KR100642085B1 - 화상처리장치 - Google Patents
화상처리장치 Download PDFInfo
- Publication number
- KR100642085B1 KR100642085B1 KR1020000040783A KR20000040783A KR100642085B1 KR 100642085 B1 KR100642085 B1 KR 100642085B1 KR 1020000040783 A KR1020000040783 A KR 1020000040783A KR 20000040783 A KR20000040783 A KR 20000040783A KR 100642085 B1 KR100642085 B1 KR 100642085B1
- Authority
- KR
- South Korea
- Prior art keywords
- image processing
- motion
- shadow
- game
- speed
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/20—Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/422—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
- A63F2300/6054—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Architecture (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP99-234517 | 1999-07-16 | ||
| JP23451799A JP4114029B2 (ja) | 1999-07-16 | 1999-07-16 | 画像処理装置、画像処理方法及び記録媒体 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20010029953A KR20010029953A (ko) | 2001-04-16 |
| KR100642085B1 true KR100642085B1 (ko) | 2006-11-10 |
Family
ID=16972273
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020000040783A Expired - Fee Related KR100642085B1 (ko) | 1999-07-16 | 2000-07-15 | 화상처리장치 |
Country Status (3)
| Country | Link |
|---|---|
| US (2) | US6746331B1 (https=) |
| JP (1) | JP4114029B2 (https=) |
| KR (1) | KR100642085B1 (https=) |
Families Citing this family (34)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3545983B2 (ja) | 2000-01-19 | 2004-07-21 | コナミ株式会社 | ビデオゲーム装置、ビデオゲームにおける技設定方法及び技設定プログラムが記録されたコンピュータ読み取り可能な記録媒体 |
| WO2002047780A1 (en) * | 2000-12-14 | 2002-06-20 | Sega Corporation | Game machine, communication game system, and recorded medium |
| US7126578B1 (en) * | 2001-05-17 | 2006-10-24 | Adobe Systems Incorporated | Combining raster and vector data in the presence of transparency |
| JP4801854B2 (ja) * | 2001-08-03 | 2011-10-26 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、および、ゲーム装置 |
| JP3493189B2 (ja) * | 2001-10-11 | 2004-02-03 | コナミ株式会社 | ゲーム進行制御プログラム、ゲーム進行制御方法及びビデオゲーム装置 |
| JP2003180896A (ja) * | 2001-12-17 | 2003-07-02 | Kazuyoshi Tsukamoto | バーチャルスポーツシステム |
| JP3435155B2 (ja) * | 2002-01-18 | 2003-08-11 | コナミ株式会社 | ゲーム装置及びプログラム |
| JP3927821B2 (ja) * | 2002-01-25 | 2007-06-13 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体及びゲーム装置 |
| ATE432751T1 (de) * | 2002-04-24 | 2009-06-15 | Ssd Co Ltd | Tennisspielsystem |
| US7038660B2 (en) * | 2003-03-13 | 2006-05-02 | Sony Corporation | Wheel motion control input device for animation system |
| JP3968356B2 (ja) * | 2004-04-29 | 2007-08-29 | 株式会社コナミデジタルエンタテインメント | 表示装置、表示方法、ならびに、プログラム |
| JP4619087B2 (ja) * | 2004-05-10 | 2011-01-26 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
| JP3892889B1 (ja) * | 2005-12-13 | 2007-03-14 | 株式会社コナミデジタルエンタテインメント | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
| US20070154466A1 (en) * | 2005-12-30 | 2007-07-05 | Jan Weber | Internal medical devices containing peroxide-converting catalysts |
| JP5350612B2 (ja) * | 2007-07-04 | 2013-11-27 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステムおよびゲーム処理方法 |
| JP5192779B2 (ja) * | 2007-11-02 | 2013-05-08 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP2009207780A (ja) * | 2008-03-06 | 2009-09-17 | Konami Digital Entertainment Co Ltd | ゲームプログラム、ゲーム装置、およびゲーム制御方法 |
| JP6061262B2 (ja) * | 2012-02-16 | 2017-01-18 | 任天堂株式会社 | ゲームシステム、ゲーム制御方法、ゲーム装置およびゲームプログラム |
| US9415301B2 (en) | 2013-02-26 | 2016-08-16 | Steelseries Aps | Method and apparatus for processing control signals of an accessory |
| ES2427489B1 (es) * | 2013-04-17 | 2014-07-08 | Foxtenn Bgreen, S. L. | Método y sistema para juzgar si un elemento esférico bota dentro o fuera de unas zonas de juego |
| US10441866B2 (en) * | 2013-04-17 | 2019-10-15 | Foxtenn Bgreen, S.L. | Method and system for determining whether a spherical element impacts with a component of a playing field, or arranged on or proximate thereto |
| JP5898169B2 (ja) * | 2013-12-12 | 2016-04-06 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲームシステム及びプログラム |
| JP6090237B2 (ja) * | 2014-06-02 | 2017-03-08 | 株式会社三洋物産 | 遊技機 |
| JP6015791B2 (ja) * | 2015-02-26 | 2016-10-26 | 株式会社三洋物産 | 遊技機 |
| JP6011659B2 (ja) * | 2015-02-26 | 2016-10-19 | 株式会社三洋物産 | 遊技機 |
| JP6015792B2 (ja) * | 2015-02-26 | 2016-10-26 | 株式会社三洋物産 | 遊技機 |
| JP6131972B2 (ja) * | 2015-02-26 | 2017-05-24 | 株式会社三洋物産 | 遊技機 |
| JP6662006B2 (ja) * | 2015-12-03 | 2020-03-11 | 株式会社三洋物産 | 遊技機 |
| JP6209243B1 (ja) * | 2016-04-28 | 2017-10-04 | 株式会社コロプラ | ゲームプログラム、方法及びタッチスクリーンを備える情報処理装置 |
| JP6311762B2 (ja) * | 2016-09-27 | 2018-04-18 | 株式会社三洋物産 | 遊技機 |
| JP6311763B2 (ja) * | 2016-09-27 | 2018-04-18 | 株式会社三洋物産 | 遊技機 |
| KR101909713B1 (ko) * | 2016-12-08 | 2018-10-18 | 이종섭 | 전자 코드 정보를 사용한 게임 객체 부품 아이템 수급에 따른 게임 객체 제조형 게임 방법 |
| JP6307651B1 (ja) * | 2017-05-02 | 2018-04-04 | 株式会社コロプラ | ゲームプログラム、方法、および、情報処理装置 |
| JP7500011B2 (ja) * | 2021-09-08 | 2024-06-17 | 株式会社ハル研究所 | ゲームプログラム、情報処理装置、情報処理システム、および、ゲーム処理方法 |
Family Cites Families (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5359078A (en) * | 1989-05-19 | 1994-10-25 | The United States Of America As Represented By The Department Of Health And Human Services | Signal transduction inhibitor compounds |
| DE69332715T2 (de) * | 1992-11-12 | 2003-10-16 | Merck Sharp & Dohme Ltd., Hoddesdon | Transfektierte zelllinie, exprimierend dns die für die nmda-r2a rezeptor untereinheit und für isoformen der nmda-r1 untereinheit des menschlichen nmda-rezeptors kodieren |
| JP3564227B2 (ja) * | 1995-11-02 | 2004-09-08 | 株式会社ナムコ | ゲーム装置 |
| CN1154955C (zh) * | 1996-07-04 | 2004-06-23 | 世雅企业股份有限公司 | 图象处理装置、游戏机、图象显示方法 |
| US6018350A (en) * | 1996-10-29 | 2000-01-25 | Real 3D, Inc. | Illumination and shadow simulation in a computer graphics/imaging system |
| JP4097236B2 (ja) * | 1997-02-28 | 2008-06-11 | 株式会社バンダイナムコゲームス | 画像生成装置及び情報記憶媒体 |
| US6428411B1 (en) * | 1997-05-02 | 2002-08-06 | Konami Co., Ltd. | Volleyball video game system |
| JP3514947B2 (ja) * | 1997-06-05 | 2004-04-05 | シャープ株式会社 | 3次元画像処理装置及び3次元画像処理方法 |
| JPH119840A (ja) * | 1997-06-25 | 1999-01-19 | Taito Corp | ゲームモードの切替え可能なビデオゲーム機 |
| JPH1176614A (ja) * | 1997-09-11 | 1999-03-23 | Sega Enterp Ltd | コンピュータゲーム装置 |
| JP3753350B2 (ja) * | 1997-09-17 | 2006-03-08 | 株式会社ナムコ | 情報記憶媒体及び画像生成装置 |
| US6320580B1 (en) * | 1997-11-07 | 2001-11-20 | Sega Enterprises, Ltd. | Image processing apparatus |
| JP3119608B2 (ja) * | 1997-11-19 | 2000-12-25 | コナミ株式会社 | 競争ビデオゲーム装置、競争ビデオゲームにおけるキャラクタ移動制御方法及びキャラクタ移動制御プログラムが記録された記録媒体 |
| JP3031676B1 (ja) * | 1998-07-14 | 2000-04-10 | コナミ株式会社 | ゲ―ムシステムおよびコンピュ―タ読み取り可能な記憶媒体 |
| JP4399910B2 (ja) * | 1998-09-10 | 2010-01-20 | 株式会社セガ | ブレンディング処理を含む画像処理装置及びその方法 |
| AU2001288999A1 (en) * | 2000-09-08 | 2002-03-22 | Millennium Pharmaceuticals, Inc. | 38646, a guanine nucleotide exchange factor and uses therefor |
| AU2003293130A1 (en) * | 2002-11-25 | 2004-06-18 | Sequenom, Inc. | Methods for identifying risk of breast cancer and treatments thereof |
| WO2005014846A2 (en) * | 2003-07-24 | 2005-02-17 | Sequenom, Inc. | Methods for identifying risk of breast cancer and treatments thereof |
-
1999
- 1999-07-16 JP JP23451799A patent/JP4114029B2/ja not_active Expired - Fee Related
-
2000
- 2000-07-14 US US09/617,130 patent/US6746331B1/en not_active Expired - Lifetime
- 2000-07-15 KR KR1020000040783A patent/KR100642085B1/ko not_active Expired - Fee Related
-
2004
- 2004-04-14 US US10/823,681 patent/US20040204239A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| US20040204239A1 (en) | 2004-10-14 |
| US6746331B1 (en) | 2004-06-08 |
| JP4114029B2 (ja) | 2008-07-09 |
| JP2001029654A (ja) | 2001-02-06 |
| KR20010029953A (ko) | 2001-04-16 |
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