WO2010058618A1 - ゲーム装置、ゲーム装置の制御方法、プログラム及び情報記憶媒体 - Google Patents
ゲーム装置、ゲーム装置の制御方法、プログラム及び情報記憶媒体 Download PDFInfo
- Publication number
- WO2010058618A1 WO2010058618A1 PCT/JP2009/062008 JP2009062008W WO2010058618A1 WO 2010058618 A1 WO2010058618 A1 WO 2010058618A1 JP 2009062008 W JP2009062008 W JP 2009062008W WO 2010058618 A1 WO2010058618 A1 WO 2010058618A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- acquisition
- gauge
- game
- control
- result
- Prior art date
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Classifications
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- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
- G06F3/0325—Detection arrangements using opto-electronic means using a plurality of light emitters or reflectors or a plurality of detectors forming a reference frame from which to derive the orientation of the object, e.g. by triangulation or on the basis of reference deformation in the picked up image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/130,209 US20110223998A1 (en) | 2008-11-21 | 2009-06-30 | Game device, method for controlling game device, program and information storing medium |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008298551A JP5433215B2 (ja) | 2008-11-21 | 2008-11-21 | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2008-298551 | 2008-11-21 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2010058618A1 true WO2010058618A1 (ja) | 2010-05-27 |
Family
ID=42198059
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2009/062008 WO2010058618A1 (ja) | 2008-11-21 | 2009-06-30 | ゲーム装置、ゲーム装置の制御方法、プログラム及び情報記憶媒体 |
Country Status (4)
Country | Link |
---|---|
US (1) | US20110223998A1 (zh) |
JP (1) | JP5433215B2 (zh) |
TW (1) | TWI393581B (zh) |
WO (1) | WO2010058618A1 (zh) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2014523258A (ja) * | 2011-04-28 | 2014-09-11 | マイクロソフト コーポレーション | 手動およびカメラ・ベースのゲーム制御 |
JP2015529911A (ja) * | 2012-09-28 | 2015-10-08 | インテル コーポレイション | 拡張現実情報の決定 |
JP2019078782A (ja) * | 2017-10-20 | 2019-05-23 | フリュー株式会社 | 写真作成ゲーム機、情報処理方法、およびプログラム |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9192860B2 (en) * | 2010-11-08 | 2015-11-24 | Gary S. Shuster | Single user multiple presence in multi-user game |
JP5690135B2 (ja) * | 2010-12-29 | 2015-03-25 | 任天堂株式会社 | 情報処理プログラム、情報処理システム、情報処理装置および情報処理方法 |
US20140132747A1 (en) * | 2012-11-15 | 2014-05-15 | Jessica Stephanie Andrews | Digital intra-oral panaramic arch camera |
KR101756504B1 (ko) * | 2014-03-12 | 2017-07-11 | 엔에이치엔엔터테인먼트 주식회사 | 리그전을 위한 게임 방법 및 게임 시스템 |
JP2021183104A (ja) * | 2020-05-22 | 2021-12-02 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、それに用いるコンピュータプログラム、及び制御方法 |
JP2022160980A (ja) | 2021-07-26 | 2022-10-20 | 任天堂株式会社 | スポーツゲームシステム、スポーツゲームプログラム、スポーツゲーム装置、およびスポーツゲーム処理方法 |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001190837A (ja) * | 2000-01-14 | 2001-07-17 | Konami Co Ltd | ゲームシステムおよびコンピュータ読み取り可能な記憶媒体 |
JP2003071131A (ja) * | 2001-06-20 | 2003-03-11 | Sony Computer Entertainment Inc | 入力方法、コンピュータに実行させるための入力プログラム、コンピュータに実行させるための入力プログラムが記録されたコンピュータ読み取り可能な記録媒体、エンタテインメント装置 |
JP2004275221A (ja) * | 2003-03-12 | 2004-10-07 | Nintendo Co Ltd | ゲーム装置およびゲームプログラム |
JP2006271692A (ja) * | 2005-03-29 | 2006-10-12 | Konami Digital Entertainment:Kk | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2007241655A (ja) * | 2006-03-08 | 2007-09-20 | Nintendo Co Ltd | 動き判別装置および動き判別プログラム |
JP2008272123A (ja) * | 2007-04-26 | 2008-11-13 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3954630B1 (ja) * | 2006-03-27 | 2007-08-08 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
-
2008
- 2008-11-21 JP JP2008298551A patent/JP5433215B2/ja active Active
-
2009
- 2009-06-30 WO PCT/JP2009/062008 patent/WO2010058618A1/ja active Application Filing
- 2009-06-30 US US13/130,209 patent/US20110223998A1/en not_active Abandoned
- 2009-11-10 TW TW098138019A patent/TWI393581B/zh active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001190837A (ja) * | 2000-01-14 | 2001-07-17 | Konami Co Ltd | ゲームシステムおよびコンピュータ読み取り可能な記憶媒体 |
JP2003071131A (ja) * | 2001-06-20 | 2003-03-11 | Sony Computer Entertainment Inc | 入力方法、コンピュータに実行させるための入力プログラム、コンピュータに実行させるための入力プログラムが記録されたコンピュータ読み取り可能な記録媒体、エンタテインメント装置 |
JP2004275221A (ja) * | 2003-03-12 | 2004-10-07 | Nintendo Co Ltd | ゲーム装置およびゲームプログラム |
JP2006271692A (ja) * | 2005-03-29 | 2006-10-12 | Konami Digital Entertainment:Kk | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2007241655A (ja) * | 2006-03-08 | 2007-09-20 | Nintendo Co Ltd | 動き判別装置および動き判別プログラム |
JP2008272123A (ja) * | 2007-04-26 | 2008-11-13 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2014523258A (ja) * | 2011-04-28 | 2014-09-11 | マイクロソフト コーポレーション | 手動およびカメラ・ベースのゲーム制御 |
JP2015529911A (ja) * | 2012-09-28 | 2015-10-08 | インテル コーポレイション | 拡張現実情報の決定 |
US9691180B2 (en) | 2012-09-28 | 2017-06-27 | Intel Corporation | Determination of augmented reality information |
JP2019078782A (ja) * | 2017-10-20 | 2019-05-23 | フリュー株式会社 | 写真作成ゲーム機、情報処理方法、およびプログラム |
JP7025630B2 (ja) | 2017-10-20 | 2022-02-25 | フリュー株式会社 | 画像処理装置、情報処理方法、およびプログラム |
Also Published As
Publication number | Publication date |
---|---|
US20110223998A1 (en) | 2011-09-15 |
JP5433215B2 (ja) | 2014-03-05 |
TWI393581B (zh) | 2013-04-21 |
TW201026364A (en) | 2010-07-16 |
JP2010119787A (ja) | 2010-06-03 |
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