TW202205218A - The ticket count device and ticket count system - Google Patents

The ticket count device and ticket count system Download PDF

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TW202205218A
TW202205218A TW110125985A TW110125985A TW202205218A TW 202205218 A TW202205218 A TW 202205218A TW 110125985 A TW110125985 A TW 110125985A TW 110125985 A TW110125985 A TW 110125985A TW 202205218 A TW202205218 A TW 202205218A
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Taiwan
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game
ticket
tickets
processing
player
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TW110125985A
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Chinese (zh)
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宇津木和男
渡邊祐介
古川博英
渡辺智之
前野誠
劉艷暉
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日商萬代南夢宮遊藝股份有限公司
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Publication of TW202205218A publication Critical patent/TW202205218A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06MCOUNTING MECHANISMS; COUNTING OF OBJECTS NOT OTHERWISE PROVIDED FOR
    • G06M3/00Counters with additional facilities
    • G06M3/08Counters with additional facilities for counting the input from several sources; for counting inputs of different amounts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06MCOUNTING MECHANISMS; COUNTING OF OBJECTS NOT OTHERWISE PROVIDED FOR
    • G06M3/00Counters with additional facilities
    • G06M3/06Counters with additional facilities for printing or separately displaying result of count
    • G06M3/062Counters with additional facilities for printing or separately displaying result of count for printing

Abstract

The present invention provides a ticket count device and a ticket count system, which can realize ticket count processing with added game elements. The ticket count device includes: a ticket reading unit (20) for executing the ticket reading processing to count the number of tickets in a series of a plurality of tickets; an operation unit (30) for a player who at least perform game operations; and a processing unit (100) for receiving the player's game operations, and performing at least one of an output processing of game sounds, a display processing of game images, and a control processing of game machine as the game processing.

Description

票券計數裝置及票券計數系統Ticket counting device and ticket counting system

本發明涉及票券計數裝置及票券計數系統等。The present invention relates to a ticket counting device, a ticket counting system, and the like.

以往,通過票券發行機發行彩票等票券的出票裝置是眾所周知的。例如,在專利文獻1中,公開了一種出票裝置,當其判斷從硬幣投入口投入的硬幣為規定金額以上時,從票券發行機發行票券。玩家收集預定張數的按這種方式發行的票券,則例如可以兌換物品。 現有技術文獻 專利文獻Conventionally, a ticket issuing apparatus for issuing tickets such as lottery tickets by a ticket issuing machine is known. For example, Patent Document 1 discloses a ticket issuing device that issues a ticket from a ticket issuing machine when it is determined that the coins inserted from the coin insertion port are equal to or greater than a predetermined amount. The player collects a predetermined number of tickets issued in this manner, and then, for example, an item can be exchanged. prior art literature Patent Literature

專利文獻1:日本專利特開平9-253328號公報Patent Document 1: Japanese Patent Laid-Open No. 9-253328

[發明欲解決之課題][The problem to be solved by the invention]

例如,在從出票裝置出的票是連串的多個票券的情況下,需要有一個票券計數裝置來計數這些連串的多個票券的張數。但是,現有的票券計數裝置只對由玩家插入的票券進行計數,並未附加有遊戲性的元素。For example, when the ticket issued from the ticket issuing device is a series of a plurality of tickets, a single ticket counting device is required to count the number of the series of a plurality of tickets. However, the conventional ticket counting device only counts the tickets inserted by the player, and does not add a game element.

根據本公開,能夠提供票券計數裝置及票券計數系統等,其能夠實現附加了遊戲性元素的票券計數處理。 [解決課題之手段]According to the present disclosure, it is possible to provide a ticket counting device, a ticket counting system, and the like, which can realize ticket counting processing to which game elements are added. [Means of Solving Problems]

本公開的一個方面涉及一種票券計數裝置,其包括:票券讀取部,用於執行票券的讀取處理,以對連串的多個所述票券的票券張數進行計數;操作部,用於玩家至少執行遊戲操作;以及處理部,用於對所述玩家的所述遊戲操作進行接收,並作為遊戲處理而執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、以及對遊戲機體的控制處理中的至少一個。One aspect of the present disclosure relates to a ticket counting device including: a ticket reading section for performing a ticket reading process to count the number of tickets in a series of a plurality of the tickets; an operation unit for a player to perform at least a game operation; and a processing unit for receiving the game operation of the player, and performing, as game processing, output processing of game sound, display processing of game images, and processing of At least one of the control processes of the game body.

根據本公開的一個方面,執行票券的讀取處理,從而進行票券張數的計數。又,當玩家通過操作部執行遊戲操作時,接收該遊戲操作,並執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、或者對遊戲機體的控制處理等遊戲處理。因此,除了讀取和計數票券的處理之外,還接收玩家的遊戲操作,並執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、或者對遊戲機體的控制處理等遊戲處理。由此,能夠提供一種票券計數裝置,該票券計數裝置能夠實現附加有遊戲性元素的票券計數處理。According to an aspect of the present disclosure, the reading process of the ticket is performed, thereby counting the number of tickets. Further, when the player performs a game operation through the operation unit, the game operation is received, and game processing such as output processing of game sound, display processing of game images, or control processing of the game body is executed. Therefore, in addition to processing of reading and counting tickets, game operations of the player are received, and game processing such as output processing of game sound, display processing of game images, or control processing of game bodies is performed. As a result, it is possible to provide a ticket counting device capable of realizing ticket counting processing to which game elements are added.

又,在本公開的一個方面中,所述處理部可以執行與所述遊戲操作或遊戲結果相應的對所述票券的所述讀取處理的控制、與所述遊戲操作或所述遊戲結果相應的對所述票券張數的計數處理、以及與所述遊戲操作、所述遊戲結果、所述票券的讀取結果或所述票券張數的計數結果相應的特惠的給予處理中的至少一個。Also, in one aspect of the present disclosure, the processing section may perform control of the read processing of the ticket corresponding to the game operation or game result, and the game operation or the game result. Corresponding processing for counting the number of tickets, and processing for granting privileges corresponding to the game operation, the game result, the reading result of the ticket, or the counting result of the number of tickets at least one of.

這樣,能夠實現反映了各種因素的票券的讀取處理、票券張數的計數處理或特惠的給予處理,能夠向票券計數裝置附加各種遊戲性元素。In this way, it is possible to realize the process of reading tickets, the process of counting the number of tickets, or the process of granting special benefits, reflecting various factors, and it is possible to add various game elements to the ticket counting device.

另外,在本公開的一個方面中,所述處理部可以對所述讀取處理進行控制,使得每當執行所述遊戲操作時,讀取給定張數的所述票券。In addition, in an aspect of the present disclosure, the processing section may control the reading process so that a given number of the tickets are read every time the game operation is performed.

這樣,由於每次玩家執行遊戲操作時,都會讀取票券,因此能夠實現與玩家的遊戲操作相聯動地讀取並計數票券的計數處理。In this way, since the ticket is read every time the player performs a game operation, the counting process of reading and counting the ticket in conjunction with the player's game operation can be realized.

又,在本公開一個方面中,可以使所述處理部,在所述票券讀取部進行所述給定張數的讀取的期間,即使在所述玩家執行了所述遊戲操作的情況下,也不進行所述票券的新的讀取。In addition, in one aspect of the present disclosure, the processing unit may be caused to read the predetermined number of tickets even when the player performs the game operation while the ticket reading unit is reading the predetermined number of sheets. Next, a new reading of the ticket is also not performed.

這樣,例如在玩家以相比於進行給定張數的讀取的期間更短的操作時間間隔來執行遊戲操作的情況下,也不進行票券的新的讀取。In this way, for example, when the player performs the game operation at a shorter operation time interval than the period in which the predetermined number of sheets is read, new reading of the ticket is not performed.

又,在本公開一個方面中,所述處理部可以執行將所述給定張數設定為給定的設置張數的處理。Also, in one aspect of the present disclosure, the processing section may perform a process of setting the given number of sheets to a given set number of sheets.

這樣,在每當執行遊戲操作時讀取給定張數的票券的情況下,能夠將該給定的張數設定為任意的張數。In this way, when a predetermined number of tickets are read every time a game operation is performed, the predetermined number of tickets can be set to an arbitrary number.

又,在本公開的一個方面中,在所述遊戲操作的操作時間間隔是比第一時間間隔更短的第二時間間隔的情況下,與所述操作時間間隔為所述第一時間間隔的情況相比,所述票券張數的計數速度可以更快。Also, in one aspect of the present disclosure, in the case where the operation time interval of the game operation is a second time interval shorter than the first time interval, the operation time interval is the same as the first time interval. Compared with the situation, the counting speed of the number of tickets can be faster.

這樣,在玩家以更短的操作時間間隔執行遊戲操作的情況下,則以更快的速度對票券張數進行計數。In this way, when the player performs the game operation at a shorter operation time interval, the number of tickets is counted at a faster speed.

又,在本公開的一個方面中,所述處理部可以在所述票券張數達到給定的票券張數的情況下,執行所述特惠的給予處理。Also, in an aspect of the present disclosure, the processing unit may execute the special privilege granting process when the number of tickets reaches a predetermined number of tickets.

這樣,能夠有效激勵玩家通過票券計數裝置對票券張數進行計數。In this way, the player can be effectively motivated to count the number of tickets through the ticket counting device.

又,在本公開的一個方面中,所述處理部可以在讀取到特定的所述票券的情況下,執行所述特惠的給予處理。In addition, in one aspect of the present disclosure, the processing unit may execute the special privilege granting process when the specific ticket is read.

這樣,基於特定票券的特惠獲取能夠成為玩家使用票券計數裝置的有力動機。In this way, a special offer based on a particular ticket can be a powerful incentive for a player to use the ticket counting device.

又,在本公開的一個方面中,所述處理部可以在所述遊戲結果為給定的遊戲結果的情況下,執行所述特惠的給予處理。Also, in one aspect of the present disclosure, the processing unit may execute the privilege granting process when the game result is a predetermined game result.

這樣,玩家會為了得到特惠而積極地玩票券計數裝置中的遊戲,即有效激將玩家去玩該遊戲。In this way, the player will actively play the game in the ticket counting device in order to obtain the special benefit, ie, the player will be effectively motivated to play the game.

又,在本公開的一個方面中,所述處理部,作為所述特惠的給予處理可以執行抽獎處理。Also, in one aspect of the present disclosure, the processing section may execute a lottery process as the special offer granting process.

這樣,玩基於抽獎處理的抽獎遊戲,將成為玩家使用票券計數裝置的有力動機。In this way, playing the lottery game based on the lottery process will become a strong incentive for the player to use the ticket counting device.

又,在本公開的一個方面中,所述操作部可以包括用於所述玩家執行所述遊戲操作的第一操作部、和所述玩家執行所述遊戲操作以外的操作的第二操作部。Also, in one aspect of the present disclosure, the operation unit may include a first operation unit for the player to perform the game operation, and a second operation unit for the player to perform an operation other than the game operation.

這樣,玩家在能夠使用第一操作部執行遊戲操作的同時,能夠使用第二操作部執行遊戲操作以外的操作,從而能夠提高玩家的便利性。In this way, the player can use the second operation part to perform operations other than the game operation while performing the game operation using the first operation part, thereby improving the convenience of the player.

又,在本公開的一個方面中,所述處理部可以在所述第二操作部被操作了的情況下,進行所述票券的自動計數處理。Also, in one aspect of the present disclosure, the processing unit may perform automatic counting processing of the tickets when the second operation unit is operated.

這樣,玩家能夠通過操作第二操作部來執行票券的自動計數處理,從而能夠提高玩家的便利性。In this way, the player can execute the automatic counting process of tickets by operating the second operation unit, so that the convenience of the player can be improved.

又,在本公開的一個方面中,所述處理部可以根據讀取到的所述票券的所述票券張數相應地使所述遊戲聲音變化。Furthermore, in one aspect of the present disclosure, the processing unit may change the game sound according to the number of tickets of the read tickets.

這樣,遊戲聲音會根據計數的票券張數而變化,從而實現豐富的遊戲效果處理。In this way, the game sound changes according to the counted number of tickets, thereby realizing rich game effect processing.

又,在本公開的一個方面中,當沒有所述遊戲操作被執行用來指示所述票券的讀取而經過了給定的期間時,所述處理部可以對所述玩家執行通知處理。Also, in one aspect of the present disclosure, when a predetermined period has elapsed without the game operation being performed to instruct the reading of the ticket, the processing section may perform notification processing on the player.

執行這樣的引起注意的通知處理,則能夠在玩家不執行遊戲操作時,促使玩家執行遊戲操作。Executing such an attention-grabbing notification process makes it possible to urge the player to perform the game operation when the player does not perform the game operation.

又,在本公開的一個方面中,所述處理部可以除了所述票券張數的資訊之外,還進行附加資訊的輸出處理。Furthermore, in one aspect of the present disclosure, the processing unit may perform output processing of additional information in addition to the information on the number of tickets.

這樣,除了票券張數的資訊之外,還能夠進行附加資訊的輸出處理,由此能夠向玩家提供各種使用了附加資訊的服務。In this way, in addition to the information on the number of tickets, the output processing of the additional information can be performed, whereby various services using the additional information can be provided to the player.

又,本公開的一個方面涉及一種票券計數系統,包括:票券讀取部,用於執行票券的讀取處理,以對連串的多個所述票券的票券張數進行計數;操作部,用於玩家至少執行遊戲操作;以及處理部,執行與所述遊戲操作或遊戲結果相應的對所述票券的所述讀取處理的控制、與所述遊戲操作或所述遊戲結果相應的對所述票券張數的計數處理、以及與所述遊戲操作、所述遊戲結果、所述票券的讀取結果或所述票券張數的計數結果相應的特惠的給予處理中的至少一個。Also, an aspect of the present disclosure relates to a ticket counting system including: a ticket reading unit that executes a ticket reading process to count the number of tickets in a series of a plurality of the tickets an operation unit for a player to perform at least a game operation; and a processing unit for performing control of the reading process of the ticket, corresponding to the game operation or the game result, and the game operation or the game Processing of counting the number of tickets according to the result, and processing of giving special benefits according to the game operation, the game result, the reading result of the ticket, or the counting result of the number of tickets at least one of the.

根據本公開的一個方面,執行票券的讀取處理,從而進行票券張數的計數。又,執行與遊戲操作或遊戲結果相應的對票券讀取處理的控制、票券的計數處理、或者特惠的給予處理。因此,與單純地讀取並計數票券的系統相比,能夠提供一種票券計數系統,其能夠實現反映了各種因素的票券讀取處理、票券張數的計數處理、或者特惠的給予處理,由此能夠實現附加有遊戲性元素的票券計數處理。According to an aspect of the present disclosure, the reading process of the ticket is performed, thereby counting the number of tickets. Also, control of ticket reading processing, counting processing of tickets, or granting processing of special benefits is performed in accordance with game operations or game results. Therefore, compared with a system that simply reads and counts tickets, it is possible to provide a ticket counting system that can realize ticket reading processing, counting processing of the number of tickets, or giving of special benefits reflecting various factors processing, thereby realizing the ticket counting processing to which the game element is added.

下面,對本實施方式進行說明。另外,以下說明的本實施方式並不對權利要求範圍的描述內容給予不適當的限制。另外,本實施方式中說明的結構,並不一定全部都是必要的結構要素。Next, the present embodiment will be described. In addition, the present embodiment described below does not unduly limit the description content of the scope of the claims. In addition, the structure demonstrated in this embodiment is not necessarily all essential components.

1.票券計數裝置、票券計數系統 圖1、圖2示出了本實施方式的票券計數裝置的結構示例。圖1是從正面觀察票券計數裝置時的主視圖,圖2是從左側方觀察票券計數裝置時的側視圖。票券計數裝置例如也稱為碎票機或點票機(ticket eater)。另外,本實施方式的票券計數裝置不限於圖1、圖2的結構,可以實施各種變化,例如省略其結構要素(各個部分)的一部分,或添加其他結構要素。1. Ticket counting device, ticket counting system FIG. 1 and FIG. 2 show a configuration example of the ticket counting apparatus according to the present embodiment. FIG. 1 is a front view when the ticket counting device is viewed from the front, and FIG. 2 is a side view when the ticket counting device is viewed from the left side. Ticket counting devices are also called ticket shredders or ticket eaters, for example. In addition, the ticket counting apparatus of this embodiment is not limited to the structure of FIG. 1, FIG. 2, Various changes can be implemented, for example, a part of its structural elements (each part) may be omitted, or other structural elements may be added.

圖1、圖2的票券計數裝置包括票券讀取部20、操作部30、處理部100。另外,票券計數裝置可以包括按鈕40、單據出口42、寫卡部44、顯示器50、揚聲器52、54、裝飾部件56等。The ticket counting apparatus of FIGS. 1 and 2 includes a ticket reading unit 20 , an operation unit 30 , and a processing unit 100 . In addition, the ticket counting device may include a button 40, a slip outlet 42, a card writing portion 44, a display 50, speakers 52, 54, a decorative member 56, and the like.

圖3示出了在本實施方式所使用的票券60的示例。如圖3所示,票券60是由多個票券單元(ticket piece)例如按長邊方向串聯而成。票券單元之間的交界處,例如可以通過設置折痕或齒孔或孔部而使之容易切斷和分離。在本實施方式中,將這樣連串的多個票券單元,適當地、簡單地描述為票券60。票券讀取部20執行票券60的讀取處理,以對連串的多個票券的票券張數進行計數。FIG. 3 shows an example of the ticket 60 used in this embodiment. As shown in FIG. 3 , the ticket 60 is formed of, for example, a plurality of ticket pieces connected in series in the longitudinal direction. The interface between the ticket units can be easily cut and separated, for example, by providing creases or perforations or holes. In the present embodiment, such a series of a plurality of ticket units is appropriately and simply described as a ticket 60 . The ticket reading unit 20 executes the reading process of the ticket 60 to count the number of tickets in a series of a plurality of tickets.

票券讀取部20具有票券60的插入口22。如圖2所示,玩家(用戶)將票券60插入到插入口22(票券插入部),使票券計數裝置進行票券張數的計數處理。票券讀取部20可以進一步包括未圖示的檢測票券用的感測器、由馬達或輥等構成的驅動機構、切斷票券60用的切斷機構(碎紙機機構)等。切斷的票券收容於遊戲機體10內的集塵盒中。另外,關於票券張數的計數處理,也可以由票券讀取部20來進行。The ticket reading unit 20 has the insertion port 22 of the ticket 60 . As shown in FIG. 2 , the player (user) inserts the ticket 60 into the insertion slot 22 (the ticket insertion portion), and causes the ticket counting device to perform counting processing of the number of tickets. The ticket reading unit 20 may further include a sensor not shown for detecting tickets, a drive mechanism including a motor, a roller, or the like, a cutting mechanism (shredder mechanism) for cutting the ticket 60 , and the like. The cut tickets are accommodated in the dust box in the game machine 10 . In addition, the counting process of the number of tickets may be performed by the ticket reading unit 20 .

操作部30用於玩家至少執行遊戲操作。該操作部30相當於下面描述的圖5的操作部160。圖1、圖2的操作部30是大鼓型的遊戲控制器,具有大鼓主體部32、作為大鼓主體部32的敲擊面的鼓皮部34,環形的鼓圈部36。如圖2所示,玩家使用模仿了大鼓的鼓棒的棒狀部件37、38執行敲擊鼓皮部34的遊戲操作。此外,也可以使之執行敲擊環形的鼓圈部36的遊戲操作。The operation unit 30 is used by the player to perform at least game operations. The operation unit 30 corresponds to the operation unit 160 of FIG. 5 described below. The operation unit 30 shown in FIGS. 1 and 2 is a bass drum type game controller, and includes a bass drum body 32 , a head 34 serving as a striking surface of the bass drum body 32 , and an annular hoop 36 . As shown in FIG. 2 , the player performs a game operation of hitting the head portion 34 using stick-shaped members 37 and 38 imitating a drum stick of a bass drum. In addition, it is also possible to perform a game operation of hitting the ring-shaped hoop portion 36 .

寫卡部44對玩家所持有的卡(卡介質)進行寫入處理。寫卡部44具有插入口46,玩家將自己所持有的卡插入到插入口46,從而進行寫入處理,即在卡上列印票券張數等資訊。或者,也可以進行向卡中以電子資訊的方式寫入票券張數等資訊的處理。另外,也可以使得寫卡部44能夠對卡中寫有的資訊進行讀取處理。The card writing unit 44 performs writing processing on the card (card medium) held by the player. The card writing unit 44 has an insertion slot 46, and the player inserts the card held by the player into the insertion slot 46 to perform writing processing, that is, to print information such as the number of tickets on the card. Alternatively, a process of electronically writing information such as the number of tickets into the card may be performed. In addition, the card writing unit 44 may be enabled to read the information written on the card.

另外,雖然在圖1、圖2所例示的情況中,將通過票券計數裝置所計數到的票券張數等資訊列印到單據或寫入卡中並輸出,但本實施方式並不限定於此。例如也可以使用一維碼或二維碼等條碼。比如,在從單據出口42送出的單據上列印條碼,或在票券計數裝置的顯示器50上顯示條碼。在這些情況下,將票券張數等資訊包含在條碼中。或者,也可以在遊戲機體10上設置條碼。這種情況下,條碼不包含例如票券張數等資訊。而是通過玩家所持有的智慧手機等便攜終端設備讀取條碼。便攜終端設備中安裝有用於讀取條碼的應用程式,使用該應用程式顯示票券張數等資訊。或者,也可以使用該應用程式進行後述的向玩家給予特惠的處理。另外,也可以是這樣的系統,即能夠將票券張數等資訊通過例如便攜終端設備或安裝在店鋪的資訊處理裝置上傳到伺服器。又,也可以代替物理卡而使用基於便攜終端設備的應用程式的會員卡,這種情況下,在票券計數裝置中設置用於讀取該會員卡的條碼讀取器。In addition, in the case illustrated in FIGS. 1 and 2 , the information such as the number of tickets counted by the ticket counting device is printed on a slip or a write card and output, but this embodiment is not limited to here. For example, a barcode such as a one-dimensional code or a two-dimensional code may be used. For example, a bar code is printed on a document sent from the document outlet 42, or a bar code is displayed on the display 50 of the ticket counting device. In these cases, include information such as the number of tickets in the barcode. Alternatively, a barcode may be provided on the game body 10 . In this case, the barcode does not contain information such as the number of tickets. Instead, the barcode is read through a portable terminal device such as a smartphone held by the player. An application for reading barcodes is installed in the portable terminal device, and information such as the number of tickets is displayed using the application. Alternatively, the application may be used to perform processing of giving special benefits to players, which will be described later. In addition, it may be a system in which information such as the number of tickets can be uploaded to the server through, for example, a portable terminal device or an information processing device installed in a store. Also, instead of a physical card, a membership card based on an application of a portable terminal device may be used, and in this case, a barcode reader for reading the membership card is provided in the ticket counting device.

處理部100接收玩家的遊戲操作,並作為遊戲處理而進行遊戲聲音的輸出處理、遊戲圖像的顯示處理、以及遊戲機體10的控制處理中的至少一個。在圖1、圖2的示例中,作為遊戲處理,處理部100進行遊戲聲音的輸出處理。處理部100設置在例如票券計數裝置的遊戲機體10的內部。具體而言,在圖1、圖2中,處理部100通過安裝有CPU等處理器或記憶體的主印刷電路板(PCB,Printed Circuit Board)等電路基板來實現。例如處理部100是通過處理器等實現的處理裝置(控制裝置)。The processing unit 100 receives the game operation of the player, and performs at least one of output processing of a game sound, display processing of a game image, and control processing of the game body 10 as game processing. In the examples of FIGS. 1 and 2 , the processing unit 100 performs output processing of game sound as game processing. The processing part 100 is provided in the inside of the game machine 10 of the ticket counting apparatus, for example. Specifically, in FIGS. 1 and 2 , the processing unit 100 is realized by a circuit board such as a main printed circuit board (PCB, Printed Circuit Board) on which a processor such as a CPU or a memory is mounted. For example, the processing unit 100 is a processing device (control device) realized by a processor or the like.

按鈕40是具有結束計數並出單的功能的按鈕。例如,玩家按下按鈕40,則票券計數裝置結束計數,並從單據出口42送出列印(打字)有所計數到的票券張數的單據。另外,如後所述,按鈕40還具有發出自動計數處理的指令的功能,例如,玩家按下按鈕40,則票券計數裝置開始票券的自動計數。該按鈕40也相當於後述的圖5的操作部160。例如操作部160可以包括:第一操作部,其用於玩家執行遊戲操作;第二操作部,用於玩家執行遊戲操作以外的操作。作為大鼓型的遊戲控制器的操作部30是第一操作部,按鈕40是第二操作部。另外,在本發明中採用了同一個操作部,即按鈕40兼用上述兩個功能,但是該按鈕40也可以只採用該兩個功能中任意一個的功能。而且,比如也可以通過不同的操作部,比如兩個按鈕來實現該兩個功能,或者也可以增加其他的功能。可根據具體情況適當調整。The button 40 is a button having a function of ending counting and placing an order. For example, when the player presses the button 40 , the ticket counting device ends the counting, and sends out (typed) a receipt for the counted number of tickets from the receipt outlet 42 . In addition, the button 40 also has a function of instructing the automatic counting process as described later. For example, when the player presses the button 40, the ticket counting device starts automatic counting of tickets. The button 40 also corresponds to the operation unit 160 of FIG. 5 to be described later. For example, the operation unit 160 may include: a first operation unit for the player to perform game operations; and a second operation unit for the player to perform operations other than game operations. The operation part 30 which is a drum type game controller is a 1st operation part, and the button 40 is a 2nd operation part. In addition, in the present invention, the same operation part is used, that is, the button 40 has both the above-mentioned two functions, but the button 40 may have only one of the two functions. Moreover, for example, the two functions can be realized by different operation parts, such as two buttons, or other functions can be added. It can be adjusted according to the specific situation.

在顯示器50中,顯示由票券計數裝置計數到的票券張數。顯示器50例如可以通過7段顯示器來實現。顯示器50也可以通過由薄膜晶體管(TFT)等來驅動的液晶顯示器或有機EL顯示器等來實現。另外,如前所述,在顯示器50中能夠顯示一維碼或二維碼等條碼。揚聲器52、54輸出遊戲聲音等聲響,相當於後述的圖5中的聲音輸出部192。另外,在圖1、圖2中作為裝飾部件56例如設有模仿了燈籠形狀的部件。這些顯示器50、揚聲器52、54、裝飾部件56由設在遊戲機體10的支撐部12等支撐。On the display 50, the number of tickets counted by the ticket counting device is displayed. The display 50 can be realized, for example, by a 7-segment display. The display 50 may also be implemented by a liquid crystal display, an organic EL display, or the like driven by a thin film transistor (TFT) or the like. In addition, as described above, a barcode such as a one-dimensional code or a two-dimensional code can be displayed on the display 50 . The speakers 52 and 54 output sound such as game sound, and correspond to the sound output unit 192 in FIG. 5 to be described later. In addition, in FIGS. 1 and 2 , as the decorative member 56, for example, a member imitating a lantern shape is provided. The display 50 , the speakers 52 and 54 , and the decorative member 56 are supported by the support portion 12 and the like provided in the game body 10 .

在圖1、圖2中,玩家將票券60的一端插入到插入口22,則票券60的一端保持在票券讀取部20的未圖示的保持機構中。例如,在插入口22上設有未圖示的輥和光感測器等感測器,當感測器檢測到插入了票券60,則輥稍微旋轉,從而保持住票券60。如圖2所示,玩家執行遊戲操作,即使用棒狀部件37、38敲擊作為大鼓的遊戲控制器的操作部30的鼓皮部34。每當執行這樣的遊戲操作時,都會讀取給定張數的票券60。例如每當執行遊戲操作時,一張一張地讀取票券60,票券60被插入(吸入)到插入口22裡。例如處理部100控制票券讀取部20的讀取處理,每當有遊戲操作執行時,使其讀取給定張數的票券60。另外,每當執行遊戲操作時,處理部100執行輸出相應的遊戲聲音的處理。例如每當執行了敲擊操作部30的鼓皮部34的遊戲操作時,作為遊戲聲音輸出“咚”這樣的大鼓的敲擊聲。例如處理部100接收到玩家的遊戲操作時,進行遊戲聲音的輸出處理,例如作為遊戲聲音從揚聲器52和54輸出表現大鼓被敲擊的“咚、咚”的敲擊聲。In FIGS. 1 and 2 , when the player inserts one end of the ticket 60 into the insertion slot 22 , the one end of the ticket 60 is held by a holding mechanism (not shown) of the ticket reading unit 20 . For example, the insertion port 22 is provided with sensors such as rollers and photosensors (not shown), and when the sensors detect that the ticket 60 is inserted, the roller slightly rotates to hold the ticket 60 . As shown in FIG. 2 , the player performs a game operation, that is, hitting the head part 34 of the operation part 30 of the game controller, which is a drum, with the stick-shaped members 37 and 38 . Whenever such a game operation is performed, a given number of tickets 60 are read. For example, every time a game operation is performed, the tickets 60 are read one by one, and the tickets 60 are inserted (sucked) into the insertion port 22 . For example, the processing unit 100 controls the reading process of the ticket reading unit 20 to read a predetermined number of tickets 60 every time a game operation is performed. In addition, every time a game operation is performed, the processing unit 100 performs a process of outputting the corresponding game sound. For example, every time the game operation of striking the head part 34 of the operation part 30 is performed, the striking sound of the bass drum such as "Boom" is output as the game sound. For example, when the processing unit 100 receives a player's game operation, it performs a game sound output process, for example, outputting a beating sound of "dong, dong" representing the drumming from the speakers 52 and 54 as game sound.

這樣,在本實施方式的票券計數裝置中,處理部100接收玩家的遊戲操作,並執行遊戲處理,但該遊戲處理不限於上述的遊戲聲音的輸出處理。例如作為遊戲處理,處理部100也可以進行對遊戲圖像的顯示處理或對遊戲機體10的控制處理。In this way, in the ticket counting device of the present embodiment, the processing unit 100 receives the game operation of the player and executes the game processing, but the game processing is not limited to the above-described output processing of the game sound. For example, as game processing, the processing unit 100 may perform display processing of a game image or control processing of the game body 10 .

例如在圖4(A)中,圖1、圖2的票券計數裝置中設置有圖5的顯示部190。作為遊戲處理,在由液晶顯示器或有機EL顯示器實現的顯示部190上顯示遊戲圖像。圖4(A)中的遊戲圖像(遊戲畫面)是用於對大鼓演奏的音樂遊戲(節奏遊戲)進行操作的圖像,在樂譜顯示區域70中固定顯示有判定線72。從樂譜顯示區域70的右端產生的多個音符標記74、75、76、77以預定的速度向判定線72的方向移動。這些音符標記74、75、76、77通過判定線72的時刻是基準時刻,玩家在音符標記74、75、76、77通過判定線72的時刻、即基準時刻執行遊戲操作。具體而言,在與“咚”對應的音符標記74、75通過判定線72的基準時刻,執行用棒狀部件37、38敲擊操作部30的鼓皮部34的遊戲操作。另外,在與“咔”對應的音符標記76、77通過判定線72的基準時刻,執行用棒狀部件37、38敲擊操作部30的鼓圈部36的遊戲操作。基準時刻與遊戲操作的時刻的偏差越小,對玩家的遊戲操作的評估越高,對玩家賦予更高的得分。For example, in FIG.4(A), the display part 190 of FIG.5 is provided in the ticket counting apparatus of FIG.1, FIG.2. As game processing, a game image is displayed on the display unit 190 realized by a liquid crystal display or an organic EL display. The game image (game screen) in FIG. 4(A) is an image for operating a music game (rhythm game) played on a drum, and a determination line 72 is fixedly displayed in the score display area 70 . The plurality of note marks 74 , 75 , 76 , and 77 generated from the right end of the musical score display area 70 move in the direction of the determination line 72 at a predetermined speed. The time when these note marks 74, 75, 76, and 77 pass the determination line 72 is the reference time, and the player performs game operations at the time when the note marks 74, 75, 76, and 77 pass the determination line 72, that is, the reference time. Specifically, at the reference time when the note marks 74 and 75 corresponding to "dong" pass the determination line 72, the game operation of hitting the head part 34 of the operation part 30 with the rod-shaped members 37 and 38 is performed. In addition, at the reference time when the note marks 76 and 77 corresponding to "click" pass the determination line 72, the game operation of hitting the hoop part 36 of the operation part 30 with the rod-shaped members 37 and 38 is performed. The smaller the deviation between the reference time and the time of the game operation is, the higher the evaluation of the player's game operation is, and the higher the score is given to the player.

在圖4(B)中,作為遊戲處理,執行對遊戲機體10進行控制的處理。在圖4(B)中,遊戲機體10設置有門81、82、83、模仿鱷魚的目標物件物84、85、86。從這些門81、82、83的孔部出現目標物件物84、85、86。作為對遊戲機體10的控制處理,處理部100執行使得從門81、82、83出現目標物件物84、85、86、或使目標物件物84、85、86返回到門81、82、83的孔部的控制。而作為遊戲操作,玩家使用錘子87敲打攻擊例如從門82出來的目標物件物85。處理部100則當檢測到這樣的攻擊目標物件物85的遊戲操作時,作為對遊戲機體10的控制處理,使得受到攻擊的目標物件物85返回到門82側。作為圖5的操作部160發揮功能的目標物件物85具有感測器,用於檢測被錘子87敲打的事實,通過該感測器檢測到玩家使用錘子87進行敲打的遊戲操作。又,在遊戲機體10中設置有驅動機構,其使目標物件物85從門82出現或返回到門82。處理部100基於來自相當於操作部160的目標物件物85的感測器的檢測資訊,來控制驅動機構等,從而實現對遊戲機體10的控制處理。或者,也可以在圖1、圖2的裝飾部件56中設置LED等發光元件作為電子元件,而處理部100通過控制電子元件來實現對遊戲機體10的控制處理。例如每當玩家執行使用棒狀部件37、38敲擊鼓皮部34的遊戲操作時,處理部100進行控制使得作為電子元件的發光元件發光。In FIG. 4(B) , as game processing, processing for controlling the game body 10 is executed. In FIG. 4(B), the game body 10 is provided with doors 81, 82, 83, and target objects 84, 85, 86 imitating a crocodile. Target objects 84 , 85 , and 86 emerge from the holes of these doors 81 , 82 , and 83 . As control processing for the game body 10 , the processing unit 100 executes a process of causing the target objects 84 , 85 , and 86 to appear from the doors 81 , 82 , and 83 or returning the target objects 84 , 85 , and 86 to the doors 81 , 82 , and 83 . Control of the hole. On the other hand, as a game operation, the player uses the hammer 87 to knock and attack the target object 85 coming out of the door 82, for example. When detecting such a game operation to attack the target object 85 , the processing unit 100 controls the game body 10 to return the attacked target object 85 to the door 82 side. The target object 85 functioning as the operation unit 160 of FIG. 5 has a sensor for detecting the fact that it is hit by the hammer 87 , and the game operation in which the player hits with the hammer 87 is detected by the sensor. In addition, the game machine 10 is provided with a drive mechanism that causes the target object 85 to emerge from the door 82 or return to the door 82 . The processing unit 100 controls the drive mechanism and the like based on the detection information from the sensor corresponding to the target object 85 of the operation unit 160 , thereby realizing control processing of the game machine 10 . Alternatively, light-emitting elements such as LEDs may be provided as electronic components in the decorative member 56 of FIGS. 1 and 2 , and the processing unit 100 may control the electronic components to implement control processing for the game machine 10 . For example, the processing unit 100 controls the light-emitting element, which is an electronic element, to emit light whenever the player performs a game operation of hitting the drum head 34 using the stick-shaped members 37 and 38 .

如上所述,根據本實施方式的票券計數裝置,玩家將票券60插入到插入口22,從而進行對票券張數的計數處理。又,通過玩家按下按鈕40,從而將列印了所計數到的票券張數的單據從單據出口42送出。玩家將該單據拿到店鋪或設施的贈品兌換處等,則可以兌換贈品,從而能夠實現彩票兌換(redemption)等,即根據票券張數獲得贈品。此外,如前所述,也可以將票券張數寫入玩家所持有的卡中,或上傳到伺服器,從而能夠兌換贈品等特惠。As described above, according to the ticket counting device of the present embodiment, the player inserts the ticket 60 into the insertion slot 22 to perform counting processing of the number of tickets. Furthermore, when the player presses the button 40, the slip on which the counted number of tickets is printed is sent out from the slip outlet 42. If the player takes the receipt to the gift exchange office of the store or facility, etc., the player can exchange the gift, thereby realizing lottery redemption, that is, obtaining the gift according to the number of tickets. In addition, as described above, the number of tickets can be written into the card held by the player or uploaded to the server, so that it can be exchanged for special benefits such as gifts.

但是,由於通過這樣的票券計數裝置進行計數處理的時間,單純地只是計數票券張數的時間,事實證明這造成了一個問題,即這段時間玩家會感覺缺少快樂或樂趣。也即,計數票券張數的時間對玩家來說是無聊、無趣的。特別是在所計數的各玩家的票券張數較多的情況下,玩家需要等到其他玩家的票券張數的計數結束。這樣的長時間的等待對玩家來說是無聊的,造成讓玩家無所事事地等待。However, since the time for the counting process by such a ticket counting device is simply the time for counting the number of tickets, it turns out that this causes a problem that the player feels a lack of pleasure or fun during this time. That is, the time to count the number of tickets is boring and uninteresting to the player. In particular, when the counted number of tickets of each player is large, the player needs to wait until the counting of the number of tickets of other players is completed. Such a long wait is boring for the player, causing the player to wait for nothing.

因此,在本實施方式的票券計數裝置中,除了票券張數的計數處理之外,還能夠接收玩家的遊戲操作而進行遊戲處理。具體而言,作為遊戲處理,執行在圖1和圖2中說明過的遊戲聲音的輸出處理、或在圖4(A)中說明過的遊戲圖像的顯示處理、或在圖4(B)中說明過的對遊戲機體10的控制處理。在圖1、圖2中,玩家進行敲擊操作部30的鼓皮部34的遊戲操作,從而陸續讀入票券60。因此,票券60與敲擊動作聯動的方式被吞入到插入口22,感覺是與玩家自己的動作同步的,這對於玩家來說是愉快的,從而實現了遊戲的趣味性。在圖4(A)中,在音符標記74、75、76、77通過判定線72的時刻,玩家進行敲擊操作部30的鼓皮部34的遊戲操作,從而票券60被陸續吞入到插入口22並被讀取,因此,與圖2的情況同樣地,能夠實現遊戲操作與票券60的讀取操作之間的聯動。例如在圖4(A)中,也可以是只有在音符標記74、75、76、77通過判定線72的基準時刻和遊戲操作的時刻之間的偏差在預定範圍之內時,才進行票券60的讀取操作。這樣,能夠使玩家的遊戲操作的好壞與票券60的讀取操作相聯動,從而進一步提高票券計數裝置中附加的遊戲的趣味性。另外,在圖4(B)中,例如玩家執行使用錘子87敲打目標物件物84、85、86的遊戲操作,從而票券60被陸續吞入到插入口22並被讀取,因此能夠實現遊戲操作與票券60的讀取操作之間的聯動。在這種情況下,也可以是只有遊戲操作成功時,即在正確的時刻敲打了目標物件物84、85、86時,才進行票券60的讀取操作。這樣,能夠使玩家的遊戲操作的好壞與票券60的讀取操作相聯動,從而進一步提高票券計數裝置中附加的遊戲的趣味性。這樣,根據本實施方式,能夠在票券計數裝置的票券計數功能中添加遊戲的娛樂元素,票券的計數本身變成娛樂,因此能夠使收集票券的行為具有吸引力。從而能夠提供一種票券計數裝置,可以實現附加有遊戲性元素的票券計數處理。另外,通過添加這樣的遊戲性元素,使得有更多的玩家利用票券計數裝置,從而達到吸引客戶的效果。Therefore, in the ticket counting device of the present embodiment, in addition to the counting processing of the number of tickets, the game processing can be performed by receiving the game operation of the player. Specifically, as game processing, the output processing of the game sound described in FIGS. 1 and 2 , the display processing of the game image described in FIG. 4(A) , or the processing shown in FIG. 4(B) The control process for the game machine 10 described in . In FIGS. 1 and 2 , the player performs the game operation of hitting the drum head part 34 of the operation part 30 , thereby successively reading the tickets 60 . Therefore, the way in which the ticket 60 is linked with the tapping action is swallowed into the slot 22, and the feeling is synchronized with the player's own action, which is pleasant for the player, thereby realizing the fun of the game. In FIG. 4(A) , when the note marks 74 , 75 , 76 , and 77 pass through the determination line 72 , the player performs the game operation of hitting the drum head 34 of the operation unit 30 , so that the tickets 60 are successively swallowed into Since the insertion port 22 is also read, as in the case of FIG. 2 , the linkage between the game operation and the reading operation of the ticket 60 can be realized. For example, in FIG. 4(A), the ticket may be performed only when the deviation between the reference time at which the note marks 74, 75, 76, and 77 pass the judgment line 72 and the time at which the game is operated is within a predetermined range. 60 read operations. In this way, the quality of the game operation of the player can be linked with the reading operation of the ticket 60, thereby further enhancing the fun of the game added to the ticket counting device. In addition, in FIG. 4(B), for example, when the player performs a game operation of hitting the target objects 84, 85, and 86 with the hammer 87, the tickets 60 are successively swallowed into the insertion port 22 and read, so that the game can be realized. Linkage between the operation and the reading operation of the ticket 60 . In this case, the reading operation of the ticket 60 may be performed only when the game operation is successful, that is, when the target objects 84, 85, and 86 are tapped at the correct timing. In this way, the quality of the game operation of the player can be linked with the reading operation of the ticket 60, thereby further enhancing the fun of the game added to the ticket counting device. In this way, according to the present embodiment, the entertainment element of the game can be added to the ticket counting function of the ticket counting device, and the counting of tickets itself becomes entertainment, so that the act of collecting tickets can be attractive. Therefore, it is possible to provide a ticket counting device that can realize ticket counting processing to which game elements are added. In addition, by adding such game elements, more players can use the ticket counting device, thereby achieving the effect of attracting customers.

圖5是用於示出實現本實施方式的票券計數裝置的票券計數系統的結構示例的方框圖。圖5也是票券計數裝置的結構示例。另外,票券計數系統(票券計數裝置)的結構不限於圖5,可以實施各種變形,比如省略結構要素(各個部分)的一部分,或增加其他結構要素。FIG. 5 is a block diagram showing a configuration example of a ticket counting system that realizes the ticket counting device of the present embodiment. FIG. 5 is also an example of the structure of the ticket counting device. In addition, the configuration of the ticket counting system (the ticket counting device) is not limited to that shown in FIG. 5 , and various modifications such as omitting part of structural elements (each part) or adding other structural elements can be implemented.

票券計數系統包括遊戲機體10、票券讀取部20、處理部100、操作部160、存儲部170、顯示部190、聲音輸出部192、I/F部194、通信部196。The ticket counting system includes a game body 10 , a ticket reading unit 20 , a processing unit 100 , an operation unit 160 , a storage unit 170 , a display unit 190 , a sound output unit 192 , an I/F unit 194 , and a communication unit 196 .

遊戲機體10是具有玩家的遊戲的操作物件或機構的機體。遊戲機體10中,例如設置有作為玩家的遊戲操作等的物件的操作物件物、用於移動操作物件物的驅動機構、用於使操作物件物沿著移動路徑移動的移動機構、或通過電信號控制的電子元件等。以圖4(B)為例,玩家的操作物件物是目標物件物84、85、86,驅動機構是用於移動目標物件物84、85、86的馬達、皮帶或齒輪等,移動機構的移動路徑是門81、82、83。另外,在圖1、圖2的裝飾部件56上設有發光元件的情況下,該發光元件即為通過電信號控制的電子元件。The game body 10 is a body having operation objects or mechanisms for the player's game. The game body 10 is provided with, for example, an operation object, which is an object of a player's game operation, etc., a drive mechanism for moving the operation object, a moving mechanism for moving the operation object along a moving path, or an electric signal. control electronics, etc. Taking Fig. 4(B) as an example, the player's operating objects are target objects 84, 85, 86, and the driving mechanism is a motor, belt or gear used to move the target objects 84, 85, 86, etc. The movement of the moving mechanism The paths are gates 81, 82, 83. In addition, when a light-emitting element is provided on the decorative member 56 of FIGS. 1 and 2 , the light-emitting element is an electronic element controlled by an electric signal.

票券讀取部20執行票券讀取處理,可以包括用於檢測和讀取票券的感測器、驅動機構、或切斷機構等。另外,所讀取到的票券的計數處理可以由處理部100執行,也可以由票券讀取部20本身執行。The ticket reading unit 20 executes ticket reading processing, and may include a sensor for detecting and reading tickets, a driving mechanism, a cutting mechanism, and the like. In addition, the counting process of the read tickets may be performed by the processing unit 100 or may be performed by the ticket reading unit 20 itself.

操作部160用於玩家(用戶)輸入操作資訊等各種資訊,其功能可以通過遊戲控制器、玩家的把持物、操作按鈕、方向指示鍵、模擬搖杆(Analog Joy Stick)、操縱杆、各種感測器(角速度感測器、加速度感測器等)、話筒或觸控式螢幕顯示器等來實現。使用觸控式螢幕顯示器的情況下,作為操作部160的觸摸面板和作為顯示器的顯示部190成為一體設置。The operation unit 160 is used for the player (user) to input various information such as operation information, and its functions can be controlled by a game controller, the player's grip, operation buttons, direction indicating keys, analog joy sticks, joysticks, various senses, etc. Sensors (angular velocity sensor, acceleration sensor, etc.), microphone or touch screen display, etc. When a touch screen display is used, the touch panel as the operation unit 160 and the display unit 190 as the display are integrally provided.

處理部100(處理器)基於來自操作部160的操作資訊、存儲於存儲部170(資料庫)的各種程式、資料等,執行接收處理、讀取控制處理、計數控制處理、特惠處理、機體控制處理、顯示處理、或聲音處理等。The processing unit 100 (processor) executes reception processing, reading control processing, counting control processing, privilege processing, and body control based on operation information from the operation unit 160, various programs and data stored in the storage unit 170 (database), and the like processing, display processing, or sound processing, etc.

處理部100的各部分執行的本實施方式的各處理(各功能)可以通過處理器(包括硬體的處理器)來實現。例如,本實施方式的各處理可以通過基於程式等的資訊而動作的處理器、及對程式等的資訊進行存儲的記憶體來實現。處理器可以是例如由分別的硬體實現各部分的功能,或者也可以是由一體的硬體來實現各部分的功能。例如,處理器可以包括硬體,該硬體包括處理數位信號的電路和處理類比信號的電路中的至少一者。例如,處理器可以由配置於電路基板的一個或多個電路設備(例如IC等)、一個或多個電路元件(例如電阻、電容等)來構成。處理器可以是CPU(Central Processing Unit)。但是,處理器並不限於CPU,可以使用GPU(Graphics Processing Unit)或DSP(Digital SignalP rocessor)等各種處理器。此外,處理器可以是基於ASIC的硬體電路。又,處理器可以包含處理類比信號的放大器電路或濾波電路等。記憶體(存儲部170)可以是SRAM、DRAM等半導體記憶體,也可以是寄存器。或者也可以是硬碟裝置(HDD)等磁存儲裝置、或光碟裝置等光學存儲裝置。例如,記憶體存儲有電腦可讀指令,通過處理器執行該指令,來實現處理部100的各部分的處理(功能)。這裡的指令可以是構成程式的指令集,也可以是指示處理器的硬體電路進行動作的指令。Each process (each function) of the present embodiment executed by each part of the processing unit 100 can be realized by a processor (including a hardware processor). For example, each process of the present embodiment can be realized by a processor that operates based on information such as programs, and a memory that stores information such as programs. For example, the functions of each part of the processor may be implemented by separate hardware, or the functions of each part may be implemented by an integrated hardware. For example, a processor may include hardware including at least one of circuitry for processing digital signals and circuitry for processing analog signals. For example, the processor may be composed of one or more circuit devices (eg, ICs, etc.) and one or more circuit elements (eg, resistors, capacitors, etc.) disposed on a circuit substrate. The processor may be a CPU (Central Processing Unit). However, the processor is not limited to the CPU, and various processors such as a GPU (Graphics Processing Unit) and a DSP (Digital Signal Processor) can be used. Additionally, the processor may be an ASIC-based hardware circuit. Also, the processor may include an amplifier circuit, a filter circuit, or the like that processes the analog signal. The memory (storage unit 170 ) may be a semiconductor memory such as SRAM and DRAM, or may be a register. Alternatively, it may be a magnetic storage device such as a hard disk device (HDD), or an optical storage device such as an optical disk device. For example, the memory stores computer-readable instructions, and the processor executes the instructions to realize the processing (function) of each part of the processing unit 100 . The instruction here may be an instruction set constituting a program, or may be an instruction instructing the hardware circuit of the processor to operate.

處理部100包括接收部102、讀取控制部104、計數處理部106、特惠處理部108、機體控制部112、顯示處理部120、聲音處理部130。The processing unit 100 includes a receiving unit 102 , a reading control unit 104 , a counting processing unit 106 , a special offer processing unit 108 , a body control unit 112 , a display processing unit 120 , and a sound processing unit 130 .

接收部102執行接收玩家的遊戲操作等操作的處理。例如,使用操作部160執行遊戲操作或遊戲操作以外的操作時,接收部102接收這些遊戲操作等操作。例如接收部102對使用操作部160的玩家的操作進行監視,當玩家使用操作部160進行操作時,獲取其操作資訊。The receiving unit 102 executes a process of receiving operations such as game operations by the player. For example, when the operation unit 160 is used to perform a game operation or an operation other than the game operation, the receiving unit 102 receives operations such as the game operation. For example, the receiving unit 102 monitors the operation of the player using the operation unit 160 , and acquires the operation information when the player operates the operation unit 160 .

讀取控制部104對票券讀取部20的讀取處理進行控制。例如讀取控制部104指示票券讀取部20讀取票券,或從票券讀取部20接收到票券讀取已完成,或指示票券讀取部20結束票券讀取等。又例如讀取控制部104根據遊戲操作或遊戲結果等相應地進行票券讀取處理的控制。例如對票券讀取部20進行控制,使其執行與遊戲操作或遊戲結果等相應的票券讀取處理。The reading control unit 104 controls the reading process of the ticket reading unit 20 . For example, the reading control unit 104 instructs the ticket reading unit 20 to read the ticket, or receives from the ticket reading unit 20 that ticket reading has been completed, or instructs the ticket reading unit 20 to end ticket reading. For another example, the reading control unit 104 performs control of the ticket reading process in accordance with game operations, game results, and the like. For example, the ticket reading unit 20 is controlled to execute ticket reading processing in accordance with game operations, game results, and the like.

計數處理部106執行票券張數的計數處理。例如基於票券讀取部20的票券讀取結果,進行對票券張數的計數處理。例如每當執行遊戲操作時,票券讀取部20讀取給定張數的票券的情況下,在每當有遊戲操作執行時,計數處理部106則執行計數處理而使得票券張數遞增(增加)給定張數。例如如果給定張數為1張,則執行計數處理以使票券張數遞增1。這種情況下,遞增數(增加數)為1。又,如果給定張數為10張,則執行計數處理以使票券張數遞增10。這種情況下,遞增數為10。例如,計數處理部106根據遊戲操作或遊戲結果等相應地執行票券張數的計數處理。例如根據玩家的遊戲操作或遊戲結果等,相應地變更計數處理中票券張數的遞增數,或更改計數處理結果的票券張數。遊戲結果是基於遊戲處理的遊戲的結果。遊戲處理例如包括:滿足遊戲開始條件時啟動遊戲;推進已開始的遊戲,滿足遊戲結束條件時結果遊戲或計算遊戲成績等。The count processing unit 106 executes count processing of the number of tickets. For example, based on the ticket reading result of the ticket reading unit 20, the counting process of the number of tickets is performed. For example, when the ticket reading unit 20 reads a predetermined number of tickets every time a game operation is performed, the counting processing unit 106 executes a counting process every time a game operation is performed so that the number of tickets is counted. Increments (increases) the given number of sheets. For example, if the given number of sheets is one, counting processing is performed to increment the number of tickets by one. In this case, the increment number (increment number) is 1. Also, if the given number of sheets is ten, counting processing is performed to increment the number of tickets by ten. In this case, the increment number is 10. For example, the counting processing unit 106 executes counting processing of the number of tickets according to a game operation, a game result, or the like. For example, according to the player's game operation or game result, etc., the incremented number of tickets in the counting process is changed accordingly, or the number of tickets as a result of the counting process is changed. The game result is the result of the game based on the game processing. The game processing includes, for example, starting the game when the game start condition is satisfied, advancing the already started game, and completing the game or calculating the game result when the game end condition is satisfied.

特惠處理部108執行特惠處理,即給予特惠的處理等。特惠有利於玩家,使其得到優待。例如,特惠處理部108作為給予玩家特惠的處理,執行抽獎處理。例如作為給予玩家的特惠,使其能夠進行抽獎遊戲。或者,特惠處理部108執行特惠給予處理,使得玩家有機會獲得特定的贈品。特定的贈品例如是高價值的贈品和稀有的贈品等。例如,特惠處理部108將有機會獲得特定贈品的資訊列印在單據上、寫入卡中、包含在條碼中、或作為玩家的資訊上傳到伺服器等。另外,特惠處理部108,根據遊戲操作、遊戲結果、票券讀取結果或票券張數的計數結果相應地執行特惠給予處理。例如根據遊戲操作、遊戲結果、票券讀取結果、或票券張數來判斷是否滿足了特惠給予條件,或變更給予玩家的特惠的類型和內容。The privilege processing unit 108 executes privilege processing, that is, processing for giving a privilege, or the like. Special offers benefit the player, making it a special treat. For example, the special benefit processing unit 108 executes a lottery process as a process for giving a special benefit to a player. For example, as a special offer given to the player to enable a lottery game. Alternatively, the privilege processing section 108 performs privilege giving processing so that the player has an opportunity to obtain a specific bonus. Specific premiums are, for example, high-value premiums, rare premiums, and the like. For example, the special offer processing unit 108 prints the information of the opportunity to obtain a specific bonus on a slip, writes it into a card, contains it in a barcode, or uploads it to a server as the player's information. In addition, the privilege processing unit 108 executes privilege granting processing according to the game operation, the game result, the ticket reading result, or the counting result of the number of tickets. For example, based on game operations, game results, ticket reading results, or the number of tickets, it is determined whether or not the conditions for giving privileges are satisfied, or the type and content of privileges given to the player are changed.

機體控制部112執行對遊戲機體10的控制處理。例如機體控制部112對設置於遊戲機體10的遊戲物件物、驅動機構、移動機構或電子元件進行控制處理。例如移動遊戲物件物、控制驅動機構的電動機等、控制移動機構的移動路徑、或控制電子元件的電信號等。例如機體控制部112根據遊戲操作或遊戲結果等相應地控制遊戲機體10。The body control unit 112 executes control processing for the game body 10 . For example, the body control unit 112 performs control processing on game objects, driving mechanisms, moving mechanisms, or electronic components installed in the game body 10 . For example, moving a game object, controlling a motor of a drive mechanism, etc., controlling a movement path of a moving mechanism, or controlling an electrical signal of an electronic component, etc. For example, the body control unit 112 controls the game body 10 according to game operations, game results, and the like.

顯示處理部120執行在顯示部190上顯示圖像的處理。例如基於處理部100中執行的各種處理的結果來執行繪圖處理,由此生成圖像,並顯示在顯示部190上。在二維圖像的遊戲中,執行二維物件的繪圖處理,從而生成遊戲圖像。在三維圖像的遊戲中,執行座標變換(世界座標變換、照相機座標變換)、剪切處理、透視變換或光源處理等幾何學處理,根據其處理結果,創建繪圖資料(基元面的頂點的位置座標、紋理座標、顏色資料、法向量或α值等)。然後,基於該繪圖資料(基元面資料),將透視變換後(幾何學處理後)的物件(一個或多個基元面)繪製到繪圖緩衝區(框架緩衝區、作業緩衝區等能以圖元單位存儲圖像資訊的緩衝區)。由此,在虛擬空間中生成從虛擬攝像機觀察到的圖像。The display processing unit 120 executes processing of displaying an image on the display unit 190 . For example, drawing processing is performed based on the results of various processing performed in the processing unit 100 , whereby an image is generated and displayed on the display unit 190 . In a game of two-dimensional images, drawing processing of two-dimensional objects is performed, thereby generating a game image. In a 3D image game, perform geometric processing such as coordinate transformation (world coordinate transformation, camera coordinate transformation), clipping processing, perspective transformation, or light source processing, and create drawing data (the vertices of primitive faces) based on the processing results. position coordinates, texture coordinates, color data, normal vectors or alpha values, etc.). Then, based on the drawing data (primitive surface data), the object (one or more primitive surfaces) after perspective transformation (geometry processing) is drawn to the drawing buffer (frame buffer, work buffer, etc.) A buffer that stores image information in primitive units). Thereby, the image observed from the virtual camera is generated in the virtual space.

聲音處理部130執行從聲音輸出部192輸出聲音的處理。例如,生成用於生成該聲音(遊戲聲音、語音、效果音、音樂或演奏音等)的聲音生成用資料。The audio processing unit 130 executes processing for outputting audio from the audio output unit 192 . For example, sound generation material for generating the sound (game sound, voice, effect sound, music, performance sound, etc.) is generated.

存儲部170是處理部100或通信部196等的作業區域,其功能通過半導體記憶體、HDD、SSD、光碟設備等來實現。存儲部170存儲在票券計數系統的處理中所需要的各種資訊。例如存儲部170用於存儲票券讀取資訊、票券張數等票券計數處理的資訊、給予玩家特惠的資訊,或用於控制遊戲機體10的各種參數資訊等。The storage unit 170 is a work area of the processing unit 100, the communication unit 196, and the like, and its functions are realized by a semiconductor memory, HDD, SSD, optical disc device, or the like. The storage unit 170 stores various kinds of information necessary for the processing of the ticket counting system. For example, the storage unit 170 is used to store ticket reading information, ticket count processing information such as the number of tickets, information for giving special benefits to players, and various parameter information for controlling the game machine 10 .

資訊存儲介質180(電腦可讀介質)用於存儲程式或資料等,其功能通過光碟、HDD、半導體記憶體等來實現。處理部100基於存儲在資訊存儲介質180中的程式(資料)來執行本實施方式的各種處理。在該資訊存儲介質180中所存儲的程式(使電腦執行各個部分的處理的程式)使得電腦(具有操作部、處理部、存儲部、輸出部的裝置)作為本實施方式的各個部分而發揮功能。The information storage medium 180 (computer-readable medium) is used for storing programs or data, and its functions are realized by optical discs, HDDs, semiconductor memories, and the like. The processing unit 100 executes various processes of the present embodiment based on programs (data) stored in the information storage medium 180 . A program (a program for causing a computer to execute the processing of each part) stored in the information storage medium 180 allows the computer (a device having an operation unit, a processing unit, a storage unit, and an output unit) to function as each part of the present embodiment .

顯示部190輸出根據本實施方式生成的圖像,其功能可通過液晶顯示器、有機EL顯示器、或HMD等來實現。聲音輸出部192用於輸出根據本實施方式生成的聲音,其功能可通過揚聲器、或耳機等來實現。The display unit 190 outputs the image generated according to the present embodiment, and its function can be realized by a liquid crystal display, an organic EL display, an HMD, or the like. The sound output unit 192 is used to output the sound generated according to the present embodiment, and its function can be realized by a speaker, an earphone, or the like.

I/F(介面)部194用於執行與可攜式資訊存儲介質195的介面(interface)處理,其功能可通過I/F處理用的ASIC等來實現。可攜式資訊存儲介質195用於玩家保存各種資訊,當沒有電源供給時,也能保持這些存儲的資訊。可攜式資訊存儲介質195可通過IC卡(記憶體卡)、USB記憶體、或磁卡等來實現。記錄有票券張數等的玩家的卡例如可通過可攜式資訊存儲介質195來實現。The I/F (interface) unit 194 is used to perform interface processing with the portable information storage medium 195, and its function can be realized by an ASIC or the like for I/F processing. The portable information storage medium 195 is used for the player to store various information, and the stored information can also be maintained when there is no power supply. The portable information storage medium 195 can be implemented by an IC card (memory card), a USB memory, or a magnetic card. The player's card in which the number of tickets and the like is recorded can be realized by, for example, the portable information storage medium 195 .

通信部196(通信介面)用於與外部裝置間進行通信,其功能可通過通信用ASIC或通信用處理器等硬體或通信用固件來實現。The communication unit 196 (communication interface) is used for communication with an external device, and its function can be realized by hardware such as a communication ASIC or a communication processor, or a communication firmware.

另外,使電腦作為本實施方式的各部分而發揮功能的程式(資料)也可以從伺服器系統(主機裝置)所具有的資訊存儲介質通過網路及通信部196發送到資訊存儲介質180(或存儲部170)。像這樣基於伺服器系統來使用資訊存儲介質也屬於本實施方式的範圍。In addition, the program (data) for making the computer function as each part of the present embodiment may be transmitted from the information storage medium included in the server system (host device) to the information storage medium 180 (or the information storage medium 180 via the network and the communication unit 196) storage unit 170). The use of the information storage medium based on the server system in this way also falls within the scope of the present embodiment.

如圖5所示,本實施方式的票券計數系統(票券計數裝置)包括票券讀取部20、操作部160和處理部100。As shown in FIG. 5 , the ticket counting system (ticket counting device) of the present embodiment includes a ticket reading unit 20 , an operation unit 160 , and a processing unit 100 .

票券讀取部20執行票券讀取處理。例如票券讀取部20執行票券的讀取處理,來對連串的多個票券的票券張數進行計數。連串的多個票券例如是相互連接的多個票券,例如是按長邊方向連接的帶狀的票券。當這樣的票券插入到插入口22時,票券讀取部20對其進行保持。然後,票券讀取部20通過內置的感測器進行各票券的檢測,並且在各票券通過驅動機構導入(吸入)到插入口22時,對票券執行讀取處理。具體而言,票券讀取部20通過感測器檢測圖3所示的票券間各邊界上設有的孔部,將一系列的票券從票券之間的邊界移動到下一個邊界,由此執行讀取處理。然後,使用切斷機構執行切斷票券的處理。The ticket reading unit 20 executes ticket reading processing. For example, the ticket reading unit 20 executes ticket reading processing to count the number of tickets in a series of a plurality of tickets. The plurality of tickets in series is, for example, a plurality of tickets connected to each other, and is, for example, a band-shaped ticket connected in the longitudinal direction. When such a ticket is inserted into the insertion port 22, the ticket reading unit 20 holds it. Then, the ticket reading unit 20 detects each ticket by the built-in sensor, and executes a reading process for the ticket when each ticket is introduced (inhaled) into the insertion port 22 by the drive mechanism. Specifically, the ticket reading unit 20 detects the holes provided in each boundary between the tickets shown in FIG. 3 with a sensor, and moves a series of tickets from the boundary between the tickets to the next boundary , thereby performing read processing. Then, the process of cutting the ticket is performed using the cutting mechanism.

操作部160用於玩家至少執行遊戲操作。玩家能夠使用操作部160執行遊戲操作,但也可以執行遊戲操作以外的操作。遊戲操作是玩家為了玩遊戲而輸入的操作。例如,遊戲操作是使遊戲進展的操作、為了回應遊戲事件的操作、或反映到遊戲成績等遊戲結果的操作。例如,通過玩家按順序輸入給定的遊戲操作來進展遊戲。又,事件是隨著遊戲的進展而發生的事件。例如,事件是在如圖4(A)所示的遊戲圖像中出現音符標記74、75、76、77等顯示物的事件、在圖4(B)所示的遊戲機體10的目標物件物84、85、86等遊戲物件物出現或移動等的事件。又,與玩家輸入的遊戲操作相應地計算遊戲成績等遊戲結果,並向玩家提示計算出的遊戲結果。The operation unit 160 is used by the player to perform at least game operations. The player can perform game operations using the operation unit 160, but operations other than game operations may also be performed. A game operation is an operation entered by a player in order to play a game. For example, the game operation is an operation for advancing a game, an operation in response to a game event, or an operation reflected in a game result such as a game result. For example, the game is progressed by the player entering given game actions in sequence. Also, an event is an event that occurs as the game progresses. For example, the event is an event in which display objects such as musical note marks 74, 75, 76, and 77 appear in the game image shown in FIG. 4(A), and the target object of the game body 10 shown in FIG. 4(B) Events such as game objects such as 84, 85, 86 appear or move. In addition, game results such as game scores are calculated in accordance with game operations input by the player, and the calculated game results are presented to the player.

當有玩家使用操作部160執行遊戲操作,則由處理部100接收該遊戲操作的資訊,例如由處理部100的接收部102來接收。處理部100在接收玩家的遊戲操作的同時,作為遊戲處理來執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、以及對遊戲機體的控制處理中的至少一個。例如,遊戲聲音的輸出處理由聲音處理部130執行,遊戲圖像的顯示處理由顯示處理部120執行,對遊戲機體10的控制處理由機體控制部112執行。例如處理部100執行與所接收到的遊戲操作相應的遊戲聲音的輸出處理、遊戲圖像的顯示處理,或對遊戲機體10的控制處理。例如在執行了第一遊戲操作的情況下,處理部100執行輸出第一遊戲聲音的處理,或執行顯示第一遊戲圖像的處理,或執行對遊戲機體10的第一控制處理。又,在執行了第二遊戲操作的情況下,處理部100執行輸出第二遊戲聲音的處理,或執行顯示第二遊戲圖像的處理,或執行對遊戲機體10的第二控制處理。又,處理部100也可以執行與基於遊戲操作的遊戲結果相應的遊戲聲音的輸出處理、遊戲圖像的顯示處理、或對遊戲機體10的控制處理。When a player uses the operation unit 160 to perform a game operation, the information of the game operation is received by the processing unit 100 , for example, by the receiving unit 102 of the processing unit 100 . The processing unit 100 performs, as game processing, at least one of output processing of a game sound, display processing of a game image, and control processing of the game body while receiving a game operation by the player. For example, the sound processing unit 130 executes the output processing of the game sound, the display processing unit 120 executes the display processing unit 120 , and the body control unit 112 executes the control processing of the game body 10 . For example, the processing unit 100 performs output processing of a game sound, display processing of a game image, or control processing of the game body 10 according to the received game operation. For example, when the first game operation is performed, the processing unit 100 executes the process of outputting the first game sound, the process of displaying the first game image, or the first control process of the game body 10 . Also, when the second game operation is performed, the processing unit 100 executes a process of outputting a second game sound, a process of displaying a second game image, or a second control process of the game body 10 . In addition, the processing unit 100 may perform output processing of game sounds according to game results based on game operations, display processing of game images, or control processing of the game body 10 .

另外,處理部100執行與遊戲操作或遊戲結果相應的票券的讀取處理的控制、與遊戲操作或遊戲結果相應的票券張數的計數處理、與遊戲操作、遊戲結果、票券的讀取結果或票券張數的計數結果相應的特惠的給予處理中的至少一個。例如,票券的讀取處理的控制由讀取控制部104來執行,票券張數的計數處理由計數處理部106來執行,特惠的給予處理由特惠處理部108來執行。In addition, the processing unit 100 executes control of reading processing of tickets corresponding to game operations or game results, counting processing of the number of tickets corresponding to game operations or game results, and reading processing of game operations, game results, and tickets. At least one of the special offer giving process corresponding to the result or the counting result of the number of tickets is taken. For example, the reading control unit 104 executes control of the ticket reading process, the counting processing unit 106 executes the counting processing unit 106 , and the special benefit processing unit 108 executes the privilege processing unit 108 .

例如在執行了第一遊戲操作的情況下、或遊戲結果為第一遊戲結果的情況下,作為票券的讀取處理的控制,處理部100執行第一讀取控制。又,在執行了第二遊戲操作的情況下、或遊戲結果為第二遊戲結果的情況下,作為票券的讀取處理的控制,執行第二讀取控制。例如在第一遊戲操作和第二遊戲操作中,其操作次數、操作速度、或操作類型是不同的。又,第二遊戲結果與第一遊戲結果相比,例如遊戲成績等更高或遊戲結果更好,或相反地遊戲成績等更低或遊戲結果更差。又,在第一讀取控制和第二讀取控制中,例如票券的讀取張數、讀取速度或讀取時間間隔是不同的。For example, when the first game operation is performed, or when the game result is the first game result, the processing unit 100 executes the first read control as control of the ticket read process. In addition, when the second game operation is performed, or when the game result is the second game result, the second read control is executed as the control of the ticket read process. For example, in the first game operation and the second game operation, the number of operations, the speed of operation, or the type of operation are different. Also, the second game result is higher than the first game result, for example, the game result is higher or the game result is better, or conversely, the game result is lower or the game result is worse. Furthermore, in the first reading control and the second reading control, for example, the number of sheets to be read, the reading speed, or the reading time interval are different.

另外,在執行了第一遊戲操作的情況下、或遊戲結果為第一遊戲結果的情況下,處理部100執行以第一遞增數使票券張數增加的計數處理。例如,如果第一遞增數為1,則執行使票券張數遞增1的計數處理,如果第一遞增數為2,則執行使票券張數遞增2的計數處理。或者,在遊戲結果為第一遊戲結果時,處理部100執行使作為計數處理結果的票券張數變化為第一票券張數的處理。例如,執行增加或減少票券張數的處理。例如,當最終計數到的票券張數為100張時,執行使其增加到120張或減少到80張的處理。另外,在執行了第二遊戲操作的情況下、或遊戲結果為第二遊戲結果的情況下,執行以第二遞增數使票券張數增加的計數處理,或使作為計數處理結果的票券張數變化為第二票券張數的處理。In addition, when the first game operation is performed, or when the game result is the first game result, the processing unit 100 executes a counting process of increasing the number of tickets by the first increment. For example, if the first increment number is 1, the counting process of incrementing the number of tickets by 1 is performed, and if the first increment number is 2, the counting process of incrementing the number of tickets by 2 is performed. Alternatively, when the game result is the first game result, the processing unit 100 executes a process of changing the number of tickets as a result of the counting process to the first number of tickets. For example, processing to increase or decrease the number of tickets is performed. For example, when the number of tickets finally counted is 100, a process of increasing it to 120 or decreasing it to 80 is performed. In addition, when the second game operation is performed, or when the game result is the second game result, the counting process of increasing the number of tickets by the second increment is performed, or the number of tickets as a result of the counting process is performed. The number of tickets is changed to the processing of the second number of tickets.

另外,在執行了第一遊戲操作的情況下、或遊戲結果為第一遊戲結果的情況下、或票券讀取結果為第一讀取結果的情況下、或票券張數的計數結果為第一計數結果的情況下,處理部100執行第一特惠給予處理。在執行了第二遊戲操作的情況下、或遊戲結果為第二遊戲結果的情況下、或票券讀取結果為第二讀取結果的情況下、或票券張數的計數結果為第二計數結果的情況下,執行第二特惠給予處理。在第一讀取結果和第二讀取結果中,例如票券的讀取張數或所讀取到的票券的類型是不同的。又,在第一計數結果和第二計數結果中,例如票券張數的遞增數是不同的,或通過計數處理計算出的票券張數是不同的。另外,在第一特惠給予處理和第二特惠給予處理中,給予玩家的特惠的類型、內容或數量是不同的,或者特惠的給予方式是不同的。例如,在第一特惠給予處理中給予的特惠與在第二特惠給予處理中給予的特惠相比是優待玩家或更有利的特惠,或者相反地是怠慢玩家或更不利的特惠。In addition, when the first game operation is performed, or the game result is the first game result, or the ticket reading result is the first reading result, or the counting result of the number of tickets is In the case of the first count result, the processing unit 100 executes the first preferential treatment. When the second game operation is performed, or the game result is the second game result, or the ticket reading result is the second reading result, or the counting result of the number of tickets is the second In the case of the count result, the second preferential treatment is executed. In the first read result and the second read result, for example, the number of tickets read or the type of the read tickets are different. In addition, the first count result and the second count result differ, for example, in the incremented number of the number of tickets, or the number of tickets calculated by the counting process. In addition, in the first privilege granting process and the second privilege granting process, the type, content, or number of privileges given to the player are different, or the manner of granting the privileges is different. For example, the benefit given in the first special offer process is a benefit that favors the player or is more favorable than the benefit given in the second special offer process, or conversely is a benefit that snubs the player or is more unfavorable.

另外,處理部100對票券讀取部20的讀取處理進行控制,使得每當有遊戲操作執行時,讀取給定張數的票券。即,與遊戲操作相應地執行票券讀取處理的控制。例如當玩家執行第一次的遊戲操作時,處理部100指示票券讀取部20讀取給定張數的票券。接著,當玩家執行第二次的遊戲操作時,指示票券讀取部20進一步讀取給定張數的票券。這樣,每當玩家執行遊戲操作時,每一次票券讀取部20都讀取定張數的票券。以圖1、圖2為例,每當玩家執行敲擊操作部30的鼓皮部34的遊戲操作時,每一次都會讀取給定張數(例如每次一張)的票券。In addition, the processing unit 100 controls the reading process of the ticket reading unit 20 so that a predetermined number of tickets are read every time a game operation is performed. That is, the control of the ticket reading process is executed in accordance with the game operation. For example, when the player performs the first game operation, the processing unit 100 instructs the ticket reading unit 20 to read a predetermined number of tickets. Next, when the player performs the second game operation, the ticket reading unit 20 is instructed to further read a predetermined number of tickets. In this way, every time the player performs a game operation, the ticket reading unit 20 reads a predetermined number of tickets every time. Taking FIG. 1 and FIG. 2 as an example, every time a player performs a game operation of hitting the drum head 34 of the operation unit 30, a predetermined number of tickets (for example, one ticket at a time) are read each time.

另外,當票券讀取部20處於正在執行給定張數的讀取的期間,處理部100控制票券讀取部20,使得在該期間內即使玩家執行了遊戲操作,也不再執行新的票券讀取。例如,每當玩家執行遊戲操作時,處理部100指示票券讀取部20讀取給定張數的票券。而且,在票券讀取部20根據該指示而執行給定張數的讀取的期間,即使在該期間內玩家使用操作部160執行了遊戲操作,也不再響應該遊戲操作而執行新的票券讀取。在上述給定張數的讀取完成之後,如果玩家使用操作部160進行了遊戲操作,則指示票券讀取部20讀取給定張數的票券。In addition, when the ticket reading unit 20 is performing the reading of a predetermined number of sheets, the processing unit 100 controls the ticket reading unit 20 so that even if the player performs a game operation during this period, no new execution is performed. The ticket is read. For example, every time the player performs a game operation, the processing unit 100 instructs the ticket reading unit 20 to read a predetermined number of tickets. In addition, while the ticket reading unit 20 is reading a predetermined number of tickets according to the instruction, even if the player performs a game operation using the operation unit 160 during this period, a new game operation is not executed in response to the game operation. Ticket read. After the reading of the predetermined number of tickets is completed, if the player performs a game operation using the operation unit 160, the ticket reading unit 20 is instructed to read the predetermined number of tickets.

處理部100執行將給定張數設定為給定的設置張數的處理。例如每當玩家執行遊戲操作時,每次都會讀取給定張數的票券,並使該給定張數的設置張數是可變的。例如,使系統管理員或玩家基於選項畫面等的選項設置,能夠將設置張數設定為希望的張數。例如設置張數為1張,則每當玩家執行遊戲操作時,票券每次被讀取1張,設置張數為10張,則每當玩家執行遊戲操作時,票券每次被讀取10張。The processing unit 100 executes a process of setting a predetermined number of sheets as a predetermined set number of sheets. For example, whenever a player performs a game operation, a given number of tickets will be read each time, and the set number of the given number of tickets will be variable. For example, a system administrator or a player can set the number of sheets to a desired number of sheets based on option settings such as an option screen. For example, if the number of tickets is set to 1, each time the player performs a game operation, one ticket is read each time, and if the number of tickets is set to 10, then every time the player performs a game operation, the ticket is read every time 10 sheets.

另外,在本實施方式中,遊戲操作的操作時間間隔為比第一時間間隔更短的第二時間間隔的情況下,與操作時間間隔為第一時間間隔的情況相比,票券張數的計數速度更快。例如在本實施方式中,每當執行遊戲操作時,讀取給定張數的票券,當遊戲操作的操作時間間隔變短時,變成在每個更短的時間間隔內讀取給定張數的票券,結果,票券張數的計數速度變快。例如每當執行遊戲操作時讀取1張票券的情況下,如果遊戲操作以1秒的操作時間間隔執行,則票券張數的計數速度是每秒1張。而當遊戲操作以0.5秒的操作時間間隔執行時,則票券張數的計數速度為每秒2張,即票券張數的計數速度變快。另外,當執行遊戲操作的操作時間間隔比票券讀取部20的票券讀取時間還短時,票券張數的計數速度也不再會變得更快。In addition, in the present embodiment, when the operation time interval of the game operation is the second time interval shorter than the first time interval, compared with the case where the operation time interval is the first time interval, the number of tickets is Counting is faster. For example, in this embodiment, every time a game operation is performed, a predetermined number of tickets are read, and when the operation time interval of the game operation becomes shorter, a predetermined number of tickets are read every shorter time interval. As a result, the counting speed of the number of tickets becomes faster. For example, when one ticket is read every time a game operation is performed, if the game operation is performed at an operation time interval of 1 second, the counting speed of the number of tickets is one per second. When the game operation is performed at an operation time interval of 0.5 seconds, the counting speed of the number of tickets is 2 per second, that is, the counting speed of the number of tickets becomes faster. In addition, when the operation time interval for performing the game operation is shorter than the ticket reading time of the ticket reading section 20, the counting speed of the number of tickets does not become faster.

另外,處理部100在票券張數達到給定的票券張數的情況下,執行特惠的給予處理。即,處理部100根據票券張數的計數結果相應地執行特惠的給予處理。例如,在玩家執行遊戲操作的同時,使票券計數系統執行票券張數的計數處理,當票券張數達到給定的票券張數時,向該玩家給予特惠。例如,作為進行了多個票券的計數的回報,給予特惠。這種情況下,作為特惠給予條件的票券張數可以設定為可變。例如,使系統管理員或玩家通過選項畫面等的選項設置,能夠將特惠給予條件的票券張數設定為希望的張數。或者,根據玩家的遊戲結果和遊戲操作相應地變化特惠給予條件的票券張數。In addition, the processing unit 100 executes a process of granting a special benefit when the number of tickets reaches a predetermined number of tickets. That is, the processing unit 100 executes the special benefit granting process according to the count result of the number of tickets. For example, the ticket counting system is made to perform counting processing of the number of tickets while the player is performing a game operation, and when the number of tickets reaches a predetermined number of tickets, a special benefit is given to the player. For example, in return for counting a plurality of tickets, a special discount is given. In this case, the number of tickets as a condition for special privileges can be set to be variable. For example, the system administrator or the player can set the number of tickets for the special privilege condition to a desired number through option setting on the option screen or the like. Alternatively, the number of tickets for the privilege granting condition is changed in accordance with the player's game result and game operation.

另外,在讀取到特定的票券的情況下,由處理部100執行特惠的給予處理。即,處理部100根據票券的讀取結果相應地執行特惠的給予處理。例如,票券讀取部20通過檢測票券的形狀或檢測設置在票券上的標記圖案等來判定票券是否為特定的票券。例如在特定的票券中,票券間邊界上設置的孔部的形狀為特殊的形狀,例如設置為圓形以外的形狀。或者在特定的票券中印有可由票券讀取部20的感測器檢測到的標記圖案。此時,例如根據檢測到的特定的票券的種類,相應地改變給予玩家的特惠的類型、內容或數量等。In addition, when a specific ticket is read, the processing unit 100 executes a process of giving a special benefit. That is, the processing unit 100 executes the special benefit granting process according to the read result of the ticket. For example, the ticket reading unit 20 determines whether or not the ticket is a specific ticket by detecting the shape of the ticket, detecting a marking pattern provided on the ticket, or the like. For example, in a specific ticket, the shape of the hole provided in the boundary between the tickets is a special shape, for example, a shape other than a circle. Alternatively, a mark pattern that can be detected by the sensor of the ticket reading unit 20 is printed on a specific ticket. At this time, for example, according to the detected type of the specific ticket, the type, content, or quantity of the privilege given to the player is changed accordingly.

另外,處理部100在遊戲結果為給定的遊戲結果的情況下,執行特惠的給予處理。也就是說,處理部100根據遊戲結果相應地執行特惠的給予處理。例如,玩家通過使用操作部160進行遊戲操作,通過該遊戲操作,推進遊戲的進展,比如玩家在遊戲中的級別上升,或者玩家的遊戲狀態發生變化,或者玩家在遊戲中的得分增長,或者玩家養成的角色逐漸成長。或者,在遊戲中發生特定的事件,或者發生需要玩家完成的任務。當玩家在遊戲中的級別達到給定的級別,或狀態變為給定的狀態,或者玩家的得分達到給定的得分時,判定為遊戲結果達到了給定的遊戲結果,並執行給予玩家特惠的處理。或者,角色的成長水準或狀態達到給定的水準或狀態,或者發生並完成了給定的事件或任務,則判斷為遊戲結果達到了給定的遊戲結果,而執行給予玩家特惠的處理。In addition, the processing unit 100 executes a privilege granting process when the game result is a predetermined game result. That is, the processing unit 100 executes the privilege giving process according to the game result. For example, the player performs a game operation by using the operation unit 160, and through the game operation, the progress of the game is promoted, for example, the player's level in the game increases, or the player's game state changes, or the player's score in the game increases, or the player The character developed gradually grows. Or, a specific event occurs in the game, or a task that requires the player to complete occurs. When the player's level in the game reaches a given level, or the state becomes a given state, or the player's score reaches a given score, it is determined that the game result has reached the given game result, and the player is given special benefits. processing. Or, when the growth level or state of the character reaches a given level or state, or a given event or task occurs and is completed, it is determined that the game result has reached the given game result, and the processing of giving the player a special benefit is executed.

作為特惠的給予處理,由處理部100執行抽獎處理。抽獎處理例如是使用了亂數等的處理,基於亂數等決定是否給予玩家特惠,或者基於亂數等決定給予玩家的特惠的類型和內容。抽獎處理例如可以使用虛擬的抽獎機來實現。例如,虛擬抽獎機是根據玩家的抽獎指示開始抽獎處理,例如從給予的多個特惠的候補中,使用亂數等決定給予玩家的特惠。The processing unit 100 executes a lottery process as a process for giving a special benefit. The lottery process is, for example, a process using random numbers or the like, determining whether or not to give the player a privilege based on the random number or the like, or determining the type and content of the privilege to be given to the player based on the random number or the like. The lottery process can be implemented using, for example, a virtual lottery machine. For example, the virtual lottery machine starts the lottery process based on the player's lottery instruction, and decides the benefit to be given to the player using random numbers, for example, from among the candidates for a plurality of benefits to be given.

又,操作部160包含用於玩家執行遊戲操作的第一操作部和用於玩家執行遊戲操作以外的操作的第二操作部。以圖1、圖2為例,操作部30是第一操作部,按鈕40是第二操作部。例如,玩家可以使用大鼓型的遊戲控制器作為操作部30來執行遊戲操作。又,可以通過操作按鈕40,作為遊戲操作以外的操作而執行單據的出單操作。另外,以圖4(B)為例,目標物件物84、85和86是第一操作部,其具有感測器用於檢測錘子87的敲打操作的衝擊。另外,使用第一操作部的遊戲操作可以不是從遊戲開始到遊戲結束的一系列操作,而是指一次操作,例如敲擊一次大鼓、敲打一次目標物件物、按下一次按鈕等目標物件物、或者轉動一次手柄或旋鈕等。另外,作為遊戲操作以外的操作,除了執行單據的出單操作之外,還比如開始票券計數的操作、暫停票券計數的操作、結束票券計數的操作等,是指與票券計數相關的遊戲操作以外的操作。Further, the operation unit 160 includes a first operation unit for the player to perform game operations and a second operation unit for the player to perform operations other than game operations. Taking FIGS. 1 and 2 as an example, the operation unit 30 is a first operation unit, and the button 40 is a second operation unit. For example, the player can perform game operations using a drum-type game controller as the operation unit 30 . Also, by operating the button 40, a receipt operation can be performed as an operation other than a game operation. In addition, taking FIG. 4(B) as an example, the target objects 84 , 85 , and 86 are the first operation parts having sensors for detecting the impact of the hammering operation of the hammer 87 . In addition, the game operation using the first operation unit may not be a series of operations from the start of the game to the end of the game, but refers to one operation, such as hitting a drum once, hitting a target object once, pressing a button once, etc. Or turn the handle or knob once, etc. In addition, as operations other than game operations, in addition to the operation of issuing a ticket, there are also operations such as the operation of starting the counting of tickets, the operation of suspending the counting of tickets, the operation of ending the counting of tickets, etc., which are related to the counting of tickets. operations other than game operations.

另外,在操作了第二操作的情況下,處理部100執行票券的自動計數處理。例如,圖1、圖2的按鈕40兼用作票券自動計數用按鈕。而且如後所述,在預定狀況下,玩家按下作為第二操作部的按鈕40,則執行票券的自動計數處理。例如在圖1、圖2中,每當玩家執行遊戲操作時,執行票券的讀取處理,票券張數被計數,但即使在玩家不進行這樣的遊戲操作的情況下,玩家通過按下按鈕40,也會執行票券的自動計數處理,對於玩家插入到插入口22的票券的張數進行自動計數。In addition, when the second operation is performed, the processing unit 100 executes automatic counting processing of tickets. For example, the button 40 in FIGS. 1 and 2 is also used as a button for automatic ticket counting. Furthermore, as will be described later, in a predetermined situation, when the player presses the button 40 as the second operation unit, the automatic counting process of the tickets is executed. For example, in FIGS. 1 and 2 , every time the player performs a game operation, the ticket reading process is executed, and the number of tickets is counted. However, even when the player does not perform such a game operation, the player can press When the button 40 is pressed, the automatic counting process of tickets is also executed, and the number of tickets inserted into the slot 22 by the player is automatically counted.

另外,處理部100根據讀取到的票券的票券張數相應地變化遊戲聲音。例如,當票券被讀取、票券張數增加時,使遊戲聲音也相應地變化。例如隨著票券張數的增加,遊戲聲音階段性地變化。以圖1、圖2為例,使得輸出的大鼓的敲擊聲等遊戲聲音隨著遊戲操作相應地變化。或者,也可以改變遊戲的背景音樂等。例如票券張數達到K張之前,輸出第一遊戲聲音,票券張數達到K張之後,達到L張(L>K)之前,則輸出第二遊戲聲音,票券張數達到L張之後,達到M張(M>L)之前,則輸出第三遊戲聲音。另外,不僅改變遊戲聲音,還可以進行使用光的演出。例如用與讀取到的票券的票券張數相應的光來進行演出。例如通過進行基於遊戲聲音的演出和光的演出這兩者,向周圍告示,從而提高玩家的成就感,吸引周圍人的興趣,可能達到招攬顧客的效果。In addition, the processing unit 100 changes the game sound according to the number of tickets read out. For example, when tickets are read and the number of tickets increases, the game sound is changed accordingly. For example, as the number of tickets increases, the game sound changes in stages. Taking FIG. 1 and FIG. 2 as an example, the output game sound such as the percussion sound of the bass drum changes correspondingly with the game operation. Alternatively, you can also change the background music of the game, etc. For example, before the number of tickets reaches K, the first game sound is output. After the number of tickets reaches K and before L (L>K), the second game sound is output. After the number of tickets reaches L , before reaching M pieces (M>L), the third game sound is output. In addition, not only the sound of the game can be changed, but also a performance using light can be performed. For example, the performance is performed using lights corresponding to the number of tickets read. For example, by performing both a performance based on a game sound and a performance of light, and announcing to the surrounding, the player's sense of achievement can be improved, the interest of the surrounding people can be attracted, and the effect of attracting customers can be achieved.

另外,當經過了給定的期間,而沒有執行遊戲操作來指示票券讀取,則由處理部100執行通知處理來引起玩家的注意。例如,當票券插入到圖1、圖2的插入口22後,經過了給定的期間,玩家仍未執行遊戲操作時,則執行通知處理來引起玩家的注意。例如,執行處理來通知玩家由於沒有執行遊戲操作,因此不執行票券讀取處理或計數處理。該用於引起注意的通知處理例如可以基於語音或效果音的聲音的輸出來實現,或者也可以通過用來引起注意的通知畫面的顯示處理來實現。In addition, when a predetermined period of time has elapsed without executing the game operation to instruct the ticket reading, the processing unit 100 executes notification processing to draw the player's attention. For example, when the player does not perform a game operation after a predetermined period of time has elapsed after the ticket is inserted into the slot 22 shown in FIGS. For example, processing is performed to notify the player that since no game operation is performed, ticket reading processing or counting processing is not performed. This notification processing for attracting attention can be realized based on, for example, output of a voice or sound effect, or can be realized by displaying a notification screen for attracting attention.

處理部100,除了票券張數的資訊外,還執行附加資訊的輸出處理。例如以單據的列印處理為例,除了票券張數的資訊之外,處理部100還執行將各種附加資訊列印到單據上的輸出處理。又以對玩家的卡進行寫入的處理為例,除了票券張數的資訊之外,還執行向玩家的卡寫入各種附加資訊的輸出處理。以使用條碼的處理為例,除了票券張數的資訊之外,還執行使得條碼包含各種附加資訊的輸出處理。又以上傳到伺服器的處理為例,除了票券張數的資訊之外,還執行上傳各種附加資訊的輸出處理。如後所述,附加資訊是關於玩家的稱號的資訊,幸運物或幸運色的資訊、或使玩家獲得特定的贈品等的資訊等。The processing unit 100 executes output processing of additional information in addition to the information on the number of tickets. For example, taking the printing process of a slip as an example, in addition to the information on the number of tickets, the processing unit 100 also executes an output process of printing various additional information on the slip. Taking the process of writing to the player's card as an example, in addition to the information on the number of tickets, output processing of writing various additional information to the player's card is performed. Taking the processing using the barcode as an example, in addition to the information on the number of tickets, output processing is performed so that the barcode contains various additional information. Taking the process of uploading to the server as an example, in addition to the information on the number of tickets, the output process of uploading various additional information is also performed. As will be described later, the additional information is information on the title of the player, information on lucky items or lucky colors, or information on which the player can obtain a specific gift or the like.

2.本實施方式的技術手段 接下來,詳細說明本實施方式的技術手段。2. Technical means of this embodiment Next, the technical means of this embodiment will be described in detail.

2.1  在票券計數處理中附加遊戲性元素 目前為止,稱為碎票機的票券計數裝置只具有票券的計數功能。與此相比,本實施方式中採用的技術手段,對於票券計數裝置,除了票券的計數功能以外,還附加了遊戲性元素。圖6是用於說明採用了這種技術手段的本實施方式的處理示例的流程圖。2.1 Adding Game Elements to the Ticket Counting Process Up to now, ticket counting devices called ticket shredders only have the function of counting tickets. In contrast, the technical means adopted in the present embodiment adds game elements to the ticket counting device in addition to the counting function of tickets. FIG. 6 is a flowchart for explaining a processing example of the present embodiment employing such technical means.

首先,票券計數裝置(票券計數系統)執行接收玩家的遊戲操作的處理(步驟S1)。例如玩家使用操作部160執行遊戲操作,則執行該遊戲操作的接收處理。又,執行票券的讀取處理來對票券張數進行計數(步驟S2)。例如對玩家所插入的票券執行讀取處理,根據讀取處理的結果對票券張數執行計數處理。而且,票券計數裝置作為遊戲處理而執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、對遊戲機體的控制處理中的至少一個(步驟S3)。即,票券計數裝置在對玩家所插入的票券執行讀取處理,並執行票券張數的計數處理的同時,還接收玩家的遊戲操作,並執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、對遊戲機體的控制處理來作為遊戲處理。另外,關於圖6的步驟S2、S3的處理,不一定非要在步驟S2的處理之後執行步驟S3的處理,步驟S2的處理和步驟S3的處理可以同時進行,或者也可以在步驟S3的處理之後執行步驟S2的處理。First, the ticket counting device (ticket counting system) executes a process of receiving a player's game operation (step S1). For example, when the player performs a game operation using the operation unit 160, the reception process of the game operation is performed. Moreover, the reading process of a ticket is performed, and the number of tickets is counted (step S2). For example, the reading process is performed on the ticket inserted by the player, and the counting process is performed on the number of tickets based on the result of the reading process. Then, as game processing, the ticket counting device executes at least one of output processing of game sound, processing of displaying game images, and processing of controlling game machines (step S3). That is, the ticket counting device executes the reading processing of the tickets inserted by the player and the counting processing of the number of tickets, and also receives the player's game operation, and executes the output processing of the game sound and the processing of the game image. Display processing and control processing of the game body are used as game processing. In addition, with regard to the processes of steps S2 and S3 in FIG. 6 , the process of step S3 does not necessarily have to be performed after the process of step S2, and the process of step S2 and the process of step S3 may be performed at the same time, or the process of step S3 may be performed at the same time. After that, the process of step S2 is performed.

以圖1、圖2為例,當玩家使用操作部30執行遊戲操作時,該遊戲操作被接收,玩家插入到插入口22的票券被讀取,票券張數被計數,同時作為遊戲處理執行遊戲聲音的輸出處理。例如,當玩家執行敲擊操作部30的遊戲操作時,例如作為遊戲聲音輸出大鼓的敲擊聲。又,以圖4(A)為例,作為遊戲處理執行大鼓遊戲的遊戲圖像的顯示處理。而且,當玩家執行敲擊操作部30的遊戲操作時,執行判定處理來對音符標記74、75、76、77通過判定線72的基準時刻和遊戲操作的時刻進行比較。如果判定基準時刻和遊戲操作的時刻為一致,則在顯示部190上顯示遊戲圖像,該遊戲圖像上顯示有例如“棒極了”或“好”之類的文字或具有演出效果的圖像。由此實現與遊戲操作相應的遊戲圖像的顯示處理。又,以圖4(B)為例,作為遊戲處理執行對遊戲機體10的控制處理。例如執行對遊戲機體10的控制處理而使目標物件物84、85、86從門81、82、83出現。又,當玩家執行使用錘子87敲打目標物件物84、85、86的遊戲操作時,則所執行的對遊戲機體10的控制處理使得目標物件物84、85、86返回門81、82、83側。由此實現與遊戲操作相應的對遊戲機體10的控制處理。Taking FIG. 1 and FIG. 2 as an example, when the player uses the operation unit 30 to perform a game operation, the game operation is received, the ticket inserted by the player into the slot 22 is read, the number of tickets is counted, and it is processed as a game at the same time. Execute output processing of game sound. For example, when the player performs a game operation of hitting the operation unit 30, for example, the hitting sound of a bass drum is output as a game sound. Furthermore, taking FIG. 4(A) as an example, display processing of the game image of the drum game is executed as game processing. Then, when the player performs a game operation by tapping the operation unit 30, a determination process is performed to compare the reference time at which the musical note marks 74, 75, 76, and 77 pass the determination line 72 and the time of the game operation. If it is determined that the reference time and the time of the game operation match, a game image is displayed on the display unit 190 , and the game image is displayed with characters such as "Fantastic" or "Good" or a figure with a performance effect. picture. Thereby, display processing of the game image corresponding to the game operation is realized. In addition, taking FIG. 4(B) as an example, control processing for the game machine 10 is executed as game processing. For example, control processing of the game body 10 is performed to cause the target objects 84 , 85 , and 86 to appear from the doors 81 , 82 , and 83 . Also, when the player performs the game operation of hitting the target objects 84, 85, 86 with the hammer 87, the control process performed on the game body 10 causes the target objects 84, 85, 86 to return to the side of the doors 81, 82, 83 . Thereby, control processing of the game body 10 in accordance with the game operation is realized.

這樣,根據本實施方式,除了讀取票券並計數的處理之外,還接收玩家的遊戲操作,執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、或對遊戲機體的控制處理等遊戲處理。因此,能夠實現一種票券計數裝置或票券計數系統,其能夠實現附加有遊戲性元素的票券計數處理。In this way, according to the present embodiment, in addition to the processing of reading and counting tickets, game operations of the player are received, and game processing such as output processing of game sound, display processing of game images, and control processing of game machines is executed. . Therefore, it is possible to realize a ticket counting device or a ticket counting system capable of realizing ticket counting processing to which game elements are added.

圖7也示出了用於說明本實施方式的處理示例的流程圖。首先,票券計數裝置(票券計數系統)對玩家的遊戲操作執行接收處理(步驟S21)。然後,根據遊戲操作相應地進行票券的讀取處理的控制(步驟S22)。例如對讀取處理進行控制,使得每當有遊戲操作被執行時讀取票券。以圖1、圖2為例,每當玩家進行敲擊操作部30的操作時,例如,執行每次讀取1張票券的處理。然後根據讀取結果進行票券張數的計數。FIG. 7 also shows a flowchart for explaining a processing example of the present embodiment. First, the ticket counting device (ticket counting system) executes reception processing for the player's game operation (step S21). Then, control of the ticket reading process is performed in accordance with the game operation (step S22). For example, the reading process is controlled so that a ticket is read every time a game operation is performed. Taking FIG. 1 and FIG. 2 as an example, every time the player performs an operation of tapping the operation unit 30, for example, a process of reading one ticket at a time is executed. Then, the number of tickets is counted according to the reading result.

另外,票券計數裝置執行與遊戲操作或遊戲結果相應的票券張數的計數處理(步驟S23)。例如根據玩家的遊戲操作或遊戲結果相應地增加計數得到的票券張數,或增加計數處理的遞增數、或者相反地執行減少這些數目的處理。例如對玩家的遊戲操作進行評估,如果評估結果是好的,則增加計數得到的票券張數。例如在圖4(A)中,玩家的遊戲操作的時刻和基準時刻判定為一致時,玩家的遊戲操的評估結果判定為好,從而增加票券張數和遞增數。或者判斷玩家所操作的遊戲的結果,並根據遊戲結果,增加票券張數或計數處理的遞增數,或者相反地進行使之減少的處理。例如當玩家的遊戲的級別或狀態達到給定的級別或給定的狀態,或者玩家在遊戲中獲得給定的得分,或者當玩家完成了給定的事件或給定的任務時,則判定玩家的遊戲結果為好,從而增加票券張數或遞增數。In addition, the ticket counting device executes the counting process of the number of tickets according to the game operation or the game result (step S23). For example, the number of tickets counted is increased correspondingly according to the game operation or the game result of the player, or the incremented number of the counting process is increased, or the process of decreasing the number is performed conversely. For example, the game operation of the player is evaluated, and if the evaluation result is good, the number of tickets obtained by counting is increased. For example, in FIG. 4(A) , when the timing of the player's game operation and the reference time are determined to match, the evaluation result of the player's game operation is determined to be good, and the number of tickets and increments are increased. Alternatively, the result of the game operated by the player is judged, and according to the game result, the number of tickets or the incrementing number of the counting process is increased, or conversely, the process of decreasing it is performed. For example, when the level or state of the player's game reaches a given level or a given state, or the player obtains a given score in the game, or when the player completes a given event or a given task, the player is determined The result of the game is better, thereby increasing the number of tickets or incrementing the number.

另外,票券計數裝置根據遊戲操作、遊戲結果、票券讀取結果、或者票券張數的計數結果相應地執行特惠的給予處理(步驟S24)。例如票券計數裝置執行與玩家的遊戲操作和遊戲結果相應的特惠給予處理。例如通過判定玩家的遊戲操作的評估結果,或者判定玩家的遊戲結果的優劣,來判斷是否對玩家給予特惠,或者變更給予玩家的特惠的類型、內容或數目。例如當玩家的遊戲操作的評估結果被判定為好的、或者玩家的遊戲結果被判定為優秀的遊戲結果時,則向玩家給予特惠,或者向玩家給予對玩家更優待、更有利的特惠。或者,票券計數裝置執行與票券的讀取結果或票券張數的計數結果相應的特惠的給予處理。例如判定票券的讀取結果或票券張數的計數結果,從而判斷是否對玩家給予特惠,或者變更給予玩家的特惠的類型、內容或個數。例如,讀取到稀有票券等特定的票券時,或者票券讀取結果為玩家的遊戲操作速度快到導致票券的讀取速度超過給定速度時,向玩家給予對玩家更優待、更有利的特惠。另外,如果票券張數超過給定的票券張數,或者票券張數的計數速度超過給定的速度,或者對一系列票券的票券張數的計數次數超過了給定的次數,根據這樣的計數結果,向玩家給予對玩家更優待、更有利的特惠。In addition, the ticket counting device executes the privilege giving process according to the game operation, the game result, the ticket reading result, or the counting result of the number of tickets (step S24). For example, the ticket counting device executes a privilege giving process in accordance with the player's game operation and game result. For example, by judging the evaluation result of the player's game operation, or judging whether the player's game result is good or bad, it is judged whether to grant the player a privilege, or to change the type, content or number of the privilege given to the player. For example, when the evaluation result of the player's game operation is judged to be good, or the player's game result is judged to be an excellent game result, the player is given preferential treatment, or a preferential treatment that is more favorable to the player is given to the player. Alternatively, the ticket counting device executes a process of giving a special benefit according to the result of reading the ticket or the counting result of the number of tickets. For example, by determining the result of reading tickets or the counting result of the number of tickets, it is determined whether or not to grant a privilege to the player, or to change the type, content, or number of privileges to be given to the player. For example, when a specific ticket such as a rare ticket is read, or when the reading result of the ticket is that the player's game operation speed is so fast that the reading speed of the ticket exceeds a predetermined speed, the player is given more preferential treatment to the player, More favorable deals. In addition, if the number of tickets exceeds a given number of tickets, or if the number of tickets is counted faster than a given speed, or if the number of tickets for a series of tickets is counted more than a given number of times , and according to the result of such a count, the player is given a more favorable and favorable special offer to the player.

這樣,根據在圖7中所說明的本實施方式的技術手段,則執行與遊戲操作或遊戲結果相應的票券的讀取處理的控制、票券張數的計數處理或特惠的給予處理。因此,與現有的單純地讀取並計數票券的票券計數裝置相比,能夠實現反映了遊戲操作或遊戲結果等各種因素的票券讀取處理、票券張數的計數處理、或特惠的給予處理。由此能夠向票券計數裝置附加各種遊戲性元素。In this way, according to the technical means of the present embodiment described in FIG. 7 , control of the reading process of tickets, processing of counting the number of tickets, and processing of granting special benefits are performed according to game operations or game results. Therefore, compared with the conventional ticket counting device that simply reads and counts tickets, it is possible to realize ticket reading processing, counting processing of the number of tickets, or special benefits reflecting various factors such as game operations and game results. given treatment. Thereby, various game elements can be added to the ticket counting device.

圖8示出了用於說明本實施方式的詳細的處理示例的流程圖。首先,票券計數裝置判斷是否有票券插入到了插入口22(步驟S31)。在有票券插入的情況下,判斷玩家是否執行了遊戲操作(步驟S32)。以圖1、圖2為例,判斷玩家是否執行了敲擊操作部30的鼓皮部34的遊戲操作。當玩家執行了遊戲操作時,控制票券的讀取處理,使得讀取給定張數(設置張數)的票券(步驟S33)。例如給定張數的設置張數為1張時,每當玩家執行遊戲操作時,控制票券的讀取處理,唯讀取連串的多張票券中的1張。而且,直到完成讀取處理之前,即使玩家執行了遊戲操作,也不再讀取新的票券(步驟S34)。例如直到完成給定張數的票券的讀取處理之前,即使玩家執行了遊戲操作,也不再讀取新的票券。例如,給定張數的設置張數為1張時,在讀取1張票券的期間,不再讀取新的票券。FIG. 8 shows a flowchart for explaining a detailed processing example of the present embodiment. First, the ticket counting device determines whether or not a ticket is inserted into the insertion port 22 (step S31). In the case where a ticket is inserted, it is determined whether or not the player has performed a game operation (step S32). Taking FIGS. 1 and 2 as an example, it is determined whether or not the player has performed a game operation of hitting the drumhead portion 34 of the operation portion 30 . When the player performs the game operation, the ticket reading process is controlled so that a given number (set number) of tickets are read (step S33). For example, when the set number of the given number of tickets is one, every time the player performs a game operation, the reading process of the ticket is controlled, and only one ticket in a series of multiple tickets is read. Also, until the reading process is completed, even if the player performs a game operation, no new tickets are read (step S34). For example, until the read processing of a given number of tickets is completed, even if the player performs a game operation, no new tickets are read. For example, when the set number of the given number of sheets is one, no new tickets are read while one ticket is being read.

接著,票券計數裝置判斷是否完成了給定張數的票券的讀取處理(步驟S35)。如果完成了,則判斷票券張數是否達到了給定的票券張數(步驟S36),如果達到了,執行抽獎處理等特惠給予處理(步驟S39)。即,執行與票券張數的計數結果相應的特惠的給予處理。又,票券計數裝置判斷是否讀取到了特定的票券(步驟S37)。例如判斷是否讀取到了圖3的票券間邊界處的孔部的形狀為特定的形狀的票券、或設有特定的標記圖案的票券。如果讀取到了這類的特定票券,則執行抽獎處理等特惠給予處理(步驟S39)。即,執行與票券的讀取結果相應的特惠的給予處理。另外,票券計數裝置判斷遊戲結果是否為給定的遊戲結果(步驟S38)。例如判斷玩家的遊戲的級別或狀態是否達到了給定的級別或狀態,是否獲得了給定的得分,或者是否完成了給定的事件或任務。當達到給定的遊戲結果時,則執行抽獎處理等特惠的給予處理(步驟S39)。也就是根據遊戲結果相應地執行特惠的給予處理。Next, the ticket counting device determines whether or not the reading process of the predetermined number of tickets has been completed (step S35). If completed, it is judged whether the number of tickets has reached a predetermined number of tickets (step S36 ), and if so, a special offer process such as lottery processing is performed (step S39 ). That is, the process of giving special benefits according to the counting result of the number of tickets is executed. Further, the ticket counting device determines whether or not a specific ticket has been read (step S37). For example, it is determined whether or not a ticket in which the shape of the hole at the boundary between the tickets in FIG. 3 is a specific shape or a ticket provided with a specific marking pattern is read. If such a specific ticket is read, a special offer processing such as lottery processing is executed (step S39). That is, the process of giving a special benefit according to the reading result of the ticket is executed. In addition, the ticket counting means judges whether or not the game result is a predetermined game result (step S38). For example, it is judged whether the level or state of the player's game has reached a given level or state, whether a given score has been obtained, or whether a given event or task has been completed. When a predetermined game result is reached, a process of giving a special benefit such as a lottery process is executed (step S39). That is, the granting process of the privilege is performed accordingly according to the game result.

在本實施方式中,例如如圖8的步驟S33所示,每當有遊戲操作被執行,則控制票券的讀取處理,使得讀取N張的票券。例如當給定的張數為N張(N≧1)時,玩家執行遊戲操作,則讀取N張票券,所計數到的票券張數為N張。接著,玩家執行遊戲操作,則再讀取N張票券,計數到的票券張數成為2×N張。再接著,玩家執行遊戲操作,則再讀取N張票券,計數到的票券張數成為3×N張。這樣,每當玩家執行遊戲操作時,都會陸續讀取票券,從而實現與玩家的遊戲操作聯動的票券讀取和票券計數處理。因此,能夠給玩家一種感覺好像票券是與自己的動作同步地被計數的,向票券計數處理中附加了遊戲的元素。另外,每當玩家執行遊戲操作時讀取的票券張數、即給定張數可以不是固定的數目,該給定張數在計數處理的期間內也是可以變化的。In the present embodiment, for example, as shown in step S33 of FIG. 8 , every time a game operation is performed, the ticket reading process is controlled so that N tickets are read. For example, when the given number of tickets is N (N≧1), and the player performs a game operation, N tickets are read, and the counted number of tickets is N. Next, when the player performs a game operation, N tickets are read again, and the counted number of tickets becomes 2×N. Next, when the player performs a game operation, N tickets are read again, and the counted number of tickets becomes 3×N. In this way, each time the player performs a game operation, the tickets are successively read, thereby realizing ticket reading and ticket counting processing linked to the player's game operation. Therefore, it is possible to give the player a feeling as if the tickets are counted in synchronization with their own actions, and a game element is added to the ticket counting process. In addition, the number of tickets read every time the player performs a game operation, that is, the predetermined number of tickets may not be a fixed number, and the predetermined number may vary during the counting process.

另外,在本實施方式中,例如如圖8的步驟S34所示,在票券讀取部20進行給定張數的讀取的期間,即使玩家執行了遊戲操作,也不讀取新的票券。通過這樣,即使在玩家以比讀取給定張數的期間更短的操作時間間隔執行遊戲操作的情況下,也不讀取新的票券。因此,即使在玩家以例如非常短的操作時間間隔連續執行遊戲操作的情況下,也能夠防止強使票券讀取部20以與該操作時間間隔相應的短時間間隔進行讀取動作。In the present embodiment, for example, as shown in step S34 in FIG. 8 , while the ticket reading unit 20 is reading a predetermined number of sheets, even if the player performs a game operation, no new ticket is read. coupons. With this, even in the case where the player performs the game operation at an operation time interval shorter than the period during which a given number of sheets is read, a new ticket is not read. Therefore, even when the player continuously performs game operations at very short operation time intervals, for example, the ticket reading unit 20 can be prevented from being forced to perform the reading operation at short time intervals corresponding to the operation time intervals.

在本實施方式中,執行將給定張數設定為給定的設置張數的處理。即,在圖8的步驟S32、S33中,每當執行遊戲操作時讀取給定張數的票券,這裡,將該給定張數設定為任意的張數。例如圖9(A)是票券計數裝置的選項設置的示例。店鋪或設施的管理員或玩家在圖9(A)的選項設置中,設定在一次的遊戲操作中讀取的張數。也就是說,由管理員或玩家來決定上述給定張數的設置張數。例如,如果將作為設置張數的讀取張數設定為1張,則每當執行遊戲操作時,有1張票券被讀取。例如,將讀取張數設定為10張,則每當執行遊戲操作時,有10張票券被讀取。例如在面向日本的票券計數裝置中,將設置張數設定為1張至幾張這樣少的張數。與此相對地,面向日本以外的國家的彩票機(redemption)用票券計數裝置中,將設置張數設定為數十張至數百張這樣多的張數。由於在日本以外的國家,很多情況下各玩家需要使用票券計數裝置對大量票券的張數進行計數,因此在一次遊戲操作中對盡可能多的張數的票券進行計數,能夠提高玩家的便利性。例如,在眾多玩家等待票券計數裝置對票券張數進行計數的情況下,通過將設置張數設定為更多的張數,可以做到縮短等待時間。In the present embodiment, a process of setting a predetermined number of sheets as a predetermined set number of sheets is performed. That is, in steps S32 and S33 of FIG. 8 , a predetermined number of tickets are read every time a game operation is performed, and here, the predetermined number of tickets is set to an arbitrary number. For example, FIG. 9(A) is an example of option setting of the ticket counting apparatus. The manager or player of the store or facility sets the number of sheets to be read in one game operation in the option setting of FIG. 9(A). That is, it is up to the administrator or the player to decide the set number of the above-mentioned given number of sheets. For example, if the number of sheets to be read, which is the set number of sheets, is set to one, one ticket is read every time a game operation is performed. For example, if the number of tickets to be read is set to 10, every time a game operation is performed, 10 tickets are read. For example, in a ticket counting device for Japan, the number of sheets to be installed is set to a small number of one sheet to several sheets. On the other hand, in a ticket counting device for a lottery machine (redemption) for countries other than Japan, the number of installed tickets is set to a number of several tens to hundreds of tickets. In countries other than Japan, in many cases, each player needs to use a ticket counting device to count a large number of tickets. Therefore, counting as many tickets as possible in one game operation can increase the number of tickets for players. convenience. For example, when many players are waiting for the ticket counting device to count the number of tickets, the waiting time can be shortened by setting the number of tickets to be larger.

另外,在本實施方式中,在遊戲操作的操作時間間隔為比第一時間間隔更短的第二時間間隔的情況下,與操作時間間隔為第一時間間隔的情況相比,票券張數的計數速度更快。例如,遊戲操作的操作時間間隔越短,票券張數的計數速度越快。這裡,操作時間間隔是指,例如在像第k遊戲操作之後執行第k+1遊戲操作這樣地連續執行一系列的多個遊戲操作的情況下,從第k遊戲操作到第k+1遊戲操作之間的時間間隔。例如在圖9(B)中,以第一時間間隔T1執行玩家的遊戲操作,這種情況下,票券張數的計數速度較慢。與此相對地,在圖9(C)中,以比第一時間間隔T1更短的第二時間間隔T2執行玩家的遊戲操作,此時,與圖9(B)相比票券張數的計數速度更快。這樣,能夠有效地給予玩家一種感覺好像自己的遊戲操作與票券張數的計數是相聯動的,進一步提高票券計數裝置中的遊戲的趣味性。In addition, in the present embodiment, when the operation time interval of the game operation is the second time interval shorter than the first time interval, the number of tickets is compared with the case where the operation time interval is the first time interval. counts faster. For example, the shorter the operation time interval of the game operation, the faster the counting speed of the number of tickets. Here, the operation time interval refers to, for example, when a series of plural game operations are continuously performed such as the k+1th game operation is performed after the kth game operation, from the kth game operation to the k+1th game operation time interval between. For example, in FIG. 9(B), the game operation of the player is performed at the first time interval T1, and in this case, the counting speed of the number of tickets is slow. On the other hand, in FIG. 9(C), the player's game operation is performed at a second time interval T2 shorter than the first time interval T1, and at this time, the number of tickets is smaller than that in FIG. 9(B) . Counting is faster. In this way, it is possible to effectively give the player a feeling that his game operation is linked with the counting of the number of tickets, which further improves the fun of the game in the ticket counting device.

另外,如圖9(B)、圖9(C)所示,票券讀取部20中的票券讀取是在給定長度的讀取時間TR(例如TR=0.2秒)內執行的。從而,在圖9(B)的情況下,從完成票券讀取後,到執行下一個遊戲操作之間的時間較長,造成計數速度變慢。另一方面,在圖9(C)的情況下,從完成票券讀取後,到執行下一個遊戲操作之間的時間較短,因此計數速度變快。而且,例如在以與票券的讀取時間TR相同的操作時間間隔執行遊戲操作的情況下,計數速度為最快,即使以比讀取時間TR更短的操作時間間隔執行遊戲操作,計數速度也不會變得比這更快。另外,本實施方式並不限定於此,也可以使讀取時間TR為可變,例如可以在判斷玩家連擊了大鼓等的情況下,縮短讀取時間TR。In addition, as shown in FIG.9(B), FIG.9(C), the ticket reading in the ticket reading part 20 is performed within the reading time TR (for example, TR=0.2 second) of a predetermined length. Therefore, in the case of FIG. 9(B), the time from the completion of the ticket reading to the execution of the next game operation is long, resulting in a slow counting speed. On the other hand, in the case of FIG. 9(C) , since the time from the completion of the ticket reading to the execution of the next game operation is short, the counting speed becomes fast. Also, for example, when the game operation is performed at the same operation time interval as the reading time TR of the ticket, the counting speed is the fastest, and even if the game operation is performed at an operation time interval shorter than the reading time TR, the counting speed is It doesn't get any faster than that. In addition, the present embodiment is not limited to this, and the reading time TR may be made variable. For example, when it is determined that the player has hit the drum in a row, the reading time TR may be shortened.

另外,在本實施方式中,例如如圖10(A)或圖8的步驟S36、S39所示,當票券張數達到給定的票券張數時,執行特惠給予處理。例如在圖10(A)中,通過票券的計數處理,票券張數達到了100張,因此,通知玩家將被給予特惠。本通知也可以通過通知給予特惠的圖像的顯示來執行,也可以通過給予特惠的語音的輸出來執行。例如在本實施方式中,在執行票券的計數處理的同時,接收玩家的遊戲操作而執行遊戲處理,這裡,通過該票券的計數處理,票券張數達到給定的票券張數時,則對玩家給予特惠。這樣,能夠使得玩家更有動機去使用票券計數裝置進行票券張數的計數,因此提高了票券計數裝置的利用率。進一步地,通過操作安裝在同一店鋪或遊樂設施中的現有的遊戲裝置,向玩家進行票券的出票。因此,如果玩家想收集更多票券,則必然會增加玩遊戲的機會,從而能夠提高設置有票券計數裝置的店鋪或遊樂設施中的遊戲裝置的運轉率。In addition, in the present embodiment, as shown in steps S36 and S39 of FIG. 10(A) or FIG. 8 , for example, when the number of tickets reaches a predetermined number of tickets, the preferential treatment is executed. For example, in FIG. 10(A) , the number of tickets has reached 100 through the counting process of tickets, so the player is notified that special benefits will be given. This notification may be performed by display of an image notifying the privilege giving, or may be performed by outputting a voice for giving the privilege. For example, in the present embodiment, the game operation is received by the player and the game process is executed simultaneously with the counting process of tickets. Here, by the counting process of tickets, when the number of tickets reaches a predetermined number of tickets , the player will be given preferential treatment. In this way, the player can be more motivated to use the ticket counting device to count the number of tickets, thus improving the utilization rate of the ticket counting device. Further, tickets are issued to players by operating existing game devices installed in the same store or amusement facility. Therefore, if the player wants to collect more tickets, the chance of playing the game is inevitably increased, so that the operation rate of the game device in the shop or the amusement facility where the ticket counting device is installed can be improved.

例如,在本實施方式中,作為特惠的給予處理執行抽獎處理。例如在圖10(B)中,向玩家給予能夠玩抽獎遊戲的特惠,即作為特惠的給予處理而執行抽獎處理。例如玩家的票券張數達到給定的票券張數,則玩家就有機會玩圖10(B)所示的輪盤的抽獎遊戲。然後,根據輪盤結果的數位或為每個數位設置的顏色,增加票券張數,或相反地執行減少票券張數的處理。例如當輪盤的結果數字是7時,作為幸運7,大大增加計數得到的票券張數。或者,也可以通過抽獎處理,使玩家有機會獲得特定的贈品。這樣,能玩基於抽獎處理的抽獎遊戲,將成為玩家使用票券計數裝置的動機。For example, in the present embodiment, a lottery process is executed as a special offer giving process. For example, in FIG. 10(B) , the player is given the privilege of being able to play the lottery game, that is, the lottery process is executed as the process of giving the privilege. For example, if the number of tickets of the player reaches a given number of tickets, the player has the opportunity to play the roulette lottery game shown in FIG. 10(B). Then, according to the digits of the roulette result or the color set for each digit, the number of tickets is increased, or conversely, the processing of reducing the number of tickets is performed. For example, when the result number of the roulette wheel is 7, as a lucky 7, the number of tickets obtained by counting is greatly increased. Alternatively, it can also be processed through a raffle, giving players the opportunity to receive specific giveaways. In this way, being able to play the lottery game based on the lottery process becomes the motivation for the player to use the ticket counting device.

作為給予玩家的特惠,可以設想各種特惠。例如可以將後述圖15(A),圖15(B)中將說明的附加資訊作為特惠列印到單據上、或寫入到玩家的卡中、或包含在條碼中。或者作為給予玩家的特惠,使玩家在玩票券計數裝置中的遊戲時更有利或更被優待,例如提高玩家的遊戲的級別或狀態,或給予玩家稀有物品等特定物品,或使得發生特定的事件等。As special benefits given to players, various special benefits can be conceived. For example, the additional information described later in FIGS. 15(A) and 15(B) can be printed on a slip as a special offer, written on a player's card, or included in a barcode. Or as a special offer given to the player to make the player more advantageous or more favorable when playing the game in the ticket counting device, such as increasing the level or status of the player's game, or giving the player certain items such as rare items, or causing certain events to occur. events etc.

另外,在本實施方式中,例如如圖11(A)或圖8的步驟S37、S39所示,在讀取到特定的票券時,執行特惠給予處理。例如讀取到圖3中的票券之間邊界的孔部的形狀為稀有形狀、或者列印有稀有的標記圖案的稀有票券時,如圖11(A)所示,向玩家給予特惠。例如,可以使到目前為止獲得的票券張數增加。這種票券張數的增加也可以說是一種特惠。這樣,基於稀有票券等特定票券而得到特惠,會成為使用票券計數裝置的動機,從而如上文所述能夠提高票券計數裝置的運轉率、設置了該票券計數裝置的店鋪或設施中的遊戲裝置的運轉率。In addition, in the present embodiment, as shown in steps S37 and S39 of FIG. 11(A) or FIG. 8 , for example, when a specific ticket is read, the special privilege giving process is executed. For example, when the shape of the hole at the boundary between the tickets in FIG. 3 is read as a rare shape, or when a rare ticket with a rare mark pattern is printed, as shown in FIG. 11(A) , a special benefit is given to the player. For example, the number of tickets obtained so far can be increased. This increase in the number of tickets can also be said to be a special offer. In this way, a special offer based on a specific ticket such as a rare ticket can be used as a motivation to use the ticket counting device, so that the operation rate of the ticket counting device can be improved as described above, and the shop or facility where the ticket counting device is installed can be installed. The operating rate of the game device in .

另外,在本實施方式中,如圖11(B)或圖8的步驟S38、S39所示,當遊戲結果為給定的遊戲結果時,執行特惠的給予處理。例如在圖11(B)中,因為玩家在票券計數裝置的遊戲中完成了任務,所以對玩家給予特惠。例如,可以在目前為止獲得的票券張數的基礎上增加張數。這樣,玩家會為了獲得特惠而積極地玩票券計數裝置中的遊戲,有效地賦予玩家動機去玩該遊戲。而且,通過玩這個遊戲,票券計數裝置還將執行票券計數處理,能夠有效地將玩遊戲和票券的計數聯動起來。In addition, in the present embodiment, as shown in steps S38 and S39 of FIG. 11(B) or FIG. 8 , when the game result is a predetermined game result, the privilege granting process is executed. For example, in FIG. 11(B), since the player has completed the task in the game of the ticket counting apparatus, a special benefit is given to the player. For example, the number of tickets can be increased based on the number of tickets obtained so far. In this way, the player will actively play the game in the ticket counting apparatus in order to obtain a special benefit, effectively giving the player an incentive to play the game. Furthermore, by playing this game, the ticket counting device also executes the ticket counting process, and it is possible to effectively link the playing of the game and the counting of tickets.

2.2  具體的處理示例 接下來,對本實施方式的具體的處理示例進行說明。圖12是示出圖1、圖2的票券計數裝置中的具體的處理示例的流程圖。2.2 Specific processing examples Next, a specific processing example of the present embodiment will be described. FIG. 12 is a flowchart showing a specific example of processing in the ticket counting device of FIGS. 1 and 2 .

票券計數裝置在不執行票券的計數處理時,執行待機(attraction)處理(步驟S41)。例如,在待機處理中輸出語音等來促使玩家敲擊大鼓來計數票券、或敲擊大鼓來兌換贈品。另外,在票券計數裝置具有液晶顯示器等顯示部的情況下,也可以顯示此類語音的文字的圖像。然後,票券計數裝置判斷是否有票券插入了插入口22中,如果插入了,則輸出語音來促使玩家敲擊大鼓(步驟S42、S43)。When the ticket counting device is not executing the counting processing of tickets, it executes a standby (attraction) processing (step S41 ). For example, in the standby process, a voice or the like is output to prompt the player to hit a drum to count tickets, or to hit a drum to redeem a bonus. In addition, in the case where the ticket counting device has a display unit such as a liquid crystal display, it is also possible to display an image of such voiced characters. Then, the ticket counting device judges whether or not a ticket is inserted into the insertion slot 22, and if so, outputs a voice to urge the player to hit the drum (steps S42, S43).

接著,票券計數裝置開始計時等待時間(步驟S44)。例如等待時間是1秒到10秒範圍內的時間,例如為3秒。判斷在等待時間內玩家是否敲擊了大鼓,如果敲擊了,則作為遊戲聲音輸出大鼓的敲擊聲等(步驟S45、S46)。這種情況下,例如如在後述圖14中所說明的,也可以根據票券張數相應地變化遊戲聲音。接著,讀取1張插入到插入口22的票券(步驟S47)。在讀取1張票券的期間,即使玩家執行敲擊大鼓的遊戲操作,也不讀取新的票券。另外,如圖9(A)中所說明的那樣,隨著每次的遊戲操作所讀取的票券張數可以設定為任意張數。接著,判斷是否讀取完了所有的票券(步驟S48),如果未讀取完,則返回到步驟S43。另外,如前所述,在票券讀取部20中設置有票券保持機構,使用設置在該保持機構中的感測器來判斷插入口22中是否還有殘餘的票券,由此判斷是否讀取完了所有的票券。Next, the ticket counting device starts counting the waiting time (step S44). For example, the waiting time is a time in the range of 1 second to 10 seconds, for example, 3 seconds. It is judged whether or not the player has hit the bass drum during the waiting time, and if so, the hitting sound of the bass drum or the like is output as the game sound (steps S45, S46). In this case, the game sound may be changed in accordance with the number of tickets, for example, as described later in FIG. 14 . Next, one ticket inserted into the insertion slot 22 is read (step S47). While one ticket is being read, even if the player performs a game operation of hitting the drum, a new ticket is not read. In addition, as illustrated in FIG. 9(A) , the number of tickets read with each game operation can be set to an arbitrary number. Next, it is judged whether all the tickets have been read (step S48), and if not, the process returns to step S43. In addition, as described above, the ticket reading unit 20 is provided with a ticket holding mechanism, and the sensor provided in the holding mechanism is used to determine whether or not there is any remaining ticket in the insertion port 22, thereby determining whether Whether all tickets have been read.

另一方面,在步驟S45中,在等待時間內玩家沒有敲擊大鼓,則判斷是否按下了按鈕40(步驟S49),如果未按下,例如輸出語音來促使玩家敲擊大鼓,即進行通知來引起玩家注意(步驟S50)。例如,玩家已經將票券插入了插入口22,但不執行敲擊大鼓的遊戲操作,則進行通知來促使敲擊大鼓。例如,玩家不知道能通過敲擊大鼓來計數票券時,通過這樣的引起注意的通知,來告知玩家能夠通過遊戲操作進行票券的計數。接著,判斷是否等待了預定次數的等待時間(步驟S51),如果未等待預定次數,則返回步驟S44。另一方面,如果已經等待了預定次數的等待時間,則執行票券的自動計數處理(步驟S52)。即,即使玩家不執行遊戲操作,也對插入到插入口22的票券自動地進行讀取,並執行票券張數的自動計數。例如等待時間為3秒、預定次數為3次的情況下,執行了3次等待3秒的處理,玩家還沒有執行敲擊大鼓的遊戲操作,則執行票券的自動計數處理。另外,如果在步驟S49中判斷為按下了按鈕40,也轉到步驟S52,執行票券的自動計數處理。On the other hand, in step S45, if the player does not hit the drum during the waiting time, it is determined whether the button 40 is pressed (step S49), and if not, for example, a voice is output to prompt the player to hit the drum, that is, a notification is made to draw the player's attention (step S50). For example, if the player has inserted the ticket into the slot 22 but does not perform the game operation of hitting the bass drum, a notification is made to prompt the hitting of the bass drum. For example, when the player does not know that tickets can be counted by hitting a drum, such an attention-grabbing notification informs the player that the tickets can be counted through game operations. Next, it is determined whether or not the predetermined number of waiting times have been waited (step S51 ), and if the predetermined number of times has not been waited, the process returns to step S44 . On the other hand, if the waiting time has been waited a predetermined number of times, the automatic counting process of the tickets is executed (step S52). That is, even if the player does not perform a game operation, the tickets inserted into the slot 22 are automatically read, and the number of tickets is automatically counted. For example, when the waiting time is 3 seconds and the predetermined number of times is 3, the process of waiting for 3 seconds is performed 3 times, and the player has not performed the game operation of hitting the drum, then the automatic counting process of tickets is performed. In addition, if it is determined in step S49 that the button 40 has been pressed, the process proceeds to step S52, and the automatic counting process of tickets is executed.

當票券計數裝置完成所有票券的讀取時,輸出語音來通知票券計數的結束(步驟S53),並顯示計數到的票券的張數(步驟S54)。例如在圖1、圖2的顯示器50上顯示計數到的票券張數。接著,輸出語音來促使繼續放入下一張票券到插入口22或告知按下按鈕40來結束(步驟S55)。接著,判斷玩家是否按下了按鈕40,如果按了,則從單據出口42輸出列印有票券張數的單據(步驟S56、S57)。另外,也可以將票券張數的資訊寫入到玩家的卡中、包含在條碼中、或上傳到伺服器上。When the ticket counting device completes the reading of all tickets, a voice is output to notify the end of ticket counting (step S53), and the counted number of tickets is displayed (step S54). For example, the counted number of tickets is displayed on the display 50 in FIGS. 1 and 2 . Next, a voice is output to prompt to continue inserting the next ticket into the insertion slot 22 or to notify the end by pressing the button 40 (step S55). Next, it is judged whether or not the player has pressed the button 40, and if the button 40 is pressed, a slip on which the number of tickets is printed is output from the slip outlet 42 (steps S56, S57). In addition, the information on the number of tickets may be written into the player's card, included in a barcode, or uploaded to a server.

在本實施方式的票券計數裝置中,作為圖5的操作部160,包含玩家用於執行遊戲操作的第一操作部、和玩家用於執行遊戲操作以外的操作的第二操作部。以圖1、圖2為例,第一操作部為執行敲擊大鼓的遊戲操作的操作部30,第二操作部例如是用於出單等的按鈕40。通過設置這樣的第一操作部、第二操作部,玩家能夠在票券計數裝置中使用第一操作部來執行遊戲操作的同時,使用第二操作部來執行遊戲操作以外的操作,從而提高玩家的便利性。The ticket counting device of the present embodiment includes, as the operation unit 160 in FIG. 5 , a first operation unit for the player to perform game operations, and a second operation unit for the player to perform operations other than game operations. Taking FIGS. 1 and 2 as an example, the first operation unit is an operation unit 30 for performing a game operation of hitting a drum, and the second operation unit is, for example, a button 40 for placing an order or the like. By providing such a first operation unit and a second operation unit, the player can use the first operation unit to perform game operations in the ticket counting device, and use the second operation unit to perform operations other than game operations, thereby improving the player's ability to improve. convenience.

而且,在本實施方式中,在操作了第二操作部的情況下,執行票券的自動計數處理。以圖1、圖2為例,按鈕40兼用於出單和票券的自動計數,通過玩家按下按鈕40,能夠進行票券的自動計數。由此,例如能夠在玩家不想玩遊戲卻想進行票券的計數時,通過操作按鈕40等第二操作部來執行票券的自動計數處理,從而提高玩家的便利性。圖13是示出這種情況的處理示例的流程圖。Furthermore, in the present embodiment, when the second operation unit is operated, automatic counting processing of tickets is executed. Taking FIG. 1 and FIG. 2 as an example, the button 40 is used for both order issuance and automatic counting of tickets, and when the player presses the button 40, automatic counting of tickets can be performed. Thereby, for example, when the player does not want to play the game but wants to count the tickets, the automatic counting process of tickets can be executed by operating the second operation unit such as the button 40, thereby improving the convenience of the player. FIG. 13 is a flowchart showing an example of processing in this case.

首先,票券計數裝置判斷是否有票券插入了插入口22中(步驟S61)。如果有票券插入了,則判斷按鈕40等第二操作部是否被操作了(步驟S62)。如果第二操作部被操作了,則執行票券的自動計數處理(步驟S63)。即,對玩家插入到插入口22的票券的張數執行自動計數的處理。也可以是,如果有票券插入到插入口22中,則無論何時,只要操作了按鈕40等第二操作部,就執行自動計數處理。例如可以是,即使在通過操作第一操作部而執行計數處理的中間,在操作了第二操作部的的情況下來執行自動計數處理。這樣,票券插入到插入口22後,票券計數裝置監視按鈕40等第二操作部是否被操作,當檢測到第二操作部被操作了,則執行票券的自動計數處理。First, the ticket counting device determines whether or not a ticket is inserted into the insertion port 22 (step S61). If a ticket is inserted, it is determined whether or not the second operation part such as the button 40 has been operated (step S62). If the second operation part is operated, the automatic counting process of the ticket is executed (step S63). That is, the process of automatically counting the number of tickets inserted into the slot 22 by the player is executed. When a ticket is inserted into the insertion port 22, the automatic counting process may be executed whenever the second operation unit such as the button 40 is operated. For example, even in the middle of executing the counting process by operating the first operating unit, the automatic counting process may be performed when the second operating unit is operated. In this way, after the ticket is inserted into the insertion port 22, the ticket counting device monitors whether the second operation part such as the button 40 is operated, and when the operation of the second operation part is detected, automatic ticket counting processing is performed.

另外,在本實施方式中,如圖12的步驟S46所示,根據讀取到的票券的票券張數相應地變化遊戲聲音。例如基於遊戲操作輸出的遊戲聲音可以根據當時的票券張數而相應地變化。例如隨著票券張數的計數處理的進行,階段性地變化遊戲聲音。這樣,遊戲聲音會根據依次被計數的票券張數而相應地變化,由此能夠在票券計數裝置中實現更豐富的遊戲效果。圖14是示出該情況下的本實施方式的處理示例的流程圖。In addition, in the present embodiment, as shown in step S46 of FIG. 12 , the game sound is changed according to the number of tickets read out. For example, the game sound output based on the game operation can be changed accordingly according to the number of tickets at that time. For example, the game sound is changed stepwise as the counting process of the number of tickets is performed. In this way, the game sound changes according to the number of tickets counted in sequence, so that more abundant game effects can be realized in the ticket counting device. FIG. 14 is a flowchart showing a processing example of the present embodiment in this case.

首先,票券計數裝置執行票券的計數處理(步驟S71)。接著判斷票券張數是否達到了K張(K>1)(步驟S72)。如果達到了K張,則作為遊戲聲音輸出第一遊戲聲音(步驟S73)。作為一例,例如將使用了第一角色聲音的第一遊戲聲音,作為例如大鼓的敲擊聲等輸出。接著,票券計數裝置執行票券的計數處理(步驟S74),判斷票券張數是否達到了L張(L>K)(步驟S75)。如果到達了L張,則作為遊戲聲音輸出第二遊戲聲音(步驟S76)。作為一例,例如將使用了第二角色聲音的第二遊戲聲音,作為例如大鼓的敲擊聲等輸出。接著,票券計數裝置執行票券的計數處理(步驟S77),判斷票券張數是否達到了M張(M>L)(步驟S78)。如果到達了M張,則作為遊戲聲音輸出第三遊戲聲音(步驟S79)。作為一例,例如將使用了第三角色聲音的第三遊戲聲音,作為例如大鼓的敲擊聲等輸出。另外,使遊戲聲音變化的處理,不限於這樣使用不同的角色聲音而使之變化,例如還可以根據根據票券張數相應地變更遊戲的背景音樂或效果音。First, the ticket counting device performs counting processing of tickets (step S71). Next, it is determined whether the number of tickets has reached K (K>1) (step S72). If the number of K pieces is reached, the first game sound is output as the game sound (step S73). As an example, for example, the first game sound using the first character sound is output as, for example, a drum beat sound or the like. Next, the ticket counting device executes the counting process of tickets (step S74 ), and determines whether the number of tickets has reached L (L>K) (step S75 ). When L sheets are reached, the second game sound is output as the game sound (step S76). As an example, for example, the second game sound using the second character sound is output as, for example, a drum beat sound or the like. Next, the ticket counting device executes the counting process of tickets (step S77 ), and determines whether the number of tickets has reached M (M>L) (step S78 ). When M sheets are reached, the third game sound is output as the game sound (step S79). As an example, for example, the third game sound using the third character sound is output as, for example, a drum beat sound or the like. In addition, the process of changing the game sound is not limited to changing it using different character sounds in this way. For example, the background music and sound effects of the game may be changed according to the number of tickets.

另外,在本實施方式中,經過了給定的期間還不執行用於指示票券讀取的遊戲操作時,對玩家執行用於引起注意的通知處理。例如在圖12的步驟S50中,經過了給定的期間還不執行用於指示票券讀取的遊戲操作時,對玩家執行用於引起注意的通知處理,即輸出例如用於促使執行敲擊大鼓的遊戲操作的語音。在玩家插入了票券後,因玩家不執行遊戲操作而處於擱置狀態的情況下,執行這樣的用於引起注意的通知處理,能夠促使玩家執行遊戲操作等,能夠實現票券計數裝置的合理運營。例如,如果玩家不知道能夠通過遊戲操作來使票券被計數,則這樣的引起注意的通知處理也是有效的。另外,引起注意的通知處理並不限定於使用語音的通知處理,還可以通過語音以外的效果音或音樂等進行通知,也可以使用通知用的圖像,顯示用於引起注意的通知。In addition, in the present embodiment, when the game operation for instructing the ticket reading has not been performed after a predetermined period of time has elapsed, a notification process for drawing attention to the player is performed. For example, in step S50 of FIG. 12 , when the game operation for instructing the ticket reading has not been performed after a predetermined period of time has elapsed, a notification process for attracting attention is performed on the player, that is, an output for prompting execution of a tap is output, for example. The voice of the game operation of the drum. When the player inserts a ticket and is in a state of being put on hold because the player does not perform the game operation, such notification processing for attracting attention can be executed, and the player can be prompted to perform the game operation, etc., and the ticket counting device can be properly operated. . For example, if the player does not know that tickets can be counted through game operations, such an attention-grabbing notification process is also effective. In addition, the notification processing for attracting attention is not limited to the notification processing using voice, and notification may be performed by sound effects other than voice, music, or the like, or a notification for attracting attention may be displayed using an image for notification.

又,在本實施方式中,除了票券張數的資訊之外,還執行附加資訊的輸出處理。例如將附加資訊列印到單據上、寫入到玩家的卡中、包含在條碼中、或上傳到伺服器上。例如在圖15(A)中,作為票券張數的資訊以外的附加資訊,將本次的幸運物品列印到單據上或寫入卡(積分卡)中。或者作為附加資訊,也可以將幸運顏色、抽籤號、簡易的占卜等列印到單據上、寫入到玩家的卡中、包含在條碼中。例如,每天在店鋪或設施中展示的物品或顏色與幸運物品或幸運顏色相一致時,則提供特別的服務。例如,作為給予玩家的特惠而給予特別的贈品、增加票券張數、增加積分、或給予一次免費玩娃娃機等遊戲機的機會。又,在圖15(B)中,作為附加資訊,將玩家的稱號列印到單據上或寫入卡中。例如使用後述圖16那樣的系統,根據玩家使用票券計數裝置的次數,階段性地向玩家賦予稱號,並寫入卡中、或包含在條碼中、或上傳到伺服器網站上。這樣,除了票券張數的資訊以外,通過將如圖15(A)、圖15(B)所示的各種附加資訊輸出給玩家,能夠向玩家提供各種利用附加資訊的服務,從而進一步提高票券計數裝置的附加價值和趣味性。Furthermore, in this embodiment, in addition to the information on the number of tickets, output processing of additional information is executed. For example, additional information can be printed on a slip, written to a player's card, included in a barcode, or uploaded to a server. For example, in FIG. 15(A), as additional information other than the information on the number of tickets, this lucky item is printed on a slip or written into a card (point card). Or as additional information, lucky colors, lottery numbers, simple divination, etc. can also be printed on receipts, written into players' cards, and included in barcodes. For example, a special service is provided when the items or colors displayed in the shop or facility each day match the lucky items or lucky colors. For example, as a special offer given to the player, a special gift, an increase in the number of tickets, an increase in points, or a chance to play a game machine such as a crane machine for free is given. Also, in FIG. 15(B), as additional information, the player's title is printed on a slip or written on a card. For example, using a system as shown in FIG. 16 described later, titles are assigned to players in stages according to the number of times the player uses the ticket counting device, and are written into the card, included in a barcode, or uploaded to a server website. In this way, by outputting various additional information as shown in FIG. 15(A) and FIG. 15(B) to the player in addition to the information on the number of tickets, it is possible to provide the player with various services using the additional information, thereby further increasing the number of tickets. The added value and fun of the coupon counting device.

又,在圖16中,由多台票券計數裝置200-1~200-n執行協同處理。另外,也可以在1台票券計數裝置(碎票機)上配置多個計數裝置並進行協同。例如在圖16中,多台票券計數裝置200-1~200-n通過網路210通信連接到伺服器220。伺服器220是通過管理伺服器、資料庫伺服器、內容提供伺服器、認證伺服器或計費伺服器等實現的伺服器系統。伺服器220可以是在店鋪內(設施內)本地設置的伺服器,也可以是設置在店鋪外的伺服器。在伺服器設置在店鋪外的情況下,設置在多個店鋪(設施)內的多個票券計數裝置200-1~200-n經由網路210通信連接到伺服器220。網路210(配電網、通信線路)例如是使用互聯網或無線LAN等的通信線路、用於直接連接的專用線路(專用電纜)或乙太網(注冊商標)等LAN,還可以是電話通信網路、電纜網路或無線LAN等通信網路。另外,關於通信方法,則是有線或無線均可。另外,也可以通過區塊鏈的技術手段實現由票券計數裝置200-1~200-n構成的票券計數系統或其處理。例如可以使用稱為智慧合約的程式來執行票券計數系統的各個處理,該稱為智慧合約的程式是可以通過乙太坊(Ethereum)來執行的。In addition, in FIG. 16, cooperative processing is performed by a plurality of ticket counting apparatuses 200-1 to 200-n. In addition, a plurality of counting devices may be arranged in one ticket counting device (ticket shredder) and cooperate with each other. For example, in FIG. 16 , a plurality of ticket counting apparatuses 200 - 1 to 200 - n are connected to the server 220 through the network 210 for communication. The server 220 is a server system implemented by a management server, a database server, a content providing server, an authentication server or a billing server. The server 220 may be a server installed locally in the store (inside the facility), or may be a server installed outside the store. When the server is installed outside the store, the plurality of ticket counting apparatuses 200 - 1 to 200 - n installed in the plurality of stores (facility) are connected to the server 220 via the network 210 for communication. The network 210 (power distribution network, communication line) is, for example, a communication line using the Internet or a wireless LAN, a dedicated line (dedicated cable) for direct connection, a LAN such as Ethernet (registered trademark), or a telephone communication network. communication network such as road, cable network or wireless LAN. In addition, as for the communication method, either wired or wireless may be used. In addition, the ticket counting system composed of the ticket counting devices 200-1 to 200-n or the processing thereof can also be realized by the technical means of the blockchain. For example, each process of the ticket counting system can be executed using a program called a smart contract, which can be executed by Ethereum (Ethereum).

通過圖16的系統使多台票券計數裝置200-1~200-n協同工作,能夠實現例如讓多個玩家競爭各自的計數得到的票券張數。例如店鋪內設置有多台票券計數裝置200-1~200-n的情況下,可以使多個玩家同時開始計票,來競爭票券張數。當多台票券計數裝置200-1~200-n設置於多個店鋪時,例如確定特惠期間而競爭票券張數。例如通過票券張數的計數來競爭玩家所擁有的票券張數,向擁有張數更多的玩家給予特惠,或增加票券張數。另外,通過各票券計數裝置中的遊戲的競爭,根據遊戲的勝負來給予特惠、或增加票券張數。By making a plurality of ticket counting devices 200-1 to 200-n cooperate in the system of FIG. 16, it is possible to realize, for example, that a plurality of players compete for the number of tickets each counted. For example, when a plurality of ticket counting devices 200-1 to 200-n are installed in a store, a plurality of players may start counting tickets at the same time to compete for the number of tickets. When a plurality of ticket counting apparatuses 200-1 to 200-n are installed in a plurality of stores, for example, a special offer period is determined to compete for the number of tickets. For example, by counting the number of tickets to compete for the number of tickets owned by players, to give special benefits to players who have more tickets, or to increase the number of tickets. In addition, through the competition of the game in each ticket counting device, a special benefit is given or the number of tickets is increased according to the outcome of the game.

2.3  變形例 以上說明了本實施方式的處理、技術手段,但本實施方式能夠實施各種變形。例如用於執行遊戲操作等的第一操作部,並不限定於本實施方式中說明的大鼓型的遊戲控制器,也可以是手柄、按鈕等。例如,通過票券計數裝置實現的遊戲例如也可以是打地鼠遊戲機、轉動手柄的爆米花機遊戲、或根據節奏按下發光按鈕的遊戲等。又,第二操作部例如也可以是常規的開始按鈕。例如通過按下開始按鈕的單次的輸入操作,來連續讀取一系列的票券,從而實現自動計數處理。玩家可以選擇在遊戲操作之前的最初的時點,通過按下按鈕等來進行自動計數處理,或者也可以選擇在遊戲操作開始後,即計數處理的中途的任意時點通過按下按鈕來進行自動計數處理。另外,第二操作部例如也可以是常規的結束按鈕,例如通過按下結束按鈕的單次的輸入操作,來結束票券的計數處理,或是輸出計數結果。2.3 Variations The processing and technical means of this embodiment have been described above, but various modifications can be made to this embodiment. For example, the first operation unit for performing game operations and the like is not limited to the drum-type game controller described in the present embodiment, and may be a joystick, a button, or the like. For example, the game implemented by the ticket counting device may be, for example, a whack-a-mole game, a popcorn machine game in which a handle is rotated, or a game in which a light-emitting button is pressed according to a rhythm. In addition, the second operation part may be, for example, a normal start button. For example, by a single input operation of pressing the start button, a series of tickets are continuously read, thereby realizing automatic counting processing. The player can choose to perform automatic counting processing by pressing a button at the first point before the game operation, or can choose to perform automatic counting processing by pressing a button at any point in the middle of the counting processing after the game operation starts. . In addition, the second operation unit may be, for example, a normal end button, for example, a single input operation of pressing the end button ends the counting process of the ticket, or outputs the counting result.

另外,在根據票券張數使遊戲聲音變化的處理中,可以每讀取到預定張數的票券即變化遊戲聲音,也可以根據讀取到的票券張數的總數相應地變化遊戲聲音。例如,根據總數分階段地輸出使用不同角色語音的遊戲聲音。In addition, in the process of changing the game sound according to the number of tickets, the game sound may be changed every time a predetermined number of tickets are read, or the game sound may be changed according to the total number of tickets read. . For example, game sounds using different character voices are output in stages according to the total number.

另外,在自動計數處理後,如果一直不進行票券張數的輸出,比如按下按鈕40,將票券張數列印到單據上等,則經過預定的時間,執行用於引起注意的通知處理。並且進一步經過預定的時間,自動進行輸出,或者刪除票券張數等資料。另外,在刪除資料之前的預定期間中,也可以在一定期間內暫時保存該資料。另外,在進行了用於引起注意的通知處理之後,到經過預定的時間之前,如果執行了使用第一操作部的遊戲操作,則重置對等待時間進行計時的計時器。In addition, after the automatic counting process, if the output of the number of tickets has not been performed, for example, if the button 40 is pressed to print the number of tickets on the slip, etc., the notification process for attracting attention is executed after a predetermined time. . Furthermore, after a predetermined time has elapsed, data such as the number of tickets and the like are automatically output or deleted. In addition, in a predetermined period before the material is deleted, the material may be temporarily stored for a certain period of time. In addition, if a game operation using the first operation unit is performed until a predetermined time elapses after the notification processing for attracting attention is performed, the timer that counts the waiting time is reset.

另外,例如在面向日本的票券券計數裝置中,由於在多數情況下,計數到的票券張數較少,因此每當有遊戲操作執行時,則執行例如1張到幾張的票券的計數處理。與此相對,面向日本以外的國家的彩票機用的票券計數裝置中,每當有遊戲操作執行時,則執行例如數十張到數百張的票券的計數處理。這種情況下,例如使用不同的裝置執行遊戲處理和計數處理,根據遊戲結果相應地增加票券張數,或每當票券達到預定張數便執行抽獎處理。In addition, for example, in a ticket counting device for Japan, since the number of tickets counted is small in many cases, each time a game operation is performed, for example, one to several tickets are executed. count processing. On the other hand, in a ticket counting device for a lottery machine for countries other than Japan, every time a game operation is performed, a counting process of, for example, tens to hundreds of tickets is performed. In this case, for example, the game process and the count process are performed using different devices, the number of tickets is increased accordingly according to the game result, or the lottery process is performed every time the number of tickets reaches a predetermined number.

又,作為本實施方式中所執行的遊戲,可以設想各種遊戲。例如在節奏遊戲中,玩家將票券插入到插入口,敲擊大鼓來啟動票券的計數。玩家配合著節奏敲擊大鼓。在遊戲的中間,加進幾次計數結果的通知。此時,根據遊戲結果相應地進行抽獎,或按預定的比率增加票券張數。最後,根據節奏遊戲的結果相應地將票券張數增加預定張數、或將其按預定的倍率增加。或者給予贈品、積分、或商品券等附加的特惠。另外,在張數競猜遊戲中,在票券的計數的中間或完成計數的時點,執行競猜當前的計數張數的遊戲。如果完美猜中計數張數,則倍增票券張數,如果相差在10張以內,則按預定的百分比增加票券張數。又,在輪盤遊戲中,玩家進行轉動輪盤的遊戲,例如當數位或顏色成為預定的數位或顏色時,增加票券張數。除此之外,本實施方式還可應用於猜拳遊戲或找錯遊戲等各種遊戲。In addition, various games are conceivable as the game executed in the present embodiment. For example, in a rhythm game, the player inserts a ticket into the slot and hits a drum to start the counting of tickets. Players beat the drums in tune with the rhythm. In the middle of the game, add several notifications of counting results. At this time, the lottery is performed accordingly according to the game result, or the number of tickets is increased at a predetermined rate. Finally, according to the result of the rhythm game, the number of tickets is increased by a predetermined number or by a predetermined multiplier. Or give additional specials such as gifts, points, or commodity coupons. In addition, in the number of tickets guessing game, a game of guessing the current number of tickets is executed at the middle of the counting of tickets or when the counting is completed. If a perfect guess counts the number of tickets, double the number of tickets, and if the difference is within 10 tickets, increase the number of tickets by a predetermined percentage. In addition, in the roulette game, the player performs a game of turning the roulette, for example, when the number or color becomes a predetermined number or color, the number of tickets is increased. In addition to this, the present embodiment can also be applied to various games such as a guessing game and a bug finding game.

在本實施方式中,可以執行各種抽獎處理。例如,在讀取票券的途中或完成了讀取時,如果票券張數為預定的張數,則執行抽獎處理。這種情況的預定張數是由店鋪提前告知的。如果票券張數未達到預定張數,則臨時保存到玩家的卡(會員卡、積分卡)中,或上傳到伺服器,從而能夠與下次計數到的票券張數相加。又如前所述,根據遊戲結果相應地進行抽獎處理,或者當檢測到例如具有預定形狀的孔部的特定的票券時,執行抽獎處理。In the present embodiment, various lottery processing can be performed. For example, if the number of tickets is a predetermined number during the reading of tickets or when the reading is completed, lottery processing is executed. The predetermined number of sheets in this case is notified in advance by the store. If the number of tickets does not reach the predetermined number, it is temporarily stored in the player's card (membership card, point card) or uploaded to the server, so that it can be added to the number of tickets counted next time. As also described above, the lottery process is performed accordingly according to the game result, or when a specific ticket having a hole portion of a predetermined shape, for example, is detected, the lottery process is performed.

另外,本實施方式的票券計數系統也可以通過現有的遊戲裝置和票券計數裝置的協同工作來實現。例如在圖1、圖2中,能夠執行遊戲操作的操作部30、票券讀取部20、執行遊戲處理的處理部100是通過一個票券計數裝置的硬體來一體地實現的,但本實施方式並不限定於此,例如如果向現有的票券計數裝置(碎票機)附加遊戲功能的製造成本較高,則可通過與設施中已有的遊戲裝置的協同來向票券計數裝置賦予遊戲性。例如將現有的遊戲裝置和現有的票券計數裝置(碎票機)通過圖16中說明的網路進行通信連接,來實現票券計數系統。這種情況下,當票券的計數結果達到預定張數時,可以提高遊戲裝置中玩家的級別,也可以向玩家給予遊戲中的特惠。又,當完成了票券張數的計數時,向玩家給予在遊戲裝置上玩遊戲的權利。玩家可以選擇是否玩遊戲。而且如果玩家玩遊戲成功了,則增加票券張數,如果遊戲失敗了,則減少票券張數。In addition, the ticket counting system of this embodiment can also be realized by the cooperative operation of an existing game device and a ticket counting device. For example, in FIGS. 1 and 2 , the operation unit 30 capable of executing game operations, the ticket reading unit 20 , and the processing unit 100 executing game processing are integrally realized by the hardware of one ticket counting device, but this The embodiment is not limited to this. For example, if the manufacturing cost of adding a game function to an existing ticket counting device (ticket shredder) is high, the ticket counting device can be added to the ticket counting device by cooperation with the existing game device in the facility. Gameplay. For example, a ticket counting system is realized by connecting an existing game device and an existing ticket counting device (ticket shredder) through the network described in FIG. 16 for communication. In this case, when the counting result of the tickets reaches a predetermined number, the level of the player in the game device can be increased, and the player can be given an in-game privilege. Also, when the counting of the number of tickets is completed, the player is given the right to play the game on the game device. Players can choose whether to play the game or not. And if the player succeeds in playing the game, the number of tickets is increased, and if the game fails, the number of tickets is decreased.

此外,可以設想有各種通過票券的計數能夠兌換的特惠。例如可以設想店鋪的贈品、合作的電子商務(Electronic Commerce)網站上的商品、電子錢或積分、手機費用、水電燃氣汽油費、或應用程式會員費等各種特惠。另外,可以讓玩家選擇是兌換特惠還是保留。而且,可以顯示保留張數的排名,來作為激勵顧客光顧店鋪的措施。也可以顯示票券張數或遊戲的排名。而且根據排名順序,相應地增加票券張數或給予特惠。另外,也可以進行店鋪之間的聯合。In addition, it is conceivable that there are various privileges redeemable by the counting of the tickets. For example, various special offers such as gifts from stores, merchandise on cooperative Electronic Commerce (Electronic Commerce) websites, electronic money or points, mobile phone fees, utilities, gas fees, or app membership fees can be envisaged. In addition, the player can choose whether to redeem the special or keep it. Also, the ranking of the number of reserved sheets may be displayed as a measure to motivate customers to visit the store. The number of tickets or the ranking of the game can also be displayed. And according to the ranking order, increase the number of tickets or give special discounts accordingly. In addition, cooperation between stores may also be performed.

另外,上面對本實施方式進行了詳細說明,但本領域技術人員容易理解,可以進行許多變形而不在實質上脫離本公開的新事項及效果。因此,所有此類變形例均應包含在本公開的範圍內。例如,如果在說明書或附圖中某一術語至少有一次與另一更廣義或同義的術語被共同記載過,則在說明書或附圖的任何地方都可以使用該另一術語進行替換。此外,接收處理、讀取處理、計數處理、特惠處理、機體控制處理、顯示處理、聲音處理等也不限於本實施方式中所說明的技術手段,與這些等同的技術手段也包含在本公開的範圍內。In addition, the present embodiment has been described in detail above, but it is easily understood by those skilled in the art that many modifications can be made without substantially departing from the novel matters and effects of the present disclosure. Accordingly, all such modifications are intended to be included within the scope of this disclosure. For example, if a term is co-recorded at least once in the specification or drawings with another broader or synonymous term, then the other term may be substituted anywhere in the specification or drawings. In addition, reception processing, reading processing, counting processing, privilege processing, body control processing, display processing, sound processing, etc. are not limited to the technical means described in this embodiment, and technical means equivalent to these are also included in the scope of the present disclosure. within the range.

10:遊戲機體 12:支撐部 20:票券讀取部 22:插入口 30:操作部 32:大鼓主體部 34:鼓皮部 36:鼓圈部 37,38:棒狀部件 40:按鈕 42:單據出口 44:寫卡部 46:插入口 50:顯示器 52,54:揚聲器 56:裝飾部件 60:票券 70:樂譜顯示區域 72:判定線 74,75,76,77:音符標記 81,82,83:門 84,85,86:目標物件物 87:錘子 100:處理部 102:接收部 104:讀取控制部 106:計數處理部 108:特惠處理部 112:機體控制部 120:顯示處理部 130:聲音處理部 160:操作部 170:存儲部 180:資訊存儲介質 190:顯示部 192:聲音輸出部 194:I/F部 195:可攜式資訊存儲介質 196:通信部 200-1~200-n:票券計數裝置 210:網路 220:伺服器10: Game body 12: Support part 20: Ticket reading section 22: Insertion port 30: Operation Department 32: Bass drum main body 34: Drum skin 36: Drum Hoop Department 37, 38: Rod Parts 40: Button 42: Document export 44: Card writing department 46: Insertion port 50: Monitor 52, 54: Speakers 56: Decorative parts 60: Tickets 70: Score display area 72: Judgment Line 74,75,76,77: Note marks 81, 82, 83: Doors 84, 85, 86: target object 87: Hammer 100: Processing Department 102: Receiving Department 104: Read control part 106: Counting processing department 108: Preferential Processing Department 112: Body Control Department 120: Display Processing Department 130: Sound Processing Department 160: Operation Department 170: Storage Department 180: Information Storage Media 190: Display part 192: Sound output section 194: I/F Section 195: Portable Information Storage Media 196: Ministry of Communications 200-1~200-n: Ticket counting device 210: Internet 220: Server

[圖1]是本實施方式的票券計數裝置的結構示例。 [圖2]是本實施方式的票券計數裝置的結構示例。 [圖3]是連串的多個票券的說明圖。 [圖4(A)]、[圖4(B)]是遊戲圖像顯示處理、遊戲機體的控制處理的說明圖。 [圖5]是示出本實施方式的票券計數系統的結構示例的方框圖。 [圖6]是用於說明本實施方式的處理示例的流程圖。 [圖7]是用於說明本實施方式的處理示例的流程圖。 [圖8]是用於說明本實施方式的詳細的處理示例的流程圖。 [圖9(A)]、[圖9(B)]、[圖9(C)]是關於票券讀取的設置張數或讀取時間的說明圖。 [圖10(A)]、[圖10(B)]是與票券張數相應的特惠給予處理的說明圖。 [圖11(A)]、[圖11(B)]是讀取到特定票券的情況、或根據遊戲結果相應地給予特惠的處理的說明圖。 [圖12]是用於說明本實施方式的具體的處理示例的流程圖。 [圖13]是用於說明自動計數處理的流程圖。 [圖14]是用於說明根據票券張數相應地變化遊戲聲音的處理的流程圖。 [圖15(A)]、[圖15(B)]是除了票券張數之外還輸出附加資訊的技術手段的說明圖。 [圖16]是通過網路連接了多個票券計數裝置的系統的說明圖。FIG. 1 is a configuration example of the ticket counting device of the present embodiment. [ Fig. 2] Fig. 2 is a configuration example of the ticket counting device according to the present embodiment. [ Fig. 3 ] It is an explanatory diagram of a series of a plurality of tickets. [FIG. 4(A)] and [FIG. 4(B)] are explanatory diagrams of game image display processing and game body control processing. [ Fig. 5] Fig. 5 is a block diagram showing a configuration example of the ticket counting system of the present embodiment. [ Fig. 6] Fig. 6 is a flowchart for explaining a processing example of the present embodiment. [ Fig. 7] Fig. 7 is a flowchart for explaining a processing example of the present embodiment. [ Fig. 8] Fig. 8 is a flowchart for explaining a detailed processing example of the present embodiment. [FIG. 9(A)], [FIG. 9(B)], and [FIG. 9(C)] are explanatory diagrams regarding the set number of tickets read or the read time. [FIG. 10(A)] and [FIG. 10(B)] are explanatory diagrams of the special privilege giving process according to the number of tickets. [FIG. 11(A)] and [FIG. 11(B)] are explanatory diagrams of processing in which a specific ticket is read or a special benefit is given according to the game result. [ Fig. 12 ] is a flowchart for explaining a specific processing example of the present embodiment. [ Fig. 13 ] is a flowchart for explaining automatic count processing. FIG. 14 is a flowchart for explaining the process of changing the game sound according to the number of tickets. [FIG. 15(A)] and [FIG. 15(B)] are explanatory diagrams of technical means for outputting additional information in addition to the number of tickets. 16 is an explanatory diagram of a system in which a plurality of ticket counting apparatuses are connected via a network.

10:遊戲機體10: Game body

12:支撐部12: Support part

20:票券讀取部20: Ticket reading section

22:插入口22: Insertion port

30:操作部30: Operation Department

32:大鼓主體部32: Bass drum main body

34:鼓皮部34: Drum skin

36:鼓圈部36: Drum Hoop Department

37,38:棒狀部件37, 38: Rod Parts

40:按鈕40: Button

42:單據出口42: Document export

44:寫卡部44: Card writing department

46:插入口46: Insertion port

50:顯示器50: Monitor

52,54:揚聲器52, 54: Speakers

56:裝飾部件56: Decorative parts

100:處理部100: Processing Department

Claims (16)

一種票券計數裝置,包括: 票券讀取部,用於執行票券的讀取處理,以對連串的多個所述票券的票券張數進行計數; 操作部,用於玩家至少執行遊戲操作;以及 處理部,用於對所述玩家的所述遊戲操作進行接收,並作為遊戲處理而執行遊戲聲音的輸出處理、遊戲圖像的顯示處理、以及對遊戲機體的控制處理中的至少一個。A ticket counting device, comprising: a ticket reading unit for performing ticket reading processing to count the number of tickets in a series of the plurality of tickets; an operation part for the player to perform at least game operations; and The processing unit receives the game operation of the player, and executes at least one of output processing of a game sound, display processing of a game image, and control processing of the game body as game processing. 如請求項1的票券計數裝置,其中, 所述處理部, 執行與所述遊戲操作或遊戲結果相應的對所述票券的所述讀取處理的控制、與所述遊戲操作或所述遊戲結果相應的對所述票券張數的計數處理、以及與所述遊戲操作、所述遊戲結果、所述票券的讀取結果或所述票券張數的計數結果相應的特惠的給予處理中的至少一個。The ticket counting device of claim 1, wherein, the processing section, Execute the control of the reading process of the ticket corresponding to the game operation or the game result, the counting process of the number of tickets corresponding to the game operation or the game result, and the At least one of the game operation, the game result, the read result of the ticket, or the result of the counting of the number of tickets, and the process of granting a special benefit. 如請求項2的票券計數裝置,其中, 所述處理部, 對所述讀取處理進行控制,使得每當執行所述遊戲操作時,讀取給定張數的所述票券。The ticket counting device of claim 2, wherein, the processing section, The reading process is controlled so that a given number of the tickets are read every time the game operation is performed. 如請求項3的票券計數裝置,其中, 所述處理部, 在所述票券讀取部進行所述給定張數的讀取的期間,即使在所述玩家執行了所述遊戲操作的情況下,也不進行所述票券的新的讀取。The ticket counting device of claim 3, wherein, the processing section, While the ticket reading unit is reading the predetermined number of sheets, even when the player performs the game operation, new reading of the ticket is not performed. 如請求項3的票券計數裝置,其中, 所述處理部, 執行將所述給定張數設定為給定的設置張數的處理。The ticket counting device of claim 3, wherein, the processing section, A process of setting the given number of sheets to a given set number of sheets is performed. 如請求項3至5中任一項的票券計數裝置,其中, 在所述遊戲操作的操作時間間隔是比第一時間間隔更短的第二時間間隔的情況下,與所述操作時間間隔為所述第一時間間隔的情況相比,所述票券張數的計數速度更快。The ticket counting device of any one of claims 3 to 5, wherein, When the operation time interval of the game operation is a second time interval shorter than the first time interval, compared with the case where the operation time interval is the first time interval, the number of tickets counts faster. 如請求項2至5中任一項的票券計數裝置,其中, 所述處理部, 在所述票券張數達到給定的票券張數的情況下,執行所述特惠的給予處理。The ticket counting device of any one of claims 2 to 5, wherein, the processing section, When the number of coupons reaches a predetermined number of coupons, the special privilege granting process is executed. 如請求項2至5中任一項的票券計數裝置,其中, 所述處理部, 在讀取到特定的所述票券的情況下,執行所述特惠的給予處理。The ticket counting device of any one of claims 2 to 5, wherein, the processing section, When the specific coupon is read, the privilege giving process is executed. 如請求項2至5中任一項的票券計數裝置,其中, 所述處理部, 在所述遊戲結果為給定的遊戲結果的情況下,執行所述特惠的給予處理。The ticket counting device of any one of claims 2 to 5, wherein, the processing section, When the game result is a given game result, the privilege giving process is executed. 如請求項2至5中任一項的票券計數裝置,其中, 所述處理部, 作為所述特惠的給予處理而執行抽獎處理。The ticket counting device of any one of claims 2 to 5, wherein, the processing section, The lottery process is executed as the privilege giving process. 如請求項1至5中任一項的票券計數裝置,其中, 所述操作部, 包括用於所述玩家執行所述遊戲操作的第一操作部、和所述玩家執行所述遊戲操作以外的操作的第二操作部。The ticket counting device of any one of claims 1 to 5, wherein, the operating unit, It includes a first operation unit for the player to perform the game operation, and a second operation unit for the player to perform an operation other than the game operation. 如請求項11的票券計數裝置,其中, 所述處理部, 在所述第二操作部被操作了的情況下,進行所述票券的自動計數處理。The ticket counting device of claim 11, wherein, the processing section, When the second operation unit is operated, the automatic counting process of the ticket is performed. 如請求項1至5中任一項的票券計數裝置,其中, 所述處理部, 根據讀取到的所述票券的所述票券張數相應地使所述遊戲聲音變化。The ticket counting device of any one of claims 1 to 5, wherein, the processing section, The game sound is changed according to the number of the tickets read out. 如請求項1至5中任一項的票券計數裝置,其中, 所述處理部, 當沒有所述遊戲操作被執行用來指示所述票券的讀取而經過了給定的期間時,對所述玩家執行通知處理。The ticket counting device of any one of claims 1 to 5, wherein, the processing section, When a given period has elapsed without the game operation being performed to instruct the reading of the ticket, notification processing is performed on the player. 如請求項1至5中任一項的票券計數裝置,其中, 所述處理部, 除了所述票券張數的資訊之外,還進行附加資訊的輸出處理。The ticket counting device of any one of claims 1 to 5, wherein, the processing section, In addition to the information on the number of tickets, additional information is output. 一種票券計數系統,包括: 票券讀取部,用於執行票券的讀取處理,以對連串的多個所述票券的票券張數進行計數; 操作部,用於玩家至少執行遊戲操作;以及 處理部,執行與所述遊戲操作或遊戲結果相應的對所述票券的所述讀取處理的控制、與所述遊戲操作或所述遊戲結果相應的對所述票券張數的計數處理、以及與所述遊戲操作、所述遊戲結果、所述票券的讀取結果或所述票券張數的計數結果相應的特惠的給予處理中的至少一個。A ticket counting system comprising: a ticket reading unit for performing ticket reading processing to count the number of tickets in a series of the plurality of tickets; an operation part for the player to perform at least game operations; and a processing unit that executes control of the reading process of the ticket according to the game operation or game result, and counting processing of the number of tickets according to the game operation or the game result , and at least one of a privilege giving process corresponding to the game operation, the game result, the reading result of the ticket, or the counting result of the number of tickets.
TW110125985A 2020-07-16 2021-07-15 The ticket count device and ticket count system TW202205218A (en)

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