Claims (1)
200810817 十、申請專利範圍·· 1· -種宣告條件式押分 造扞,祜兮不 法’係在一電子遊戲麥菩l 丁使㈣子遊戲褒置進行下列步驟: 衣置上 (A)提供複數個分別 取,且其中至小—尤疋獎金的目標供玩家選 _ /' ^目標還具有一額外獎金· ()於玩家選取目標並— 、、, 及 -卫凡成押分動作後,進行遊戲; (C)判斷玩家選取 L W否赢得該遊戲’若是,到 ^亥目標是否具有該額外獎金, /判 該目標之既定獎金及該額外獎金,否則家 家該目標之既定獎金。 、、、,5予玩 2.依申請專利範圍第i項所述之宣告條 … ,其中該電子遊戲裝置提供一轉輪;刀顿方法 ,該等目標分別以不同之—目標;^♦且在步驟⑷中 案的既定獎金不同,且在步驟(B)中進〃…且各目標圖 產生一蒋翻辨4 订轉輪遊戲時,會 牙夕動私“輪流出現在該等目 時間結束。 、圖木,直到一預定 3·依申請專利範圍第2項所述之宣告條 ’在步驟(C)中’係藉由判斷該移動榡^ W遊戲方法 取的目標圖案,而判定玩家選取^ 2jT在玩豕選 遊戲。 &圖案是否赢得該 4·依申請專利範圍第3項所述之宣告 ,在步驟(C)中,當該移動標諸未停在r 1 p甲分遊戲方法 即判定玩家輸了該遊戲並結束遊戲。“選取的目標, 12 200810817 5·依申請專利範圍第2頊 ± ^ . 4 、 ^旦σ ^、件式押分遊戲方法 ,其中,該移動標誌是_ Ρ〇挪 衣% Α目;^圖案周圍的選取窗 〇 6.依申凊專利範圍帛1項所述之宣告條件式押分遊戲方法 ’其中該電子遊戲裂置提供一賽車競速遊;= ⑷中,該等目標係指不同的虛擬赛 戲且在步= 車選手具有相同的既定奬入 ’邊寺虛擬赛 擬賽車選手並完成抻八玩豕k取虛 直到一預定時間結束。 赘旱肌速迦戲, 7·依申請專利範圍第6項所述之宣告條 “ ,在步驟(C)中,係鋅 式押刀遊戲方法 於該預定時間結束睥θ^ 、取之虛擬賽車選手 寸疋否領先,而判定 擬賽車選手是否臝得該遊戲。 豕所選取之虛 8·種旦告條件式押分電子遊戲裝置 玩,該裝置包括: 加(、一玩家操作遊 -遊戲處理單元,產生一遊戲畫面 別具有一既定獎全Μ 亚提供複數個分 的目標供玩家選取, 還具有一額外獎金; ν、中至少一目標 、·、厂、單元用以顯示該遊戲晝面;及 其供玩家操 輸入單凡,與該遊戲處理單元連拉 作以控制該遊戲處理單元; 关 且該遊戲處理單元更執行下列步驟· 進行遊戲; ㈧於玩家選取目標並完成押分動作後 Μ 13 200810817 ⑻判斷玩家選取的目標是否臝得該遊戲,若是,判 心亥目標是否具有該額外獎金,若是給予玩家 :亥;標之既定獎金及該額外獎金,否則,給予玩 豕5亥目標之既定獎金。 9.,申請專利範圍第8項所述之宣告條件式押分電 裝置,其申該電子遊戲| ^ ^ 置疋^供一轉輪遊戲,且嗲耸 目才示分別以不同之一目標圖安 〆、 定獎今 木、,且各目標圖案的既 it =驟Μ)進行轉輪遊戲時,該遊編^ 預定時間結束。 。寻目標圖案,直到一 Η).依申請專利範圍第9項所述之宣告 ..... 裝置’在步驟(Β)中’該遊戲處理單元;甲刀电子迦戲 ^疋否停在玩家選取的目標圖案’ 私動 目標圖案是否贏得該遊戲。 】疋玩豕%取的 U·依申請專㈣㈣1G項所述之$告 裝置,在步驟(B)中,當該遊戲處理單元:甲^電子遊戲 未停在玩家選取的目標圖案, —6亥移動標誌 結束遊戲。 久7"豕輪了該遊戲並 12.依申請專利範圍第1〇項所述之宣告停 裝置’其中,該移動標料—環繞 ^^電子遊戲 取窗。 9 ^圖案周圍的選 13·依申請專利範圍帛8項所述之宣告條 裝置,其中該電子遊戲裝置是提供分電子遊戲 該等目標係指不同的虛擬賽車選手,[/兄速遊戲’且 ^寺虛擬赛車選手 14 200810817 具有相同的既定獎今,、& 疋尖金,在步驟(Α)中,該遊 玩家選取虛擬赛車選手甘妯八知 、里早70待 * 動作後,即開始賽車 万兄速避戲,直到一預定時間結束。 14·依申請專利範圍第13項所述之宣告條 裝置,在步驟(Β;)中,爷遊@ _ 77 遊戲 、 遊戲處理早70係藉由判斷玩麥辦 選取之虛擬賽車選手在該預定時間結束時曰 判疋玩豕所選取之賽車手是否赢得該遊戲。 15.依申請專利範圍第8項所述之宣告 牡罢甘Α 飞押刀電子遊戲 置,其’该遊戲處理單元係-電腦主機板。 16·-種電腦可讀取之記錄媒體’其中記錄有一遊戲 式,且5亥遊戲軟體程式可被 王 下列步驟: 七被載置在一電腦中,使電腦執行 ⑷提供複數個分別具有—既定獎金的目標供玩家選 取’且其中至少—目標還具有一額外獎全. (B)於玩家選取目標並完成押分後,進行遊戲;及 ⑹判斷玩家選取的目標是否臝得該遊戲,若是 斷該目標是否具有該額外獎金,若是,哈予玩、 5目標之既定獎金及該額外獎金,否則,給予: 家該目標之既定獎金。 A 17 ·依申清專利範圍第丨6 ^ ^ 其,該遊戲軟體程式提供一轉輪取之記錄媒體’ 迤戲’且在步驟⑷中, 的既定ίΓ以不同之—目標圖案代表,且各目標圖案 :疋獎金不同,且在步驟(B)中進行轉輪遊戲時,會產 移動標諸輪流出現在該等目標圖案,直到一預定時 15 200810817 間結束。 18·依申請專利範圍第17項所述之電腦可讀取之記錄媒體, 在步驟(C)中,係藉由判斷該移動標誌是否停在玩家選取 的目“圖案’而判定玩家選取的目標圖案是否贏得該遊 戲。 19·依申明專利範圍第18項所述之電腦可讀取之記錄媒體, 在步驟(c)中’當判斷該移動標誌未停在玩家選取的目標 圖案,即判定玩家輸了該遊戲並結束遊戲。 20·依申睛專利範圍第17項所述之電腦可讀取之記錄媒體, /、中’该移動標誌是一環繞該目標圖案周圍的選取窗。 21·依申請專利範圍第16項所述之電腦可讀取之記錄媒體, 其中該2戲軟體程式提供一賽車競速遊戲,且在步驟(A) =,該等目標係指不同的虛擬赛車選手,該等虛擬赛車 ^ ^有相同的既定獎金,在步驟中,玩家選取虛擬 、並凡成押分動作後,即開始賽車競速遊戲,直 到—預定時間結束。 在心二 所述之電腦可讀取之記錄媒體, ^J,,係藉由判斷玩家所選取之虛擬賽車選手於 賽車選手是否疋否領先’而判定玩家所選取之虛擬 平&予疋否鐵得該遊戲。 16200810817 X. The scope of application for patents·····---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The multiples are taken separately, and the target of the small-Yu-Yu bonus is for the player to choose _ / ' ^ The target also has an extra bonus. () After the player selects the target and -, ,, and - Wei Fancheng, the action is taken. (C) Determine whether the player selects LW to win the game. If yes, whether the goal is to be awarded to the target, / the determined bonus of the target and the additional bonus, otherwise the target will be the designated bonus. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, In the step (4), the established bonus of the case is different, and in the step (B), and the target image generates a Chiang Chong 4 book-turning game, the tooth-on-the-shoulder "rounds out and the time ends." , Fig. Wood, until a predetermined 3. According to the claim section 2 of the patent application scope, in the step (C), the player is selected by judging the target pattern taken by the mobile game method. ^ 2jT is playing the selection game. & whether the pattern wins the announcement described in item 3 of the patent application scope, in step (C), when the mobile target is not stopped in the r 1 p-game method That is, it is determined that the player loses the game and ends the game. "Selected target, 12 200810817 5 · According to the patent application scope 2 顼 ± ^ . 4 , ^ σ ^, part-type game, wherein the mobile logo is _ Ρ〇 Ρ〇 % % % % ; 6. In accordance with the claim condition range 帛1, the conditional categorization game method 'where the electronic game split provides a racing game; in (4), the targets refer to different virtual games and Step = The car player has the same established prize into the 'Biansi Virtual Tournament's racing driver and completes the 抻 eight play 取k take it until the end of a scheduled time.赘 肌 肌 迦 ,, 7 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依 依Whether the player is leading or not, and determining whether the intended racing player is naked or not. 豕 The selected virtual 8· 种 告 条件 条件 条件 条件 电子 电子 电子 电子 电子 电子 电子 电子 , , , , , 、 、 、 、 、 、 、 、 、 、 、 The unit generates a game screen and has a predetermined prize. The target of the plurality of points is provided for the player to select, and has an additional bonus; ν, at least one target, the factory, the unit is used to display the game face; And for the player to input the input, and the game processing unit is pulled to control the game processing unit; and the game processing unit performs the following steps to perform the game; (8) after the player selects the target and completes the bidding actionΜ 13 200810817 (8) Determine whether the target selected by the player is naked or not, and if so, whether the target has the extra bonus, if it is given to the player: Hai; Bonus and the extra bonus, otherwise, the given bonus for playing the goal of 5 hai. 9. Applying the conditional escrow device described in item 8 of the patent application, the application of the video game | ^ ^ 疋 疋A revolving game, and the shrine shows that the reeling game is performed with one of the different target images, the typhoon, and the target pattern. End. Find the target pattern until a glimpse). According to the claim in the scope of claim 9th..... device 'in step (Β)' the game processing unit; 甲刀电子迦剧^疋No Stop at the target pattern selected by the player's whether the private target pattern wins the game. 】 疋 豕 取 取 取 取 取 取 取 取 取 取 取 取 取 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 申请 取 取 取 取 取 取 取 取 取 取 取 取: A ^ video game does not stop at the target pattern selected by the player, - 6 Hai mobile logo end game. Long 7 " 豕 了 该 该 并 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 The mobile material - surrounds the ^ ^ video game window. 9 ^ Around the pattern 13 according to the patent application scope 帛 8 item of the announcement device, wherein the electronic game device is to provide a sub-electronic game, the target refers to different virtual racing players, [/ brother speed game] and ^Temple virtual racing player 14 200810817 has the same established awards today, & 疋 金 金, in the step (Α), the player selects the virtual racing player Gan Yi Ba Zhi, Li early 70 to wait * action, That is to start the racing brothers to avoid the play until the end of a scheduled time. 14. According to the claim strip device described in item 13 of the patent application scope, in the step (Β;), the grand tour @ _ 77 game, game processing early 70 By judging whether the virtual racing player selected by the game office judges at the end of the predetermined time, the selected racing driver wins the game. 15. According to the declaration of the scope of the patent application, the announcement of the U.S. Α Α Α Α Α Α 电子 , , , , , 该 该 该 该 该 该 该 该 该 该 该 该 该16·- A computer-readable recording medium' in which a game-style is recorded, and the 5-Hai game software program can be followed by the following steps: Seven are placed in a computer to enable the computer to execute (4) to provide a plurality of separate-defined The target of the bonus is for the player to select 'and at least - the target also has an extra prize. (B) after the player selects the target and completes the bet, the game is played; and (6) determines whether the target selected by the player is naked or not, if it is broken Whether the target has the extra bonus, if it is, the play bonus, the 5 target's established bonus and the extra bonus, otherwise, give: the established bonus of the target. A 17 · According to the scope of patent application 申6 ^ ^, the game software program provides a recording media 'drama' of the reel and in step (4), the specified Γ is represented by a different - target pattern, and each Target pattern: When the bonus is different, and when the reel game is performed in step (B), the moving target wheels will flow out the current target patterns until a predetermined time 15 200810817 ends. 18. The computer-readable recording medium according to item 17 of the patent application scope, in step (C), determining the target selected by the player by determining whether the moving flag stops at the target "pattern" selected by the player. Whether the pattern wins the game. 19. The computer-readable recording medium according to item 18 of the patent scope, in step (c), when determining that the moving flag does not stop at the target pattern selected by the player, the player is determined Lose the game and end the game. 20· The computer-readable recording medium described in Item 17 of the patent scope, /, 'The moving sign is a selection window around the target pattern. The computer-readable recording medium described in claim 16 wherein the two-player software program provides a racing game, and in step (A) =, the targets refer to different virtual racing players. These virtual racing cars ^ ^ have the same established bonuses. In the step, the player selects the virtual, and after the action is taken, the racing game begins, until the end of the scheduled time. The brain-readable recording medium, ^J, determines whether the player's selected virtual level & 疋 铁 铁 该 藉 藉 16 16 藉 藉 藉 藉 而 而 而 而 而 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16