JP3969944B2 - 仮想空間と相互作用を行うための無線システム - Google Patents
仮想空間と相互作用を行うための無線システム Download PDFInfo
- Publication number
- JP3969944B2 JP3969944B2 JP2000287554A JP2000287554A JP3969944B2 JP 3969944 B2 JP3969944 B2 JP 3969944B2 JP 2000287554 A JP2000287554 A JP 2000287554A JP 2000287554 A JP2000287554 A JP 2000287554A JP 3969944 B2 JP3969944 B2 JP 3969944B2
- Authority
- JP
- Japan
- Prior art keywords
- user
- virtual space
- game
- server
- mobile station
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Images
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/04—Protocols specially adapted for terminals or networks with limited capabilities; specially adapted for terminal portability
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/40—Network security protocols
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/632—Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72427—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W88/00—Devices specially adapted for wireless communication networks, e.g. terminals, base stations or access point devices
- H04W88/02—Terminal devices
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W88/00—Devices specially adapted for wireless communication networks, e.g. terminals, base stations or access point devices
- H04W88/14—Backbone network devices
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Computer Security & Cryptography (AREA)
- User Interface Of Digital Computer (AREA)
- Mobile Radio Communication Systems (AREA)
- Telephonic Communication Services (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US40659699A | 1999-09-24 | 1999-09-24 | |
US09/406596 | 1999-09-24 |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2001148887A JP2001148887A (ja) | 2001-05-29 |
JP3969944B2 true JP3969944B2 (ja) | 2007-09-05 |
Family
ID=23608691
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000287554A Expired - Fee Related JP3969944B2 (ja) | 1999-09-24 | 2000-09-21 | 仮想空間と相互作用を行うための無線システム |
Country Status (3)
Country | Link |
---|---|
US (2) | US20020158917A1 (fr) |
EP (1) | EP1087323A1 (fr) |
JP (1) | JP3969944B2 (fr) |
Families Citing this family (107)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6647257B2 (en) | 1998-01-21 | 2003-11-11 | Leap Wireless International, Inc. | System and method for providing targeted messages based on wireless mobile location |
US20030060211A1 (en) | 1999-01-26 | 2003-03-27 | Vincent Chern | Location-based information retrieval system for wireless communication device |
US7330883B1 (en) | 2000-03-15 | 2008-02-12 | Cricket Communications, Inc. | System and method for sending local information from a wireless browser to a web server |
US6609005B1 (en) | 2000-03-28 | 2003-08-19 | Leap Wireless International, Inc. | System and method for displaying the location of a wireless communications device wiring a universal resource locator |
US6456854B1 (en) | 2000-05-08 | 2002-09-24 | Leap Wireless International | System and method for locating and tracking mobile telephone devices via the internet |
AU2001261721A1 (en) | 2000-05-19 | 2001-12-03 | Leap Wireless International, Inc. | Computer network page advertising method |
US6813497B2 (en) | 2000-10-20 | 2004-11-02 | Leap Wirelesss International | Method for providing wireless communication services and network and system for delivering same |
US6959183B2 (en) | 2000-10-20 | 2005-10-25 | Leap Wireless International, Inc. | Operations method for providing wireless communication services and network and system for delivering same |
AU2002226956A1 (en) | 2000-11-22 | 2002-06-03 | Leap Wireless International, Inc. | Method and system for providing interactive services over a wireless communications network |
US6874029B2 (en) | 2000-11-22 | 2005-03-29 | Leap Wireless International, Inc. | Method and system for mediating interactive services over a wireless communications network |
US7574493B2 (en) | 2000-11-22 | 2009-08-11 | Cricket Communications, Inc. | Method and system for improving the efficiency of state information transfer over a wireless communications network |
US6947761B2 (en) | 2000-11-22 | 2005-09-20 | Leap Wireless International Inc. | Method and system for improving the efficiency of state information transfer over a wireless communications network |
US8458754B2 (en) | 2001-01-22 | 2013-06-04 | Sony Computer Entertainment Inc. | Method and system for providing instant start multimedia content |
US7722453B2 (en) | 2001-03-27 | 2010-05-25 | Igt | Interactive game playing preferences |
US7918738B2 (en) | 2001-03-27 | 2011-04-05 | Igt | Interactive game playing preferences |
US8480466B2 (en) | 2001-03-27 | 2013-07-09 | Igt | Method and apparatus for previewing a game |
US7904516B2 (en) | 2001-06-18 | 2011-03-08 | Leap Wireless International, Inc. | Voice attachment to an email using a wireless communication device |
SE521645C2 (sv) * | 2001-04-11 | 2003-11-18 | Ericsson Telefon Ab L M | Metod och mobiltelefon och mobiltelefonsystem som möjliggör paus i fleranvändarspel då telefonsamtal tas emot |
US7035653B2 (en) | 2001-04-13 | 2006-04-25 | Leap Wireless International, Inc. | Method and system to facilitate interaction between and content delivery to users of a wireless communications network |
AU2002251112A1 (en) * | 2001-04-26 | 2002-11-25 | Oy Gamecluster Ltd | Method and arrangement for providing an interactive game including three-dimensional graphics |
US6968334B2 (en) | 2001-05-15 | 2005-11-22 | Nokia Corporation | Method and business process to maintain privacy in distributed recommendation systems |
US6751454B2 (en) | 2001-05-29 | 2004-06-15 | Leap Wireless International, Inc. | System and method for sampling audio recordings on a wireless communication device |
US7010758B2 (en) | 2001-05-21 | 2006-03-07 | Leap Wireless International, Inc. | Dynamically defined context sensitive jump menu |
JP2003005947A (ja) * | 2001-06-25 | 2003-01-10 | Toshiba Corp | サーバ装置、携帯端末、コンテンツ配信方法、コンテンツ受信方法及びプログラム |
DE10142671A1 (de) * | 2001-08-31 | 2003-03-20 | Thomas Maier | Verfahren zum Herstellen einer Telekommunikationsverbindung zwischen zwei Personen |
US7555287B1 (en) | 2001-11-01 | 2009-06-30 | Nokia Corporation | Customized messaging between wireless access point and services |
US7151764B1 (en) | 2001-11-01 | 2006-12-19 | Nokia Corporation | Service notification on a low bluetooth layer |
US6744753B2 (en) * | 2001-11-01 | 2004-06-01 | Nokia Corporation | Local service handover |
US7297062B2 (en) | 2001-11-23 | 2007-11-20 | Cyberview Technology, Inc. | Modular entertainment and gaming systems configured to consume and provide network services |
US8266212B2 (en) | 2001-11-23 | 2012-09-11 | Igt | Game talk service bus |
US6945870B2 (en) | 2001-11-23 | 2005-09-20 | Cyberscan Technology, Inc. | Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server |
US20030142661A1 (en) * | 2002-01-28 | 2003-07-31 | Masayuki Chatani | System and method for distributing data between a telephone network and an entertainment network |
GB2385238A (en) * | 2002-02-07 | 2003-08-13 | Hewlett Packard Co | Using virtual environments in wireless communication systems |
US7340214B1 (en) | 2002-02-13 | 2008-03-04 | Nokia Corporation | Short-range wireless system and method for multimedia tags |
US7102640B1 (en) | 2002-03-21 | 2006-09-05 | Nokia Corporation | Service/device indication with graphical interface |
US20050009608A1 (en) * | 2002-05-13 | 2005-01-13 | Consolidated Global Fun Unlimited | Commerce-enabled environment for interacting with simulated phenomena |
US20070265089A1 (en) * | 2002-05-13 | 2007-11-15 | Consolidated Global Fun Unlimited | Simulated phenomena interaction game |
US20040002843A1 (en) * | 2002-05-13 | 2004-01-01 | Consolidated Global Fun Unlimited, Llc | Method and system for interacting with simulated phenomena |
US7103313B2 (en) * | 2002-06-05 | 2006-09-05 | Nokia Corporation | Automatic determination of access point content and services for short-range wireless terminals |
GB2389762A (en) * | 2002-06-13 | 2003-12-17 | Seiko Epson Corp | A semiconductor chip which includes a text to speech (TTS) system, for a mobile telephone or other electronic product |
JP3901590B2 (ja) * | 2002-06-14 | 2007-04-04 | 富士通株式会社 | 小説データ処理方法 |
US7909699B2 (en) | 2002-06-27 | 2011-03-22 | Igt | Scan based configuration control in a gaming environment |
AU2003299636A1 (en) * | 2002-12-13 | 2004-07-09 | Wagerworks, Inc. | Flexible user interface |
WO2004101090A2 (fr) * | 2003-05-13 | 2004-11-25 | Consolidated Global Fun Unlimited | Environnement valide commerce pour interaction avec des phenomenes simules |
US20070099703A1 (en) * | 2003-09-16 | 2007-05-03 | Is-Innovation Systems Ltd | Massive role-playing games or other multiplayer games system and method using cellular phone or device |
US20050136837A1 (en) * | 2003-12-22 | 2005-06-23 | Nurminen Jukka K. | Method and system for detecting and using context in wireless networks |
US8616967B2 (en) | 2004-02-25 | 2013-12-31 | Cfph, Llc | System and method for convenience gaming |
US8092303B2 (en) | 2004-02-25 | 2012-01-10 | Cfph, Llc | System and method for convenience gaming |
US7637810B2 (en) | 2005-08-09 | 2009-12-29 | Cfph, Llc | System and method for wireless gaming system with alerts |
US20070060358A1 (en) | 2005-08-10 | 2007-03-15 | Amaitis Lee M | System and method for wireless gaming with location determination |
US7534169B2 (en) | 2005-07-08 | 2009-05-19 | Cfph, Llc | System and method for wireless gaming system with user profiles |
US7811172B2 (en) | 2005-10-21 | 2010-10-12 | Cfph, Llc | System and method for wireless lottery |
US7347781B2 (en) * | 2004-03-03 | 2008-03-25 | Motorola, Inc. | Method and system for reality gaming on wireless devices |
US20050202872A1 (en) * | 2004-03-11 | 2005-09-15 | Kari Niemela | Game data and speech transfer to and from wireless portable game terminal |
GB0411319D0 (en) * | 2004-05-21 | 2004-06-23 | Koninkl Philips Electronics Nv | A wireless system |
US7480567B2 (en) | 2004-09-24 | 2009-01-20 | Nokia Corporation | Displaying a map having a close known location |
US20060075075A1 (en) * | 2004-10-01 | 2006-04-06 | Malinen Jouni I | Method and system to contextually initiate synchronization services on mobile terminals in an enterprise environment |
US7862427B2 (en) | 2004-10-04 | 2011-01-04 | Igt | Wide area progressive jackpot system and methods |
US8602882B2 (en) | 2004-10-04 | 2013-12-10 | Igt | Jackpot interfaces and services on a gaming machine |
US8070604B2 (en) | 2005-08-09 | 2011-12-06 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US10510214B2 (en) | 2005-07-08 | 2019-12-17 | Cfph, Llc | System and method for peer-to-peer wireless gaming |
US20070021216A1 (en) * | 2005-07-19 | 2007-01-25 | Sony Ericsson Mobile Communications Ab | Seamless gaming method and apparatus |
US20070060302A1 (en) | 2005-08-17 | 2007-03-15 | Igt | Scan based configuration control in a gaming environment |
US7644861B2 (en) | 2006-04-18 | 2010-01-12 | Bgc Partners, Inc. | Systems and methods for providing access to wireless gaming devices |
US7549576B2 (en) | 2006-05-05 | 2009-06-23 | Cfph, L.L.C. | Systems and methods for providing access to wireless gaming devices |
US8939359B2 (en) | 2006-05-05 | 2015-01-27 | Cfph, Llc | Game access device with time varying signal |
US20070281285A1 (en) * | 2006-05-30 | 2007-12-06 | Surya Jayaweera | Educational Interactive Video Game and Method for Enhancing Gaming Experience Beyond a Mobile Gaming Device Platform |
US20080161111A1 (en) * | 2006-10-05 | 2008-07-03 | Schuman Jason R | Method and System for Interactive Game Playing with Cellular Phones |
US8292741B2 (en) | 2006-10-26 | 2012-10-23 | Cfph, Llc | Apparatus, processes and articles for facilitating mobile gaming |
US9306952B2 (en) | 2006-10-26 | 2016-04-05 | Cfph, Llc | System and method for wireless gaming with location determination |
US8645709B2 (en) | 2006-11-14 | 2014-02-04 | Cfph, Llc | Biometric access data encryption |
US9411944B2 (en) | 2006-11-15 | 2016-08-09 | Cfph, Llc | Biometric access sensitivity |
US8510567B2 (en) | 2006-11-14 | 2013-08-13 | Cfph, Llc | Conditional biometric access in a gaming environment |
US8319601B2 (en) | 2007-03-14 | 2012-11-27 | Cfph, Llc | Game account access device |
US8581721B2 (en) | 2007-03-08 | 2013-11-12 | Cfph, Llc | Game access device with privileges |
US9183693B2 (en) | 2007-03-08 | 2015-11-10 | Cfph, Llc | Game access device |
EP2015024A3 (fr) * | 2007-06-19 | 2009-03-25 | GroundSpeak, Inc. | Système et procédé pour fournir des arrangements d'interfaces pour joueur pour des activités utilisant la géolocalisation |
EP2019530A1 (fr) * | 2007-07-25 | 2009-01-28 | British Telecommunications Public Limited Company | Livraison de messages |
US9483405B2 (en) | 2007-09-20 | 2016-11-01 | Sony Interactive Entertainment Inc. | Simplified run-time program translation for emulating complex processor pipelines |
US20090089157A1 (en) * | 2007-09-27 | 2009-04-02 | Rajesh Narayanan | Method and apparatus for controlling an avatar's landing zone in a virtual environment |
DE102007047632A1 (de) * | 2007-10-04 | 2009-04-09 | T-Mobile International Ag | Interconnection virtueller Welten mit mobilen Nachrichtendiensten |
US20090132967A1 (en) * | 2007-11-16 | 2009-05-21 | Microsoft Corporation | Linked-media narrative learning system |
US8584044B2 (en) | 2007-11-16 | 2013-11-12 | Microsoft Corporation | Localized thumbnail preview of related content during spatial browsing |
US9053196B2 (en) * | 2008-05-09 | 2015-06-09 | Commerce Studios Llc, Inc. | Methods for interacting with and manipulating information and systems thereof |
US20090287707A1 (en) * | 2008-05-15 | 2009-11-19 | International Business Machines Corporation | Method to Manage Inventory Using Degree of Separation Metrics |
US8751927B2 (en) | 2008-12-02 | 2014-06-10 | International Business Machines Corporation | System and method for dynamic multi-content cards |
FI20095402A0 (fi) * | 2009-04-09 | 2009-04-09 | Valtion Teknillinen | Lyhyen kantaman viestintään sovitettu mobiililaite, menetelmä ja vastaava palvelinjärjestelmä |
US20110183654A1 (en) | 2010-01-25 | 2011-07-28 | Brian Lanier | Concurrent Use of Multiple User Interface Devices |
US8974302B2 (en) | 2010-08-13 | 2015-03-10 | Cfph, Llc | Multi-process communication regarding gaming information |
US8956231B2 (en) | 2010-08-13 | 2015-02-17 | Cfph, Llc | Multi-process communication regarding gaming information |
US9403093B2 (en) | 2013-06-27 | 2016-08-02 | Kabam, Inc. | System and method for dynamically adjusting prizes or awards based on a platform |
US9440143B2 (en) | 2013-07-02 | 2016-09-13 | Kabam, Inc. | System and method for determining in-game capabilities based on device information |
US9415306B1 (en) | 2013-08-12 | 2016-08-16 | Kabam, Inc. | Clients communicate input technique to server |
US9623322B1 (en) | 2013-11-19 | 2017-04-18 | Kabam, Inc. | System and method of displaying device information for party formation |
US9295916B1 (en) | 2013-12-16 | 2016-03-29 | Kabam, Inc. | System and method for providing recommendations for in-game events |
US20150165310A1 (en) * | 2013-12-17 | 2015-06-18 | Microsoft Corporation | Dynamic story driven gameworld creation |
US10096204B1 (en) * | 2016-02-19 | 2018-10-09 | Electronic Arts Inc. | Systems and methods for determining and implementing platform specific online game customizations |
US10576379B1 (en) | 2016-02-19 | 2020-03-03 | Electronic Arts Inc. | Systems and methods for adjusting online game content and access for multiple platforms |
US10134227B1 (en) | 2016-02-19 | 2018-11-20 | Electronic Arts Inc. | Systems and methods for making game content from a single online game accessible to users via multiple platforms |
US9901818B1 (en) * | 2016-02-19 | 2018-02-27 | Aftershock Services, Inc. | Systems and methods for regulating access to game content of an online game |
US10035068B1 (en) | 2016-02-19 | 2018-07-31 | Electronic Arts Inc. | Systems and methods for making progress of a user character obtained in an online game via a non-virtual reality interface available in a virtual reality interface |
US9919218B1 (en) * | 2016-02-19 | 2018-03-20 | Aftershock Services, Inc. | Systems and methods for providing virtual reality content in an online game |
US11079897B2 (en) | 2018-05-24 | 2021-08-03 | The Calany Holding S. À R.L. | Two-way real-time 3D interactive operations of real-time 3D virtual objects within a real-time 3D virtual world representing the real world |
US11307968B2 (en) | 2018-05-24 | 2022-04-19 | The Calany Holding S. À R.L. | System and method for developing, testing and deploying digital reality applications into the real world via a virtual world |
US11115468B2 (en) | 2019-05-23 | 2021-09-07 | The Calany Holding S. À R.L. | Live management of real world via a persistent virtual world system |
CN112100798A (zh) | 2019-06-18 | 2020-12-18 | 明日基金知识产权控股有限公司 | 用于将现实世界元素的虚拟副本部署到持久性虚拟世界系统中的系统和方法 |
US11202036B2 (en) | 2019-06-18 | 2021-12-14 | The Calany Holding S. À R.L. | Merged reality system and method |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5561419A (en) * | 1992-07-07 | 1996-10-01 | Nippon Steel Corporation | Wireless communication apparatus and game machine using the same |
US5594740A (en) * | 1993-08-27 | 1997-01-14 | Axion Logistics Corporation | Wireless communications application specific enabling method and apparatus |
US5659691A (en) * | 1993-09-23 | 1997-08-19 | Virtual Universe Corporation | Virtual reality network with selective distribution and updating of data to reduce bandwidth requirements |
US5806849A (en) * | 1994-02-17 | 1998-09-15 | Electronic Arts, Inc. | Electronic game system with wireless controller |
KR970006419B1 (ko) * | 1994-02-25 | 1997-04-28 | 엘지전자 주식회사 | 2-플레이어 무선 리모콘 게임 장치 |
JPH07321751A (ja) * | 1994-05-23 | 1995-12-08 | Nippon Denki Idou Tsushin Kk | テレビゲームデータの受信装置 |
CA2163316A1 (fr) * | 1994-11-21 | 1996-05-22 | Roger L. Collins | Jeu interactif pour ordinateur |
US5618045A (en) * | 1995-02-08 | 1997-04-08 | Kagan; Michael | Interactive multiple player game system and method of playing a game between at least two players |
WO1996034374A2 (fr) * | 1995-04-28 | 1996-10-31 | Philips Electronics N.V. | Systeme de telecommunication sans fils permettant d'assurer des communications fiables entre plusieurs dispositifs |
US5809415A (en) * | 1995-12-11 | 1998-09-15 | Unwired Planet, Inc. | Method and architecture for an interactive two-way data communication network |
US5738583A (en) * | 1996-02-02 | 1998-04-14 | Motorola, Inc. | Interactive wireless gaming system |
US5766076A (en) * | 1996-02-13 | 1998-06-16 | International Game Technology | Progressive gaming system and method for wide applicability |
US20010040586A1 (en) * | 1996-07-25 | 2001-11-15 | Kabushiki Kaisha Sega Enterprises | Image processing device, image processing method, game device, and craft simulator |
US5899810A (en) * | 1997-01-24 | 1999-05-04 | Kaon Interactive Corporation | Distributed game architecture to overcome system latency |
US5893064A (en) * | 1997-05-14 | 1999-04-06 | K2 Interactive Llc | Speech recognition method and apparatus with voice commands and associated keystrokes |
IL121178A (en) * | 1997-06-27 | 2003-11-23 | Nds Ltd | Interactive game system |
US5895471A (en) * | 1997-07-11 | 1999-04-20 | Unwired Planet, Inc. | Providing a directory of frequently used hyperlinks on a remote server |
JP4042188B2 (ja) * | 1997-11-21 | 2008-02-06 | 株式会社セガ | 画像処理装置 |
US6240421B1 (en) * | 1998-09-08 | 2001-05-29 | Edwin J. Stolarz | System, software and apparatus for organizing, storing and retrieving information from a computer database |
-
2000
- 2000-09-19 EP EP00660160A patent/EP1087323A1/fr not_active Withdrawn
- 2000-09-21 JP JP2000287554A patent/JP3969944B2/ja not_active Expired - Fee Related
-
2002
- 2002-05-29 US US10/157,362 patent/US20020158917A1/en not_active Abandoned
- 2002-05-29 US US10/157,481 patent/US20020191017A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
JP2001148887A (ja) | 2001-05-29 |
EP1087323A1 (fr) | 2001-03-28 |
US20020158917A1 (en) | 2002-10-31 |
US20020191017A1 (en) | 2002-12-19 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP3969944B2 (ja) | 仮想空間と相互作用を行うための無線システム | |
JP4745451B2 (ja) | 予測コマンド無線ゲーム・システムでの移動局活動をプロファイル形成するためのシステム | |
US6554707B1 (en) | Interactive voice, wireless game system using predictive command input | |
US10518169B2 (en) | Interactive entertainment using a mobile device with object tagging and/or hyperlinking | |
CN101553290B (zh) | 用于管理具有移动功能的大型多人在线角色扮演游戏(mmorpg)中映射到现实位置的虚拟世界的系统和方法 | |
KR100463731B1 (ko) | 네트워크 게임용 서버 장치, 네트워크 게임 진행 제어 방법, 및 네트워크 게임을 실행시키기 위한 프로그램을 기록한 컴퓨터 판독가능한 기록 매체 | |
JP4458634B2 (ja) | マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体 | |
CN1953793B (zh) | 游戏服务器系统、游戏元素提供方法和游戏设备 | |
KR100967416B1 (ko) | 네트워크 기반의 노래방 서비스 시스템 및 그 방법 | |
JP2002325965A (ja) | 入力文字処理方法 | |
US20070283265A1 (en) | Interactive gaming system with animated, real-time characters | |
JP2002011251A (ja) | マルチプレイヤーゲーム用の情報提供システムおよび情報記憶媒体 | |
US20050071253A1 (en) | Contents providing system for portable terminal | |
US20090017915A1 (en) | Method for character service for duplex communication | |
US20050100311A1 (en) | Method and system for recording video data | |
JP3666493B2 (ja) | イベント提供システム及び方法 | |
JP4080387B2 (ja) | イベントに関する情報の提供方法およびイベント提供システム | |
JP4073334B2 (ja) | イベント提供システム及び方法 | |
JP3578159B2 (ja) | イベント提供方法及びシステム | |
KR100823719B1 (ko) | 무선통신장치를 이용한 당첨 이벤트 개최 방법 | |
JP2020205057A (ja) | 情報処理装置 | |
KR20040075462A (ko) | 무선 인터넷을 이용한 경기장 포털 서비스 제공 방법 및시스템 | |
JP2004220247A (ja) | イベント提供方法及びシステム | |
KR20060094206A (ko) | 화상 채팅이 가능한 온라인 게임 제공 방법 및 장치 | |
JP2006236288A (ja) | サービス提供サーバ、携帯電話機用制御プログラム、サービス提供サーバ用制御プログラム、及びゲーム制御方法 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20040310 |
|
A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20060828 |
|
A601 | Written request for extension of time |
Free format text: JAPANESE INTERMEDIATE CODE: A601 Effective date: 20061128 |
|
A602 | Written permission of extension of time |
Free format text: JAPANESE INTERMEDIATE CODE: A602 Effective date: 20061204 |
|
A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20070228 |
|
TRDD | Decision of grant or rejection written | ||
A01 | Written decision to grant a patent or to grant a registration (utility model) |
Free format text: JAPANESE INTERMEDIATE CODE: A01 Effective date: 20070508 |
|
A61 | First payment of annual fees (during grant procedure) |
Free format text: JAPANESE INTERMEDIATE CODE: A61 Effective date: 20070605 |
|
R150 | Certificate of patent or registration of utility model |
Free format text: JAPANESE INTERMEDIATE CODE: R150 |
|
FPAY | Renewal fee payment (event date is renewal date of database) |
Free format text: PAYMENT UNTIL: 20110615 Year of fee payment: 4 |
|
LAPS | Cancellation because of no payment of annual fees |