TWI311298B - - Google Patents

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Publication number
TWI311298B
TWI311298B TW095138734A TW95138734A TWI311298B TW I311298 B TWI311298 B TW I311298B TW 095138734 A TW095138734 A TW 095138734A TW 95138734 A TW95138734 A TW 95138734A TW I311298 B TWI311298 B TW I311298B
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TW
Taiwan
Prior art keywords
game
unit
kit
electronic
group
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Application number
TW095138734A
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Chinese (zh)
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TW200820138A (en
Inventor
Yang Arden
Original Assignee
Astro Corporatio
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Astro Corporatio filed Critical Astro Corporatio
Priority to TW095138734A priority Critical patent/TW200820138A/en
Priority to US11/870,797 priority patent/US20080096658A1/en
Priority to JP2007268838A priority patent/JP2008100065A/en
Publication of TW200820138A publication Critical patent/TW200820138A/en
Application granted granted Critical
Publication of TWI311298B publication Critical patent/TWI311298B/zh

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Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6036Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/609Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Description

第95138734號申請案說明書替換頁(修正日期:97 u) 1311_,月W曰修(更)正替換頁 I» ..........................___*** _ L----— 九、發明說明: 【發明所屬之技術領域】 本發明是有關於雙遊戲之遊戲方法及其電子裝置與記 錄媒體,特別是指一種電子遊戲裝置之雙遊戲方法及其裝 置與記錄媒體。 【先前技術】 -吃角子老虎機(Slots ),又稱為拉霸機,是相當有名 且普遍的博奕遊戲,其特點在於玩法十分簡單,任何人即Replacement page of application form No. 95138734 (amended date: 97 u) 1311_, month W曰 repair (more) is replacing page I» ..................... .....___*** _ L----- IX. Description of the Invention: [Technical Field of the Invention] The present invention relates to a game method for dual games, an electronic device thereof and a recording medium, and more particularly to a Dual game method of electronic game device and its device and recording medium. [Prior Art] - Slots, also known as slot machines, are quite famous and popular game games. They are characterized by simple gameplay, anyone

使沒有經驗都可以遊玩。該吃角子老虎機的玩法為’一玩 家投下一定額度的硬幣押注後,拉動一位於該吃角子老虎 機-側的把手’觸發該吃角子老虎機内的複數滾輪開始轉° 動丄其^每—滾輪具有複數圖示,t該等滚輪漸漸停止後 ’若該等滾輪之圖式排列成-預設規定,則可以臝得獎金 。該吃角子老錢發放獎金的方式通f為許多硬幣由該吃 角子老虎機的下方滾滾掉出。若玩家拉中了最大的獎金( 又稱為Jack P〇t)’則吃角子老虎機内所有的硬幣將一次掉 出,相當刺激。然而中獎的機率通常非常微小,因此大部 分時間,玩家只是不斷投人硬幣下注並拉動把手,時間久 了將影響遊玩意願。 另外-習知的吃角子老虎之改良遊戲機為增加遊戲性 紅利遊戲與該吃角子老虎遊戲作結合。此種改良遊 ^機包括顯示該等遊戲㈣幕,而其遊戲方式為,玩家投 ^注後拉動該遊戲機之把手觸發吃許老龙遊戲内的滚 輪轉動’使滾輪上之圖騰以隨機方式進行組合排列,當特 5 J3r|]辟尽縣日修(更)正替換買 _ 第951則4號申請案說明書替換頁(替換日期划3) 定圖騰组合出現或連線時,則進入一紅利遊戲。玩家可在 紅利遊戲中遊玩,並依據紅利遊戲中的結果給獎。 然而上述的雙遊戲僅有簡單的關聯,即在第一遊戲取 传預設條件後’便直接進入紅利遊戲,並於紅利遊戲中給 獎。由於過程相當單調,遊玩一 ^ ^ ^ 叮1谷易感到無趣, ’又遊戲的遊戲方式應尋求更有趣味的結合 增加可玩性。 【發明内容】 因此’本發明之目的’即在提一 雙遊戲方法。 纟^、種電子軸裝置之 於是,本發明電子遊戲裝置之雙遊戲方法,包含下列 ί冤华,括:Γ第—遊戲,並判斷是否於該第-遊戲 中鬼集-包括複數物品之套件組。接著 遊戲中t集到該套件組,則啟動—獨立執行之第二= 然後’繼續操作該第—賴直到再^ 7 。 啟動該第二遊戲。 Μ套件組,而 机另外,本發明之另—目的,即在提供-種1隼弋等漭 戲之電子遊戲裝置。 鬼集式雙遊 於是,本發明電子遊戲裝置包含一控 單元、-顯示處理單元,及一輸出單元組β π、-機板 該控制單元可供操作以產生一控 第一游辨—t 用以控制一 遊戲。忒機板單元載置一遊戲程式碼,龙 制早7L所產生的控制指令控制該第一遊戲及執;_一 =:控 戲。該顯示處理單元設於該機板丁一弟一遊 用从處理該第一 6 1311298 第95138734號申請案說明書替換頁(替換日期:98.03) =及該第二遊戲之畫面。該輸出單元組電連接該顯示處 理早凡,用以輪出該第一遊戲及該第二遊戲之晝面。 其中㈣戲程式碼包括下列執行步驟: 數物(口a)rr一第一遊戲,並於該第一遊戲中葱集一包括複 於該第—遊戲中 直到再1隼,仃之弟一遊戲。及⑷繼續操作該第-遊戲 人鬼集到该套件組,而啟動該第二遊戲。 之記^體本發明之再一目的,即在提供—種電腦可存取 :是本發明之電腦可存取之記錄媒體,其可被載置於 〜有一輸出單元組及一控制單元之電子遊戲裝置上,該 記錄媒體中記錄有—遊戲程式碼,該遊戲程式碼可接受該 輸入單元之控制,並將遊戲過程顯示於該輸出單元紐上Γ 該遊戲程式碼係包括下列執行步驟: 、 ⑷開始-第-遊戲’並判斷是否於該第—遊戲t — 包括複數物品之套件組;及 〃 (b)若於該第一遊戲中n隹 行之第二遊戲。❹兔集到該套件組,則啟動—獨立執 本發明的功效在於加強該第一遊戲與該第二遊戲的連 結關係,使得第-遊戲之過程與結果都可以影塑咳第 戲之進行,藉此提高雙遊戲整體的可玩性。 — 【實施方式】 有關本發明之前述及其他技術内容、特點與功效,在 以下配合參考圖式之一個較佳實施例的詳細說明中,將可 1311298 第95138734號申請案說明書替換頁(替換日期:98的) 清楚的呈現。 參閱圖1,本發明雙遊戲結合之電子遊戲裝置包含—杵 制單兀11、一遊戲機板、一顯示處理器131及一輪二 元 141 。 ^ 该控制單兀11可供一玩家操作以產生一控制指令,用 以控制一第一遊戲。Make it fun to play without experience. The slot machine is played by 'a player throws a certain amount of coins and then pulls a handle on the side of the slot machine' to trigger the multiple rollers in the slot machine to start rotating. With a plurality of icons, after the scroll wheels are gradually stopped, 'if the patterns of the scroll wheels are arranged in a preset state, the bonus can be naked. The way to pay the bonus money is to get a lot of coins from the bottom of the slot machine. If the player pulls the biggest prize (also known as Jack P〇t), then all the coins in the slot machine will fall out at once, which is quite exciting. However, the chances of winning are usually very small, so most of the time, the player just keeps betting on coins and pulling the handles. Over time, it will affect the willingness to play. In addition - the known slot machine modified game machine to increase the gameplay bonus game combined with the slot machine game. The improved game includes displaying the game (four) screens, and the game mode is that the player pulls the handle of the game machine and triggers the rotation of the wheel in the game of the old dragon to make the totem on the wheel in a random manner. Make a combination of the arrangement, when the special 5 J3r|] dig out the county day repair (more) is replacing the purchase _ 951th, the 4th application form replacement page (replacement date 3) When the totem combination appears or is connected, then enter a Bonus game. Players can play in the bonus game and award the prize based on the results in the bonus game. However, the above-mentioned dual game has only a simple association, that is, after the first game passes the preset condition, it directly enters the bonus game and awards the bonus in the bonus game. Since the process is quite monotonous, it is boring to play a game. ^The gameplay of the game should seek a more interesting combination to increase playability. SUMMARY OF THE INVENTION Therefore, the object of the present invention is to provide a dual game method.纟^, the electronic axis device, the dual game method of the electronic game device of the present invention, comprising the following 冤 冤 ,, including: Γ — - game, and determine whether in the first game - a collection of plural items group. Then in the game, the set is set to the suite, then it is started - the second of the independent execution = then 'continues to operate the first - and then again ^ 7 . Start the second game. Μ kit group, and in addition, another object of the present invention is to provide an electronic game device such as a genre. Ghost-type double-playing, the electronic game device of the present invention comprises a control unit, a display processing unit, and an output unit group β π, a machine board, the control unit is operable to generate a control first-spot-t To control a game. The board unit is loaded with a game code, and the control command generated by the dragon system 7L controls the first game and the player; _一 =: control. The display processing unit is provided on the board of the board of the first game of the first 6 1311298 No. 95138734 (replacement date: 98.03) = and the screen of the second game. The output unit group is electrically connected to the display processing to rotate the first game and the second game. The (4) play code includes the following execution steps: a number of objects (port a) rr a first game, and in the first game, the onion set includes a game that is repeated in the first game until another one, the brother of the game . And (4) continuing to operate the first game player set to the kit group and launching the second game. A further object of the present invention is to provide a computer-accessible recording medium that can be placed on an electronic device having an output unit group and a control unit. On the game device, the recording medium is recorded with a game program code, the game code can be controlled by the input unit, and the game process is displayed on the output unit. The game code includes the following execution steps: (4) Start-Section-game' and determine whether the game is included in the first game-t-including the plurality of items; and (b) the second game in the first game. The rabbit is brought to the kit group, and the startup-independent implementation of the invention is to strengthen the connection relationship between the first game and the second game, so that the process and the result of the first game can affect the performance of the cough. In this way, the overall playability of the dual game is improved. - EMBODIMENT OF THE INVENTION The foregoing and other technical contents, features, and advantages of the present invention are described in the following detailed description of a preferred embodiment with reference to the drawings, and the replacement of the specification of the application No. 1311298 No. 95138734 (replacement date) :98) Clear presentation. Referring to Fig. 1, a dual game combining electronic game device of the present invention comprises a control unit 11, a game board, a display processor 131 and a round unit 141. ^ The control unit 11 is operable by a player to generate a control command for controlling a first game.

该遊戲機板121包括一電腦可存取之記錄媒體(係— 圯憶單元,圖未示)’該記錄媒體中預先載置一遊戲程式碼 ,其可依據該控制單元11控制該第一遊戲及執行一第二 戲。 —遗 δ褒顯示處理器131設於該遊戲 該第一遊戲及該第二遊戲之畫 該輸出單元141電連接該顯示處理器131,用以輪出該 第一遊戲及該第二遊戲之畫面。 以 々其中,以本較佳實施例為例,該遊戲機板12ι執行該 第一遊戲及該第二遊戲的運算後,由該顯示處理器ΐ3ι送 至該輪出單元141。該輸出單元141可為—具有長型顯示面 的螢幕,利用分割晝面的方式同時顯示該等遊戲之畫面 〇 另外,尚有其他實施本發明電子遊戲裝置之態樣。參 閱圖2,第一種實施態樣之電子遊戲裝置包含一控制單元11 遊戲機板121,一包括二顯示處理器131、132之顯示 處里單兀13,及一包括二分別連接該等顯示處理器131、 132之輪1^單元141 ' 142之輸出單元組14 ’該遊戲機板 8 1311298 第95138734號申請案說明書替換頁(替換日期:98.03) 121執行該第一遊戲及該第二遊戲,並將該第一遊戲及該第 一遊戲之資訊傳送至該等顯示處理器131、132,再分別顯 示於該等輸出單元141、142。 w參目® 3’帛二種實施態樣之電子遊戲裝置包含-控制 單兀*11、一遊戲機板121 ’ 一顯示處理器131及一包括二輸 °°一 1 142之輸出單元組14,其中該顯示處理器131 具有二供輸出單元141電連接之輸出埠(圖未示)。該遊戲 機板121執行該第—遊戲及該第二遊戲,並將該第一遊戲 :該第二遊戲之資訊傳送至該顯示處理器131,使該第一遊 :之二面顯示於其中一輸出單元141 ’而該第二遊戲之書面 :閱圖4 ’第三種實施態樣之電子遊戲裝置包含一控 皁兀11、一包括二遊戲機 卜 杠-姑-点 “之機板早兀12,一 括-顯不處理器131、132之顯示 匕 輸出單元141、142之耠屮, 包括二 輪出早凡組14。該等遊戲機柘m 22分別執行該第一遊戲 _ 、 、122 戲,該等遊戲機板121 並彼此電連接以互相傳送資訊,1 直接電連接該執行第—遊戲的遊 :^ -遊戲。而該第一遊戲及該第二遊戲以控制該第 ♦對應之“處判⑶、132,切^傳送至該 不於連接該顯示處理器】31之輸出單_ 遊戲之晝面顯 _面顯不於連接該顯示處理器^ —遊戲之 此外,根據人體工學及遊戲介面輪: 及該第二遊戲通常設計為下、,里’該第—遊戲 配置,以利遊戲過程的進 9 1311298 行。 第95138734號申請案說明書替換頁(替換日期·98〇3) 參閱圖1、5,本發明一種電子遊戲裝置之雙遊戲方法 ,包含下列步驟: ^'先,如步驟501所示,在該玩家開始遊玩前,該電 子遊戲裝置之該第一遊戲及該第二遊戲都在一預覽動畫之 狀態。在本較佳實施例中,該第一遊戲為一吃角子老虎的 拉霸遊戲,肖第二遊戲為一競速賽車遊戲。 /接著,如步驟5G2所示,當玩家在該第—遊戲下注之 後如步驟503所示開始該第一遊戲,並如步驟504所示 =該第-遊戲中—包括複數物品之套件組;在本較佳 =中’該第_遊戲用複數圖示代表該等欲蕙集之物品 〜專圖不包括複數之車款 等,㈣^單手及參賽牌 、車手及參謇* &amp;義為鬼集到上述之車款、輪胎、油料 較佳實施例中…即完成一套件組之收集。參閲圖6,以本 老虎機的拉r ―第—遊戲畫面61為例,#玩家以吃角子 老虎機的拉霸方式 胎之物品,I他之^ 輪月。圖不連線,即可得到該輪 如太梦社奋/、 物°〇亦以相似的方式獲得。在此同時, 柄去父土 &amp;例中的—第二遊戲晝面62所示,兮第-遊戲 仍未:始,並處於展示預覽動晝的狀態广一戲 /閱圖1、5、7,拉基, 遊戲中葱集到該套件組 二所示,若於該第- 車輛,則如牛驟^ 第遊戲晝面61所示取得一 立執行之第二遊6所7&quot;&quot; ’啟動第二遊戲畫面62所示之獨 ⑵持續^玩f °接著’如步驟5〇7所示,該遊戲機板 、—豕是否繼續玩該第—遊戲,若玩家不繼續該 10 1311298 發、 兄明書替換頁(替換曰期:98.03)The game board 121 includes a computer-accessible recording medium (a memory unit, not shown). The game medium is pre-loaded with a game program code, and the first game can be controlled according to the control unit 11. And perform a second play. The legacy display processor 131 is disposed in the game. The first game and the second game are displayed. The output unit 141 is electrically connected to the display processor 131 for rotating the first game and the second game. . In the preferred embodiment, the game board 12i performs the operations of the first game and the second game, and then the display processor ΐ3ι sends the round to the rounding unit 141. The output unit 141 can be a screen having a long display surface, and simultaneously displays the screens of the games by dividing the face 〇 In addition, there are other aspects of implementing the electronic game device of the present invention. Referring to FIG. 2, the electronic game device of the first embodiment includes a control unit 11 of the game board 121, a display unit 13 including two display processors 131 and 132, and a second unit for connecting the displays. The output unit group 14 of the processor 131, 132, the unit 141' 142, the game board 8 1311298, the replacement page of the application specification No. 95138734 (replacement date: 98.03) 121 executes the first game and the second game And transmitting the information of the first game and the first game to the display processors 131 and 132, and displaying the information on the output units 141 and 142, respectively. The electronic game device of the two embodiments includes a control unit 11*11, a game board 121', a display processor 131, and an output unit group 14 including two inputs ~1 142. The display processor 131 has two outputs (not shown) for electrically connecting the output unit 141. The game board 121 executes the first game and the second game, and transmits the information of the first game: the second game to the display processor 131, so that the two sides of the first game are displayed on one of the two games. The output unit 141' and the second game are written: see Fig. 4 'The third embodiment of the electronic game device comprises a control saponin 11, a machine including two game machine-bump-gu-point" 12. The display/output unit 141, 142 of the display processor 129, 132 includes two rounds of the early group 14. The game machines 柘m 22 respectively execute the first game _, , 122, The game board 121 is electrically connected to each other to transmit information to each other, 1 is directly electrically connected to the game that performs the first game: the game is played, and the first game and the second game are controlled to control the Judgment (3), 132, cut to the output list that is not connected to the display processor] 31 _ game surface _ face is not connected to the display processor ^ - game, in addition to ergonomics and games Interface wheel: and the second game is usually designed as the next, in the 'the first - Play configuration, in order to facilitate the process of the game into 91,311,298 lines. </ RTI> </ RTI> </ RTI> </ RTI> <RTIgt; </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> Before starting the play, the first game and the second game of the electronic game device are in a state of preview animation. In the preferred embodiment, the first game is a slot machine game and the second game is a racing car game. / Next, as shown in step 5G2, when the player places a bet on the first game, the first game is started as shown in step 503, and as shown in step 504 = the first game - includes a kit of plural items; In this preferred = 'the first _ game with plural figures representing the items to be collected ~ the map does not include the plural number of cars, etc., (four) ^ one hand and the card, the driver and the participating 謇 * &amp; In the preferred embodiment of the above-mentioned models, tires, and oils, the collection of a kit is completed. Referring to Fig. 6, taking the slot r-first game screen 61 of the slot machine as an example, the # player takes the slot machine method of the slot machine, and the other is the moon. If you don't connect the picture, you can get the round. For example, Tai Meng She Fen /, and ° ° is also obtained in a similar way. At the same time, the handle goes to the parent game &amp; the example - the second game face 62, the first game is still not: the beginning, and in the state of the preview preview, a movie / reading 1, 5, 7, Laki, the game in the onion set to the group shown in the second group, if the first-vehicle, then as shown in the game, the second game of the first game, 6&quot;&quot; 'Starting the second game screen 62 shown alone (2) continues to play f ° then 'as shown in step 5〇7, the game board, 豕 whether to continue playing the first game, if the player does not continue the 10 1311298 hair , brother's book replacement page (replacement period: 98.03)

驟50^2則弟—遊戲如步驟5〇8所示結束後,即回到步 驟501的預覽動晝。 I 口 J V 遊戲=!續該第一遊戲,則如步驟5。9所示,該第二 果r執行。接著,如步驟-所示⑽ 遊戲的、、-。果疋否符合一預設條 所示,得到-獎勵,若無,則如步驟=所則如步:511 任何獎勵。 ㉘512戶斤不,不會得到 在這第二遊戲執行的同時’玩家仍 -遊戲’因此,當該第二遊戲遊玩忒弟 Π:物品,以完成-套件組。於是,如步驟513所 不虽该第二遊戲結束後,若玩家已有 將回步驟506,重新開始該第 ^ 組,則 干,—仁―,朴 含則’如步驟514所 則“ 5〇Γ部分的物品’ μ尚未得到該套件組, 的套件二二=!_到足夠的物件組合成完整 ,玩家繼續摔=未=何物品’則如步所示 啟動該第二遊:遊戲直到再次1集到該套件組,而 紅上所述,本發明之電子遊戲冑置之雙 第一遊戲之過程與結果私钟Α , 法,將 ,加強該第-遊戲與該遊齡二影響該第二遊戲之進行 的可玩性及娛純大幅增加。,相_、,使遊戲整體 #以所述者,僅為本發明之較佳實施例而已,备不 :=定本發明實施之範圍’即大凡 = -圍及發明說明内容所作之簡單的等效變化與修 11 13 Π 298 第95138734號申請案說明書替換頁(替換日期:98 〇3) 屬本發明專利涵蓋之範圍内。 【圖式簡單說明】 圖】疋—系統方塊圖,說明本發明之電子遊戲裝置之 視佳實施例;, 種態I·2是—類似圖1之視圖,說明本較佳實施例的第- 圖3是一類似圖又 種態樣; 之視圖’說明本較佳實施例的第 圖 4是一類似圖 i . 種態樣; 之視圖,說明本較佳實施例的第三 圖5是—流程圖,句 圖6是-遊戲示意圖·^施例的遊戲流程; 遊戲t集-套件組之 D月本較佳實施例中於一第- 圖7是-遊戲二二明 戲開始獨立地執行。 °明本較佳實施例中一第二遊 12 1311298 第95138734號申請案說明書替換頁(替換曰期:98.03) 【主要元件符號說明】 11… ......控制單元 14......... 輸出單元組 12··· ......機板單元 141 ....... 輸出單元 121 ' 122遊戲機板 501-514 步驟 13··. ……顯示處理單元 61......... 第一遊戲晝面 131 · ……顯示處理器 62......... 第二遊戲晝面Step 50^2 Then the game--the game ends as shown in step 5〇8, and then returns to the preview of step 501. I port J V game =! Continue the first game, as shown in step 5.9, the second result r is executed. Next, as shown in step - (10), the game's , -. If you do not meet the requirements of a preset bar, get a reward, if not, then follow the steps = 511 for any reward. 28,512 households do not, will not get in the second game while the 'player is still - the game' Therefore, when the second game is played by the younger brother: the item to complete - the kit group. Therefore, if the second game is not completed in step 513, if the player has returned to step 506 and restarts the group, then, "--", "Parke" is as "Step 514". Γ Part of the item 'μ has not yet got the kit group, the kit two two =! _ to enough objects to be combined into a complete, the player continues to fall = not = what items' then start the second tour as shown in the step: the game until again 1 episode to the kit group, and as described above, the process of the first game of the video game set of the present invention and the results of the private clock, the law, will strengthen the first game and the game age two influence the first The playability and entertainment purity of the two games have increased substantially. The game _, the game as a whole, is only a preferred embodiment of the present invention, and is not intended to be: The simple equivalent changes made by the content of the invention and the description of the invention are as follows: 11 11 Π 298 The replacement page of the application specification No. 95138734 (replacement date: 98 〇 3) is within the scope of the patent of the present invention. Description] Figure 疋 - system block diagram illustrating the power of the present invention The preferred embodiment of the game device; the state I·2 is a view similar to that of FIG. 1, and the third embodiment of the preferred embodiment is a similar view; Figure 4 is a view similar to Figure 1. The third embodiment of the preferred embodiment shows a flow chart, and Figure 6 is a game flow diagram of the game diagram. In the preferred embodiment of the t-set of the kit, the first embodiment of the present invention is executed independently. In the preferred embodiment of the present invention, a second tour 12 1311298 No. 95138734 Replacement page of the case (Replacement period: 98.03) [Explanation of main component symbols] 11... ...... Control unit 14......... Output unit group 12··· ...... Board unit 141 ....... Output unit 121 '122 Gaming board 501-514 Step 13··.......Display processing unit 61......... First game surface 131 ... ...display processor 62......... second game page

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Claims (1)

1311298 第95138734號申請案說明書替換頁(替換曰期:98 〇3) 十、申請專利範圍: L -種電子遊戲裝置之雙遊戲方法,包括下列步驟: (a) 開始—第一遊戲,並判斷是否於該第一遊戲中蒐 集套件組’該套件組包括複數種物品,每一種物品的 數量為複數個;及 (b) 右判斷於該第一遊戲巾冤集到該套件组,則啟動 一獨立執行之第二遊戲。 2·依據中1專利範圍第1項所述之電子遊戲裝置之雙遊戲 方法’其中在該(b)步驟中,該第二遊戲未啟動前,則撥 放该第二遊戲之動畫片段。 3. 依據中請專利範圍第!項所述之電子遊戲裝置之雙遊戲 方法在。亥(b)步驟後,更包含一步驟⑷,若繼續操作該 第一遊戲直到再次收集到該套件組,則可於該第二遊戲 結束後重新啟動該第二遊戲。 4. 依據申請專利範圍第1項所述之電子遊戲裝置之雙遊戲 •方法纟。亥(b)步驟後’更包含一步驟⑷,若不繼續操作 該第一遊戲’則於㈣:遊戲結束後,同時結束該第一 遊戲。 5. 依據巾請專利範㈣丨項所述之電子遊戲裝置之雙遊戲 方法,在該(b)步驟後,更包含一步驟⑷,該第二遊戲結 束後,依一預設條件,決定是否獲得一獎勵。 6. 依射請專職圍第丨項所以電子賴1置之雙遊戲 方法’其中在該⑷步驟中’若荒集到該套件組中相同之 物品,則另計算於下一回合第一遊戲所需葱集之套件組 14 1311298 第95而34號申請案說明書替換頁(替換日期:98 〇3) Λ —種電子遊戲裝置,包含: 一控制單元,可供操作以產生一控制指令,用以控 制一第一遊戲; 一機板單元,其中載置一遊戲程式碼,其可依據該 控制單元所產生的控制指令控制該第一遊戲及執行一第 二遊戲; 一顯示處理單元,設於該機板單元上,用以處理該 第一遊戲及該第二遊戲之畫面;及 一輸出單元組,電連接該顯示處理單元,用以輸出 該第一遊戲及該第二遊戲之畫面; 其中邊遊戲程式碼使該機板單元執行下列步驛: U)開始一第一遊戲,並於該第一遊戲中蒐集一套件 組,該套件組包括複數種物品,每一種物品的數量為複 數個;及 (b)若於該第一遊戲中蒐集到一套件組,則啟動—獨 立執行之第二遊戲。 依據申凊專利範圍第7項所述之電子遊戲裝置,其中該 機板單元包括一遊戲機板。 依據申5月專利範圍第8項所述之電子遊戲裝置,其中該 顯不處理單元包括二設於該遊戲機板上之顯示處理器, 且該輪出單元組包括二分別電連接該等顯示處理器之輪 出早兀,該第一遊戲及該第二遊戲分別顯示於該等輪出 單元。 15 1311298 】〇.依據申姓A 帛138734號申_說明書替換晴換日期侧) τ6弓專利範圍第8項所述之電子 顯示處理栗… 电子遊戲裝置,其令該 早兀包括一言又於該遊戲機板 且該輪出攸上之顯不處理器, 早兀組包括二電連接該顯示處 ,該第~滋技 月不恩理15之輪出單元 η·依據申,:=第二遊戲分別顯示於該等輸出單元。 顯示處理單弟8項所述之電子遊戲裝置,其中該 里早7C包括一設於該遊戲 且該輪屮留_ ζ ^ 攸丄弋頌不處理器, 早兀,,且包括一電連接該顯 ,該第-遊戲及該第二遊戲同時顯—二:之輪出單元 12.依據申請專利7 亥輸出單元。 機板單元勺枯- 所述之電子遊戲裝置,其甲該 別設於該㈣戲機板上處理早减包括二分 叹饥上之顯不處理器, 已括二分別電連接 以]出單元組 遊戲及該第二遊戲分㈣ 盗之輸出早疋’該第一 «3.依據申請專利範=:於該等輪出單元= 該⑻步财,該第二遊子遊戲装置,其中在 之動畫片段。 戲未啟動前,則撥放該第二遊戲 14. 依據申請專利範圍第7 一 該(b)步驟後,更包含 ’…子遊戲裝置,其中在 直到再次收集到該套^驟^若繼續操相第一遊戲 新啟動該第二遊戲。 第一遊戲結束後重 15. 依據申請專利範圍第 固弟7項所述之電子遊戲裝置, 該(b)步驟之後,更自紅 其中在 匕括—步驟(d),若不繼續操 遊戲,則於該第二遊戲沾土 ^ 作該弟一 戈…束後,同時結束該第〜 16. 依據申請專利範圍第7項所述之電子遊戲裝置其戲中在 16 1311298 第95138734號申請案說明書替換頁(替換日期:98 〇3) °玄(b)步驟之後,更包括—步驟⑷,該第二遊戲結束後, 依—預設條件’決定是否獲得一獎勵。 17. 依據申請專利範圍第7項所述之電子遊戲裝置,其中在 °亥U)步驟中’若荒集到該套件組中相同之物品,則另計 算於下一第二遊戲所需蒐集之套件組。 18. 一種電腦可存取之記錄媒體,其可被載置於一具有一機 板單元、一輸出單元組及一控制單元之電子裝置上,該 :己錄媒體中記錄有一遊戲程式碼,該遊戲程式碼可接受 该控制單元之控制’並將遊戲過程顯示於該輸出單元組 上,該遊戲程式碼係包括下列執行步驟: ⑷開始—第—遊戲,並於該第-遊戲中E集-套件 、該套件組包括複數種物品,每—種物品的數量 數個;及 (b)若於該第一遊戲中蒐集到一套件 ,則啟動一獨 立執行之第二遊戲 ϋ依據申請專利範圍第 述之電腦可存取之記錄媒體 ’,、中在該(b)步驟中,該第-谫齡 /罘一遊戲未啟動前,則撥放該 第二遊戲之動畫片段。 20.依據申請專利範圍第18項 扎之電知可存取之記錄媒體 ,在該(b)步驟後,更包含一牛 步驟(c),若繼續操作該苐— 遊戲直到再次收集到該套件έ 砮件組則可於該第二遊戲結束 後重新啟動該第二遊戲。 果 月自可存取之記錄媒體 ’右不繼續操作該第 21·依據申請專利範圍第]8項所述之電 ,在該(b)步驟後,更包含一步驟(句 17 1311298 第的138734號申請案說明書替換頁(替換日期:98 〇3) 一遊戲,則於該第二遊戲結束後,同時結束該第一遊戲 〇 22. 依據申請專利範圍第18項所述之電腦可存取之記錄媒體 ’在該(b)步驟後’更包含一步驟⑷’該第二遊戲結束後 ,依一預設條件,決定是否獲得一獎勵。 23. 依據申請專利範圍第18項所述之電腦可存取之記錄媒體 ,其中在該(a)步驟中,若蒐集到該套件組中相同之物品 ’則另計算於下一回合第一遊戲所需蒐集之套件組。 24·依據申請專利範圍第18項所述之電腦可存取之記錄媒體 ,其中该記錄媒體係一記憶單元,且該記憶單元係建置 在該機板單元上。1311298 No. 95138734 application form replacement page (replacement period: 98 〇 3) X. Patent application scope: L - A dual game method for electronic game devices, including the following steps: (a) Start - first game, and judge Whether to collect the kit group in the first game, the kit group includes a plurality of items, the number of each item is plural; and (b) rightly judges that the first game frame is set to the kit group, then a The second game of independent execution. 2. The dual game method of the electronic game device according to the first aspect of the invention, wherein in the step (b), before the second game is not activated, the video segment of the second game is played. 3. According to the patent scope of the request! The dual game method of the electronic game device described in the section is. After the step (b), a step (4) is further included. If the first game is continued until the kit is collected again, the second game can be restarted after the second game ends. 4. The dual game method of the electronic game device according to claim 1 of the patent application scope. After the step (b), the step further includes a step (4). If the first game is not continued, then (4): after the game is over, the first game is ended. 5. According to the double game method of the electronic game device described in the patent application (4), after the step (b), further comprising a step (4), after the second game is finished, determining whether according to a preset condition Get a reward. 6. According to the shot, please take a full-time 丨 丨 所以 所以 所以 所以 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子 电子Kits for Onion Sets 14 1311298 Replacement Page No. 95 and No. 34 (Replacement Date: 98 〇 3) Λ An electronic game device comprising: a control unit operable to generate a control command for Controlling a first game; a board unit, wherein a game code is placed, the first game is controlled and a second game is executed according to a control command generated by the control unit; a display processing unit is disposed at the a screen unit for processing the first game and the second game; and an output unit group electrically connected to the display processing unit for outputting the first game and the second game screen; The game code causes the board unit to perform the following steps: U) start a first game, and collect a kit in the first game, the kit includes a plurality of items, the number of each item is And a plurality of (b) if a kit is collected in the first game, the second game is started independently. The electronic game device of claim 7, wherein the board unit comprises a game board. According to the electronic game device of claim 8, wherein the display processing unit includes two display processors disposed on the game board, and the wheel unit group includes two electrical connections respectively. The first game and the second game are respectively displayed on the rounding units. 15 1311298 】 〇. According to the application of the surname A 帛 138734 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The game board and the display processor on the wheel, the early group includes two electrical connections to the display, and the first to the moon is not the 15th round out unit η· according to Shen,:= second The games are displayed on these output units. The electronic game device of claim 8 is provided, wherein the early 7C includes a game set in the game and the wheel is _ ζ 攸丄弋颂 攸丄弋颂 处理器 , , , , , , , , , , , , , , , It is obvious that the first game and the second game are simultaneously displayed - two: the round out unit 12. According to the patent pending 7 output unit. The board unit is dry - the electronic game device is set on the (four) machine board to deal with the early reduction, including the two-point sigh of the display processor, and the second unit is electrically connected to the unit group. Game and the second game points (four) The output of the thief is early 疋 'The first «3. According to the patent application model = = in the round out unit = the (8) step money, the second game device, which is in the cartoon section . Before the play is not started, the second game is played. 14. According to the scope of the patent application, after the step (b), the '...sub-game device is included, and the set is not collected until the second step. The first game is newly launched by the second game. After the end of the first game, the electronic game device according to the seventh application of the patent application scope, after the step (b), is more self-sufficient - step (d), if not continue to play the game, In the second game, the second game is made up of the brothers, and the bundle is closed, and the same is completed. 16. The electronic game device according to claim 7 of the patent application is described in the specification of the application No. 95138734. Replacement page (replacement date: 98 〇3) ° After the step (b), the step (4) is further included. After the second game is finished, the pre-determination condition 'determines whether to obtain a reward. 17. The electronic game device according to claim 7, wherein in the step of "U", if the same item in the kit group is collected, it is calculated in the next second game. Kit group. 18. A computer-accessible recording medium, which can be placed on an electronic device having a board unit, an output unit group and a control unit, wherein: a game code is recorded in the recorded medium, The game code can accept the control of the control unit and display the game process on the output unit group. The game code includes the following execution steps: (4) Start - the first game, and in the first game - E set - The kit, the kit group includes a plurality of items, the number of each item; and (b) if a kit is collected in the first game, an independent second game is initiated, according to the scope of the patent application The computer-accessible recording medium ', in the step (b), before the first-old age/one game is not activated, the video segment of the second game is played. 20. According to the 18th item of the patent application scope, the recording medium that is accessible to the electronically known device, after the step (b), further includes a step (c) of the cattle, if the operation continues until the game is collected again. The 砮 组 group can restart the second game after the second game ends. The record medium of the month that can be accessed from the right side does not continue to operate the electricity described in the 21st item according to the scope of the patent application, after the step (b), further includes a step (sentence 17 1311298 138734) No. Application Replacement Page (Replacement Date: 98 〇3) A game, after the end of the second game, the first game is ended at the same time. 22. The computer is accessible according to the scope of claim 18 The recording medium 'after the step (b)' further includes a step (4). After the second game is finished, it is determined according to a preset condition whether or not a reward is obtained. 23. The computer according to claim 18 The accessed recording medium, wherein in the step (a), if the same item in the kit group is collected, then the kit group to be collected in the first game of the next round is calculated. The computer-accessible recording medium of claim 18, wherein the recording medium is a memory unit, and the memory unit is built on the board unit. 18 1311298 十一、圖式: 第95138734號申請案說明書替換頁(替換日期:98. 03)18 1311298 XI. Schema: Replacement page of application form No. 95138734 (replacement date: 98. 03) 年3月/6日修(更)正替換買 11 121 131 141March/6th revision (more) is being replaced by buy 11 121 131 141 13 14 / /13 14 / / 14 14 1311298 价年?月4日修没)正替換頁14 14 1311298 Price year? It is repaired on the 4th of the month) Π 12 13 14 / / /Π 12 13 14 / / / 501 1311298501 1311298 • 1311298• 1311298 13112981311298
TW095138734A 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method TW200820138A (en)

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TW095138734A TW200820138A (en) 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method
US11/870,797 US20080096658A1 (en) 2006-10-20 2007-10-11 Gaming method with dual game function, electronic gaming apparatus for performing the gaming method, and computer program product recording a gaming program of the gaming method
JP2007268838A JP2008100065A (en) 2006-10-20 2007-10-16 Game method, electronic game device for use in the game method, program for controlling the electronic game device, and recording medium recording the program

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