WO2004072927A1 - ライディングシミュレーション装置 - Google Patents
ライディングシミュレーション装置 Download PDFInfo
- Publication number
- WO2004072927A1 WO2004072927A1 PCT/JP2004/001474 JP2004001474W WO2004072927A1 WO 2004072927 A1 WO2004072927 A1 WO 2004072927A1 JP 2004001474 W JP2004001474 W JP 2004001474W WO 2004072927 A1 WO2004072927 A1 WO 2004072927A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- operator
- rotation
- simulation device
- stopper
- riding simulation
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/04—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
- G09B9/058—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles for teaching control of cycles or motorcycles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Aviation & Aerospace Engineering (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Mechanical Control Devices (AREA)
- Braking Elements And Transmission Devices (AREA)
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/544,853 US7387513B2 (en) | 2003-02-14 | 2004-02-12 | Riding simulation device |
EP04710477.3A EP1594104B1 (en) | 2003-02-14 | 2004-02-12 | Riding simulation device |
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003-037407 | 2003-02-14 | ||
JP2003-036173 | 2003-02-14 | ||
JP2003037407 | 2003-02-14 | ||
JP2003036173A JP4156942B2 (ja) | 2003-02-14 | 2003-02-14 | ライディングシミュレーション装置 |
JP2003-361146 | 2003-10-21 | ||
JP2003361146A JP4200078B2 (ja) | 2003-02-14 | 2003-10-21 | ライディングシミュレーション装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2004072927A1 true WO2004072927A1 (ja) | 2004-08-26 |
Family
ID=32872548
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2004/001474 WO2004072927A1 (ja) | 2003-02-14 | 2004-02-12 | ライディングシミュレーション装置 |
Country Status (3)
Country | Link |
---|---|
US (1) | US7387513B2 (ja) |
EP (1) | EP1594104B1 (ja) |
WO (1) | WO2004072927A1 (ja) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20090212968A1 (en) * | 2008-02-15 | 2009-08-27 | Mattel, Inc. | Remote control units for mechanized toys |
US9120021B2 (en) | 2013-04-10 | 2015-09-01 | Disney Enterprises, Inc. | Interactive lean sensor for controlling a vehicle motion system and navigating virtual environments |
USD841160S1 (en) * | 2016-04-01 | 2019-02-19 | Deka Products Limited Partnership | Endoscope |
CN105974946B (zh) * | 2016-07-16 | 2018-12-07 | 杭州虚现科技有限公司 | 一种动作判断限位器 |
DE102020121559A1 (de) | 2020-08-17 | 2022-02-17 | RACEREBEL GmbH | Modulares Modell eines Formelrennwagens, Fahrsimulator mit dem Modell |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH08150263A (ja) * | 1994-11-29 | 1996-06-11 | Taito Corp | 模擬ブレーキ装置 |
JPH08263160A (ja) | 1995-03-27 | 1996-10-11 | Mitsubishi Precision Co Ltd | 模擬運転装置用アクセルペダル反力発生装置、模擬運転装置用クラッチペダル反力発生装置、模擬運転装置用ブレーキペダル反力発生装置及び模擬運転装置用ペダル反力発生装置 |
JP2669806B2 (ja) * | 1995-09-08 | 1997-10-29 | 川崎重工業株式会社 | 二輪車運転シミュレータ |
JPH11174943A (ja) * | 1997-12-05 | 1999-07-02 | Namco Ltd | 二輪車のシミュレータ及びゲーム装置 |
US6251015B1 (en) | 1999-03-29 | 2001-06-26 | Micron Electronics, Inc. | Game unit controller with handlebars |
JP2002311811A (ja) * | 2001-04-16 | 2002-10-25 | Honda Motor Co Ltd | ライディングシミュレーション装置 |
Family Cites Families (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3526042A (en) * | 1967-08-09 | 1970-09-01 | Motorcycle Training Corp | Motorcycle operator trainer |
US3686776A (en) * | 1971-04-12 | 1972-08-29 | Hartzell Corp | Motorcycle riding simulator |
US4730509A (en) * | 1985-04-24 | 1988-03-15 | Hornady Robert S | Breakaway control levers |
US5006072A (en) * | 1989-03-16 | 1991-04-09 | Bernie Fried Racing Enterprises, Inc. | High performance motorcycle simulator and helmut display |
US4978300A (en) * | 1989-03-16 | 1990-12-18 | Bernard Fried Racing Enterprises | High performance motorcycle simulator |
US5209662A (en) * | 1989-06-30 | 1993-05-11 | Honda Giken Kogyo Kabushiki Kaisha | Riding simulation system of motorcycle |
US5010763A (en) * | 1990-01-24 | 1991-04-30 | Schneider William J | Road simulation device |
US5354202A (en) * | 1990-08-01 | 1994-10-11 | Atari Games Corporation | System and method for driver training with multiple driver competition |
US5240417A (en) * | 1991-03-14 | 1993-08-31 | Atari Games Corporation | System and method for bicycle riding simulation |
US5368484A (en) * | 1992-05-22 | 1994-11-29 | Atari Games Corp. | Vehicle simulator with realistic operating feedback |
US5533899A (en) * | 1995-06-01 | 1996-07-09 | Young; Jerry | Motorcycle trainer |
TW443143U (en) * | 1995-09-08 | 2001-06-23 | Sega Enterprises Kk | Operating device of motorcycle game machine |
US6210165B1 (en) * | 1996-06-27 | 2001-04-03 | Sega Enterprises, Ltd. | Operating device for motorcycle simulation apparatus |
JPH10293526A (ja) | 1997-04-21 | 1998-11-04 | Honda Motor Co Ltd | ライディングシミュレーション装置 |
US6409596B1 (en) * | 1997-09-12 | 2002-06-25 | Kabushiki Kaisha Sega Enterprises | Game device and image displaying method which displays a game proceeding in virtual space, and computer-readable recording medium |
JP3890781B2 (ja) * | 1997-10-30 | 2007-03-07 | 株式会社セガ | コンピュータ読み取り可能な記憶媒体、ゲーム装置、及びゲームの画像表示方法 |
JP2000140415A (ja) * | 1998-11-17 | 2000-05-23 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
JP4119064B2 (ja) * | 1999-11-24 | 2008-07-16 | 本田技研工業株式会社 | ロードシミュレーション装置 |
JP2002113264A (ja) | 2000-10-11 | 2002-04-16 | Hori Co Ltd | 家庭用テレビゲーム機に接続するバイクゲーム用コントローラ |
US20040076929A1 (en) * | 2002-07-08 | 2004-04-22 | Gerkey Alan L. | Training device for motorcycle racing |
-
2004
- 2004-02-12 EP EP04710477.3A patent/EP1594104B1/en not_active Expired - Fee Related
- 2004-02-12 US US10/544,853 patent/US7387513B2/en not_active Expired - Fee Related
- 2004-02-12 WO PCT/JP2004/001474 patent/WO2004072927A1/ja active Application Filing
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH08150263A (ja) * | 1994-11-29 | 1996-06-11 | Taito Corp | 模擬ブレーキ装置 |
JPH08263160A (ja) | 1995-03-27 | 1996-10-11 | Mitsubishi Precision Co Ltd | 模擬運転装置用アクセルペダル反力発生装置、模擬運転装置用クラッチペダル反力発生装置、模擬運転装置用ブレーキペダル反力発生装置及び模擬運転装置用ペダル反力発生装置 |
JP2669806B2 (ja) * | 1995-09-08 | 1997-10-29 | 川崎重工業株式会社 | 二輪車運転シミュレータ |
JPH11174943A (ja) * | 1997-12-05 | 1999-07-02 | Namco Ltd | 二輪車のシミュレータ及びゲーム装置 |
US6251015B1 (en) | 1999-03-29 | 2001-06-26 | Micron Electronics, Inc. | Game unit controller with handlebars |
JP2002311811A (ja) * | 2001-04-16 | 2002-10-25 | Honda Motor Co Ltd | ライディングシミュレーション装置 |
Non-Patent Citations (1)
Title |
---|
See also references of EP1594104A4 |
Also Published As
Publication number | Publication date |
---|---|
EP1594104A1 (en) | 2005-11-09 |
US20060136826A1 (en) | 2006-06-22 |
EP1594104B1 (en) | 2015-05-27 |
EP1594104A4 (en) | 2008-12-10 |
US7387513B2 (en) | 2008-06-17 |
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