KR200194555Y1 - 통신 단자를 갖는 게임기 - Google Patents
통신 단자를 갖는 게임기 Download PDFInfo
- Publication number
- KR200194555Y1 KR200194555Y1 KR2019980003776U KR19980003776U KR200194555Y1 KR 200194555 Y1 KR200194555 Y1 KR 200194555Y1 KR 2019980003776 U KR2019980003776 U KR 2019980003776U KR 19980003776 U KR19980003776 U KR 19980003776U KR 200194555 Y1 KR200194555 Y1 KR 200194555Y1
- Authority
- KR
- South Korea
- Prior art keywords
- communication terminal
- integrated circuit
- game machine
- diode
- circuit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02H—EMERGENCY PROTECTIVE CIRCUIT ARRANGEMENTS
- H02H9/00—Emergency protective circuit arrangements for limiting excess current or voltage without disconnection
- H02H9/04—Emergency protective circuit arrangements for limiting excess current or voltage without disconnection responsive to excess voltage
- H02H9/045—Emergency protective circuit arrangements for limiting excess current or voltage without disconnection responsive to excess voltage adapted to a particular application and not provided for elsewhere
- H02H9/046—Emergency protective circuit arrangements for limiting excess current or voltage without disconnection responsive to excess voltage adapted to a particular application and not provided for elsewhere responsive to excess voltage appearing at terminals of integrated circuits
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Evolutionary Computation (AREA)
- Molecular Biology (AREA)
- Artificial Intelligence (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Cable Transmission Systems, Equalization Of Radio And Reduction Of Echo (AREA)
Abstract
Description
Claims (5)
- 통신 단자를 갖는 게임기에 있어서, 게임기 본체와, 상기 게임기 본체의 한 쪽에 노출되어 설치된 통신 단자와, 상기 게임기 본체에 제공되며, 상기 통신 단자가 다른 게임기의 통신 단자와 접속되었을 때, 상기 통신 단자를 통해 다른 게임기와의 사이에서 데이터 송수신을 행하는 집적 회로부와, 상기 집적 회로부에 제공되며, 상기 수신한 데이터에 따라서 게임의 진행을 제어하는 제어부와, 상기 집적 회로부와 상기 통신 단자 사이에 설치된 보호 회로와, 상기 보호 회로에 제공되며, 정(正)의 서지 전압에 의해 발생하는 전류를 우회시키는 제1다이오드와, 상기 보호 회로에 제공되며, 부(負)의 서지 전압에 의해서 발생하는 전류를 우회시키는 제2다이오드를 구비하며, 상기 제1다이오드와 제2다이오드는, 순방향으로 직렬 접속되고, 해당 접속점은 상기 통신 단자와 접속되며, 상기 보호 회로는, 상기 집적 회로부에 유입되는 전류를 저감시키는 저항 회로를 구비하며, 상기 저항 회로는, 상기 집적 회로부와 상기 통신 단자 사이에 설치되어 있는 것을 특징으로 하는 통신 단자를 갖는 게임기.
- 제1항에 있어서, 상기 보호 회로는 정전기를 흡수하는 제1콘덴서를 가지며, 상기 제1콘덴서는 상기 통신 선로와 접지 사이에 설치되어 있는 것을 특징으로 하는 통신 단자를 갖는 게임기.
- 제1항에 있어서, 상기 보호 회로는 정전기를 흡수하는 제2콘덴서를 가지며, 상기 제2콘덴서는 접지와 전원선 사이에 설치되어 있는 것을 특징으로 하는 통신 단자를 갖는 게임기.
- 제1항에 있어서, 상기 보호 회로는 정전기를 흡수하는 제1콘덴서를 가지며, 상기 제1콘덴서는 상기 통신 선로와 접지의 사이에 설치되며, 상기 보호 회로는 정전기를 흡수하는 제2콘덴서를 가지며, 상기 제2콘덴서는 상기 접지와 전원선 사이에 설치되어 있는 것을 특징으로 하는 통신 단자를 갖는 게임기.
- 제1항에 있어서, 상기 집적 회로부가 결합된 회로부에서, 정전기 흡수용의 제1콘덴서를 상기 통신 선로와 접지 사이에, 나중에 설치하기 위한 배선 처리가 행하여져 있으며, 상기 집적 회로부가 결합된 회로부에는, 정전기 흡수용의 제2콘덴서를 상기 접지와 전원선 사이에, 나중에 설치하기 위한 배선 처리가 행하여져 있는 것을 특징으로 하는 통신 단자를 갖는 게임기.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP97-5358 | 1997-06-06 | ||
JP1997005358U JP3044117U (ja) | 1997-06-06 | 1997-06-06 | 通信端子を有するゲーム機 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR19990003840U KR19990003840U (ko) | 1999-01-25 |
KR200194555Y1 true KR200194555Y1 (ko) | 2000-10-02 |
Family
ID=11608963
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR2019980003776U Expired - Fee Related KR200194555Y1 (ko) | 1997-06-06 | 1998-03-16 | 통신 단자를 갖는 게임기 |
Country Status (6)
Country | Link |
---|---|
US (1) | US6108186A (ko) |
EP (1) | EP0883077A1 (ko) |
JP (1) | JP3044117U (ko) |
KR (1) | KR200194555Y1 (ko) |
CN (1) | CN1178725C (ko) |
TW (1) | TW373516U (ko) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6524189B1 (en) | 1999-07-09 | 2003-02-25 | Nokia Corporation | Multi-player game system using mobile telephone and game unit |
US6554707B1 (en) | 1999-09-24 | 2003-04-29 | Nokia Corporation | Interactive voice, wireless game system using predictive command input |
US6527641B1 (en) | 1999-09-24 | 2003-03-04 | Nokia Corporation | System for profiling mobile station activity in a predictive command wireless game system |
US8096867B2 (en) * | 2002-11-20 | 2012-01-17 | Universal Entertainment Corporation | Gaming machine and display device with fail-tolerant image displaying |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5815879A (ja) * | 1981-07-20 | 1983-01-29 | カシオ計算機株式会社 | 電子ゲ−ム装置 |
JPS58190470A (ja) * | 1982-04-30 | 1983-11-07 | 株式会社 サキトロン | ゲ−ム装置 |
JPH02113623A (ja) * | 1988-10-21 | 1990-04-25 | Sharp Corp | 集積回路の静電気保護回路 |
JPH0672407B2 (ja) * | 1989-06-15 | 1994-09-14 | 有限会社カサノ工業 | カッター装置 |
JPH04170063A (ja) * | 1990-11-02 | 1992-06-17 | Nec Ic Microcomput Syst Ltd | 半導体集積回路 |
JPH05251642A (ja) * | 1992-03-05 | 1993-09-28 | Sharp Corp | 半導体装置 |
JPH0613553A (ja) * | 1992-06-29 | 1994-01-21 | Nec Corp | 半導体集積回路 |
JPH08191951A (ja) * | 1995-01-17 | 1996-07-30 | Sony Corp | ゲーム機およびその中継器 |
JP3299853B2 (ja) * | 1995-01-31 | 2002-07-08 | 株式会社ソニー・コンピュータエンタテインメント | 通信システムおよび通信用中継器 |
JP2848270B2 (ja) * | 1995-05-22 | 1999-01-20 | カシオ計算機株式会社 | 表示制御装置及び表示制御方法 |
JP3091135B2 (ja) * | 1995-05-26 | 2000-09-25 | 株式会社バンダイ | ゲーム装置 |
-
1997
- 1997-06-06 JP JP1997005358U patent/JP3044117U/ja not_active Expired - Lifetime
-
1998
- 1998-01-20 TW TW087200998U patent/TW373516U/zh unknown
- 1998-03-16 KR KR2019980003776U patent/KR200194555Y1/ko not_active Expired - Fee Related
- 1998-05-27 EP EP98109670A patent/EP0883077A1/en not_active Withdrawn
- 1998-06-02 US US09/088,860 patent/US6108186A/en not_active Expired - Fee Related
- 1998-06-05 CN CNB981020615A patent/CN1178725C/zh not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
KR19990003840U (ko) | 1999-01-25 |
JP3044117U (ja) | 1997-12-16 |
TW373516U (en) | 1999-11-01 |
CN1202383A (zh) | 1998-12-23 |
EP0883077A1 (en) | 1998-12-09 |
CN1178725C (zh) | 2004-12-08 |
US6108186A (en) | 2000-08-22 |
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Comment text: Application for Utility Model Registration Patent event code: UA01011R08D Patent event date: 19980316 |
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Patent event date: 19980427 Patent event code: UA02012R01D Comment text: Request for Examination of Application Patent event date: 19980316 Patent event code: UA02011R01I Comment text: Application for Utility Model Registration |
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Patent event date: 20000622 Patent event code: UR07011E01D Comment text: Registration of Establishment |
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Payment date: 20030623 Start annual number: 4 End annual number: 4 |
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FPAY | Annual fee payment |
Payment date: 20030829 Year of fee payment: 6 |
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Termination date: 20070510 Termination category: Default of registration fee |