TW200735941A - Network game system, game device, control method for game device, and information storage medium - Google Patents
Network game system, game device, control method for game device, and information storage mediumInfo
- Publication number
- TW200735941A TW200735941A TW095141865A TW95141865A TW200735941A TW 200735941 A TW200735941 A TW 200735941A TW 095141865 A TW095141865 A TW 095141865A TW 95141865 A TW95141865 A TW 95141865A TW 200735941 A TW200735941 A TW 200735941A
- Authority
- TW
- Taiwan
- Prior art keywords
- game
- game device
- game devices
- server
- storage medium
- Prior art date
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/531—Server assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
- Computer And Data Communications (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005330631 | 2005-11-15 |
Publications (2)
Publication Number | Publication Date |
---|---|
TW200735941A true TW200735941A (en) | 2007-10-01 |
TWI321059B TWI321059B (en) | 2010-03-01 |
Family
ID=38048477
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW095141865A TWI321059B (en) | 2005-11-15 | 2006-11-13 | Network game system, game device, control method for game device, and information storage medium |
Country Status (7)
Country | Link |
---|---|
US (1) | US8052531B2 (zh) |
EP (1) | EP1949943A4 (zh) |
JP (1) | JP4772058B2 (zh) |
KR (1) | KR100942405B1 (zh) |
CN (1) | CN101309733A (zh) |
TW (1) | TWI321059B (zh) |
WO (1) | WO2007058089A1 (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8475278B2 (en) | 2007-12-11 | 2013-07-02 | Konami Digital Entertainment Co., Ltd. | Terminal device, game control method, information recording medium, and program |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20080311985A1 (en) * | 2007-06-01 | 2008-12-18 | Wansanity Llc | Systems and methods for monitoring video gaming and determining opportunities to display content related applications |
JP4933381B2 (ja) * | 2007-08-23 | 2012-05-16 | 株式会社コナミデジタルエンタテインメント | ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP2009119150A (ja) * | 2007-11-16 | 2009-06-04 | Square Enix Co Ltd | ネットワークゲームシステム、及びプログラム |
JP4772077B2 (ja) * | 2008-04-03 | 2011-09-14 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム装置、ゲーム制御方法及びゲームプログラム |
JP5352178B2 (ja) * | 2008-10-14 | 2013-11-27 | 任天堂株式会社 | 表示制御プログラム、表示制御装置、及び、表示制御システム |
JP5468238B2 (ja) * | 2008-11-11 | 2014-04-09 | 株式会社カプコン | ゲーム装置及びそのゲーム装置を実現するためのゲームプログラム |
JP2010207328A (ja) * | 2009-03-09 | 2010-09-24 | Konami Digital Entertainment Co Ltd | ゲーム装置、動作方法、ならびに、プログラム |
JP5977023B2 (ja) * | 2011-11-07 | 2016-08-24 | 株式会社スクウェア・エニックス・ホールディングス | 描画システム、プログラム、及び記録媒体 |
US10449449B2 (en) | 2013-06-18 | 2019-10-22 | Lenovo Enterprise Solutions (Singapore) Pte. Ltd. | Reducing the bandwidth requirements of multiplayer gaming sessions |
JP6087261B2 (ja) * | 2013-11-19 | 2017-03-01 | 西日本電信電話株式会社 | プログラム、エンド端末、及びエンド端末状態判定方法 |
US9912562B2 (en) * | 2014-03-31 | 2018-03-06 | Microsoft Technology Licensing, Llc | Measuring latency in an interactive application |
CN104571834A (zh) * | 2014-12-30 | 2015-04-29 | 北京奇虎科技有限公司 | 信息显示的方法和系统、及电子设备 |
US10389830B2 (en) | 2015-02-13 | 2019-08-20 | International Business Machines Corporation | Device delegation of push notification distribution |
US10449448B2 (en) * | 2015-10-15 | 2019-10-22 | Sony Interactive Entertainment America Llc | Method for improving game streaming performance in the cloud |
CN109331466A (zh) * | 2018-09-14 | 2019-02-15 | 北京智明星通科技股份有限公司 | 一种游戏方法、系统及其装置 |
JP2020086721A (ja) * | 2018-11-20 | 2020-06-04 | ソニー株式会社 | 情報処理装置、情報処理方法、プログラム |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5685775A (en) * | 1994-10-28 | 1997-11-11 | International Business Machines Corporation | Networking video games over telephone network |
US5820463A (en) * | 1996-02-06 | 1998-10-13 | Bell Atlantic Network Services, Inc. | Method and apparatus for multi-player gaming over a network |
JP3966598B2 (ja) | 1998-03-04 | 2007-08-29 | 富士通株式会社 | サーバ選択システム |
JP2000342855A (ja) | 1999-06-08 | 2000-12-12 | Koei:Kk | 通信対戦ゲームの協力プレイ制御方法及び当該ゲームプログラムを記録した可読記録媒体 |
JP2001198363A (ja) * | 1999-09-14 | 2001-07-24 | Sega Corp | データ処理方法 |
JP2001149658A (ja) | 1999-12-01 | 2001-06-05 | Namco Ltd | ゲーム装置 |
TW575447B (en) | 2000-02-02 | 2004-02-11 | Nextech Corp | Network system processing method and network system |
US20020037767A1 (en) * | 2000-08-17 | 2002-03-28 | Steven Ebin | Gambling system and method through a computer network |
JP2002109123A (ja) * | 2000-09-27 | 2002-04-12 | Gonichi Sasaki | オンラインゲーム広告表示システム |
WO2002055163A2 (en) * | 2000-11-01 | 2002-07-18 | Station Casinos Inc | Method and system for remote gaming |
US6475090B2 (en) * | 2001-03-29 | 2002-11-05 | Koninklijke Philips Electronics N.V. | Compensating for network latency in a multi-player game |
US20020165630A1 (en) * | 2001-05-01 | 2002-11-07 | Penn Arthur | Method and apparatus for player lead tracking and playback of multi-player computer games |
JP3546206B2 (ja) * | 2002-09-30 | 2004-07-21 | 株式会社コナミコンピュータエンタテインメント東京 | ゲーム装置及びプログラム |
JP4614664B2 (ja) * | 2003-01-10 | 2011-01-19 | パナソニック株式会社 | グループ加入認可システム、サーバ機器及びクライアント機器 |
TWI349204B (en) | 2003-01-10 | 2011-09-21 | Panasonic Corp | Group admission system and server and client therefor |
JP3897255B2 (ja) * | 2003-02-24 | 2007-03-22 | 株式会社エフ・エフ・シー | 情報通信方法、プログラム及びシステム |
JP3632963B2 (ja) | 2003-05-29 | 2005-03-30 | コナミ株式会社 | ネットワーク対戦型端末装置、方法及びプログラム |
JP3686415B2 (ja) * | 2003-11-10 | 2005-08-24 | コナミ株式会社 | ゲーム装置、ゲーム方法、及びゲームプログラム |
US8447870B2 (en) * | 2005-07-19 | 2013-05-21 | Wms Gaming Inc. | Wireless mesh networking in wagering game environments |
-
2006
- 2006-11-07 JP JP2007545200A patent/JP4772058B2/ja active Active
- 2006-11-07 CN CNA2006800426900A patent/CN101309733A/zh active Pending
- 2006-11-07 EP EP06823092A patent/EP1949943A4/en not_active Withdrawn
- 2006-11-07 US US12/093,807 patent/US8052531B2/en not_active Expired - Fee Related
- 2006-11-07 KR KR1020087008927A patent/KR100942405B1/ko not_active IP Right Cessation
- 2006-11-07 WO PCT/JP2006/322188 patent/WO2007058089A1/ja active Application Filing
- 2006-11-13 TW TW095141865A patent/TWI321059B/zh not_active IP Right Cessation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8475278B2 (en) | 2007-12-11 | 2013-07-02 | Konami Digital Entertainment Co., Ltd. | Terminal device, game control method, information recording medium, and program |
Also Published As
Publication number | Publication date |
---|---|
EP1949943A1 (en) | 2008-07-30 |
JP4772058B2 (ja) | 2011-09-14 |
TWI321059B (en) | 2010-03-01 |
EP1949943A4 (en) | 2008-11-26 |
WO2007058089A1 (ja) | 2007-05-24 |
JPWO2007058089A1 (ja) | 2009-04-30 |
US8052531B2 (en) | 2011-11-08 |
KR100942405B1 (ko) | 2010-02-17 |
US20090270171A1 (en) | 2009-10-29 |
CN101309733A (zh) | 2008-11-19 |
KR20080046266A (ko) | 2008-05-26 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MM4A | Annulment or lapse of patent due to non-payment of fees |