GB2405599A - System and method for playing an interactive game using a mobile device - Google Patents

System and method for playing an interactive game using a mobile device

Info

Publication number
GB2405599A
GB2405599A GB0428585A GB0428585A GB2405599A GB 2405599 A GB2405599 A GB 2405599A GB 0428585 A GB0428585 A GB 0428585A GB 0428585 A GB0428585 A GB 0428585A GB 2405599 A GB2405599 A GB 2405599A
Authority
GB
United Kingdom
Prior art keywords
mobile device
game
playing
interactive game
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0428585A
Other versions
GB0428585D0 (en
Inventor
Dominic Clancy
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of GB0428585D0 publication Critical patent/GB0428585D0/en
Publication of GB2405599A publication Critical patent/GB2405599A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5372Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8023Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game the game being played by multiple players at a common site, e.g. in an arena, theatre, shopping mall using a large public display

Abstract

A system and method for playing an interactive game on a game display using a mobile device. The system and method comprise receiving at a game system a player communication from the mobile device, and establishing a player link between the mobile device and the game system. The game system is in communication with the game display and the player link is set up to play a game on the game display using the mobile device.
GB0428585A 2002-07-05 2002-07-05 System and method for playing an interactive game using a mobile device Withdrawn GB2405599A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/GB2002/003090 WO2004004857A1 (en) 2002-07-05 2002-07-05 System and method for playing an interactive game using a mobile device

Publications (2)

Publication Number Publication Date
GB0428585D0 GB0428585D0 (en) 2005-02-09
GB2405599A true GB2405599A (en) 2005-03-09

Family

ID=30011659

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0428585A Withdrawn GB2405599A (en) 2002-07-05 2002-07-05 System and method for playing an interactive game using a mobile device

Country Status (3)

Country Link
AU (1) AU2002345205A1 (en)
GB (1) GB2405599A (en)
WO (1) WO2004004857A1 (en)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CA2580239C (en) 2004-09-21 2016-04-26 Timeplay Entertainment Corporation System, method and handheld controller for multi-player gaming
JP2008530632A (en) 2004-11-04 2008-08-07 ロカモダ, インコーポレイテッド System and method for interactive marketing
US8897737B2 (en) 2007-12-17 2014-11-25 Play Megaphone System and method for managing interaction between a user and an interactive system
AU2012212356B2 (en) 2011-02-01 2016-10-06 Timeplay Inc. Systems and methods for interactive experiences and controllers therefor
US10456672B2 (en) * 2016-05-19 2019-10-29 Google Llc Methods and systems for facilitating participation in a game session
WO2019074952A2 (en) 2017-10-10 2019-04-18 Google Llc Distributed sample-based game profiling with game metadata and metrics and gaming api platform supporting third-party content
WO2019182752A1 (en) 2018-03-22 2019-09-26 Google Llc Methods and systems for rendering and encoding content for online interactive gaming sessions
US11077364B2 (en) 2018-04-02 2021-08-03 Google Llc Resolution-based scaling of real-time interactive graphics
CN115253276A (en) 2018-04-02 2022-11-01 谷歌有限责任公司 Method, equipment and system for interactive cloud game
EP4345731A1 (en) 2018-04-10 2024-04-03 Google LLC Memory management in gaming rendering
CN112204529A (en) 2018-11-16 2021-01-08 谷歌有限责任公司 Shadow tracing for real-time interactive simulation of complex system analysis

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5795228A (en) * 1996-07-03 1998-08-18 Ridefilm Corporation Interactive computer-based entertainment system
US6056640A (en) * 1996-11-11 2000-05-02 Schaaij; Johan Michiel Computerized gaming apparatus
EP1086732A1 (en) * 1999-09-24 2001-03-28 Nokia Corporation System for profiling mobile station activity in a predictive command wireless game system
US20010027128A1 (en) * 1999-06-01 2001-10-04 Mark Rider Large screen gaming system and facility therefor

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5795228A (en) * 1996-07-03 1998-08-18 Ridefilm Corporation Interactive computer-based entertainment system
US6056640A (en) * 1996-11-11 2000-05-02 Schaaij; Johan Michiel Computerized gaming apparatus
US20010027128A1 (en) * 1999-06-01 2001-10-04 Mark Rider Large screen gaming system and facility therefor
EP1086732A1 (en) * 1999-09-24 2001-03-28 Nokia Corporation System for profiling mobile station activity in a predictive command wireless game system

Also Published As

Publication number Publication date
AU2002345205A1 (en) 2004-01-23
GB0428585D0 (en) 2005-02-09
WO2004004857A1 (en) 2004-01-15

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)