 overlaps the reference region 104. A determination range RD having a certain spread around the position of the symbol 103 may be set, and it may be determined that an operation has been performed when an operation within the number of effective detections is detected within the range RD. Further, the adjustment of the determination range RD described above can be applied during continuous operation. Furthermore, when the overlapping portion OR is generated between the determination ranges RD and an operation is detected in the overlapping portion OR, the above-described allocation method can be applied.
- an overlapping portion OR occurs between two determination ranges RDa and RDb, and two detection positions Pd1 and Pd2 exist in one determination range RDb, and one of the detection positions Pd2 is the other.
- the operation at the detection position Pd2 is assigned to the left determination range RDa, and the operation at the detection position Pd2 is excluded from the right determination range RDb. If it is determined whether or not there is an operation, it can be determined that the operation has been performed in either of the determination ranges RDa and RDb. As shown in FIG.
- the number of detections does not exceed the number of effective detections in each of the determination ranges RDa and RDb. In this way, it is only necessary to determine whether or not the operations of the detection positions Pd1 and Pd2 can be assigned so as to be appropriately distributed to the determination ranges RDa and RDb.
- the distance from the detection positions Pd1 and Pd2 to the center positions of the determination ranges RDa and RDb is a clue, and the distance to the center is smaller.
- the determination range RD may be set so that 10 is included in the overlapping portion OR of the adjacent determination ranges RD. Even in that case, it is determined whether or not a plurality of operations detected by the overlapping portion OR can be appropriately assigned within a range in which the number of detected operations in each of the determination ranges RD on both sides does not exceed the number of effective detections. do it. For example, in the case where a negative determination is made in step S110 of the assignment process in FIG.
- steps S102 to S110 are repeated while appropriately increasing or decreasing the number of assignments in step S105 or S106, and the number of detections in all determination ranges RD is determined. What is necessary is just to determine whether there exists an allocation that falls within a range that does not exceed the number of valid detections.
- the game machine 1 is not limited to the configuration having the housing 2 as shown in FIGS. 1 to 3, but is a portable game machine, a smartphone, a touch pad, a personal computer, or the like. It is possible to configure a game machine using various computer devices on which touch panels are mounted.
- the input device is not limited to the example in which the input device is arranged in two rows before and after the user, but may be configured such that the operation members are arranged in a single row or three or more rows.
- An input device is not restricted to the example comprised so that an operation member may be pushed in.
- the input device may be configured to detect that the operation member has been operated by the user touching the upper end surface of the operation member.
- the determination range is not limited to an example in which the three operation members 10 are set symmetrically about the one operation member 10 for which the operation is designated. The number of operation members 10 included in the determination range may be appropriately changed as long as it is two or more.
- the number of valid detections may be set to two.
- the determination range may be set asymmetrically with respect to the left-right direction.
- a touch panel input device may be used as the input device, but the determination range in that case can be set with an appropriate width as long as the resolution of the touch panel input device permits.
- the present invention is not limited to an example configured as a music game machine that instructs an operation in accordance with music.
- the present invention can also be applied to a game machine that allows a user to play a game of a genre other than a music game, as long as it has a form in which the position and timing of an operation to be performed by the user are indicated.
- a game machine provides an input device (4; 50) capable of detecting a position operated by a user, and a position and timing of each of a plurality of operations to be performed by the user on the input device.
- an input device (4; 50) capable of detecting a position operated by a user, and a position and timing of each of a plurality of operations to be performed by the user on the input device.
- the gaming machine (1) comprising: a control means (31) for instructing the user and evaluating the user operation based on a comparison between the operation instruction and the user operation detected by the input device.
- the control means determines a determination range (with a width including three operation members 10 as an example) in a predetermined direction with reference to a position where the operation should be performed in response to any one operation instruction (a width including three operation members 10 as an example).
- Operation determining means (41, S1 to S20) for determining whether or not there is an operation corresponding to the instruction of the one operation based on whether or not the operation is detected in RD), , Said one operation If it is assumed that an operation is detected within the determination range set in response to the instruction and the determination range of the predetermined width is set based on the position where the next operation following the one operation is to be performed When the determination range corresponding to the next operation includes the position where the one operation is detected, determination to adjust the determination range corresponding to the next operation so as not to include the position where the one operation is detected A range adjusting means (41, S12) is further provided.
- a computer program provides a computer (30) of a game machine (1) having an input device (4; 50) capable of detecting a position operated by a user with respect to the input device.
- Control means for instructing the user of the position and timing of each of a plurality of operations to be performed by the user, and evaluating the operation of the user based on a comparison between the instruction of each operation and the user operation detected by the input device ( 31)
- a computer program (35) that functions as the control unit, wherein the control means has a predetermined width in a predetermined direction (for example, three pieces as an example) with respect to a position where the operation should be performed in response to any one operation instruction.
- the operation determination means (41, S1 to S20) is further functioned, and the operation determination means detects an operation within a determination range set corresponding to the instruction of the one operation, and the one Assuming that the determination range of the predetermined width is set on the basis of the position where the next operation following the operation is to be performed, the determination range corresponding to the next operation includes the position where the one operation is detected.
- it is configured to further function as determination range adjustment means (41, S12) for adjusting the determination range corresponding to the next operation so as not to include the position where the one operation is detected.
- the determination range regarding the next operation following the one operation is set.
- the determination range corresponding to the next operation is adjusted so as not to include the position where the previous operation is detected.
- the user continues to operate the same position even though the position to be operated is different between the previous operation and the next operation, or a position opposite to the position at which the next operation should be performed.
- the operation is not detected within the determination range for the next operation. For this reason, the occurrence of inconvenience due to the fixed determination range can be eliminated.
- it is possible to maintain the significance of changing the position where the operation should be performed between the two operations that move around in time eliminate the incentive for the user to neglect the correct operation, and suppress the possibility that the interest of the game will be impaired Is possible.
- the computer program according to one embodiment of the present invention may be provided in a state of being stored in a storage medium.
- a storage medium for example, by installing and executing the computer program according to the present invention in a computer, the game system of the present invention can be realized using the computer.
- the storage medium storing the computer program may be a non-transitory storage medium such as a CDROM.
- the determination range adjustment unit may adjust the determination range corresponding to the next operation by moving the determination range corresponding to the next operation in the predetermined direction.
- the determination range has the significance of relaxing the determination criteria as to whether or not the user has correctly operated the specified position. Therefore, when the determination range is moved, the determination range is printed without losing the significance of setting the determination range. It is possible to eliminate the possibility that the operation detection position is included in the determination range of the next operation.
- the determination range adjustment unit may adjust the determination range corresponding to the next operation by narrowing a width of the determination range corresponding to the next operation in the predetermined direction. In this case, while adjusting the determination range so that the determination range corresponding to the next operation does not deviate in a predetermined direction with respect to the specified position of the operation, the detection position of the previous operation becomes the determination range of the next operation. It is possible to eliminate the possibility of being included.
- the determination range adjustment unit is provided on the condition that a time difference ( ⁇ Tx) between a time when the one operation should be performed and a time when the next operation should be performed is within a predetermined range.
- the determination range may be adjusted. If the time difference is short, the user may not be able to follow instructions for continuous operations at different positions, and may cause inappropriate operations such as operating the same position or changing the position of the operation in the opposite direction. Relatively high. On the other hand, if the time difference is increased moderately, the user can have enough time for the next operation, so it is appropriate to set the original determination range based on the position of the next operation to be performed. There is.
- the determination range can be set without overlooking an inappropriate operation that tends to occur when an operation close in time is designated. It is possible to set the determination range as it should be by omitting the adjustment when the necessity is reduced.
- the input device can detect an operation for each of the plurality of operation units (10; 51) arranged in the predetermined direction for each operation unit, and the operation for any one of the operation units.
- a range including a plurality of operation units continuous in the predetermined direction on the basis of the one operation unit may be set as the determination range of the predetermined width.
- the determination range is set so as to include a plurality of operation units, instead of or in addition to the designated operation unit, the operation unit adjacent to the operation unit is contrary to the user's intention.
- simultaneous operation it is considered that the user has appropriately operated the designated operation unit, and the determination criteria regarding the position operated by the user can be moderately relaxed.
- the predetermined direction may be a left-right direction when viewed from the user. According to this, when it is instructed to operate any of the plurality of operation units arranged in the left-right direction, it is possible to moderately relax the determination criterion regarding the position operated by the user.
- the operation unit adjacent to at least one side of the one operation unit when the interval (P) in the left-right direction of the operation unit is It may be set in a range where the part is operated so as to be caught in contact with the finger.
- the operation unit adjacent to the operation unit is operated simultaneously against the user's intention. The possibility of being relatively high. Therefore, it is possible to effectively exert a relaxing action on the determination criterion of the operation position by setting the determination range.
- the interval between the operation units is narrow, even if it is determined that the operation is appropriately performed even though the operation unit adjacent to the designated operation unit is operated, the user does not feel excessive discomfort. . Furthermore, since the intervals between the operation units are narrow, the adjustment resolution when adjusting the determination range becomes fine, and the possibility of unnaturalness regarding adjustment of the determination range is suppressed.
- the input device (4) may include a plurality of physical operation members (10) arranged in the predetermined direction as the plurality of operation units.
- a touch panel input device (50) that outputs a signal corresponding to a position touched by a user is provided, and each of the plurality of operation units (51) is set on the touch panel input device.
- the operation unit may be provided by a physical operation member, or may be provided as a logical operation unit on the touch panel input device.
- the determination range can be adjusted in accordance with the above aspect.
- a touch panel input device (50) that outputs a signal corresponding to a position touched by a user may be provided as the input device. That is, when a touch panel input device is used, it is possible to appropriately adjust the determination range regardless of whether or not a plurality of logical operation units are configured on the input device.
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Abstract
Description
上記のように操作部材10の間隔Pが狭いため、ユーザが指定された操作部材10を操作しようとした場合、その操作部材10に代えて、又は加えて、隣接する操作部材10を操作してしまうおそれがある。そこで、図9に示したように、操作評価部41は、操作が指定された操作部材10を基準として、左右方向に連続する複数の操作部材10を含むように所定幅の判定範囲RDを設定する。図9の例では、シンボル103が付された操作部材10が操作すべき対象として指定されているものとしたとき、その操作部材10を中心として連続する3個の操作部材10を含む範囲が所定幅の判定範囲RDとして設定されている。この場合、判定範囲RDは操作部材10を中心として左右対称的に設定されることになる。さらに、操作評価部41は、判定範囲RD内に対して、同時的な操作が許容されるべき操作部材10の個数として有効検出数を設定する。有効検出数は、2以上でかつ判定範囲RDに含まれる操作部材10の個数よりも少ない値に設定される。図9の例では、有効検出数が2に設定される。
判定範囲を設定して指定操作部材に対する操作の有無を判定する場合、一の操作とその次の操作との関係で不適切な判定が行われる可能性がある。例えば、先行する一の操作に対して次の操作が行われるべき位置が左右方向いずれか一方の側にずれ、かつそれらの操作に関して設定されるべき判定範囲が重複部分を有する場合には、一の操作の指示と次の操作の指示とのいずれに対してもユーザが同一の操作部材を操作し、あるいは一の操作の指示に対応してユーザが操作した操作部材からみて、他方の側に位置する操作部材をユーザが次の操作の指示に対して操作しても、次の操作が正しく行われたと判定される可能性がある。
複数の操作部材10の同時的な操作が要求された場合、少なくとも二つの操作のそれぞれに対応する判定範囲に重複部分が生じ、かつその重複部分にて操作が検出される可能性がある。この場合、操作評価部41は、重複部分で検出された操作を、二つの判定範囲のうちいずれか一方の判定範囲にて検出された操作として割り当て、他方の判定範囲に関しては一方の判定範囲に割り当てられた操作を除外して、その判定範囲にて操作が検出されたか否かを判定する。ただし、上述したように、各判定範囲には有効検出数が設定されているため、重複部分で検出された操作を割り当てるべき判定範囲を決定する際には、重複部分に対して左側の判定範囲と右側の判定範囲のそれぞれにおける操作の検出数が有効検出数以下となるようにして、重複部分で検出された操作を左右いずれかの判定範囲に割り当てることが可能な場合にその割り当てを実行し、割り当てることが不可能な場合には、左右の判定範囲の少なくともいずれか一方では、判定範囲内にて操作が行われなかったものとみなす。
3 メインモニタ(表示装置)
4 入力装置
4a 第1入力部
4b 第2入力部
10 操作部材(操作部)
10b 操作部材の上端面
11 支持台(支持構造体)
15 検出機構
16a 磁石(検出対象部)
16b 磁気センサ(センサ部)
30 制御ユニット
31 ゲーム制御部(制御手段)
35 ゲームプログラム
40 シーケンス処理部
41 操作評価部(操作判定手段、判定範囲調整手段)
50 タッチパネル入力装置
51 操作部
Claims (11)
- ユーザが操作した位置を検出可能な入力装置と、前記入力装置に対して前記ユーザが行うべき複数の操作のそれぞれの位置及び時期を前記ユーザに指示し、各操作の指示と前記入力装置が検出したユーザの操作との比較に基づいて前記ユーザの操作を評価する制御手段とを備えたゲーム機において、
前記制御手段は、いずれか一の操作の指示に対して当該操作が行われるべき位置を基準として所定方向に所定幅で設定される判定範囲内にて前記操作が検出されたか否かに基づいて、前記一の操作の指示に対応する操作の有無を判定する操作判定手段を備え、
前記操作判定手段は、前記一の操作の指示に対応して設定される判定範囲内にて操作が検出され、かつ前記一の操作に続く次の操作が行われるべき位置を基準として前記所定幅の判定範囲を設定したと仮定すれば当該次の操作に対応する判定範囲に前記一の操作が検出された位置が含まれる場合、前記一の操作が検出された位置を含まないように前記次の操作に対応する判定範囲を調整する判定範囲調整手段をさらに備えるゲーム機。 - 前記判定範囲調整手段は、前記次の操作に対応する判定範囲を前記所定方向に移動させることにより、当該次の操作に対応する判定範囲を調整する請求項1に記載のゲーム機。
- 前記判定範囲調整手段は、前記次の操作に対応する判定範囲の前記所定方向における幅を狭めることにより、当該次の操作に対応する判定範囲を調整する請求項1に記載のゲーム機。
- 前記判定範囲調整手段は、前記一の操作が行われるべき時期と前記次の操作が行われるべき時期との時間差が所定範囲内にあることを条件として前記判定範囲を調整する請求項1~3のいずれか一項に記載のゲーム機。
- 前記入力装置は、前記所定方向に並べられた複数の操作部のそれぞれに対する操作を操作部ごとに検出可能とされ、
いずれか一の操作部に対する操作が指定される場合、前記一の操作部を基準として前記所定方向に連続する複数の操作部を含む範囲が前記所定幅の判定範囲として設定される請求項1~4のいずれか一項に記載のゲーム機。 - 前記所定方向がユーザから見たときの左右方向である請求項1~5のいずれか一項に記載のゲーム機。
- 前記操作部の前記左右方向における間隔が、いずれか一の操作部をユーザが指で操作したときに、当該一の操作部に対して少なくともいずれか一方の側に隣接する操作部が前記指に接して巻き込まれるように操作される範囲に設定される請求項6に記載のゲーム機。
- 前記入力装置は、前記複数の操作部として、前記所定方向に並べられた複数の物理的な操作部材を備える請求項5~7のいずれか一項に記載のゲーム機。
- 前記入力装置として、ユーザがタッチ操作した位置に応じた信号を出力するタッチパネル入力装置が設けられる請求項1~4のいずれか一項に記載のゲーム機。
- 前記入力装置として、ユーザがタッチ操作した位置に応じた信号を出力するタッチパネル入力装置が設けられ、前記複数の操作部のそれぞれは前記タッチパネル入力装置上に設定される請求項5~7のいずれか一項に記載のゲーム機。
- ユーザが操作した位置を検出可能な入力装置を有するゲーム機のコンピュータを、前記入力装置に対して前記ユーザが行うべき複数の操作のそれぞれの位置及び時期を前記ユーザに指示し、各操作の指示と前記入力装置が検出したユーザの操作との比較に基づいて前記ユーザの操作を評価する制御手段として機能させるコンピュータプログラムであって、
前記制御手段を、いずれか一の操作の指示に対して当該操作が行われるべき位置を基準として所定方向に所定幅で設定される判定範囲内にて前記操作が検出されたか否かに基づいて、前記一の操作の指示に対応する操作の有無を判定する操作判定手段としてさらに機能させ、
前記操作判定手段を、前記一の操作の指示に対応して設定される判定範囲内にて操作が検出され、かつ前記一の操作に続く次の操作が行われるべき位置を基準として前記所定幅の判定範囲を設定したと仮定すれば当該次の操作に対応する判定範囲に前記一の操作が検出された位置が含まれる場合、前記一の操作が検出された位置を含まないように前記次の操作に対応する判定範囲を調整する判定範囲調整手段としてさらに機能させるように構成されるコンピュータプログラム。
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