JP6046638B2 - 双方向体験システム及び方法と、そのためのコントローラ - Google Patents
双方向体験システム及び方法と、そのためのコントローラ Download PDFInfo
- Publication number
- JP6046638B2 JP6046638B2 JP2013552079A JP2013552079A JP6046638B2 JP 6046638 B2 JP6046638 B2 JP 6046638B2 JP 2013552079 A JP2013552079 A JP 2013552079A JP 2013552079 A JP2013552079 A JP 2013552079A JP 6046638 B2 JP6046638 B2 JP 6046638B2
- Authority
- JP
- Japan
- Prior art keywords
- node
- interactive
- participant
- nodes
- participants
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000002452 interceptive effect Effects 0.000 title claims description 310
- 238000000034 method Methods 0.000 title claims description 37
- 230000002457 bidirectional effect Effects 0.000 claims description 29
- 230000004044 response Effects 0.000 claims description 4
- 239000000306 component Substances 0.000 description 123
- 238000004891 communication Methods 0.000 description 22
- 238000004590 computer program Methods 0.000 description 9
- 230000006870 function Effects 0.000 description 9
- 230000008859 change Effects 0.000 description 6
- 238000012545 processing Methods 0.000 description 5
- 230000005540 biological transmission Effects 0.000 description 4
- 239000008358 core component Substances 0.000 description 4
- 230000008569 process Effects 0.000 description 4
- 230000001360 synchronised effect Effects 0.000 description 4
- 238000012549 training Methods 0.000 description 4
- 230000001133 acceleration Effects 0.000 description 3
- 230000003993 interaction Effects 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 238000012986 modification Methods 0.000 description 3
- 238000013500 data storage Methods 0.000 description 2
- 238000007726 management method Methods 0.000 description 2
- 230000010267 cellular communication Effects 0.000 description 1
- 239000002131 composite material Substances 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 239000012092 media component Substances 0.000 description 1
- 230000000737 periodic effect Effects 0.000 description 1
- 230000001105 regulatory effect Effects 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
- 230000003442 weekly effect Effects 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
- G09B5/10—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations all student stations being capable of presenting the same information simultaneously
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
- G09B5/12—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations different stations being capable of presenting different information simultaneously
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
- G09B5/14—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations with provision for individual teacher-student communication
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/27—Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/531—Server assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8023—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game the game being played by multiple players at a common site, e.g. in an arena, theatre, shopping mall using a large public display
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Engineering & Computer Science (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
Description
本願は、2011年2月1日付けで出願された米国仮出願第61/438,358号、及び2011年4月7日付けで出願された米国仮出願第61/472,709号の優先権を主張し、これらの米国仮出願は、共に参照によってここに組み込まれる。
これらの態様及びその他の態様がさらに特定され後述される。
−ローカルコントローラ122、132、108に双方向ノードの第1の表示124、134、150上の双方向体験の主表示を更新することを指示する主表示制御メッセージ。
−双方向体験に変化が発生したときにローカルコントローラもしくは参加者装置又は両方に指示する双方向体験制御メッセージ。例えば、制御メッセージは、双方向体験が開始、停止又はあるモードから別のモードに遷移するときを指示してもよい。例えば、双方向体験制御メッセージは、体験の状態が双方向ノードの間で共有され同期させられることを可能にする双方向体験の状態を含んでいてもよい。ローカルコントローラは、特定の双方向ノードにおける双方向体験の主表示を更新し、対応する制御メッセージを参加者装置に送信し、又は、そうではない場合、制御メッセージに応答してもよい。
−ローカルコントローラが修正又は無修正形式で指定された参加者装置に宛先を変更する参加者装置メッセージ。
−参加者の装置の第2の表示に個人向け表示を描くために双方向プログラムの参加者コンポーネントにより使用される個人向け表示情報。このような情報は、双方向体験へのその他の参加者の参加の詳細を含んでいてもよい。自動車レースの例では、この情報は、自動車レース中のその他の参加者の自動車の位置、速度及び加速度を含むことがあり、参加者の装置上の参加者コンポーネントがこのような情報を考慮して個人向け表示を描くことを可能にする。
−参加者が利用できる選択肢を識別する参加者選択肢情報。例えば、自動車レース又はその他のゲーミング双方向体験において、プレーヤーが双方向体験におけるマイルストーンを達成した場合、プレーヤーは、双方向体験における現在選択肢又は特徴にアクセスする資格が与えられてもよい。
Claims (22)
- 少なくとも1つの双方向ノード制御コンポーネントを備える連携ノードと、
複数の双方向ノードと、
前記連携ノードを前記複数の双方向ノードに連結するネットワークと、
を備える、共有された双方向体験を提供するためのマルチロケーション双方向システムであって、
少なくとも2つの双方向ノードの各々は、主表示を表示するための第1の表示スクリーンと、各々が個人向け表示を表示するための第2の表示スクリーンを含む少なくとも1つの参加者装置と、を含み、
前記少なくとも1つの双方向ノード制御コンポーネントは、前記第1の表示スクリーンと、前記少なくとも2つの双方向ノードの各々の前記少なくとも1つの参加者装置と通信するように動作可能であり、
前記少なくとも2つの双方向ノードの前記主表示は、前記共有された双方向体験に関連する共通情報のいくつかを示すように構成されており、
少なくとも1つの双方個ノードの前記主表示は、その双方向ノードに固有の情報を提供するように構成されている、
システム。 - 前記少なくとも2つの双方向ノードの少なくとも1つは、公共の場に位置するパブリックノードであり、
前記パブリックノードの少なくとも1つは、
前記第1の表示スクリーンと、その前記双方向ノードの少なくとも1つの参加者装置に、連結されるように構成されたパブリックノードローカルコントローラと、
を含む、請求項1に記載のシステム。 - 前記少なくとも2つの双方向ノードの少なくとも1つは、プライベートな場に位置するプライベートノードであり、
前記プライベートノードの少なくとも1つは、
前記第1の表示スクリーンと、その前記双方向ノードの少なくとも1つの参加者装置に、連結されるように構成されたプライベートノードローカルコントローラと、
を含む、請求項1に記載のシステム。 - 前記プライベートノードの少なくとも1つの前記プライベートノードローカルコントローラは、ゲーミングシステムコンソールである、請求項3に記載のシステム。
- 追加の双方向ノードの少なくとも1つは、個別主表示及び個別個人向け表示を表示する個別表示スクリーンを有する個人双方向ノードであり、
前記少なくとも1つの双方向ノード制御コンポーネントは、前記個別表示スクリーンと通信するように動作可能である、
請求項1から4のいずれか1項に記載のシステム。 - 前記連携ノードは、1つ以上の双方向プログラムを記録するプログラムデータベースを含む、請求項1から5のいずれか1項に記載のシステム。
- 前記連携ノードは、1つ以上のプログラム制御モジュールを含む、請求項1から6のいずれか1項に記載のシステム。
- 前記連携ノードは、1つ以上のシステムアクセスアプリケーションを含む、請求項1から7のいずれかに記載のシステム。
- 前記連携ノードは、1人以上の参加者に関する情報を収容する参加者レコードを記録する参加者データベースを含む、請求項1から8のいずれか1項に記載のシステム。
- 連携フレームワークをさらに含む、請求項1から9のいずれか1項に記載のシステム。
- 共有された双方向体験を1つ以上の双方向ノードに位置している複数の参加者に提供する方法であって、
連携ノードに前記共有された双方向体験を管理するためのプログラム制御モジュールを提供し、
少なくとも2つの双方向ノードの各々に対して、その双方向ノードに位置する参加者の各々が少なくとも1つの第1の表示スクリーンを見ることができるように、前記少なくとも1つの第1の表示スクリーンを提供し、主表示を前記少なくとも1つの第1の表示スクリーンに提供し、
個人向け表示を少なくとも1つの参加者装置に提供することであって、前記参加者装置の各々は、前記共有された双方向体験に参加するために、その双方向ノードの参加者の一人によって使用され、
ネットワークを介して前記少なくとも2つの双方向ノードの各々の前記少なくとも1つの第1の表示スクリーン及び前記少なくとも1つの参加者装置と通信するために、少なくとも1つの双方向ノード制御コンポーネントを前記連携ノードに提供する、
ことを含む方法であって、
前記少なくとも2つの双方向ノードの前記主表示は、前記共有された双方向体験に関連する共通情報のいくつかを示すように構成されており、
少なくとも1つの双方個ノードの前記主表示は、その双方向ノードに固有の情報を提供するように構成されている、
方法。 - 参加者データベースに記録された前記参加者に関するデモグラフィック情報に基づいて、特定の共有された双方向体験を前記参加者のうちの少なくとも1人に提供する、ことをさらに含む、請求項11に記載の方法。
- 追加の双方向ノードの少なくとも1つは、個別主表示及び個別個人向け表示を表示する個別表示スクリーンを有する個人双方向ノードであり、
前記少なくとも1つの双方向ノード制御コンポーネントは、前記個別表示スクリーンと通信するように動作可能である、
請求項11、又は請求項12に記載の方法。 - 前記複数の双方向ノードと前記連携ノードとの間でプログラム更新メッセージを送信することにより前記共有された双方向体験を連携する、ことをさらに含む、請求項11から13のいずれか1項に記載の方法。
- 前記参加者の少なくともいくつかからの入力に応答して前記共有された双方向体験を連携する、ことをさらに含む、請求項11から14のいずれか1項に記載の方法。
- 前記少なくとも1つの双方向ノードの特定の双方向ノードの前記主表示によって提供された前記双方向ノードに固有の情報は、その前記特定の双方向ノードにおける少なくとも1つの前記参加者装置からの入力に応じて更新される、請求項1に記載のシステム。
- 前記特定の双方向ノードは、その双方向ノードの前記第1の表示スクリーン及び前記少なくとも1つの参加者装置と通信するように動作可能なローカルコントローラを含み、
前記ローカルコントローラは、その前記特定の双方向ノードにおける少なくとも1つの前記参加者装置からの前記入力の受信に応じて、前記双方向ノードに固有の情報を更新するように動作可能である、
請求項16に記載のシステム。 - 前記複数の双方向ノードは、少なくとも2つのパブリックノード、プライベートノード、及び個人双方向ノードを含む、請求項1に記載のシステム。
- 前記少なくとも1つの双方向ノードの特定の双方向ノードの前記主表示によって提供された前記双方向ノードに固有の情報を、その前記特定の双方向ノードにおける少なくとも1つの前記参加者装置からの入力に応じて更新する、請求項11に記載の方法。
- 少なくとも1つの前記参加者装置からの前記入力は、その前記特定の双方向ノードのローカルコントローラによって受信され、
前記ローカルコントローラは、前記双方向ノードに固有の情報を更新する、
請求項19に記載の方法。 - 前記複数の双方向ノードは、少なくとも2つのパブリックノード、プライベートノード、及び個人双方向ノードを含む、請求項11に記載の方法。
- 少なくとも2つの双方向ノードのうち少なくとも1つに対して、その双方向ノードに位置する参加者に前記少なくとも1つの参加者装置を提供する、ことを更に含む、請求項11に記載の方法。
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201161438358P | 2011-02-01 | 2011-02-01 | |
US61/438,358 | 2011-02-01 | ||
US201161472709P | 2011-04-07 | 2011-04-07 | |
US61/472,709 | 2011-04-07 | ||
PCT/CA2012/000087 WO2012103636A1 (en) | 2011-02-01 | 2012-02-01 | Systems and methods for interactive experiences and controllers therefor |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016223895A Division JP6306670B2 (ja) | 2011-02-01 | 2016-11-17 | 双方向体験システム及び方法と、そのためのコントローラ |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2014514621A JP2014514621A (ja) | 2014-06-19 |
JP6046638B2 true JP6046638B2 (ja) | 2016-12-21 |
Family
ID=46602036
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013552079A Active JP6046638B2 (ja) | 2011-02-01 | 2012-02-01 | 双方向体験システム及び方法と、そのためのコントローラ |
JP2016223895A Expired - Fee Related JP6306670B2 (ja) | 2011-02-01 | 2016-11-17 | 双方向体験システム及び方法と、そのためのコントローラ |
JP2018041450A Pending JP2018129058A (ja) | 2011-02-01 | 2018-03-08 | 双方向体験システム及び方法と、そのためのコントローラ |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016223895A Expired - Fee Related JP6306670B2 (ja) | 2011-02-01 | 2016-11-17 | 双方向体験システム及び方法と、そのためのコントローラ |
JP2018041450A Pending JP2018129058A (ja) | 2011-02-01 | 2018-03-08 | 双方向体験システム及び方法と、そのためのコントローラ |
Country Status (8)
Country | Link |
---|---|
US (3) | US20140040765A1 (ja) |
EP (2) | EP2671350A4 (ja) |
JP (3) | JP6046638B2 (ja) |
CN (2) | CN107016885B (ja) |
AU (2) | AU2012212356B2 (ja) |
BR (1) | BR112013019302A2 (ja) |
CA (1) | CA2825846A1 (ja) |
WO (1) | WO2012103636A1 (ja) |
Families Citing this family (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9830831B2 (en) * | 2011-01-05 | 2017-11-28 | Pathway Innovations And Technologies, Inc. | Mobile handwriting recording instrument and group lecture delivery and response system using the same |
CN107016885B (zh) | 2011-02-01 | 2022-02-08 | 时间游戏公司 | 用于交互式体验的系统和方法及其控制器 |
US9357005B2 (en) * | 2012-05-18 | 2016-05-31 | Andrew Milburn | Method and system for synchronized distributed display over multiple client devices |
US8992312B2 (en) | 2013-03-13 | 2015-03-31 | Game Play Network, Inc. | System and method of providing an integrated wagering and interactive media platform |
US9417835B2 (en) | 2013-05-10 | 2016-08-16 | Google Inc. | Multiplayer game for display across multiple devices |
JP2015018347A (ja) * | 2013-07-09 | 2015-01-29 | 凸版印刷株式会社 | 情報中継サーバ、情報中継システム、および、情報中継方法 |
WO2015060640A1 (ko) * | 2013-10-25 | 2015-04-30 | 주식회사 다음카카오 | 채널 기반의 컨텐츠 중계 방법 및 시스템 |
GB2531078A (en) * | 2014-10-10 | 2016-04-13 | Olesansky Stefan | Multi-user control of objects on a shared display |
US11045723B1 (en) | 2014-11-18 | 2021-06-29 | Razer (Asia-Pacific) Pte. Ltd. | Gaming controller for mobile device and method of operating a gaming controller |
EP3693067B1 (en) | 2014-11-18 | 2021-11-10 | Razer (Asia-Pacific) Pte. Ltd. | Gaming controller for mobile device and method of operating a gaming controller |
US10688399B2 (en) * | 2018-02-21 | 2020-06-23 | Roblox Corporation | Group gameplay with users in proximity using a gaming platform |
US11883750B2 (en) * | 2019-05-14 | 2024-01-30 | Intellivision Entertainment LLC | Video gaming environment capable of gameplay balancing and conveying game information to a player |
CN112399264B (zh) * | 2019-08-18 | 2022-06-14 | 聚好看科技股份有限公司 | 一种放映厅业务管理方法及应用 |
CN112399225B (zh) * | 2019-08-18 | 2022-06-14 | 聚好看科技股份有限公司 | 放映厅业务管理方法及显示设备 |
US11756444B2 (en) * | 2020-10-27 | 2023-09-12 | Andrew Li | Student message monitoring using natural language processing |
CN113157241A (zh) * | 2021-04-30 | 2021-07-23 | 南京硅基智能科技有限公司 | 交互设备、交互装置及交互系统 |
US11410504B1 (en) | 2021-12-16 | 2022-08-09 | Game Play Network, Inc. | System and method of revealing the outcomes of real world wagers using reserve wagering |
JP7371294B1 (ja) | 2023-04-26 | 2023-10-30 | チームラボ株式会社 | 画像表示システム、画像表示方法、制御装置、及びコンピュータプログラム |
Family Cites Families (169)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4445187A (en) | 1979-02-05 | 1984-04-24 | Best Robert M | Video games with voice dialog |
US4477069A (en) * | 1982-09-27 | 1984-10-16 | Crudgington Jr Cleveland B | Electronic amusement center |
CA1217559A (en) | 1982-12-22 | 1987-02-03 | Ronald C. Barker | Video composition method and apparatus |
US5759101A (en) | 1986-03-10 | 1998-06-02 | Response Reward Systems L.C. | Central and remote evaluation of responses of participatory broadcast audience with automatic crediting and couponing |
US4771344A (en) | 1986-11-13 | 1988-09-13 | James Fallacaro | System for enhancing audio and/or visual presentation |
JP2658030B2 (ja) | 1987-01-30 | 1997-09-30 | ソニー株式会社 | 情報伝送装置 |
US4974252A (en) | 1987-06-03 | 1990-11-27 | Club Theatre Network, Inc. | Interactive commercial/entertainment network |
US4976438A (en) | 1989-03-14 | 1990-12-11 | Namco Ltd. | Multi-player type video game playing system |
US5213555A (en) | 1990-02-27 | 1993-05-25 | Hood Robert L | Exercise equipment information, communication and display system |
SE466737B (sv) | 1990-09-25 | 1992-03-30 | Flygt Ab Itt | Luftinsugningsbegraensare foer en under en vaetskeyta anordnad omroerare foersedd med en propeller paa en huvudsakligen horisontellt riktad axel |
AU652209B2 (en) | 1990-11-14 | 1994-08-18 | Robert Macandrew Best | Talking video games |
US5273437A (en) | 1991-06-27 | 1993-12-28 | Johnson & Johnson | Audience participation system |
US5215464A (en) | 1991-11-05 | 1993-06-01 | Marshall Albert H | Aggressor shoot-back simulation |
DE4201555A1 (de) | 1992-01-22 | 1993-07-29 | Nsm Ag | Unterhaltungs-anlage |
CA2105669A1 (en) | 1992-02-24 | 1993-08-25 | Albert F. Harvard | Virtual image entertainment |
US5297802A (en) | 1992-06-05 | 1994-03-29 | Terrence Pocock | Televised bingo game system |
DE4221118A1 (de) | 1992-06-26 | 1994-01-05 | Nsm Ag | Videospielgerät |
US5465384A (en) | 1992-11-25 | 1995-11-07 | Actifilm, Inc. | Automatic polling and display interactive entertainment system |
JPH06285259A (ja) | 1993-03-31 | 1994-10-11 | Sega Enterp Ltd | 液晶コントローラ |
US5959596A (en) | 1993-06-24 | 1999-09-28 | Nintendo Co., Ltd. | Airline-based video game and communications system |
US6001017A (en) | 1993-08-25 | 1999-12-14 | Sega Enterprises, Ltd. | Game device for displaying game input operations on the display |
US5498002A (en) | 1993-10-07 | 1996-03-12 | Gechter; Jerry | Interactive electronic games and screen savers with multiple characters |
KR100283851B1 (ko) | 1994-07-11 | 2001-04-02 | 기리야마 겐지 | 모니터 장치 및 모니터 방법 |
US5613909A (en) | 1994-07-21 | 1997-03-25 | Stelovsky; Jan | Time-segmented multimedia game playing and authoring system |
US20030040361A1 (en) | 1994-09-21 | 2003-02-27 | Craig Thorner | Method and apparatus for generating tactile feedback via relatively low-burden and/or zero burden telemetry |
US5618045A (en) | 1995-02-08 | 1997-04-08 | Kagan; Michael | Interactive multiple player game system and method of playing a game between at least two players |
US5674128A (en) | 1995-02-21 | 1997-10-07 | Oneida Indian Nation | Cashless computerized video game system and method |
GB9517788D0 (en) | 1995-08-31 | 1995-11-01 | Philips Electronics Uk Ltd | Interactive entertainment apparatus |
US5835715A (en) | 1995-10-06 | 1998-11-10 | Dawber & Company, Inc. | Interactive theater and feature presentation system |
AU7582296A (en) | 1995-11-16 | 1997-06-05 | Murray Henry Christopher Gough | Entertainment building arrangement |
US5801754A (en) | 1995-11-16 | 1998-09-01 | United Artists Theatre Circuit, Inc. | Interactive theater network system |
US6300936B1 (en) | 1997-11-14 | 2001-10-09 | Immersion Corporation | Force feedback system including multi-tasking graphical host environment and interface device |
US5842871A (en) | 1995-12-20 | 1998-12-01 | Educational Insights, Inc. | Electronic testing system for use by multiple students |
US5738583A (en) | 1996-02-02 | 1998-04-14 | Motorola, Inc. | Interactive wireless gaming system |
US5702305A (en) | 1996-02-15 | 1997-12-30 | Motorola | Electronic game system |
US5857986A (en) | 1996-05-24 | 1999-01-12 | Moriyasu; Hiro | Interactive vibrator for multimedia |
US5973672A (en) | 1996-10-15 | 1999-10-26 | Raytheon Company | Multiple participant interactive interface |
NL1004648C2 (nl) * | 1996-11-11 | 1998-05-14 | Johan Michiel Schaaij | Computerspelsysteem. |
US6280323B1 (en) | 1996-11-21 | 2001-08-28 | Konami Co., Ltd. | Device, method and storage medium for displaying penalty kick match cursors in a video soccer game |
GB9714624D0 (en) | 1997-07-12 | 1997-09-17 | Trevor Burke Technology Limite | Visual programme distribution system |
US6068553A (en) | 1997-08-15 | 2000-05-30 | Parker; Alan Geoffrey | Gaming machines |
US5959717A (en) | 1997-12-12 | 1999-09-28 | Chaum; Jerry | Motion picture copy prevention, monitoring, and interactivity system |
GB9800397D0 (en) | 1998-01-09 | 1998-03-04 | Philips Electronics Nv | Virtual environment viewpoint control |
US6280327B1 (en) | 1998-06-05 | 2001-08-28 | Arista Interactive Llc | Wireless game control units |
JP2000176176A (ja) | 1998-09-18 | 2000-06-27 | Sega Enterp Ltd | ゲ―ム装置 |
JP2000116940A (ja) | 1998-10-15 | 2000-04-25 | Seta Corp | 双方向通信型ゲームシステム |
US6280325B1 (en) | 1999-05-13 | 2001-08-28 | Netgain Technologies, Llc | Computer network management of wide-area multi-player bingo game |
US6500070B1 (en) | 1999-05-28 | 2002-12-31 | Nintendo Co., Ltd. | Combined game system of portable and video game machines |
US6257982B1 (en) * | 1999-06-01 | 2001-07-10 | Mark Rider | Motion picture theater interactive gaming system |
US6729959B1 (en) | 1999-06-02 | 2004-05-04 | Winnovations, Llc | Computer game display system and processes, in electronically-controlled multi-participant game contests, for aggregating and composing a common display and for incorporating virtual participants in the context of games/contests involving active participants |
US6508709B1 (en) | 1999-06-18 | 2003-01-21 | Jayant S. Karmarkar | Virtual distributed multimedia gaming method and system based on actual regulated casino games |
JP2001009156A (ja) | 1999-06-30 | 2001-01-16 | Square Co Ltd | コンピュータ読み取り可能な記録媒体、ゲームの表示制御方法およびゲーム装置 |
JP3249492B2 (ja) | 1999-06-30 | 2002-01-21 | 株式会社スクウェア | コンピュータ読み取り可能な記録媒体、ゲームの制御方法およびゲーム装置 |
US6409599B1 (en) | 1999-07-19 | 2002-06-25 | Ham On Rye Technologies, Inc. | Interactive virtual reality performance theater entertainment system |
US6354941B2 (en) | 1999-11-03 | 2002-03-12 | 516 Holdings | Electronic system for a game of chance |
US6507353B1 (en) | 1999-12-10 | 2003-01-14 | Godot Huard | Influencing virtual actors in an interactive environment |
US6612578B2 (en) | 1999-12-20 | 2003-09-02 | Sal Falciglia, Sr. | Bingo-style word game |
JP2001190850A (ja) | 2000-01-14 | 2001-07-17 | Sega Corp | 店舗システム |
JP2001357161A (ja) | 2000-06-13 | 2001-12-26 | Sony Corp | 来場者情報収集システムおよび来場者情報収集方法 |
JP4596097B2 (ja) | 2000-07-12 | 2010-12-08 | 株式会社セガ | 通信ゲームシステム、通信ゲーム方法、及び記録媒体 |
TW480413B (en) | 2000-07-13 | 2002-03-21 | Shin Wang | Processing method and system for role differentiation of network game |
US6741833B2 (en) * | 2000-07-21 | 2004-05-25 | Englishtown, Inc. | Learning activity platform and method for teaching a foreign language over a network |
JP2002066144A (ja) | 2000-08-29 | 2002-03-05 | Casio Comput Co Ltd | ゲーム運営方法及びシステム |
US6996413B2 (en) | 2000-09-06 | 2006-02-07 | Eric Inselberg | Method and apparatus for interactive audience participation at a live spectator event |
US20020094860A1 (en) | 2000-10-19 | 2002-07-18 | Yuri Itkis | Fully automated bingo session |
US7972214B2 (en) | 2000-12-07 | 2011-07-05 | Igt | Methods and devices for downloading games of chance |
US6845980B2 (en) | 2000-12-20 | 2005-01-25 | Sal Falciglia, Sr. | Bingo-style word game |
US20020115488A1 (en) | 2001-02-22 | 2002-08-22 | Nicholas Berry | System and method for conducting an online competition |
US6585590B2 (en) | 2001-03-12 | 2003-07-01 | Dotcom Entertainment Group, Inc. | Method and system for operating a bingo game on the internet |
US7063619B2 (en) | 2001-03-29 | 2006-06-20 | Interactive Telegames, Llc | Method and apparatus for identifying game players and game moves |
JP2002292120A (ja) * | 2001-03-29 | 2002-10-08 | Aruze Corp | ゲーム装置 |
JP3576994B2 (ja) | 2001-04-27 | 2004-10-13 | 株式会社コナミコンピュータエンタテインメントスタジオ | ゲームサーバ、ネットゲーム進行制御プログラム及びネットゲーム進行制御方法 |
US6780108B1 (en) | 2001-05-08 | 2004-08-24 | Sierra Design Group | Networked multiple bingo game system |
US7445549B1 (en) | 2001-05-10 | 2008-11-04 | Best Robert M | Networked portable and console game systems |
US6966837B1 (en) | 2001-05-10 | 2005-11-22 | Best Robert M | Linked portable and video game systems |
US6709335B2 (en) | 2001-09-19 | 2004-03-23 | Zoesis, Inc. | Method of displaying message in an interactive computer process during the times of heightened user interest |
US6846238B2 (en) | 2001-09-28 | 2005-01-25 | Igt | Wireless game player |
JP2005505357A (ja) | 2001-10-10 | 2005-02-24 | ソニー・コンピュータ・エンタテインメント・アメリカ・インク | ゲーム環境におけるキャラクタによりゲーム情報を提供するための方法 |
JP2003225469A (ja) | 2001-11-30 | 2003-08-12 | Konami Co Ltd | ゲーム用サーバ装置、ゲーム管理方法、ゲーム管理プログラム及びゲーム装置 |
US20030073471A1 (en) | 2001-10-17 | 2003-04-17 | Advantage Partners Llc | Method and system for providing an environment for the delivery of interactive gaming services |
JP4143285B2 (ja) | 2001-10-18 | 2008-09-03 | 株式会社コナミデジタルエンタテインメント | ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理プログラム |
JP3892279B2 (ja) | 2001-11-06 | 2007-03-14 | アルゼ株式会社 | 遊技サーバ及び遊技提供方法 |
US20060166731A1 (en) | 2001-11-26 | 2006-07-27 | Osamu Yoshimi | Linked jackpot controller topology |
US20030126013A1 (en) * | 2001-12-28 | 2003-07-03 | Shand Mark Alexander | Viewer-targeted display system and method |
US6935958B2 (en) | 2002-02-06 | 2005-08-30 | Igt | Method and apparatus for machine location |
US20030168803A1 (en) | 2002-03-07 | 2003-09-11 | Larkin Timothy P. | Video game tracer |
GB2387950A (en) | 2002-04-23 | 2003-10-29 | Gamesoft Ltd | Tournament play gaming machine |
US20030217135A1 (en) | 2002-05-17 | 2003-11-20 | Masayuki Chatani | Dynamic player management |
GB2405599A (en) | 2002-07-05 | 2005-03-09 | Dominic Clancy | System and method for playing an interactive game using a mobile device |
US8333652B2 (en) * | 2006-09-01 | 2012-12-18 | Igt | Intelligent casino gaming table and systems thereof |
JP2004120493A (ja) | 2002-09-27 | 2004-04-15 | Nec Corp | イベント情報配信方法、及びイベント情報配信プログラム |
US20040077400A1 (en) | 2002-10-16 | 2004-04-22 | Marshall Josiah F. | Apparatus and method for handheld color bingo card monitor |
US9352222B2 (en) | 2002-12-10 | 2016-05-31 | Sony Interactive Entertainment America Llc | System and method for capturing text for an online application |
US7278920B1 (en) | 2002-12-31 | 2007-10-09 | Warner Bros. Entertainment, Inc. | Theater-based gaming system enabling a multi-player game throughout a system of the theaters |
JP2004261201A (ja) * | 2003-01-17 | 2004-09-24 | Aruze Corp | ゲームシステム及びゲームサーバ |
US20040152508A1 (en) | 2003-02-03 | 2004-08-05 | Clifton Lind | Method, system, and program product for conducting bingo games |
AU2003900619A0 (en) | 2003-02-12 | 2003-02-27 | Aristocrat Technologies Australia Pty Ltd | A gaming machine for use in a system with a common bonus feature |
JP4048150B2 (ja) | 2003-05-12 | 2008-02-13 | 任天堂株式会社 | ゲーム装置およびゲームプログラム並びにゲームシステム |
KR20040099641A (ko) | 2003-05-19 | 2004-12-02 | 삼성전자주식회사 | 모바일 게임 시스템 및 모바일 게임 수행방법 |
US20050026670A1 (en) | 2003-07-28 | 2005-02-03 | Brant Lardie | Methods and apparatus for remote gaming |
US7840991B2 (en) | 2003-08-11 | 2010-11-23 | Thomas Dusenberry | In-theatre interactive entertainment system |
GB0319158D0 (en) * | 2003-08-15 | 2003-09-17 | Bryant Jeremy S | Multi-player gaming apparatus |
JP2005137807A (ja) | 2003-11-10 | 2005-06-02 | Aruze Corp | ゲーム装置 |
CA2587415A1 (en) | 2003-11-12 | 2005-05-26 | The Edugaming Corporation | Dvd game remote controller |
US20050204381A1 (en) * | 2004-03-10 | 2005-09-15 | Microsoft Corporation | Targeted advertising based on consumer purchasing data |
JP2005279134A (ja) | 2004-03-31 | 2005-10-13 | Katsuichiro Yamaguchi | ビンゴゲームシステム及びサーバ装置 |
US20060084504A1 (en) | 2004-04-30 | 2006-04-20 | Chan Andy K | Wireless communication systems |
US20050272503A1 (en) | 2004-06-03 | 2005-12-08 | Johan Thoresson | Mobile electronic devices for video gaming and related gaming devices and methods |
KR20060049754A (ko) * | 2004-07-01 | 2006-05-19 | 아르재 가부시키가이샤 | 게임 시스템 |
JP2006014956A (ja) * | 2004-07-01 | 2006-01-19 | Aruze Corp | ゲームシステム、サーバ及びゲーム制御プログラム |
US20060017227A1 (en) | 2004-07-21 | 2006-01-26 | Falciglia Sal Sr | Bingo-like and trivia televison game show |
WO2006015335A1 (en) | 2004-07-30 | 2006-02-09 | Wms Gaming Inc. | Gaming machine chair |
WO2006015442A1 (en) * | 2004-08-11 | 2006-02-16 | Aristocrat Technologies Australia Pty Ltd | A tournament gaming system |
US20060040727A1 (en) | 2004-08-20 | 2006-02-23 | Clifton Lind | Bingo system with dynamic game play result ordering |
JP2008513167A (ja) * | 2004-09-21 | 2008-05-01 | タイムプレイ アイピー インク | 多人数参加型ゲームのシステム、方法および手持ち式コントローラ |
US20060073471A1 (en) | 2004-10-05 | 2006-04-06 | Bango Joseph J | Method of using molecularly imprinted polymers for noninvasive diagnosis |
US20060079330A1 (en) | 2004-10-13 | 2006-04-13 | Motorola, Inc. | Method and apparatus utilizing dynamic visual characters to address communications |
US8886759B2 (en) * | 2004-11-04 | 2014-11-11 | Monster Media, Llc | System and method for interactive marketing |
CN101163526A (zh) * | 2004-12-06 | 2008-04-16 | 事件风险管理有限责任公司 | 交互式多参与者游戏的系统和方法 |
WO2006090395A2 (en) * | 2005-02-28 | 2006-08-31 | Inlive Interactive Ltd. | Method and apparatus for conducting real time dialogues with mass viewer audiences during live programs |
AU2005100915B4 (en) * | 2005-06-22 | 2006-03-09 | Eaa Ip Pty Ltd | Method and system for buying and selling distressed advertising |
JP2007098105A (ja) * | 2005-09-09 | 2007-04-19 | Aruze Corp | 遊技システム及びそれに用いるゲームサーバ |
US8025572B2 (en) | 2005-11-21 | 2011-09-27 | Microsoft Corporation | Dynamic spectator mode |
US8683333B2 (en) * | 2005-12-08 | 2014-03-25 | International Business Machines Corporation | Brokering of personalized rulesets for use in digital media character replacement |
JP2007160000A (ja) * | 2005-12-16 | 2007-06-28 | Aruze Corp | 遊技システム、遊技サーバおよび遊技機 |
JP2007209628A (ja) * | 2006-02-10 | 2007-08-23 | Sony Computer Entertainment Inc | ゲームシステム及びゲーム管理サーバ |
WO2007091347A1 (ja) * | 2006-02-10 | 2007-08-16 | Sony Computer Entertainment Inc. | ゲームシステム及びゲーム管理サーバ |
US7379450B2 (en) | 2006-03-10 | 2008-05-27 | International Business Machines Corporation | System and method for peer-to-peer multi-party voice-over-IP services |
US20070293290A1 (en) | 2006-06-06 | 2007-12-20 | Mcnally Spencer Leonard | Tournament system for multi-player games with dynamic server balancing |
CN101106560A (zh) * | 2006-07-12 | 2008-01-16 | 上海欢乐无线信息技术有限公司 | 在移动终端联网游戏界面上显示聊天信息的方法 |
CN101108276A (zh) * | 2006-07-17 | 2008-01-23 | 李刚 | 场地场景网络游戏装置和方法 |
US20080032787A1 (en) * | 2006-07-21 | 2008-02-07 | Igt | Customizable and personal game offerings for use with a gaming machine |
US20080091777A1 (en) * | 2006-10-12 | 2008-04-17 | International Business Machines Corporation | Method, system and program product for building collaboration applications using multiple-peer user interface libraries |
US20080103900A1 (en) * | 2006-10-25 | 2008-05-01 | Microsoft Corporation | Sharing value back to distributed information providers in an advertising exchange |
KR20070015239A (ko) * | 2007-01-13 | 2007-02-01 | (주)아루온게임즈 | 휴대전화와 유저 게임공통단말기가 연동된 게임시스템 및그 방법 |
JP2008178599A (ja) * | 2007-01-25 | 2008-08-07 | Aruze Corp | 複数プレーヤが参加可能なゲームを実行するゲーム装置 |
US8265241B2 (en) * | 2007-02-07 | 2012-09-11 | Rowe Roger A | Apparatus for citizen requests for assistance |
US20080207315A1 (en) * | 2007-02-27 | 2008-08-28 | Sony Ericsson Mobile Communications Ab | System and Method for Initiating a Gaming Session Using Event-Based Exchange of Information Between Communication Devices |
US20080232219A1 (en) * | 2007-03-16 | 2008-09-25 | Sharma Yugal K | High throughput system for legacy media conversion |
US9680900B2 (en) * | 2007-05-01 | 2017-06-13 | Agora Laboratories Inc. | Universal multimedia engine and method for producing the same |
US8612972B2 (en) * | 2007-06-27 | 2013-12-17 | Microsoft Corporation | Running add-on components in virtual environments |
US20090048930A1 (en) | 2007-08-17 | 2009-02-19 | Nintendo Of America Inc. | Wireless transmission and reception of information relating to an item advertised on a sign |
JP5157329B2 (ja) | 2007-08-31 | 2013-03-06 | 株式会社セガ | ゲーム装置 |
US20090062004A1 (en) | 2007-09-05 | 2009-03-05 | Nvidia Corporation | Input Terminal Emulator for Gaming Devices |
US8001002B2 (en) * | 2007-09-07 | 2011-08-16 | Microsoft Corporation | Interactively presenting advertising content offline |
US8009147B2 (en) | 2007-09-27 | 2011-08-30 | At&T Intellectual Property I, Lp | Multi-touch interfaces for user authentication, partitioning, and external device control |
US20090181720A1 (en) | 2008-01-15 | 2009-07-16 | Marsico Peter J | Methods, systems, and computer readable media for a mobile handset with detachable gaming module |
US20090197681A1 (en) | 2008-01-31 | 2009-08-06 | Microsoft Corporation | System and method for targeted recommendations using social gaming networks |
AU2009271274A1 (en) | 2008-06-23 | 2010-01-21 | Philip J. Schaaf | Integrating media display into computer peripherals and computing systems: the media mouse, media keboard, media monitor, media mate, media screen and mediabook |
US20100005394A1 (en) * | 2008-07-03 | 2010-01-07 | Shlomo Dubnov | Method and system for collaborative viewing |
US20100041479A1 (en) | 2008-08-15 | 2010-02-18 | Wei Hsu | Voice command game controlling apparatus and method of the same |
US8226476B2 (en) * | 2008-11-04 | 2012-07-24 | Quado Media Inc. | Multi-player, multi-screens, electronic gaming platform and system |
US8409011B2 (en) | 2009-02-02 | 2013-04-02 | David Shackleton | System and method of conducting simulated combat |
AU2010224318B2 (en) * | 2009-09-21 | 2013-04-18 | Bally Gaming, Inc. | Competitive-collaborative community event |
US9457270B2 (en) | 2009-11-09 | 2016-10-04 | Sony Interactive Entertainment America Llc | Level server system for peer-to-peer cooperative games |
US20110123062A1 (en) * | 2009-11-24 | 2011-05-26 | Mordehay Hilu | Device, software application, system and method for proof of display |
WO2011084590A2 (en) * | 2009-12-16 | 2011-07-14 | Keoconnect Llc | Multi-function kiosk system |
JP5531612B2 (ja) | 2009-12-25 | 2014-06-25 | ソニー株式会社 | 情報処理装置、情報処理方法、プログラム、制御対象機器および情報処理システム |
CA2746481C (en) | 2010-02-03 | 2017-06-13 | Nintendo Co., Ltd. | Game system, controller device, and game process method |
US9104238B2 (en) | 2010-02-12 | 2015-08-11 | Broadcom Corporation | Systems and methods for providing enhanced motion detection |
WO2011109777A1 (en) | 2010-03-05 | 2011-09-09 | Brass Monkey, Inc. | System and method for two way communication and controlling content in a web browser |
US20110300930A1 (en) | 2010-06-08 | 2011-12-08 | Hsu Kent T J | Video game controller with an auxiliary display |
US9159165B2 (en) | 2010-07-13 | 2015-10-13 | Sony Computer Entertainment Inc. | Position-dependent gaming, 3-D controller, and handheld as a remote |
US8825767B2 (en) | 2010-10-05 | 2014-09-02 | Sivapathalingham Sivavakeesar | Scalable secure wireless interaction enabling methods, system and framework |
US8827791B2 (en) | 2010-12-31 | 2014-09-09 | Dazzletag Entertainment Limited | Methods and apparatus for gaming |
CN107016885B (zh) | 2011-02-01 | 2022-02-08 | 时间游戏公司 | 用于交互式体验的系统和方法及其控制器 |
CN102125759B (zh) * | 2011-03-25 | 2013-12-11 | 陈捷 | 电子麻将机 |
US8348752B2 (en) | 2011-05-02 | 2013-01-08 | At&T Intellectual Property I, Lp | Method and apparatus for managing a gaming application |
US9084932B2 (en) * | 2012-01-13 | 2015-07-21 | Gtech Canada Ulc | Automated discovery of gaming preferences |
-
2012
- 2012-02-01 CN CN201610849278.5A patent/CN107016885B/zh not_active Expired - Fee Related
- 2012-02-01 CA CA2825846A patent/CA2825846A1/en not_active Abandoned
- 2012-02-01 BR BR112013019302-6A patent/BR112013019302A2/pt not_active IP Right Cessation
- 2012-02-01 CN CN201280016621.8A patent/CN103535008B/zh not_active Expired - Fee Related
- 2012-02-01 WO PCT/CA2012/000087 patent/WO2012103636A1/en active Application Filing
- 2012-02-01 EP EP12741770.7A patent/EP2671350A4/en not_active Ceased
- 2012-02-01 JP JP2013552079A patent/JP6046638B2/ja active Active
- 2012-02-01 AU AU2012212356A patent/AU2012212356B2/en not_active Ceased
- 2012-02-01 EP EP20204243.8A patent/EP3826236A1/en not_active Withdrawn
-
2013
- 2013-07-31 US US13/955,678 patent/US20140040765A1/en not_active Abandoned
-
2016
- 2016-11-17 JP JP2016223895A patent/JP6306670B2/ja not_active Expired - Fee Related
- 2016-12-20 AU AU2016277601A patent/AU2016277601B2/en not_active Ceased
-
2018
- 2018-03-08 JP JP2018041450A patent/JP2018129058A/ja active Pending
- 2018-09-11 US US16/127,966 patent/US11285384B2/en active Active
-
2022
- 2022-02-17 US US17/674,092 patent/US20220233952A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
CA2825846A1 (en) | 2012-08-09 |
CN107016885B (zh) | 2022-02-08 |
WO2012103636A1 (en) | 2012-08-09 |
AU2016277601B2 (en) | 2018-11-22 |
AU2012212356B2 (en) | 2016-10-06 |
CN103535008A (zh) | 2014-01-22 |
CN107016885A (zh) | 2017-08-04 |
JP2017062833A (ja) | 2017-03-30 |
EP2671350A4 (en) | 2014-12-03 |
EP3826236A1 (en) | 2021-05-26 |
US20220233952A1 (en) | 2022-07-28 |
JP2018129058A (ja) | 2018-08-16 |
JP2014514621A (ja) | 2014-06-19 |
US20190176035A1 (en) | 2019-06-13 |
EP2671350A1 (en) | 2013-12-11 |
AU2016277601A1 (en) | 2017-01-12 |
US11285384B2 (en) | 2022-03-29 |
JP6306670B2 (ja) | 2018-04-04 |
BR112013019302A2 (pt) | 2018-05-02 |
CN103535008B (zh) | 2017-11-07 |
US20140040765A1 (en) | 2014-02-06 |
AU2012212356A1 (en) | 2013-08-22 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP6306670B2 (ja) | 双方向体験システム及び方法と、そのためのコントローラ | |
JP6383478B2 (ja) | インタラクティブ体験のためのシステム及び方法、並びにこのためのコントローラ | |
EP1804945B1 (en) | System, method and handheld controller for multi-player gaming | |
JP2015507773A5 (ja) | ||
US8814672B2 (en) | Tracking career progression based on user activities | |
US9183558B2 (en) | Audio/video companion screen system and method |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20150120 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20150127 |
|
A977 | Report on retrieval |
Free format text: JAPANESE INTERMEDIATE CODE: A971007 Effective date: 20151109 |
|
A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20160105 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20160405 |
|
A711 | Notification of change in applicant |
Free format text: JAPANESE INTERMEDIATE CODE: A711 Effective date: 20160830 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A821 Effective date: 20160830 |
|
TRDD | Decision of grant or rejection written | ||
A01 | Written decision to grant a patent or to grant a registration (utility model) |
Free format text: JAPANESE INTERMEDIATE CODE: A01 Effective date: 20161018 |
|
A61 | First payment of annual fees (during grant procedure) |
Free format text: JAPANESE INTERMEDIATE CODE: A61 Effective date: 20161117 |
|
R150 | Certificate of patent or registration of utility model |
Ref document number: 6046638 Country of ref document: JP Free format text: JAPANESE INTERMEDIATE CODE: R150 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |
|
R250 | Receipt of annual fees |
Free format text: JAPANESE INTERMEDIATE CODE: R250 |