JP6151472B2 - ゲーム結果の自動照合を行う、オンラインゲームをする人達のための照合方法及び照合システム - Google Patents
ゲーム結果の自動照合を行う、オンラインゲームをする人達のための照合方法及び照合システム Download PDFInfo
- Publication number
- JP6151472B2 JP6151472B2 JP2010549832A JP2010549832A JP6151472B2 JP 6151472 B2 JP6151472 B2 JP 6151472B2 JP 2010549832 A JP2010549832 A JP 2010549832A JP 2010549832 A JP2010549832 A JP 2010549832A JP 6151472 B2 JP6151472 B2 JP 6151472B2
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- JP
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- Prior art keywords
- match
- player
- game
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- video game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3241—Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/537—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for exchanging game data using a messaging service, e.g. e-mail, SMS, MMS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/61—Score computation
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- Marketing (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Health & Medical Sciences (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Engineering & Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US3338308P | 2008-03-03 | 2008-03-03 | |
| US61/033,383 | 2008-03-03 | ||
| PCT/US2009/035929 WO2009111510A2 (en) | 2008-03-03 | 2009-03-03 | Verification system for on-line gamers performing automatic verification of game results |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2011512995A JP2011512995A (ja) | 2011-04-28 |
| JP2011512995A5 JP2011512995A5 (enExample) | 2011-12-15 |
| JP6151472B2 true JP6151472B2 (ja) | 2017-06-21 |
Family
ID=41013615
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010549832A Active JP6151472B2 (ja) | 2008-03-03 | 2009-03-03 | ゲーム結果の自動照合を行う、オンラインゲームをする人達のための照合方法及び照合システム |
Country Status (8)
| Country | Link |
|---|---|
| US (2) | US8936511B2 (enExample) |
| EP (1) | EP2262574B1 (enExample) |
| JP (1) | JP6151472B2 (enExample) |
| KR (1) | KR20110004848A (enExample) |
| CA (1) | CA2717599C (enExample) |
| ES (1) | ES2544757T3 (enExample) |
| PT (1) | PT2262574E (enExample) |
| WO (1) | WO2009111510A2 (enExample) |
Families Citing this family (20)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7942739B2 (en) * | 2006-11-15 | 2011-05-17 | Cfph, Llc | Storing information from a verification device and accessing the information from a gaming device to verify that the gaming device is communicating with a server |
| US8849909B2 (en) * | 2007-07-06 | 2014-09-30 | Yahoo! Inc. | Real-time asynchronous event aggregation systems |
| PT2262574E (pt) | 2008-03-03 | 2015-09-21 | Wg Ltd | Sistema de verificação para que os jogadores realizem automaticamente on-line a verificação dos resultados dos jogos |
| JP5478198B2 (ja) * | 2009-11-04 | 2014-04-23 | 任天堂株式会社 | ゲームシステムおよびゲームプログラム |
| US9767137B2 (en) | 2010-04-26 | 2017-09-19 | Apple Inc. | Method and system for distributed data verification |
| KR20120076653A (ko) * | 2010-12-09 | 2012-07-09 | 한국전자통신연구원 | 사용자의 행동 패턴 분석 장치 및 그 방법 |
| US9576434B2 (en) * | 2011-07-25 | 2017-02-21 | Sony Interactive Entertainment Inc. | Implementing computer activity-based challenges |
| WO2013102083A1 (en) * | 2011-12-30 | 2013-07-04 | Mindforce Consulting, Llc | Designing a real sports companion match-play crowdsourcing electronic game |
| US20130217501A1 (en) * | 2012-02-16 | 2013-08-22 | Microsoft Corporation | Presenting application challenges outside an application execution context |
| CA2906371A1 (en) * | 2013-03-14 | 2014-10-02 | Gamblit Gaming, Llc | Game history validation for networked gambling hybrid games |
| US20140323214A1 (en) * | 2013-04-25 | 2014-10-30 | Zynga Inc. | Systems and methods present a game variant |
| US10565818B2 (en) * | 2016-09-26 | 2020-02-18 | Everi Games, Inc. | Apparatus and methods for facilitating wagering on games conducted on an independent video gaming system |
| US9792763B2 (en) | 2014-03-21 | 2017-10-17 | Gamblit Gaming, Llc | Inverted mechanic interleaved wagering system |
| US20160203571A1 (en) * | 2015-01-12 | 2016-07-14 | Paul Beshah | Life Cycle Monitoring and Dispute Resolution Management Systems, Methods and Applications |
| US9659439B1 (en) | 2016-04-25 | 2017-05-23 | Russell M. Aleksey | Method, device, and computer-readable medium for wagering on a skills-based digital gaming competition with an out-of-game peer wagering module |
| US20170345260A1 (en) | 2016-05-26 | 2017-11-30 | Spina Technology Ltd. | Systems and methods for video game competition wagering |
| CN106075910A (zh) * | 2016-06-02 | 2016-11-09 | 深圳市豹风网络股份有限公司 | 移动终端网络游戏的三维导航系统 |
| WO2019139998A1 (en) * | 2018-01-09 | 2019-07-18 | Alexander Erik | Methods and systems for interactive gaming |
| JP6991594B2 (ja) * | 2020-02-05 | 2022-01-12 | 株式会社コナミアミューズメント | ゲームシステム、ゲームシステムの動作方法およびプログラム |
| ES2915508A1 (es) * | 2022-05-12 | 2022-06-22 | Entero Gonzalez Rodrigo | Procedimiento de clasificación |
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| US20020026321A1 (en) * | 1999-02-26 | 2002-02-28 | Sadeg M. Faris | Internet-based system and method for fairly and securely enabling timed-constrained competition using globally time-sychronized client subsystems and information servers having microsecond client-event resolution |
| US6464583B1 (en) * | 1999-04-20 | 2002-10-15 | Adam E. Kidron | Method and system for providing electronically placed wagers for another |
| US6508710B1 (en) * | 1999-12-27 | 2003-01-21 | Virtgame Corp. | Gaming system with location verification |
| JP2001198345A (ja) * | 2000-01-24 | 2001-07-24 | Nec Corp | 遊戯管理システムおよび遊戯方法 |
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| JP5497079B2 (ja) * | 2011-12-27 | 2014-05-21 | 株式会社スクウェア・エニックス | ゲームシステム |
| US20130231168A1 (en) * | 2012-03-05 | 2013-09-05 | Kevin William Rogers | Systems, methods, and programs for playing and replaying an online game |
-
2009
- 2009-03-03 PT PT97169809T patent/PT2262574E/pt unknown
- 2009-03-03 KR KR1020107022185A patent/KR20110004848A/ko not_active Ceased
- 2009-03-03 CA CA2717599A patent/CA2717599C/en active Active
- 2009-03-03 EP EP09716980.9A patent/EP2262574B1/en active Active
- 2009-03-03 US US12/397,296 patent/US8936511B2/en active Active
- 2009-03-03 ES ES09716980.9T patent/ES2544757T3/es active Active
- 2009-03-03 JP JP2010549832A patent/JP6151472B2/ja active Active
- 2009-03-03 WO PCT/US2009/035929 patent/WO2009111510A2/en not_active Ceased
-
2014
- 2014-09-29 US US14/499,863 patent/US9390584B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| CA2717599A1 (en) | 2009-09-11 |
| EP2262574B1 (en) | 2015-05-13 |
| WO2009111510A3 (en) | 2009-11-05 |
| EP2262574A4 (en) | 2011-08-03 |
| US20090221365A1 (en) | 2009-09-03 |
| US9390584B2 (en) | 2016-07-12 |
| KR20110004848A (ko) | 2011-01-14 |
| WO2009111510A2 (en) | 2009-09-11 |
| JP2011512995A (ja) | 2011-04-28 |
| EP2262574A2 (en) | 2010-12-22 |
| CA2717599C (en) | 2017-06-27 |
| ES2544757T3 (es) | 2015-09-03 |
| PT2262574E (pt) | 2015-09-21 |
| US8936511B2 (en) | 2015-01-20 |
| US20150087409A1 (en) | 2015-03-26 |
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