TW201016269A - Game method with squeeze card rules - Google Patents

Game method with squeeze card rules Download PDF

Info

Publication number
TW201016269A
TW201016269A TW97140076A TW97140076A TW201016269A TW 201016269 A TW201016269 A TW 201016269A TW 97140076 A TW97140076 A TW 97140076A TW 97140076 A TW97140076 A TW 97140076A TW 201016269 A TW201016269 A TW 201016269A
Authority
TW
Taiwan
Prior art keywords
card
points
game
combination
player
Prior art date
Application number
TW97140076A
Other languages
Chinese (zh)
Other versions
TWI359682B (en
Inventor
Shun-Zong Xu
Cong-Yu Xu
Original Assignee
Jumbo Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Jumbo Technology Co Ltd filed Critical Jumbo Technology Co Ltd
Priority to TW97140076A priority Critical patent/TW201016269A/en
Publication of TW201016269A publication Critical patent/TW201016269A/en
Application granted granted Critical
Publication of TWI359682B publication Critical patent/TWI359682B/zh

Links

Abstract

The present invention provides a game method with squeeze card rules, which is performed on a regional multi-player on-line game device. According to the invention, a Baccarat game method with squeeze card rules is installed in a game machine. Mainly, the game machine is installed with a total point range with squeeze card rules and is capable of generating corresponding point combinations with squeeze card rules. When the combination of card points is impossibly one of the point combinations with squeeze card rules, the player is stopped from continuing to play; when the combination of card points is one of the combinations with squeeze card rules, the player continues to play. Thus, when playing a Baccarat game, the game becomes more exciting and fun and the squeeze card feature of the game is performed more smoothly.

Description

201016269 九、發明說明: 【發明所屬之技術領域】 本發明係與百家樂遊戲相關,更詳而言 用於:家樂遊戲規則之具謎牌規則之遊戲方法。”、、 【先前技術】 般㈣切做為博⑽戲的玩法有許多種,如 人力來¥豕樂等’而習知百家樂遊戲大都係由 =力來元成發牌的動作,但以人力來發牌常會有作弊、出 ^千等弊端發生,使遊戲喪失公平性,甚 有業者研發出一區域型多人連線之遊戲襄置::,: 多人連線遊戲裝置係包含一遊戲 m ± ^ f 艰歡王機及一個以上與該遊 2機連線可提供玩家觸控押注操作之數遊戲子機,其 ’該遊戲主機伽先輸人所有撲克牌牌面之 數 ❹ =樂之遊戲規則,而該等遊戲子機係包含有數觸控: =幕由用以供數玩家選擇押注,其遊戲方法為利用電腦 =牌’由遊戲主機傳送所開之牌至所有遊戲子機之觸控操 2螢幕上、’使該等觸控操作螢幕則顯示同樣之閒家及莊家 里面’押注金額最高者之玩家則可於觸控操作榮幕上模擬 指=動作’該遊戲主機依該等玩家所投注之籌碼數及遊戲 —貝1所對應之料簡,而分別計算及顯示每—玩家與莊 豕所得之籌碼數傳輸於料觸控操作螢幕上,即完成 遊戲。 勺 ^惟,一般玩家於實際玩牌撲克牌時,多會於牌桌上進 仃随牌動作,即先將牌面之長邊掀起,以大拇指遮住兩侧 5 201016269 =字再邊點數排列之數目,以推測牌面 供簡單之翻牌動作,無法達= 遊戲裝置只提 且使用人工發牌其遊戲順暢度不夠’、容易使效果, 裝置仍有待加以改良之必要性。《各知之百豕樂遊戲 【發明内容】 ❹戲發明之目的為於該自動化之百家樂遊 戲衮置》又有供玩豕進行瞇牌 定之可瞇牌點數組人下择 、、丨’使玩家於預 實際於牌桌上喊牌之效果,辦戲順暢度’並可達到 趣。 增加百豕樂遊戲之刺激感及樂 ,發明係提供一種具謎牌規則之遊戲方法,係在一區 二二二t連線遊戲裝置上進行’該多人連線遊戲裝置係包 3 -存有該等撲克牌牌面之花色、點數、百家樂遊戲 ❹㈣牌規則之遊戲主機,及一個以上與該遊戲主機連線可 提供玩家觸控操作之遊戲子機,而依照百家樂遊戲規則供 玩家選擇押注莊家(Banker)、閒家(Player)或平局(Tie), 而該具_效果之遊戲方法主要於該遊戲主機内輸入可瞇 牌之點數總和範圍,並產生對應之可瞇牌之點數組合,當 莊家或閒家牌面所屬點數組合不可能此點數組合時,則停 止玩家繼續瞇牌,當所屬點數組合可能為此點數組合時, 則供玩家繼續瞇牌之短邊,玩家依觸控操作螢幕之指示進 行瞇牌,當其中之一玩家於其中之一觸控操作螢幕上進行 201016269 喊牌’先觸控選擇任一張牌拖移至瞇牌區進行瞇牌,掀移 該牌之長邊進行第一次瞇牌,掀移至可判斷長邊之點數組 δ為止’該觸控操作螢幕並提示該第一張牌可能之點數範 圍,待完成第一張牌之瞇牌及開牌後,玩家再繼續進行瞇 第二張牌,其中’該遊戲主機於百家樂遊戲進行時,並依 據該瞇牌規則之點數組令,判定玩家是否停止瞇牌或繼續 依序瞇牌,或需強制開牌。 藉由上述本發明之遊戲方法使玩家有如實際於牌桌上 ❹進行_ ’進*增加百家樂遊戲之鬚歧樂趣,並遵循 該瞇牌之點數排列組合,增加遊戲之流暢度。 【實施方式】 請參閱第一圖所示,係為本發明一種具瞇牌規則之遊 戲方法較佳實施例之系統方塊圖,該遊戲方法係運用在一 區域型多a連線遊戲裝置上進行,該多人連線遊戲震置主 要係包含一遊戲主機10及數遊戲子機2〇,該等遊戲子機 ❿20係、與該遊戲主機1M目連線,並各具有一觸控操作營幕 21來提供玩家以觸控方式來選擇所押注者係為莊家 (Banker)、閒家(Piayer)或平局(Tie),當玩家押注後,此 遊戲域10料各發㈣撲克牌給莊家與閒家,並提供 注=莊家或閒家最高者之玩家,分別可對所押注之莊家或 閒豕之撲克牌進行喊牌,同時再依瞇牌規則來決定是否带 要随牌,及依百家樂遊戲規則來決定莊家與閒家之勝、= 及平手關係’而該遊戲主機1()主要係包含有—處理單元Η 及與其相進接之-發牌單元12,該處理單元u係存有撲克 201016269 牌牌面之花色、點數、百家樂遊戲規則及瞇牌規則,並 由所連接之發牌單元12將撲克牌發給莊家或閒家,而該遊 戲主機1G並依該處理單元u所存有之百家樂遊規則一 牌規則’而決定玩家是否可㈣發牌單元12所發之撲克 牌,即當玩家所獲得之撲克牌於瞇牌時係符合瞇牌規則 時’則玩家可㈣續賴克牌,反之則不准玩家繼續随牌、, 並強制開牌’不僅增加瞇牌之樂趣,並增加遊戲進行之流201016269 IX. INSTRUCTIONS: TECHNICAL FIELD OF THE INVENTION The present invention relates to baccarat games, and more particularly to: a game method with a puzzle rule for the rules of a house music game. ",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Dealing with manpower often has cheating, and thousands of other drawbacks occur, which makes the game unfair. Many companies have developed a regional multiplayer game::,: Multiplayer game device includes A game m ± ^ f Hardcore King and more than one connected to the Tour 2 machine can provide the player's touch bet operation number of the game machine, the 'game host gamma first loses all the playing cards face number ❹ = the rules of the game, and the game sub-systems contain a number of touches: = the screen is used for the number of players to choose to bet, the game method is to use the computer = card 'from the game host to transfer the card to all On the screen of the game console, the screen displays the same player and the dealer. The player with the highest amount of bet can simulate the finger = action on the touch operation screen. The game console is based on the number of chips bets and games played by the players - The corresponding materials are calculated, and the number of chips obtained by each player and Zhuangtang is calculated and displayed on the touch screen of the material to complete the game. The spoon is only available to the general player when playing the actual playing cards. At the table, you can pick up the long side of the board, and then cover the sides with your thumb. 5 201016269 = the number of points in the word, to guess the board for a simple flop. Unable to reach = the game device only mentions and uses manual licensing, the game is not smooth enough, and it is easy to make the effect, the device still needs to be improved. "The knowledge of the game" [invention content] The purpose of the invention is The Automated Baccarat Game Set has a set of cards for players to choose from, and 丨 'to make the player play the card at the pre-actual table, smoothing the drama' It can also be fun. Adding the excitement and joy of the Bailu music game, the invention department provides a game method with the rules of the puzzle card, which is carried out on the game device in the area of the 22nd t-connected game device. Department Pack 3 - Save this The game console of the playing card face, the number of points, the baccarat game 四 (4) card rules, and more than one game machine connected to the game console to provide the player's touch operation, and according to the baccarat game rules The player chooses to bet on the banker, the player or the tie (Tie), and the game method with the effect is mainly to input the sum of the points of the card that can be used in the game host, and generate corresponding correspondence. The combination of the points of the cards, when the combination of points of the dealer or the player's card is not possible to combine the points, the player is stopped to continue to draw the cards, and when the combination of points is likely to be combined for the points, the player continues to 眯On the short side of the card, the player will perform the card according to the instructions of the touch operation screen. When one of the players performs the 201016269 on one of the touch operation screens, the first button is selected to be dragged to the card area. Carry out the plaque, move the long side of the card for the first plaque, and move to the point array δ where the long side can be judged. 'The touch operation screen prompts the range of possible points of the first card. Complete the first card After the card and the card is opened, the player continues to carry out the second card, where the game host performs the baccarat game and determines whether the player stops the card or continues the sequence according to the order of the card rules.眯 cards, or need to be forced to open a card. By the above-described game method of the present invention, the player has the ambiguous pleasure of increasing the baccarat game, such as actually playing at the table, and following the number of points of the card to increase the smoothness of the game. [Embodiment] Please refer to the first figure, which is a system block diagram of a preferred embodiment of a game method with a card rule, which is performed on a regional multi-a connection game device. The multiplayer connection game mainly includes a game console 10 and a plurality of game slaves. The game consoles 20 are connected to the game console 1M, and each has a touch operation camp. 21 to provide the player to select the bettor as a banker, a player (Piayer) or a tie (Tie). When the player bets, the game field is 10 (4) playing cards to the dealer. Players who play with the player and who are the highest player of the bookmaker or the player can bid for the banker or the player who is betting, and then decide whether to bring the card with the card according to the rules of the card. According to the baccarat game rules, the gamer's and the player's win, the = and the tie relationship are determined, and the game console 1() mainly includes a processing unit Η and a card-receiving unit 12 that is connected thereto, the processing unit u is the color of the poker 201016269 card, points, The rules of the game and the rules of the card are issued by the connected licensing unit 12 to the dealer or the player, and the game host 1G and the rules of the baccarat rule according to the processing unit u 'And determine whether the player can (4) the playing card issued by the licensing unit 12, that is, when the player obtains the playing card in the plaque when the card is in accordance with the plaque rules, then the player can (4) continue the rick card, otherwise the player is not allowed Continue to follow the cards, and force the card to open' not only increase the fun of the card, but also increase the flow of the game.

暢度’請㈣第二圖所示’其中’該具瞇牌規則之遊戲= 法其進一步主要包括下列步驟: (a)產生可進行瞇牌之點數組合 預先設定該随牌規則其可進行瞇牌之點數總和 該遊戲主機10,本發明較佳實施例所輸人之點數總和範圍 糸為7至9點,該遊戲主機1〇並使該峻牌規則產生對應之 瞇牌之點數組合’而該點數組合並包含有發第三張 1、可_之第三張牌崎組合,其巾,該可進行瞇牌 _點數組σ主要係依據牌面可能產生之點數及首發之兩 其可犯點數彼此相加總後,其所產生符合可進行随牌^ 步範圍之點數組合’而該可隨牌之點數組合更進一 即9,點之點“三邊即6、7、8點’或四邊 )田第一張牌為無邊即為1、2、3點時,而第一 張牌可能為兩邊即4'5點,或為三邊即6、7、8點之^ 201016269 組合; 而第 (m)、當第一張牌為兩邊 張 牌可能為無邊即卜2'3點, 為4、5點時 〇、 ,而第 3點, 而第二 點,或^ (IV) 、當第—張牌為三邊P 4:5點之點數組合; 二張牌可能為公即j、q、κ *''' 、7、8點時 或為四邊即9、1〇點之點數組合或為無邊即卜2、 (V) 、當第-張牌為四邊即 -張牌可能為公即J、Q、K 為:10點時’ •為四邊即9、10點之點數經合;另^邊即6、7、8 規則更包含有可瞇牌之 了瞇牌之苐三張牌點數組合其 、口,5亥 數總和相加總後,其所產生之總和工;:::前兩張牌點 之點數總和範圍之點數組合,藉此’使該二二可進仃謎牌 行㈣==牌規則來判定玩家是否需要進 P田玩豕牌面可能產生之點數 牌規則其可進行_之點數組合時,則停止:【付: =二則使玩家可以繼續進行哺,而該_牌;:= ^ 進仃瞇牌之點數總和範圍為7點至9點時,則 瞇牌之第三張牌點數組合更進一步包含有: 、(1)、當前兩張牌之總和為4至8點時,則第三 可為無邊即為卜2、3點之點數組合; —、 (立)、當前兩張牌之總和為2至5點時,則篦二祖 可為兩邊即為4、5點之點數組合; 、第二張牌 201016269 (瓜)、當前兩張牌之總 可為三邊即為6、7、8點之點數為^至3點時,則第三張牌 Ον)、當前兩張牌之總 三張牌可為四邊即為9、1〇 ,,、、 ”或7至9點時,則第 該峨則進一步更點數組合;又’ 規則係包含: 匕含強制開牌規定,該強制開牌 ⑴、若任何—方無玩注 參 切衫後直射齡;賴域1Q於撲 (2)、若未於設定瞇牌 胎 ⑺、若趙過所一]内接觸牌,則直接開牌; ⑷、若玩:亩:Γ之可喊牌時間,則直接開牌; ^4; 右玩豕直接要求開牌。 (b)玩家進行瞇牌 當可瞇牌之玩家操作遊戲子 21進行_時,其餘玩家遊 ―觸控操作螢幕 21均同步± 機20之觸控操作螢幕上 可瞇牌之玩家係先選擇一張撲多牌所不’該位 移至觸栌操作91 撲克牌,並將此張撲撲克牌施 蜩衩钿作螢幕21之瞇牌區進行瞇眙 定義A^ 仃糙牌,並將此張撲克牌 時,玩家並決定掀移該第-張牌之任 點時掀移此長邊至可判斷牌面可能出現之 ,·數位置為止,請同時參閱第五圖所示, 判斷是否符合瞇牌規則,當不符合 5 鹿 示笼一 π & 砰現則時,則直接顯 =一張牌之點數與花色’當符合峻牌規則時,則該觸控 呆螢幕21則提示第一張牌可能出現之點數然後,玩家 201016269 再掀移該第-張牌之短邊,即掀移短邊 並掀移此短邊至可判斷現弟— 人_, 玩家完成第-張牌之二欠現:,置為止’當 1示於該遊戲子機20之觸控操作螢幕。 並將此張撲克牌定義為第取另張牌, 邊進行㈣再掀移該第二張牌之長 邊進㈣牌’睛再參閱第五圖所示,此 ❹ 據第-張牌之牌面點數與第二張牌可戲機數1: 是否符合瞇牌颊釗,A *你 山况砰由點數判斷 規則之點數植人時,可能之點數不符合_ 機1(3抑示味停止目迷牌, 田第一張牌可叙點數符合瞇牌規則之點數組合 t主機1G則指示玩家繼續㈣二張牌之 ^ 邊至可判斷牌面盆可能出银夕I掀移此短 於喊晚Βϋ 位置為止,另,該玩家 住:Γ:辯識其花色’而其牌面點數係同時被遮撑 e 刺激ί 家猜測牌面點數之期待感與遊戲進行之 (C)決定勝負 皆;牌完成第二次瞇牌後’即第-張牌與第二張 與開牌,該遊戲主機10並依百家樂遊戲規則計 與閒家係為平手。 私勝及馬壯豕 (d)進行瞇第三張牌長邊 家樂于步驟⑹決定勝負前,該遊戲主機10同時依百 豕樂遊戲規則之第三張牌規則進一步判斷莊家與間家是否 11 201016269 各加發—張撲克牌來決定勝負’當需要加發—張撲 ㈣d則進行步驟⑷,並先發—張撲 克牌給閒豕,並定義此張撲克牌為第三張牌,該遊戲主戲 10並將第三張牌顯示於觸控操作螢幕21之瞇牌區,此時, ==第三張牌之長邊進行_,同時掀移此長邊 _了=斷牌面可能出現之點數位置為止,請參㈣七圖所 :二:戲主機10並判斷第三張牌是否符合随牌規則,即 參 疋否付口可_之第三張牌點數組合,當第三張牌可能之 點數與前兩張牌之點數相加_後, 牌後不付合瞇牌規則之可瞇 =牌1數組合時,該遊戲主機1G則指示玩家停止 二張牌可能之點數符合喊牌規則之可喊牌之第 二張牌點㈣合時’該遊戲主機 張牌相鄰之短邊,並掀移此短邊 第二 ^ L ▲ 從王』刿斷牌面可能出現之 機 ”,、,虽第三張牌完成㈣與開料,該遊戲主 機10並再進行步驟(c)。 ' 為供進一步瞭解本創作構造 預期達成之功效,兹將本創作使用方式力 ==手= 可由此而對本創作有更深入且具體之:如二所 第戲主:二其係存有該百家樂遊戲規 第-圖所不’並於該百家樂魏則 使玩家於遊戲主機10所提供之百家毕遊戲二規::此’ 於進行喊牌時,可以藉由_招目f樂遊戲進仃時,該玩家 組合,來減少玩家不需要之=提供之可瞇牌之點數 暢度及速度,同時不減百家毕進而增加遊戲之流 豕樂稍其㈣料所提供給玩 12 201016269 豕之刺激感。 該遊戲主機1G於步驟(a)其可鴨之點數總和範圍 =,,該遊戲主機即可提供玩家押注,並選擇所押 庄係為壯豕、閒家或為平手,並由押注 =發給兩張撲克牌後,依步驟⑴來進行 機;〇於㈣過程中,並依峻牌規則所設定之可_之點數 組牌規定,來增加百家樂遊戲進行時之流暢度。 明參閱第八至九圖所示,其係為本發明之第二 :資Γ其T與功效係與本發明較佳實施例相同:故不 數總:係為:至Γ點戲=::存_則之可'牌之點 牌之h遊戲主機10並產生對應之可瞇 組合”。、、、5 ’及當發第三牌時其可瞇牌之第三張牌點數 4參閱第十至十一圖所示,苴 一 二:主二步,效係與本㈣ 數她和料91^遊戲主機10所存_規則之可喊牌之點 ㈣和係為9點,而該遊戲主機 第三牌時其可_之第三=: 牌桌:進行二進=之,法使玩家有如實際於 並、尊ϋ s加百豕樂遊戲之刺激感及樂趣, 並遵=_牌_增加賴之流暢度。 ㈣ 用性杳:發明在同類產品中實有其極佳之進步實 亦未發現有相卜關於此類結構之技術資料,文獻中 現有相⑽構造存在在先,是以,本發明實已 13 201016269, 發明專利要件’爰伕法提出申請。 惟,以上所述者,僅係本發明之一較佳可行實施例而 已,故舉凡應用本發明說明書及申請專利範圍所為之等效 結構變化,理應包含在本發明之專利範圍内。 201016269 【圖式簡單說明】 〜 第=圖係為本發㈣佳實施狀純方塊圖。 第=為本發明較佳實_之具賴規狀遊戲流程 圖。 第二圖(t)係為本發明較佳實施例之喊第-張牌長邊之 狀態示意圖。 ❹ 第一圖(B)係為係為本發明較佳實施例之随第一張牌短 邊之狀態示意圖。 第三圖系為係為本發明較佳實施例之第-張牌開牌 之狀態示意圖。 第四圖=係為本發明較佳實施例之㈣二張牌長邊之 狀態示意圖。 第四圖(B)係為係為本發明較 邊之狀態示詞 實%例之㈣二張牌短 ❿ 第四圖系為係為本發明較佳實施例之第二張牌開牌 之狀嘘示意圖。 第五圖係為本發明較佳實施例之可喊牌總和範圍為7至 9點時其可瞇牌之點數組合。 第六圖係為本發明較佳實施例之第三張牌發牌規則圖。 第七圖係為本發明較佳實施例之其可_點數總和範圍 為7至9點時其可_之第三張牌點數组合。 第八圖係為本發明第二實施例其可瞇牌總和範圍為8至 9點時其可瞇牌之點數組合。 第九圖係為本發明第二實施例之其可輯點數總和範圍 15 201016269 〜 為8至9點時其可喊牌之第三 第十圖係為本發明第— 、”上σ。 ,其增之:數實::其可84牌總和範圍為9 弟十一=為本發明第三實施例之其可越牌 圍為9點時其可瞇牌之三,〜、和 【主要元件符號說明】 -張牌點數組合。 本發明 10遊戲主 鬱 12發牌單 20遊戲子 機 元 機 11 處理單元 21 觸控操螢幕 (a) (b) (c) (d) 產生可進行瞇牌之點數組合 玩家進行_牌 決定勝負 進行瞇第三張牌長邊The 'game' in the second picture is 'in which' the game with the rule of the rule = the method further includes the following steps: (a) generating a combination of points that can be used for the card to pre-set the card-related rule. The sum of the points of the card is the game host 10. In the preferred embodiment of the present invention, the sum of the points of the number of points is 77 to 9 points, and the game host 1〇 causes the card rule to generate a corresponding card number. The number combination 'and the point array combination includes the third card combination of the third one, the _, the towel, the 眯 card _ point array σ is mainly based on the number of points that the card may generate and After the first two of the starting points are added to each other, they are combined with the number of points that can be used to follow the range of the steps. The combination of the points that can be used with the card is further increased to one, that is, 9 points. That is, the first card of 6, 7, 8 or 8 o'clock or four sides is 1 or 2, 3 o'clock, and the first card may be 4'5 points on both sides, or 3, 6 or 7 on the three sides. , 8 points ^ 201016269 combination; and the first (m), when the first card is a two-sided card may be infinitely 2'3 points, 4, 5 o'clock, and Point 3, and the second point, or ^ (IV), when the first card is a combination of three points P 4:5 points; two cards may be public, ie j, q, κ *''', At 7 or 8 o'clock, or the four sides, that is, the combination of the points of 9 or 1 〇, or the endless 2, (V), when the first card is four sides, the card may be public, ie J, Q, K are : At 10 o'clock, it is a combination of four points, that is, points of 9, 10, and 10 points. The other side of the rule, that is, 6, 7, and 8 rules include the number of cards with the number of cards that can be used for the card. After the sum of the total number of 5 seas is added, the sum of the sums produced by it;::: the combination of the points of the sum of the points of the first two cards, thereby making the two of the two cards into the puzzle line (four) = = card rules to determine whether the player needs to enter the P field to play the card face may generate the number of card rules can be _ point combination, then stop: [pay: = two so that the player can continue to feed, and _ card;:= ^ When the total number of points in the card is 7 to 9 o'clock, the third card combination of the card further includes: , (1), the sum of the current two cards When it is 4 to 8 o'clock, the third can be borderless, that is, 2, 3 o'clock. Number combination; —, (立), when the sum of the current two cards is 2 to 5 points, then the second ancestor can be a combination of points of 4 and 5 points on both sides; and the second card 201016269 (melon), The total number of cards in the current two cards can be three, that is, the number of points of 6, 7, and 8 points is ^ to 3 points, then the third card is Ο ν), and the total three cards of the current two cards can be four sides. 9, 1 〇,,,, ” or 7 to 9 o'clock, then the first 峨 is further more point combination; and the 'rules include: 匕 强制 强制 强制 , , , , 强制 强制 强制 强制 强制 强制 强制 强制 强制 强制 强制 强制 强制 强制Direct play age after no-play note-cutting shirt; Lai domain 1Q in the flutter (2), if not in the set 眯 brand tire (7), if Zhao over the one] contact card, then directly open the card; (4), if play: Mu: If you can call the card, you can open the card directly; ^4; Right play and ask for the card directly. (b) The player performs the plaque. When the player who can play the card operates the game player 21 to perform _, the remaining player swims - the touch operation screen 21 is synchronized. The touch screen of the player 20 is selected on the screen. Zhang Fu Duo does not 'shift to touch the operation of 91 playing cards, and this piece of playing cards is used as the screen area of the screen 21 to define A ^ 仃 rough cards, and this piece of poker At the time of the card, the player decides to move the long side of the first card to the position where the card may appear. Please refer to the fifth picture to determine whether the card is in compliance with the card. The rule, when it does not meet the 5 deer cage, a π & 砰 now, then directly = a card of points and suits 'when the rules are met, then the touch screen 21 prompts the first The number of points that the card may appear. Then, player 201016269 moves the short side of the first card, that is, shifts the short side and moves the short side to judge the younger brother - person _, the player completes the first card Defective: Set to 1 when the touch screen of the game player 20 is displayed. And define this playing card as the first card, and then (4) then move the long side of the second card into the (four) card's eye. See also the fifth picture, this is the card according to the first card. The number of noodles and the number of the second card: 1: Whether it is in line with the 钊 钊 钊, A * 山 山 砰 砰 砰 砰 砰 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植 植Suppresses the taste and stops the target card. The first card of the field can be counted according to the number of points in the rules of the card. The host 1G indicates that the player continues (4) two cards to the side of the card. Move this shorter than the position of the late night, and the player stays: Γ: 其 其 其 花 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而 而(C) Determining the outcome; after the card is completed for the second time, the first card and the second card are opened, and the game console 10 is tied to the player according to the rules of the baccarat game. And Ma Zhuangqi (d) carries out the third card long-term family music in step (6) before the decision is won, the game console 10 also the third card rule of the game rules Further judge whether the dealer and the house are 11 201016269 each add-off - playing cards to decide the outcome of the game. 'When you need to add - Zhang (4) d, proceed to step (4), and first - play cards to leisure and define this card. For the third card, the game main show 10 displays the third card in the 眯 card area of the touch operation screen 21, at this time, == the long side of the third card performs _ while shifting the long side _ = = the number of points that may appear on the broken board, please refer to (4) Seven maps: Second: play host 10 and determine whether the third card is in compliance with the rules of the card, that is, the third card The combination of the number of points, when the number of points of the third card is added to the number of points of the first two cards _, after the card is not paid for the combination of the card rules = the number of cards 1 combination, the game host 1G Instructs the player to stop the second card. The number of points that match the shouting rules of the second card point (four) is the same as the short side of the game card, and the second side of the game is moved. From the king, the machine may appear on the board.", although the third card is completed (four) and the material is opened, the game console 10 is re-executed. Step (c). 'For the purpose of further understanding the intended effect of this creation, I will use this method of force == hand = to make this creation more in-depth and specific: such as the second drama: two The baccarat game rules are not included in the figure, and in the baccarat Wei, the player provides the game in the game host 10 with the rules of the game:: This can be borrowed when the card is called. When the _ 目目 f music game enters, the player combination, to reduce the number of points and speed of the 眯 眯 提供 = = (4) The material provided by the game 12 201016269 刺激 。 。. The game host 1G in step (a) its duck point sum range =, the game console can provide players bet, and choose Strong, casual or flat, and by bet = issued to two playing cards, according to step (1) to carry out the machine; in the process of (4), and according to the rules of the rules set by the rules of the card To increase the fluency of baccarat games. Referring to Figures 8 to 9, it is the second of the present invention: the T and the efficacy are the same as the preferred embodiment of the present invention: therefore, the total number is: to the point of play =:: _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ As shown in the tenth to eleventh pictures, the first two steps: the main two steps, the effect system and the (four) number she and the material 91^ game host 10 stored _ rule of the singer card point (four) and the system is 9 points, and the game console The third card can be _ the third =: table: carry two into =, the law makes the player feel as if it is actually, and respects the singularity and fun of the game, and follow the =_ card _ increase (4) Sexuality: The invention has excellent progress in similar products. It has not found any technical information about such structures. The existing phase (10) structure exists in the literature. The present invention has been filed in the form of a patent application of the present invention. However, the above description is merely a preferred embodiment of the present invention. The equivalent structural changes of the invention and the scope of the patent application are intended to be included in the scope of the patent of the present invention. 201016269 [Simple description of the figure] ~ The figure is a pure block diagram of the best implementation of the present invention. The invention is a preferred embodiment of the game flow chart. The second diagram (t) is a schematic diagram of the state of the long side of the first card according to the preferred embodiment of the present invention. ❹ The first figure (B) is a system The schematic diagram of the state of the short side of the first card according to the preferred embodiment of the present invention. The third figure is a schematic diagram of the state of the first card opening of the preferred embodiment of the present invention. The fourth embodiment (B) is a state of the invention. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 5 is a schematic diagram of a second card opening card according to a preferred embodiment of the present invention. The fifth figure is a combination of points of a plaque card when the sum of the screamable cards is in the range of 7 to 9 points according to a preferred embodiment of the present invention. Figure 6 is a diagram of a third card licensing rule in accordance with a preferred embodiment of the present invention. In the preferred embodiment of the present invention, the sum of the number of points can be a combination of the third card points of 7 to 9 o'clock. The eighth figure is the second embodiment of the present invention. The number of points that can be used for cards is from 8 to 9 o'clock. The ninth figure is the sum of the number of points that can be edited in the second embodiment of the present invention. 15 201016269 ~ The third number of which can be called when it is 8 to 9 o'clock. The ten maps are the first and the last σ of the invention. , which is added: the number of real:: its 84 card sum range is 9 brother eleven = the third embodiment of the present invention can be more than the card when the card is 9 points, its plaques three, ~, and [mainly Component symbol description] - Card combination. The present invention 10 game main Yu 12 card single 20 game machine machine 11 processing unit 21 touch operation screen (a) (b) (c) (d) generate the number of points that can be used for the card player to make _ card decision Winning and losing, carrying the third card long side

Claims (1)

201016269 十、申請專利範圍: 卜-種具輯規則之遊戲方 線遊戲裝置上進行,該多人 匕㈣夕人連 克牌牌面之花色、點數、置係包含-存有撲 戲主機,及一個以上盥戲規則及目迷牌規則之遊 ^ ^ ^ ^ θ 遊戲主機連線之遊戲子機,每一 戲Π 觸控操作螢幕,用以提供玩家依百家樂遊 戲見則來觸控操作選擇所押注係為莊家⑽㈣、 • 局(?:),當玩家押注後,此遊戲主機依序各 ‘者之玩一牌:t壯豕與間家,並提供押注於莊家或閒家最 牌77料所押注之莊家或閒家之撲克牌進行喊 牌,同時並依瞇牌規則來決定玩腺 =戲規則來決定莊家與閒家之勝、負及= 中’心喊牌規狀遊戲方法其進—步主要包括下列步驟·· a)產生可進行喊牌之點數組合 物該嗎規則其可進行瞇狀點數總和範圍至 ❹:遊戲主機’該遊戲主機並使該瞇牌規則產生對應之可進 之點數組合,該可進行_之點數組合係依據牌面 :犯-生之點數及兩張牌可能點數彼此相加總後,其所產 生符合可進行轉之點數總和範圍之點數組合,使該遊戲 ^機於進行百家樂遊戲規則時,可依瞇牌規則其可進行_ 數組合判定玩家是Μ要進㈣牌,即當玩家牌面 11月匕S之點數及其組纟,不符合随牌規則其可進行随牌 .、且〇 %則彳τ止玩家進行瞇牌,反之則使玩家可以 繼續進行_ ’増加百家樂遊戲進行之流暢; 17 201016269 (b)玩家進行随牌 當可瞇牌之玩家操作遊戲子機之一觸控操作螢幕進行 喊牌時,其餘玩家遊戲子機之觸控操作榮幕上均同步顯示 遽牌狀況,該位可随牌之玩家係先選擇一張撲克牌,並將 此張撲撲克牌拖移至觸控操作榮幕之随牌區進行随牌,並 將此張撲克牌定義為第一張牌,此時,玩家並決定掀移該 第一張牌之任一邊進行第一次缝牌,同時掀移此邊至可判 斷牌面可此出現之點數位置為止,該遊戲主機並判斷是否 ❹符合瞇牌規則’當不符合目㈣規則時,則直接顯示第一張 牌之點數與花色,當符合喊牌規則時,則該觸控操作螢幕 則提示第一張牌可能出現之點數,然後,玩家再掀移該第 張牌相4之另-邊進行第二次目轉,並掀移此邊至可判 斷牌面可能出現之點數位置為止,當玩家完成第-張牌之 第二次随牌後’該第一張牌牌面之花色與點數並被顯示於 該遊戲子機之觸控操作螢幕上,玩家並繼續選取另一張 ❹牌並將此張撲克牌定義為第二張牌,再掀移該第二張牌 之任-邊進行目迷牌,此時,遊戲主機依據第一張牌之牌面 點數第Γ張牌可能出現牌面點數判斷是否符合瞇牌規 7 ’當其第二張牌可能之點數不符合随牌規則之點數組合 日^該遊戲主機則指㈣家停止瞇牌,當第二張牌可能之 瞇牌規則之點數組合時,該遊戲主機則指示玩家 第二張牌相鄰之另一邊,並掀移此邊至可判斷牌面 現之點數位置為止’另,該玩家於_時僅可辯識 -化❼其牌面點數係同時被遮擋住,藉此,提供玩家 201016269 猜測牌面^數之期待感與遊戲進行之刺〜 (c) 決定勝負 -張與二張牌均完成第二次瞇牌後,即第 樂遊二瞇牌與開牌,該遊戲主機並依百家 勝,或為莊家與閒家;為平ί決定係為莊家勝,或為閒家 馨 法,====;^曝狀遊戲方 (d) 進行瞇第三張牌長邊 富進行步驟(C)決定暖名A 遊戲規則之第三張㈣ H遊戲主機同時依百家樂 各加路一 、 J進一步判斷莊家與閒家是否需要 進行步驟:Γ)克時牌來二定勝負’當需要加發-張撲克牌來 ο 第三張牌顯示於觸控操作==,=戲,並將 牌面可能出現之點數位=:牌:時掀移此邊至可判斷 牌是否符遊戲主機並判斷第三張 第三張瞌瞇牌之第二張牌點數組合,即當 轉規貝前兩張牌之點數相加總後’不符合 牌,合第一 3組合時,該遊戲主機則指示玩家停止瞇 則之點數組合^ 面可能出現之點數位置為止,當第三 成㈣與開牌時,該遊戲主機並再進行步驟(C)來 19 201016269 決定勝負。 3、 依申請專利範圍第2項所述之具瞇牌規則之遊戲方 法,其中,該瞇牌規則之可進行瞇牌之點數組合,其=數 組合更進一步係包含有可瞇牌之第三張牌點數組合/,、即將 第三張牌和前兩張牌點數總和相加總後,其所產生之绡和 範圍係符合可進行_之點數總和範圍之點數址人。〜° 4、 依巾請專利範圍第丨項所述之㈣牌規:之遊戲方 二:,進一步包含強制開牌規定,該強制 祕規疋係§玩豕所_克牌點數為j、q、 主機則停止玩家瞇牌並直接進行開牌。 戲 5、 依申請專利範圍第4 法’其中,該強制開牌規定更二之包射 =未於所設定之時間内進行_,則遊戲主機直;進: Φ 6、 依申請專利範圍第1項所述之具瞇腺招目f 法,該=規則並限定該玩家先域撲克之牌規則之遊戲方 法,該㈣規所述之具㈣規則之遊戲方 點至9點,其t, 仃瞇牌之點數總和範圍為7 ⑴、:第^牌之點數组合更進一步包含有7 田第一張牌為公即 3有· 視^點,而第二張牌可能點時,其點教係 即9、Μ點之點數組合; 邊即6、7、δ點,或四邊 (H)、當第— 張牌可能為兩邊::=無邊即為卜2、3點時,而第二 …或為三邊即6、7、8點之點數 20 201016269 組合; (瓜)、當第一張牌為 牌可能為無邊即卜2、3點 二為4、5點時,而第二張 —卜當第-張牌為三邊二即 一張牌可能為公即J、q、K點,:、 7 8點時,而第 或為四邊即9、10點之點數組合或為無邊即1、2、3點, (V)、當第一張牌為四 張牌可能為公即j、Q、κ /為9、10點時,而第二 ❹為四邊即9、1〇點之點數紐合。5為三邊即6、卜8點,或 8、依申請專利範圍第丨 法,該瞇牌規則所設定之可進隧::::規則之遊戲方 點至9點,其中,該可随牌之Ζ牌之點數總和範圍為8 (I)、當第-張牌為公即=組〇合更進一步包含有: 視為零點’而第二張牌可能 〜點:’其點數係 即9Μ0點之點數組合;—邊即6、7、8點,或四邊 髻 (11)、當第一張牌為盔邊 張牌可能為兩邊即4、5點:“為二2、3點時’而第二 組合; 戎馮二邊即6、7、8點之點數 (ΠΙ)當第一張牌為兩邊即 可能為無邊即卜2、3點 ^ 5點時,而弟二張牌 (iv)、脊楚_扭、或兩邊即4、5點之點數組合; 二張牌可能為:即邊6、7、8點時,而第 或為四邊即q ιη^ 點,或為無邊即1、2、3點, 遺即9、10點之點數組合; (V)、备第一張牌為四邊即為9、1〇點時,而第二 21 201016269 '«'e, < 或 =牌可能為公即J、Q、K點,或為三邊即6、 為四邊即9、10點之點數組合。 點 9、依申請專利範圍第目 法,該瞇牌規則所一項所述之具瞇牌規則之遊戲方 點,f中、?可目迷牌之點數組合更進-步包含有園為9 視為零點,:第第二::二f:為J、Q、K點時,其點數係 取砰『月匕為四邊即9、1〇點之赴勒^人 (D)、當第一萨脸炎卜* 之點數組合; ©張腺為無邊即為卜2、3點時,而莖 ¥張牌可能為三邊即6、7。 町而第二 二7、8點之點數組合; 可當第-張牌為兩邊即為4、5點時,而第-張脸 T此為兩邊即4、5點之點數組合; ❿弟-張牌 (IV)當第一張牌為三邊 張牌可能為無邊即卜2 7 8點而第二 r ΛΓ . ύ點之點數組合; )當第一張牌為四邊即為 牌可能為公即】、Q、κ點 =10點…而第二張 _四邊即9、1 〇點之點數組合:即6、7、8點,或為 10、依申請專利範圍第3項 方法’該瞇牌規則所設定之隹一 α之具瞇牌規則之遊戲 點至9點時,該可随牌之:目迷牌之點數總和範圍為7 有·· 一張牌點數組合更進一步包含 (1 )、當前兩張牌之總和為 可為無邊即為1、2、3點之點數組合8點時’則第三張牌 、(立)、當刖兩張牌之總和為、ρ _ 可為兩邊即為4、5點之點數組1 .至5點時,則第三張牌 22 201016269 (羾)、當前兩張牌之總和為〇至3點時,則第三張牌 可為三邊即為6、7、8點之點數組合; —(IV)、當前兩張牌之總和為0點或7至9點時,則第 三張牌可為四邊即為9、1〇點之點數組合^ U、依中請專利範圍第3項所述之㈣牌規則之遊戲 該瞇牌規則所設r可進行瞇牌之點數總和範圍為8 士至9點時’該可_之第三張牌點數組合更進-步包含 則第三張牌 、(I )、當前兩張牌之總和為5至8點時, 可為無邊即為1、2、3點之點數組合; 則第三張牌 (π )、當前兩張牌之總和為3至 可為兩邊即為4、5點之點數組合;.’ 則第三張辟 (皿)、當前兩張牌之總和為〇至點 可為三邊即為6、7、8點之點數紐合、 ❹ 張牌之總和為Q點或8至9點時f -張牌可為四邊即為9、1〇點之點數也人。時貝h 點時’該,之第三張牌點數組合牌更和:為 ("、當前兩張牌之總和為 步3有. 可為無邊即為1:2、3點之點數組點時’則第三_ (Π )、虽确兩張牌之總和為4至s * °為兩邊即為4、5點之點數組合時’則第 23 201016269 、(皿)、當前兩張牌之總和為1至3點時,則第三張牌 可為二邊即為6、7、8點之點數組合; (IV)、當前兩張牌之總和為〇點或9點時,則第三張 牌可為四邊即為9、1 〇點之點數組合。 、13、依申請專利範圍第1項所述之具瞇牌規則之遊戲 方法’其中’該_牌規則進—步包含強制開牌規定,該強 制開牌規則係包含: (1) 若任何一方無玩家押注,則遊戲主機於撲克牌 發完後直接開牌; (2) 、若未於設定瞇牌時間内接觸牌,則直接開牌; (3) 、若超過所設定之可目迷牌時間,則直接開牌; (4 )、若玩家直接要求開牌。 24201016269 X. The scope of application for patents: On the game side line game device of the Bu-special rules, the multiplayer 四(4) 夕人连克牌牌的花色,点数,置系系- And more than one game rules and rules of the game rules ^ ^ ^ ^ θ game console connected game sub-machine, each play touch screen, to provide players to see the game according to the baccarat game The action selection bet is the dealer (10) (four), • bureau (?:), when the player bets, the game host sequentially plays a card: t strong and the home, and offer bets on the dealer or The player who plays the best card of the 77th player is called the card, and at the same time, according to the rules of the card, he decides to play the game of the gland = the rule of the game to determine the winner of the bookmaker and the player. The card game method further includes the following steps: a) generating an array of points that can be called, and the rule can be used to sum the number of points to the ❹: game host 'the game host and The card rule produces a corresponding combination of points that can be made _ The combination of points is based on the card face: the number of points of the offense-life and the number of possible points of the two cards are added to each other, and the number of points produced by the sum of the points that can be transferred is made to make the game When the rules of the baccarat game are played, the _ number combination can be used to determine that the player is entering the (four) card, that is, when the player's face is in November, the number of points and its group are not in compliance with the rules. It can be played with the card, and 〇% 彳 止 止 玩家 玩家 玩家 玩家 玩家 玩家 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , When the player operates one of the game handsets and touches the screen to make a call, the rest of the player's game handsets are simultaneously displayed on the screen of the glory, and the player who plays the card first selects a card. And drag the card to the accompaniment area of the touch operation gate to play the card, and define the card as the first card. At this time, the player decides to move the first card. Perform the first sewing on either side, and move this side until you can judge The face of the point where the face can appear, the game console determines whether it meets the rule of the card. When the rule does not meet the goal (four), the number of points and the suit of the first card are directly displayed. When the rules of the card are met, Then, the touch operation screen prompts the number of points that the first card may appear, and then the player moves the other side of the first card phase 4 to perform the second turn, and moves the edge to the judgeable card. The number of points that may appear on the face, when the player completes the second card of the first card, the color and the number of the first card face are displayed on the touch screen of the game player. The player continues to select another card and defines the card as the second card, and then moves the second card to perform the goal card. At this time, the game console is based on the first card. The number of cards on the third card may appear on the card number to determine whether it meets the card rule 7 'When the second card may have points that do not meet the rules of the card combination date ^ the game console refers to (four) The family stops the plaque, when the second card may be combined with the points of the plaque rules, The play host instructs the player to move the other side of the second card, and moves the side to the point where the card can be judged. In addition, the player can only recognize the plaque in the _ The number system is also blocked at the same time, thereby providing the player 201016269 to guess the expected face of the card and the thorns of the game ~ (c) decide the outcome - Zhang and two cards are completed after the second card, that is, the first music Tour the two cards and open the card, the game host and according to the hundred home wins, or for the banker and the player; for the flat 决定 decided to be a Zhuang Jiasheng, or for the leisure singer, ====; ^ exposure game (d) Carry out the third card long side rich step (C) decide the third name of the warm name A game rules (four) H game host at the same time according to Baccarat Jiajia Road, J further judge whether the dealer and the player need Carry out the steps: Γ) gram time card to determine the outcome of the game. 'When you need to add a card to play cards ο the third card is displayed in the touch operation ==, = play, and the number of points on the card may appear =: card : When you move this side to determine whether the card matches the game console and determine the second card number of the third third card In combination, when the number of points in the first two cards of the transfer rule is added to the total, 'does not match the card, and when the first 3 combination is combined, the game host instructs the player to stop the number of points of the combination. Up to the position, when the third (four) and the card are opened, the game console then proceeds to step (C) to determine the outcome of the game. 3. The game method according to the second aspect of the patent application, wherein the card rule can be used for the combination of the points of the card, and the combination of the number of the card includes the number of the card. The combination of three card points /, that is, the sum of the third card and the first two cards is summed up, and the range and range generated by the card are in accordance with the point number of the sum of the points of the number of points. ~ ° 4, according to the towel, please refer to the fourth paragraph of the patent scope (four) card rules: the game party 2:, further includes the mandatory card opening regulations, the mandatory secret rules § play 豕 _ 克 points are j, q, the host stops the player's card and directly opens the card. Play 5, according to the 4th law of the scope of application for patents], the mandatory card opening regulations are more than the packaged = not within the set time _, then the game host straight; into: Φ 6, according to the scope of patent application 1 According to the item, there is a game method of the parotid gland, which defines the game method of the player’s first-level poker card rule, and the game of the (four) rule has a game point of 9:00, t, 仃The sum of the points of the plaque is 7 (1), and the combination of the points of the second card further includes 7 fields, the first card is the public, that is, 3 has · the ^ point, and the second card may be the point, the point The teaching system is 9, the combination of points; the edge is 6, 7, δ, or four (H), when the first - card may be two sides: : = no edge is 2, 3, and Two...or three points, that is, points 6, 6, and 8 points 20 201016269 combination; (melon), when the first card is a card may be boundless, 2, 3:2, 4, 5, and Two cards - the first card is three sides, that is, one card may be the public, that is, J, q, K points, :, 7 8 o'clock, and the fourth or the four sides, that is, the combination of points of 9 or 10 o'clock or Boundless 1, 2, 3, (V), when the first card is four cards, it may be public, that is, j, Q, κ / is 9, 10, and the second is four, that is, 9, 1 Points are added. 5 is three sides, that is, 6, 8 points, or 8. According to the third law of the patent application scope, the rules set by the card rules can be tunneled:::: the game point of the rule to 9:00, where The sum of the points of the card's plaque is 8 (I), when the first card is the public = the combination of the group further includes: as the zero point and the second card may be ~ point: 'the number of points That is, the combination of the points of 9Μ0 points; the sides are 6, 7, 8 points, or the four sides (11), when the first card is the helmet side, the card may be two sides, ie 4, 5 points: “for 2, 2, 3 When the point is 'the second combination; the two sides of the von von, that is, the points of 6, 7, and 8 points (ΠΙ) when the first card is on both sides, it may be boundless, 2, 3, and 5, and Card (iv), ridge _ twist, or the combination of points on both sides, 4, 5 points; two cards may be: when the edges are 6, 7, 8 points, and the fourth or q ιη^ points, Or the combination of 1, 2, 3, and 9, 10, 10 points; (V), when the first card is four sides, that is 9, 1 point, and the second 21 201016269 '«' e, < or = cards may be public, ie J, Q, K points, or three sides, ie 6, For the four sides, that is, the combination of points of 9 and 10 points. Point 9, according to the application of the scope of the patent scope, the card rules mentioned in the rules of the card, f, can be seen The combination of the points is further advanced. The step contains a garden of 9 as the zero point.: The second:: two f: when the points are J, Q, and K, the number of points is taken as "the moon is four sides, that is, 9, 1 〇 之 勒 ^ ^ ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( 7. The combination of the second and second points of the 7th and 8th points of the town; when the first card is 4 or 5 points on both sides, and the first face T is the combination of the points on both sides, ie 4, 5 points ❿弟-张牌(IV) When the first card is a three-sided card, it may be infinitely arbitrarily 2 7 8 points and the second r ΛΓ . ύ points are combined; ) when the first card is four sides The card may be public, Q, κ = 10 points... and the second _ four sides are 9, 1 〇 points combination: 6, 7, 8 or 10, according to the scope of the patent application 3 methods 'The game of the α α rules set by the 眯 规则 rules At 9 o'clock, the card can be used as follows: the sum of the points of the card is 7 (1). The combination of one card points further includes (1), and the sum of the current two cards is borderless. When the points of 2 and 3 are combined at 8 o'clock, the third card, (立), and the sum of the two cards are ρ _ can be two points, that is, the array of points 4 and 5 points. When the point is, the third card 22 201016269 (羾), the sum of the current two cards is 〇 to 3 o'clock, then the third card can be three points, that is, the combination of points of 6, 7, and 8 points; (IV) When the sum of the current two cards is 0 or 7 to 9 o'clock, the third card can be a combination of four points, that is, a point of 9, 1 point, ^ U, and the third item of the patent scope The game of the (4) card rule is set by the rule of the card. The sum of the points of the card can be counted from 8 to 9 when the number of points in the card is greater than the number of points. When the sum of three cards, (I), and the current two cards is 5 to 8 points, it can be a combination of points of 1, 2, and 3 points without borders; then the third card (π), the current two cards The sum is 3 to be 4 or 5 points on both sides The combination of points;.' Then the third piece (dish), the sum of the current two cards is 〇 to the point, which can be three points, that is, the number of points of 6, 7, 8 points, ❹ the sum of the cards is Q Point or 8 to 9 o'clock, f - card can be four sides, that is, 9, 1 point points are also people. When the time is h point, 'the third card combination card is more:: (", the sum of the current two cards is step 3. There is no point, it is 1:2, 3 point point array When the point is 'the third _ (Π), although the sum of the two cards is 4 to s * ° is the combination of the points of 4 and 5 points on both sides, then the 23rd 201016269, (dish), the current two When the sum of the cards is 1 to 3, the third card can be the combination of the points of 6, 7, and 8 points on both sides; (IV), when the sum of the current two cards is the point or 9 points, Then, the third card may be a combination of points of four sides, that is, 9, 1 point. 13, the game method according to the first rule of the patent application, in which the rule of the card is in progress. Including the mandatory card opening rules, the mandatory card opening rules include: (1) If there is no player bet on either party, the game console will open the card directly after the playing card is issued; (2) If not within the set card time If you touch the card, you will open the card directly; (3) If you exceed the set time of the card, you will open the card directly; (4) If the player directly requests to open the card.
TW97140076A 2008-10-17 2008-10-17 Game method with squeeze card rules TW201016269A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW97140076A TW201016269A (en) 2008-10-17 2008-10-17 Game method with squeeze card rules

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW97140076A TW201016269A (en) 2008-10-17 2008-10-17 Game method with squeeze card rules

Publications (2)

Publication Number Publication Date
TW201016269A true TW201016269A (en) 2010-05-01
TWI359682B TWI359682B (en) 2012-03-11

Family

ID=44830377

Family Applications (1)

Application Number Title Priority Date Filing Date
TW97140076A TW201016269A (en) 2008-10-17 2008-10-17 Game method with squeeze card rules

Country Status (1)

Country Link
TW (1) TW201016269A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW201511805A (en) * 2013-09-26 2015-04-01 Tian-Shu Xu Card peeking system with voice prompt
CN108339268A (en) * 2017-01-25 2018-07-31 续天曙 Ni Zhen Mi board systems

Also Published As

Publication number Publication date
TWI359682B (en) 2012-03-11

Similar Documents

Publication Publication Date Title
TWI241207B (en) Method of local area multi-player on-line game and device thereof
TWI458528B (en) Electronic gaming systems and methods of providing a modified,electronic game of baccarat to a participant
US6695695B2 (en) Electronic video poker method and system having multiple poker hands
JP5754611B2 (en) Battle game system and battle game machine
US6511068B1 (en) System and method for concurrently playing multiple communal card poker games
Packel Mathematics of Games and Gambling
US20160335852A1 (en) Heart attack casino game and apparatus
US20050164760A1 (en) Combination live table and video screen display games
Rose et al. Internet gaming law
US7316398B1 (en) Forty-two card game and method of playing the same
WO2013146072A1 (en) Game system, control method therefor, game device and computer program
TW200938280A (en) Recording medium recorded with program for battle board game utilizing baduk rules and system and method for on-line battle board game utilizing baduk rules
JP2008220783A (en) Card game machine having multiple terminals where one player can play card game
JP2017509383A (en) Card game
US20150141107A1 (en) Methods of Administering Low Point Wagering Games
TW201016269A (en) Game method with squeeze card rules
US20230015622A1 (en) Specialized slot machine for conducting a wagering game using a card system for real time or live action event content
US20130310154A1 (en) Solitaire-style electronic game of chance
US20130029737A1 (en) Texas Hold'em with Additional Features
TW200841915A (en) Game system providing game in which a plurality of players participate
TW536412B (en) Game execution method where player replaces the role of a conventional game device computer and a device thereof
US20100194046A1 (en) Card game method and apparatus for playing the same
TW548118B (en) Method and device for playing card game combined with traveling cards
US20160067590A1 (en) Blocking solitaire card game
US8152612B1 (en) Online gaming system for simulating a football game

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees