TW200820138A - Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method - Google Patents

Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method Download PDF

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Publication number
TW200820138A
TW200820138A TW095138734A TW95138734A TW200820138A TW 200820138 A TW200820138 A TW 200820138A TW 095138734 A TW095138734 A TW 095138734A TW 95138734 A TW95138734 A TW 95138734A TW 200820138 A TW200820138 A TW 200820138A
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Taiwan
Prior art keywords
game
unit
group
kit
collected
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TW095138734A
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Chinese (zh)
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TWI311298B (en
Inventor
Arden Yang
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Astro Corp
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Priority to TW095138734A priority Critical patent/TW200820138A/en
Priority to US11/870,797 priority patent/US20080096658A1/en
Priority to JP2007268838A priority patent/JP2008100065A/en
Publication of TW200820138A publication Critical patent/TW200820138A/en
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Publication of TWI311298B publication Critical patent/TWI311298B/zh

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Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6036Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/609Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Abstract

The present invention provides a gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method. The gaming method includes the steps of: starting a first game, and enabling collection of a plurality of objects of an object suite as predetermined object collection criteria are satisfied while playing the first game; and if all the objects of the object suite are collected while playing the first game, starting a second game that is played independently of the first game.

Description

200820138 九、發明說明: 【發明所屬之技術領域】 本發明是有關於雙遊戲之遊戲方法 + 包子遊戲裝置 與紀錄媒體,特別是指一種蒐集式雙遊两 | 礙戲方法及並 電子遊戲裝置與紀錄媒體。 【先前技術】 -吃角子老虎機(SlQts),又稱為拉霸機,是相 且普遍的博奕遊戲,其特點在於玩法十 田 丨刀間早,任何人即 使沒有經驗都可以遊玩。該吃角子老虎機的玩法為,一玩 家投下-錢度的硬幣押注後,拉動_位於該吃角子老虎 機-侧的把手,觸發該吃角子老虎機内的複數滾輪開始: 動丄其中每-滾輪具有複數圖示,當該等滾輪漸漸停止後 ’若該等滾輪之圖式排列成一預設規定,則可以臝得獎全 。該吃角子老虎機發放獎金时式通常為許多硬繁由該吃 角:老虎機的下方滾滾掉出。若玩家拉中了最大的獎金( 爯為Jack Pot )’貝|J吃角子老虎機内所有的石更擎將一次掉 X相當刺激 '然而中獎的機率通常非常微小,因此大部 分時間’玩家只是不斷投入硬幣下注並拉動把手,時間久 了將影響遊玩意願。 另外一習知的吃角子老虎之改良遊戲機為增加遊戲性 將一紅利遊戲與該吃角子老虎遊戲作結合。此種改良遊 ,包括顯示該等遊戲的榮幕,而其遊戲方式:= ^押左後拉動該遊戲機之把手觸發吃角子老虎遊戲内的滾 使/袞輪上之圖騰以隨機方式進行組合排列,當特 5 200820138 定圖騰組合出現或連線時,則進人—紅利遊戲。玩家可在 紅利遊戲中遊玩,並依據紅利遊戲中的結果給獎。 然而上述的雙遊戲僅有簡單的關聯,即在第一遊戲取 得預設條件後,便㈣進人紅料戲,並於紅利遊戲中給 獎。由於過程相當單調,遊玩一段時間亦容易感到無趣, 因此’雙遊戲的遊戲方式應尋求更有趣味的結合方式,以 增加可玩性。 【發明内容】 因此,本發明之目的,即在提供一種蒐集式雙遊戲之 遊戲方法。 於疋本發明蒐集式雙遊戲之遊戲方法,包含下列步 驟首先開始一第一遊戲,並於該第一遊戲中葱集一包 括複數物πα之套件組。接著,若於該第_遊戲巾蕙集到一 套件、、且貝j啟動_獨立執行之第二遊戲。然後,繼續操作 該第-遊戲直到再次t集到該套件組,而啟動該第二遊戲 Ο 另外,本發明之另一目的,即在提供一種蒐集式雙遊 戲之電子遊戲裝置。 於是2本發明蕙集式雙遊戲之裝置,包含一控制單元 、一機板單元、组、-顯示處理單元組,及一輸出單元組。 該控制單元可供操作以產生一控制指令,用以㈣一 第-,戲。該機板單元組載置一遊戲程式碼,其可:據該 控制單兀所產生的控制指令控制該第一遊戲及執行一第二 遊戲。該顯示處理單元組設於該機板|元組±,用以處理 6 200820138 二遊戲之畫面。該輸出單元組電連接該 用以輸出該第一遊戲及該第二遊戲之畫 其中該遊戲程式碼包括下列執行步驟: )省始帛遊戲,並於該第一遊戲中蕙集-包括複 匆口口之套件組。⑻若於該第_遊戲中蕙集到—套件組,200820138 IX. Description of the Invention: [Technical Field of the Invention] The present invention relates to a game method of a dual game + a buzzing game device and a recording medium, and more particularly to a collection type double tour two-obscuring method and an electronic game device and Record media. [Prior Art] - Slokts (SlQts), also known as slot machines, is a popular Boao game. It is characterized by a gameplay of ten fields and a knife. As soon as anyone has no experience, they can play. The slot machine is played by a player who casts a coin-like bet and pulls the handle on the side of the slot machine to trigger the start of the plurality of rollers in the slot machine: each of the rollers has The plural icon, when the scroll wheels are gradually stopped, 'if the patterns of the scroll wheels are arranged in a predetermined regulation, the prize can be barely awarded. When the slot machine is awarded a bonus, it is usually a lot of hard-working by the eating angle: the bottom of the slot machine rolls out. If the player pulls the biggest prize (爯Jack Pot) 'Bei|J eats all the stone in the slot machine will be X is quite exciting. However, the chance of winning is usually very small, so most of the time, the player just keeps putting coins. Bet and pull the handle, it will affect the willingness to play for a long time. Another custom-made slot machine modified game machine combines a bonus game with the slot machine game to increase gameplay. Such improved tour, including the display of the game's glory, and its game mode: = ^ left and then pull the game machine's handle to trigger the totem in the slot machine game / the totem on the wheel to combine in a random manner Arrange, when the special 5 200820138 totem combination appears or connected, then enter the people - bonus game. Players can play in the bonus game and award the prize based on the results in the bonus game. However, the above-mentioned dual game has only a simple association, that is, after the first game has obtained the preset condition, it will enter the red play and win the prize in the bonus game. Since the process is quite monotonous, it is easy to be bored when playing for a while, so the 'double game' game mode should seek a more interesting combination to increase playability. SUMMARY OF THE INVENTION Accordingly, it is an object of the present invention to provide a game method for collecting dual games. In the game method of the collected dual game of the present invention, the method includes the following steps: First, a first game is started, and in the first game, the green onion includes a kit group including a plurality of objects πα. Then, if the first game is collected in the first game, and the second game is executed independently. Then, the first game is continued until the set is started again, and the second game is started. Further, another object of the present invention is to provide an electronic game device of a collectible dual game. Thus, the apparatus of the present invention is a control unit, a board unit, a group, a display processing unit group, and an output unit group. The control unit is operable to generate a control command for (4) a first-, play. The board unit group carries a game code, which can control the first game and execute a second game according to the control command generated by the control unit. The display processing unit group is set on the board|tuple± for processing the picture of 6 200820138 two games. The output unit group is electrically connected to output the first game and the second game. The game code includes the following execution steps:: saving the game, and collecting the game in the first game - including rushing Kit of mouths. (8) If you collect the kit in the first game,

、"動獨立執仃之第二遊戲。及(c)繼續操作該第一遊戲 直到再〜人蒐集到該套件組,而啟動該第二遊戲。 者本毛明之再-目的,即在提供一種電腦可存取 之紀錄媒體。 於是本發明之電腦可存取之紀錄媒體, -具有-輪出單元組及-控制單元之電子裝置上丄錄 體中_有-遊戲程式踢,該軸程式碼可接受該輸入 單兀*之控制,並將遊戲過程顯示於該輸出單元組上,該遊 戲程式碼係包括下列執行步驟:, " The second game of independent independence. And (c) continuing to operate the first game until the person collects the kit and launches the second game. The purpose of this is to provide a computer-accessible recording medium. Therefore, the computer-accessible recording medium of the present invention - the electronic device having the - turn-out unit group and the - control unit - has a game program kick, and the axis code can accept the input unit * Controlling and displaying the game process on the output unit group, the game code includes the following steps:

該第一遊戲及該第 顯示處理單元組, 面0 (a)開始—第—遊戲’並於該第-遊戲中t集-包括複數 物品之套件組;及 ⑻右於該第一遊戲巾荒集到一套件組,則啟動一獨立執 行之第二遊戲。 本發明的功效在於加強該第一遊戲與該第二遊戲的連 結關係,使得第一遊戲之過程與結果都可以影響該第二遊 戲之進行,藉此提高雙遊戲整體的可玩性。 【實施方式】 有關本發明之前述及其他技術内容、特點與功效,在 7 200820138 以下配合參考圖式之一個較佳實施例的詳細說明中,將可 清楚的呈現。 參閱圖1,本發明雙遊戲結合之電子遊戲裝置包含一控 制單元11機板單元121、一顯示處理單元131及一輪出 單元141。 ' 該控制單元11可供—玩家操作以產生一控制指令,用 以控制一第一遊戲。The first game and the first display processing unit group, face 0 (a) start - first game - and in the first game - t set - includes a kit of plural items; and (8) right to the first game towel When a set is set, a second game of independent execution is started. The effect of the present invention is to enhance the connection relationship between the first game and the second game, so that the process and result of the first game can affect the progress of the second game, thereby improving the overall playability of the dual game. [Embodiment] The foregoing and other technical contents, features, and advantages of the present invention will be apparent from the following detailed description of the preferred embodiments of the invention. Referring to Fig. 1, a dual game combining electronic game device of the present invention comprises a control unit 11 board unit 121, a display processing unit 131 and a wheel unit 141. The control unit 11 is operable by the player to generate a control command for controlling a first game.

該機板單元121包括一電腦可存取之紀錄媒體(係— 記憶單元,圖未示),該紀錄媒體中預先載置一遊戲程式碼 ,其可依據該控制單元11控制該第一遊戲及執行一第二游 戲。 一 該顯示處理單元131設於該機板單元121上,用以處 理该第一遊戲及該第二遊戲之畫面。 該輸出單元141電連接該顯示處理單元131,用以輪出 該第一遊戲及該第二遊戲之畫面。 其中,以本較佳實施例為例,該機板單元121執行該 第一遊戲及該第二遊戲的運算後,由該顯示處理單元ΐ3ι 送至該輪出單元141。該輸出單元141可為_具有長型顯示 面板的螢幕,利用分割畫面的方式同時顯示該等遊戲之畫 面。 一 另外,尚有其他實施本發明電子遊戲裝置之態樣。參 閱圖2,第一種實施態樣之電子遊戲裝置包含一控制單元u 、一機板單元121,一包括二顯示處理單元131、132之顯 不處理單tl組13,及_包括二分別連接該等顯示處理單元 8The board unit 121 includes a computer-accessible recording medium (a memory unit, not shown). The recording medium is pre-loaded with a game program code, and the first game can be controlled according to the control unit 11. Perform a second game. A display processing unit 131 is disposed on the board unit 121 for processing the first game and the second game. The output unit 141 is electrically connected to the display processing unit 131 for rotating the pictures of the first game and the second game. For example, in the preferred embodiment, the board unit 121 performs the operations of the first game and the second game, and then the display processing unit ΐ3ι sends the round to the rounding unit 141. The output unit 141 can be a screen having a long display panel, and the screens of the games are simultaneously displayed by dividing the screen. In addition, there are other aspects of implementing the electronic game device of the present invention. Referring to FIG. 2, the electronic game device of the first embodiment includes a control unit u, a board unit 121, a display processing unit 131, 132 including a display processing unit 121, and a _including two separate connections. The display processing unit 8

200820138 131、132之輸出單元 之輸出早兀組14,該機板 早 ^仃該第-遊戲及該第二遊戲,並將 及該第二遊戲之資轉送至料顯示處理單元⑶、132戲 再分別顯不於該等輪出單元141、142。 …翏閱圖3 ’第二種實施態樣之電子遊戲裝置包含一控制 早兀11冑板早70 121 ’ -顯示處理單元131及-包括-輸出單元⑷、142之輸出單元組14,其中該顯示處理單; 供Λ出單元141電連接之輸出埠(圖未示)。該 、’兀〃執仃該第一遊戲及該第二遊戲,並將該第一 遊戲及該第二遊戲之資訊傳送至該顯示處理單元13卜使該 第^戲之畫面顯示於其中—輸出單元⑷,而該第二賴 之旦面顯示於另一輸出單元142。 參閱圖4,第三種實施態樣之電子遊戲裝置包含一於制 皁-η、-包括二機板單元⑵、122之機板單元組η,— 包括二顯示處理單元131、132之顯示處理單元組η及一 已括輸出單兀141、142之輸出單元組w。該等機板單元 ⑵、U2分聽行該第—軸及該第二遊戲,該等機板單 凡121、122並彼此電連接以互相傳送資訊,其中該控制單 70^1直接電連接該執行第_遊戲的機板單元⑵用以控制 該第-遊戲。而該第-遊戲及該第二遊戲之資訊分別傳送 至該等對應之顯示處理單元131、132,並將該第—遊戲之 畫面顯示於連接該顯示處理單元131之輸出單元141,該第 二遊戲之晝面顯示於連接該顯示處理單元132之輸出單元 9 200820138 此外,根據人體工學及遊戲介面的考量,該第一遊戲 及該第二遊戲通常設計為下、上配置,以利遊戲過程的進 行。 參閱圖1、5,本發明一 包含下列步騾: 種蒐集式雙遊戲之遊戲方法200820138 The output of the output unit of 131, 132 is earlier than the group 14, the machine board pre-sends the first game and the second game, and transfers the funds of the second game to the material display processing unit (3), 132 and then These rounding units 141, 142 are not shown separately. 3] The electronic game device of the second embodiment includes a control unit 71 and a display unit 131 and an output unit group 14 including an output unit (4), 142, wherein The processing unit is displayed; the output Λ (not shown) is electrically connected to the output unit 141. Passing the first game and the second game, and transmitting the information of the first game and the second game to the display processing unit 13 to display the screen of the second game therein - output The unit (4) is displayed on the other output unit 142. Referring to FIG. 4, the electronic game device of the third embodiment includes a display unit η of the soap-n,-including the two-plate unit (2), 122, and includes display processing of the two display processing units 131 and 132. The unit group η and an output unit group w including the output units 141, 142. The board units (2) and U2 listen to the first axis and the second game. The boards are electrically connected to each other to transmit information to each other, wherein the control unit 70^1 is directly electrically connected to the board. The board unit (2) executing the _game is used to control the first game. And the information of the first game and the second game are respectively transmitted to the corresponding display processing units 131 and 132, and the screen of the first game is displayed on the output unit 141 connected to the display processing unit 131, the second The game is displayed on the output unit 9 connected to the display processing unit 132. 200820138 In addition, according to ergonomics and game interface considerations, the first game and the second game are usually designed to be down and up to facilitate the game process. Going on. Referring to Figures 1 and 5, the present invention includes the following steps: a game method for collecting dual games.

首先,如步驟501所示,在該玩家開始遊玩前,該電 子遊戲裝置之該第一遊戲及該第二遊戲都在一預覽動畫之 狀態。在本較佳實施例中’該第—遊戲為—吃角子老虎的 拉霸遊戲,該第二遊戲為一競速賽車遊戲。 /接者,如步,驟502所示,當玩家在該第一遊戲下注之 , ^驟503所示開始該第一遊戲,並如步驟504所示 =第-遊戲中荒集—包括複數物品之套件組;在本較佳 實施例中’該第—遊戲用複數圖示代表該等欲1集之物α :該等圖示包括複數之車款、輪胎、油料、車手及參賽牌 等,而该套件組之定義為荒集到上述之車款、輪胎、油料 車手及參賽牌’即完成—套件組之收集。參閱圖6,以本 較佳實施例中的_第_游 遊戲旦面61為例,當玩家以吃角子 老虎機的拉霸方:^ & ^ 弋取侍一輪胎圖示連線,即可得到該於 胎之物品,:I:他夕犏口+ Α 两 ^ 之物σσ亦以相似的方式獲得。在此同時, 如本較佳實施例中的—第二遊戲畫面62所示,該第二遊戲 仍未開始,並處於展示預覽動畫的狀態。 " 參閱圖1、5、7 遊戲中蒐集到該套件 車輛,則如步驟5〇6 ’接著’如步驟505所示,若於該第一 組,即如第一遊戲晝面61所示取得一 所示,啟動弟一遊:戲畫面62所示之獨 10 200820138 立執行之篦-游杜、 121 士 逛戲。接著,如步驟507所示,該機板單元 ^ 、、/二皿控玩豕疋否繼續玩該第一遊戲,若玩家不繼續該 第一遊戲,則笛— 、甘 剔弟二遊戲如步驟508所示結束後,即回到步 驟501的預覽動晝。 右玩家繼績該第一遊戲,則如步驟509所示,該第-遊戲獨立且自翻从也 弟一 也執行。接著,如步驟51〇所示,檢視該First, as shown in step 501, the first game and the second game of the electronic game device are in a preview animation state before the player starts to play. In the preferred embodiment, the first game is a slot game of the slot machine, and the second game is a racing car game. / Receiver, as shown in step 502, when the player bets in the first game, the first game is started as shown in step 503, and as shown in step 504 = the first game - the plural - including the plural a kit of articles; in the preferred embodiment, the plurality of icons for the first game represent the objects of the first set: the drawings include a plurality of models, tires, oil, drivers, medals, etc. And the kit group is defined as the collection of the above-mentioned models, tires, oil riders and medals that are completed. Referring to FIG. 6, taking the ___game face 61 in the preferred embodiment as an example, when the player takes the slot of the slot machine: ^ & ^ Obtaining the article of the fetus, I: 犏 犏 + + Α ^ ^ ^ ^ σ σσ is also obtained in a similar manner. At the same time, as shown in the second game screen 62 in the preferred embodiment, the second game has not yet started and is in a state of displaying a preview animation. " Refer to Figures 1, 5, and 7 to collect the vehicle in the game, as in step 5〇6 'Next' as shown in step 505, if the first group is obtained as shown in the first game face 61 As shown in the first place, start a tour of the brother: the unique picture shown in the drama screen 62 200820138 The execution of the tour - You Du, 121 people play. Then, as shown in step 507, the board unit ^, / / two control play continues to play the first game, if the player does not continue the first game, then the flute -, Gan Tie Di two games as steps After the end of 508, the process returns to the preview of step 501. The right player succeeds in the first game, and as shown in step 509, the first game is independent and self-reversed from the same. Then, as shown in step 51, view the

—^的結果是否符合—預設條件,若是,則如步驟511 斤侍到一獎勵,若無,則如步驟512所示,不备得到 任何獎勵。 +曰诗到 =這第二賴執行的同時,玩家仍是㈣在遊玩該第 此’虽該第二遊戲執行時,玩家可能已經又 集到其他的物品,以& # 太从 鬼 一 ^ 以70成一套件組。於是,如步驟513所 不,當該第二遊戲έ士庚德,# α〜 腺门本 戳、、°束後,右玩豕已有完成的套件組,則 將回υ驟506 ’重新開妒今篦— 一 口 t^弟一遊戲。否則,如步驟514所 不’若玩家僅取得部分的物口 t 的物口 口但疋尚未得到該套件, 則回到步驟504,玩突繼痒你隹士 , $收集直到足夠的物件組合成完整 的套件組。但若玩家未取得 一 _ 1何物,則如步驟503所干 ’玩豕繼續操作該第一遊戲 ’、 啟動該第二遊戲。顿直到再次鬼集到該套件組,而 j上所述,本發明之㈣式雙遊戲之遊戲方法,將第 -遊戲之㈣與結果設計村 '弟 L ^ 7 θ通弟一遊戲之進行, 加強該弟一遊戲與該第二遊戲 可玩性及娛樂性大幅增加。U係,使遊戲整體的 惟以上所述者,僅為本發 明之較佳實施例而已,當不 11 之視圖,說明本較佳實施例的第一- If the result of the ^ is met - the default condition, if yes, then a reward is given in step 511. If not, then as shown in step 512, no reward is obtained. +曰诗到=This second Lai performs at the same time, the player is still (four) in the play this first 'While the second game is executed, the player may have already collected other items to &#太从鬼一^ Take the 70% kit. Then, as in step 513, when the second game έ士庚德, #α〜腺门本,, 束束, right play 豕 already completed kit group, then step 506 'reopens妒 篦 篦 - a t ^ brother a game. Otherwise, if the player does not get the part of the mouth of the object t but does not get the kit, then go back to step 504, play itching your gentleman, collect until enough objects are combined into Complete kit set. However, if the player does not get a _1 thing, then as in step 503, the ‘play continues to operate the first game’, and the second game is started. Until the ghost set again to the kit group, and j, the game method of the (four) type double game of the present invention, the game of the first game (four) and the result design village 'brother L ^ 7 θ Tongdi one game, Strengthening the game of the younger brother and the second game has greatly increased playability and entertainment. The U system, which makes the game as a whole, is only the preferred embodiment of the present invention, and the first embodiment of the preferred embodiment is illustrated in the view of FIG.

200820138 能以此限定本發明實施之範圍,即大凡依本發明申請專利 範圍及發明說明内容所作之簡單的等效變化與修飾,皆仍 屬本發明專利涵蓋之範圍内。 【圖式簡單說明】 圖1是一系統方塊圖,說明本發明之葱集式雙遊戲之 電子遊戲裝置之較佳實施例; 圖2是一類似圖 種態樣; 圖3是一類似圖j之雜 …、 種態樣; 視圖,呪明本較佳實施例的第二 圖4是一類似圖} 種態樣; 圖’說明本較佳實施例的第三 圖5是一流程圖, 圖6是一遊戲八二較佳實施例的遊戲流程; 遊戲蒐集一套件圖,說明本較佳實施例中於一第一 丁'、、且之過程;及 圖7是-遊戲示意圖一 戲開始獨立地執行。 曰忒明本較佳實施例中一第二遊 12 200820138 _ 【主要元件符號說明】 n ····· •…控制單元 14·· ....... ¥m 出 單 元 組 12· ·· •…機板單元組 141 .......於 fm 出 單 元 121… …·機板單元 501 〜514步 驟 13····· •…顯示處理單元組 61 ·· ........% 一 遊 戲 晝面 131… •…顯示處理單元 62·· ..........第 二 遊 戲 晝面The scope of the present invention is to be construed as being limited by the scope of the invention and the scope of the invention. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a system block diagram showing a preferred embodiment of an onion-collecting dual-game electronic game device of the present invention; FIG. 2 is a similar view; FIG. 3 is a similar view. 2, FIG. 4 is a similar view of the preferred embodiment; FIG. 3 is a flow chart showing the third embodiment of the preferred embodiment. 6 is a game flow of a preferred embodiment of the game; the game collects a kit diagram to illustrate the process of the first preferred embodiment in the preferred embodiment; and FIG. 7 is a game schematic. Execution. In the preferred embodiment, a second tour 12 200820138 _ [main component symbol description] n ······... control unit 14·· ....... ¥m out unit group 12· • • ... board unit group 141 .... in fm out unit 121 ... ... board unit 501 ~ 514 step 13 ······...display processing unit group 61 ··... ...% a game face 131... •... display processing unit 62··............. second game face

1313

Claims (1)

200820138 十、申請專利範圍: 種蒐集式雙遊戲之遊戲方法,係在一電子遊戲裝置上 進行,使該電子遊戲裝置進行下列步驟·· - 、卜(a)開始一第一遊戲,並於該第一遊戲中蒐集一包括 , 複數物品之套件組;及 (b)右於該第一遊戲中蒐集到一套件組,則啟動一獨 立執行之第二遊戲。 ,丨㈣+請專利範圍第1項所述之冤集式雙遊戲之遊戲方 法其中在該⑻步驟中’該第二遊戲未啟動前,則撥放 該第二遊戲之動畫片段。 •依據申请專利範圍第Ί货%、十 # 、、 ^ 现固弟1項所述之鬼集式雙遊戲之遊戲方 、、一在λ (b) v驟後,更包含一步驟⑷,若繼續操作該第 遊戲直到再次收集到該套件組,則可於該第二遊戲結 束後重新啟動該第二遊戲。 •依據申δ青專利範圍第Ί馆新十、裳 现囷弟1項所述之鬼集式雙遊戲之遊戲方 法’在該(b)步驟後,更包含一 更匕3 /驟(旬,若不繼續操作該 弟一迦戲,則於該第-漩辩鉍击从 弟一迦戲結束後,同時結束該第一 戲。 、 5.依據申請專利範圍第】 項斤达之鬼市式雙遊戲之遊戲方 法’在該(b)步驟後,更 万 炅包s步驟(e),該第二遊戲結束 後,依-預设條件,決定是否獲得一獎勵。 6·依據申請專利範圍第 、 + W 項所述之鬼集式雙遊戲之遊戲方 法,其中在該(a)步騍中, 戲方 品,則另計算於下 亥套件組中相同之物 下—回合第-遊戲所需冤集之套件組。 14 200820138 7· —種蒐集式雙遊戲之電子遊戲裝置,包含: 一控制單元,可供操作以產生一控制指令, 制一第一遊戲;乂控 一機板單元組,其中載置一遊戲程式碼,其可依 該控制單元所產生的控制指令控制該第一遊戲及一 第二遊戲; ^ 一顯示處理單元組,設於該機板單元組上,用 理該第一遊戲及該第二遊戲之晝面;& 处 一輸出單元組,電連接該顯示處理單元組, 出該第-遊戲及該第二遊戲之畫面; /、中該遊戲程式碼使該機板單元組執行下列步驟· 、U)開始一第一遊戲,並於該第一遊戲中荒集一包 複數物品之套件組;及 (b)若於該第一遊戲中蒐集到一套件組,則啟動一 立執行之第二遊戲。、 申叫專利範圍第7項所述之蒐集式雙遊戲之電子遊 ,衣置,其中該機板單元組包括一機板單元。 料康申明專利範圍第8項所述之蒐集式雙遊戲之電子遊 ^裝置 盆 〃中該顯不處理單元組包括二設於該機板單元 兮耸員:處理單兀,且該輸出單元組包括二分別電連接 ::、、員不處理單元之輸出單元,該第一遊戲及該第二遊 戲/ 刀別顯示於該等輸出單元。 10 ·依據φ ★主_ 明利範圍第8項所述之蒐集式雙遊戲之電子遊 戲裝置,复由— 八甲“肩示處理單元組包括一設於該機板單元 15 200820138 上之顯:處理單元’且該輸出單元組包括二電連接該顯 不處理早兀之輸出單元,該第-遊戲及該第二遊戲分別 顯不於該等輪出單元。 11·依^請專利範圍第8項所述U集式雙遊戲之電子遊 戲圹置一 /、中該顯不處理單元組包括-設於該機板單元 一"員:處理單兀,且該輸出單元組包括一電連接該顯 丁处理單7L之輸出單元,該第—遊戲及該第二遊戲同時 顯示於該輪出單元。 12·依圍第7項所述之冤集式雙遊戲之電子遊 戲穿:置,其中該機板單元組包括二機板單元,該影像處 理單兀組包括二分別設於該等機板單元上之顯示處理單 元,且該輸出單iL組包括二分別電連接該等顯示處理單 元之輸出單元,該第-遊戲及該第二遊戲分別顯示於該 等輸出單元。 13.依據申請專利範圍帛7項所述之策集式雙遊戲之電子遊 戲裝置,其中在該⑻步驟中’該第二遊戲未啟動前,則 撥放該第二遊戲之動畫片段。 14·依據申請專利範圍第7項所述之蒐集式雙遊戲之電子遊 戲裝置’其中在該⑻步驟後,更包含一步驟(c),若繼續 操作該第一遊戲直到再次收集到該套件組,則可於該第 ^一遊戲結束後重新啟動該第二遊戲。 15·依據申請專利範圍第7項所述之蒐集式雙遊戲之電子遊 戲裝置,其辛在該(b)步驟之後,更包括一步驟(❼,若不 繼續操作該第一遊戲,則於該第二遊戲結束後,同時結 16 200820138 束該第一遊戲。 16.依,申請專利範圍第7項所述之蒐集式雙遊戲之電子遊 戲裝置,其中在該⑻步驟之後,更包括一步驟⑷,該第 一遊戲結束後,依一預設條件,決定是否獲得一獎勵。 17’依^請專利範圍第7項所述之荒集式雙遊戲之電子遊 戲裝,’其中在該(a)步驟中,若冤集到該套件組中相同 之物口口,則另計算於下一第二遊戲所需蕙集之套件組。 18.-種電腦可存取之紀錄媒體,其可被载置於一呈有一美 ,單元組、—輸㈣元組及—控料元之電子遊戲裝^ 可接該紀錄媒體中紀錄有-遊戲m該遊戲程式碼 …Γ該控料元之控制’並料戲過程㈣於該輸出 …上,該遊戲程式碼係包括下列執行步驟: =始ϋ戲,並於該第—遊戲中㈣一包括 複數物品之套件組;及 (b)若於該第一遊戲11集到—套件 立執行之第二遊戲。 套件組,則啟動一獨 19. 依據申請專利範圍帛18 ,苴由太兮/u、止 可存取之紀錄媒體 第二遊戲之動畫片段。 戲未啟動W,則撥放該 20. 依據申請專利範圍第18項所 ,在該⑻步驟後,更包含一牛驟^ 了存取之紀錄媒體 城直到再次收集到該套 冑㈣这弟 後重新啟動該第二遊戲。 、可於㈣二遊戲結束 21. 依據申請專利範圍第18項 可存取之紀錄媒體 17 200820138 ,在該(b)步驟後,更包含一步驟(d),若不繼續操作該第 一遊戲,則於該第二遊戲結束後,同時結束該第一遊戲 〇 22. 依據申請專利範圍第is項所述之電腦可存取之紀錄媒體 ’在該(b)步驟後,更包含一步驟(e),該第二遊戲結束後 ,依一預設條件,決定是否獲得一獎勵。 23. 依據申請專利範圍第18項所述之電腦可存取之紀錄媒體 ’其中在該⑷步驟中,若t集到該套件組中相同之物品 ,則另計算於下—回合第-遊戲所需t集之套件組。 24. 依據中#專利|&圍第i 8項所述之電腦可存取之紀錄媒體 ,其中該紀錄媒體孫—七味抑— 呆股係 纪早兀,且該記憶單元係建置 在該機板單元組上。200820138 X. Patent application scope: The game method of collecting and collecting double games is performed on an electronic game device, and the electronic game device performs the following steps: -, (a) starting a first game, and In the first game, a set of kits including plural items is collected; and (b) a set of kits is collected right in the first game, and an independently executed second game is started. , 丨 (4) + The game method of the 双 双 double game described in the first item of the patent scope, wherein in the step (8), before the second game is not started, the animation segment of the second game is played. • According to the scope of the patent application, the game of the ghost-type double game described in the first item, the tenth, and the current one, after the λ (b) v, includes a step (4), if Continuing to operate the game until the kit is collected again, the second game can be restarted after the second game ends. • According to the application method of the singularity of the singularity of the third syllabus of the third syllabus, the game method of the ghost-set double game described in the first paragraph of the δ 青 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在 在If you do not continue to operate the brother-in-law, then at the end of the first-swimming sniper from the end of the brother-in-law, the first drama will be ended at the same time. 5. According to the scope of the patent application The game method of the dual game 'after the step (b), the step (e) of the package s, the second game, after the second game, according to the pre-set conditions, decide whether to obtain a reward. The game method of the ghost set double game described in the item W, wherein in the step (a), the play item is calculated under the same thing in the Xihai kit group - the round game - required for the game 14 200820138 7·--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Wherein a game code is placed, which can be generated according to the control unit The control command controls the first game and the second game; ^ a display processing unit group is disposed on the board unit group, and the first game and the second game are used; & an output unit a group, electrically connecting the display processing unit group, out the screen of the first game and the second game; /, the game code enables the board unit group to perform the following steps, U) to start a first game, and In the first game, a kit of a plurality of items is discarded; and (b) if a kit is collected in the first game, a second game is executed. The electronic game and the clothing set of the collected double game described in claim 7 of the patent scope, wherein the machine board unit group comprises a machine board unit. In the electronic game device of the collection type double game described in the eighth aspect of the patent scope, the display unit includes two units disposed on the board unit: a processing unit, and the output unit group Including two separate electrical connections::, the output unit of the unit is not processed, and the first game and the second game/knife are displayed on the output units. 10 · According to φ ★ main _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The unit 'and the output unit group includes two electrical connections to the output unit that is not processed early, and the first game and the second game are respectively not displayed in the rounding unit. The U-set dual-game electronic game device--, the display processing unit group includes: a set in the board unit, a member: processing unit, and the output unit group includes an electrical connection The processing unit of the single 7L is processed, and the first game and the second game are simultaneously displayed on the rounding unit. 12· The electronic game wearing the set-up double game described in item 7 of the fourth paragraph, wherein the machine The board unit group includes two board units, and the image processing unit includes two display processing units respectively disposed on the board units, and the output unit iL group includes two output units electrically connected to the display processing units respectively. , the first game and the second tour Displayed in the output units respectively. 13. The electronic game device of the policy-based dual game according to claim 7, wherein in the step (8), before the second game is not activated, the first The video game of the second game. 14. The video game device of the collected dual game according to claim 7 of the patent application, wherein after the step (8), a step (c) is further included, if the first game continues to be operated until Collecting the kit group again, the second game can be restarted after the end of the first game. 15. According to the collection of the dual game electronic game device described in claim 7 of the patent application, After the step b), the method further includes a step (❼, if the first game is not to be continued, after the second game ends, the first game is bundled at the same time as the 200820138. 16. According to the seventh application patent scope The electronic game device of the collected dual game, wherein after the step (8), further comprising a step (4), after the first game is finished, determining whether to obtain a reward according to a preset condition. The electronic game device of the wild type double game described in the seventh item of the patent scope, wherein in the step (a), if the same mouth is collected in the kit group, the calculation is performed in the next second The set of kits required for the game. 18.- Computer-accessible recording media, which can be placed in a video game with a beauty, unit group, - (4) tuple and - control element ^ It can be recorded in the record medium - the game m the game code... the control of the control element 'and the process of the game (4) on the output, the game code includes the following steps: = start the game, And in the first game (four) one includes a kit of plural items; and (b) if the first game 11 is set to - the second game executed by the kit. The kit group starts a single. 19. According to the patent application scope 帛18, 兮 兮 兮 u u u 可 可 可 可 可 第二 第二 第二 第二 第二 第二 第二 第二 第二 第二 第二 第二 第二 第二If the play does not start, the player will dial 20. According to the 18th paragraph of the patent application, after the step (8), the record media city that has been accessed by a cow will be collected until the set (4) is collected again. Restart the second game. At the end of (4) 2 game 21. According to the 18th item of the patent application scope, the recordable media 17 200820138, after the step (b), further includes a step (d), if the first game is not continued, After the second game is finished, the first game is ended at the same time. 22. The computer-accessible recording medium described in the patent application scope is after the step (b), further including a step (e After the second game is finished, it is decided whether to obtain a reward according to a preset condition. 23. The computer-accessible recording medium according to claim 18, wherein in the step (4), if the same item in the kit group is collected, the calculation is performed in the next-round game-game center. Need a set of kits. 24. According to the computer-accessible recording medium described in Chinese Patent No. [i], the recording medium Sun-Qi Wei--------------------------------------- On the board unit group. 1818
TW095138734A 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method TW200820138A (en)

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TW095138734A TW200820138A (en) 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method
US11/870,797 US20080096658A1 (en) 2006-10-20 2007-10-11 Gaming method with dual game function, electronic gaming apparatus for performing the gaming method, and computer program product recording a gaming program of the gaming method
JP2007268838A JP2008100065A (en) 2006-10-20 2007-10-16 Game method, electronic game device for use in the game method, program for controlling the electronic game device, and recording medium recording the program

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