JP3491281B2 - ゲームプログラム - Google Patents

ゲームプログラム

Info

Publication number
JP3491281B2
JP3491281B2 JP2002027885A JP2002027885A JP3491281B2 JP 3491281 B2 JP3491281 B2 JP 3491281B2 JP 2002027885 A JP2002027885 A JP 2002027885A JP 2002027885 A JP2002027885 A JP 2002027885A JP 3491281 B2 JP3491281 B2 JP 3491281B2
Authority
JP
Japan
Prior art keywords
item
game
procedure
player
price
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2002027885A
Other languages
English (en)
Japanese (ja)
Other versions
JP2003225459A (ja
Inventor
信洋 山田
卓理 千田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Corp
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Corp filed Critical Konami Corp
Priority to JP2002027885A priority Critical patent/JP3491281B2/ja
Priority to TW091122504A priority patent/TWI282515B/zh
Priority to PCT/JP2002/011929 priority patent/WO2003066183A1/ja
Priority to AU2002349664A priority patent/AU2002349664A1/en
Priority to EP02781783A priority patent/EP1477211A4/en
Priority to US10/474,056 priority patent/US7291064B2/en
Publication of JP2003225459A publication Critical patent/JP2003225459A/ja
Application granted granted Critical
Publication of JP3491281B2 publication Critical patent/JP3491281B2/ja
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/208Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2002027885A 2002-02-05 2002-02-05 ゲームプログラム Expired - Fee Related JP3491281B2 (ja)

Priority Applications (6)

Application Number Priority Date Filing Date Title
JP2002027885A JP3491281B2 (ja) 2002-02-05 2002-02-05 ゲームプログラム
TW091122504A TWI282515B (en) 2002-02-05 2002-09-30 Game program and game apparatus
PCT/JP2002/011929 WO2003066183A1 (fr) 2002-02-05 2002-11-15 Programme de jeux et dispositif de jeux
AU2002349664A AU2002349664A1 (en) 2002-02-05 2002-11-15 Game program and game apparatus
EP02781783A EP1477211A4 (en) 2002-02-05 2002-11-15 GAMING PROGRAM AND GAME DEVICE
US10/474,056 US7291064B2 (en) 2002-02-05 2002-11-15 Game program and game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002027885A JP3491281B2 (ja) 2002-02-05 2002-02-05 ゲームプログラム

Publications (2)

Publication Number Publication Date
JP2003225459A JP2003225459A (ja) 2003-08-12
JP3491281B2 true JP3491281B2 (ja) 2004-01-26

Family

ID=27677848

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2002027885A Expired - Fee Related JP3491281B2 (ja) 2002-02-05 2002-02-05 ゲームプログラム

Country Status (6)

Country Link
US (1) US7291064B2 (zh)
EP (1) EP1477211A4 (zh)
JP (1) JP3491281B2 (zh)
AU (1) AU2002349664A1 (zh)
TW (1) TWI282515B (zh)
WO (1) WO2003066183A1 (zh)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007252546A (ja) * 2006-03-22 2007-10-04 Konami Digital Entertainment:Kk ゲームサーバ、ゲームサーバの制御方法及びプログラム
JP6404435B1 (ja) * 2017-10-24 2018-10-10 株式会社 ディー・エヌ・エー アイテム取引システム及びアイテム取引プログラム

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7713116B2 (en) * 2003-06-30 2010-05-11 Microsoft Corporation Inventory management of virtual items in computer games
US7517282B1 (en) 2003-08-04 2009-04-14 Microsoft Corporation Methods and systems for monitoring a game to determine a player-exploitable game condition
JP3703825B2 (ja) * 2004-01-16 2005-10-05 株式会社スクウェア・エニックス ゲーム装置、ゲームの進行方法、プログラム及び記録媒体
US9704174B1 (en) 2006-05-25 2017-07-11 Sean I. Mcghie Conversion of loyalty program points to commerce partner points per terms of a mutual agreement
US8684265B1 (en) 2006-05-25 2014-04-01 Sean I. Mcghie Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds
US7703673B2 (en) 2006-05-25 2010-04-27 Buchheit Brian K Web based conversion of non-negotiable credits associated with an entity to entity independent negotiable funds
US8668146B1 (en) 2006-05-25 2014-03-11 Sean I. Mcghie Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds
US10062062B1 (en) 2006-05-25 2018-08-28 Jbshbm, Llc Automated teller machine (ATM) providing money for loyalty points
US8376224B2 (en) 2006-05-25 2013-02-19 Sean I. Mcghie Self-service stations for utilizing non-negotiable credits earned from a game of chance
US8162209B2 (en) 2006-05-25 2012-04-24 Buchheit Brian K Storefront purchases utilizing non-negotiable credits earned from a game of chance
US8267315B1 (en) 2006-05-25 2012-09-18 Mcghie Sean I Exchange of non-negotiable credits for entity independent funds
US8342399B1 (en) 2006-05-25 2013-01-01 Mcghie Sean I Conversion of credits to funds
JP2008082840A (ja) * 2006-09-27 2008-04-10 National Institute Of Advanced Industrial & Technology ホルムアルデヒド検出体、ホルムアルデヒド検出装置、ホルムアルデヒド検出方法及びホルムアルデヒド検出試薬
JP4137157B2 (ja) * 2006-12-07 2008-08-20 株式会社スクウェア・エニックス ビデオゲーム処理装置、ビデオゲーム処理方法、およびビデオゲーム処理プログラム
US9280875B2 (en) * 2009-03-06 2016-03-08 Zynga Inc. Virtual playing chips in a multiuser online game network
JP5378467B2 (ja) 2011-08-03 2013-12-25 株式会社バンダイナムコゲームス 情報提供装置、情報提供システムおよびプログラム
KR101201596B1 (ko) 2011-09-08 2012-11-14 (주)네오위즈게임즈 게임을 제공하는 방법, 서버, 단말기 및 기록매체
JP5793592B2 (ja) 2014-02-25 2015-10-14 グリー株式会社 ゲーム制御方法、サーバ装置及びプログラム
KR102569674B1 (ko) * 2017-12-12 2023-08-24 주식회사 넥슨코리아 게임 서비스를 제공하기 위한 장치, 방법 및 컴퓨터 프로그램
CN111656381A (zh) * 2017-12-22 2020-09-11 贝利昂科洛夫技术私人有限公司 确定受限环境中对象价格的系统和方法

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6179713B1 (en) * 1997-06-18 2001-01-30 Circadence Corporation Full-time turn based network multiplayer game
US5829747A (en) * 1997-09-02 1998-11-03 Nebel; Stephen E. Stock market big board game
JP2001259228A (ja) 2000-03-16 2001-09-25 Enix Corp 携帯電話通信ゲームシステムおよびゲーム方法
JP2001340656A (ja) * 2000-06-01 2001-12-11 Kddi Corp ゲームシステムならびにそのゲームサーバおよびゲーム端末
JP3380533B2 (ja) 2000-07-28 2003-02-24 コナミ株式会社 ゲームシステム、ゲーム制御方法及び情報記憶媒体
JP2002200352A (ja) 2000-12-27 2002-07-16 Aruze Corp ゲーム装置、ゲームプログラム及びそのゲームプログラムを記録した記録媒体

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
シブサワ・コウ編,信長の野望・戦国群雄伝ハンドブック,株式会社 光栄,1991年 7月10日,8版,p.18−25,30−31

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007252546A (ja) * 2006-03-22 2007-10-04 Konami Digital Entertainment:Kk ゲームサーバ、ゲームサーバの制御方法及びプログラム
JP6404435B1 (ja) * 2017-10-24 2018-10-10 株式会社 ディー・エヌ・エー アイテム取引システム及びアイテム取引プログラム

Also Published As

Publication number Publication date
TWI282515B (en) 2007-06-11
US7291064B2 (en) 2007-11-06
AU2002349664A1 (en) 2003-09-02
WO2003066183A1 (fr) 2003-08-14
EP1477211A1 (en) 2004-11-17
JP2003225459A (ja) 2003-08-12
EP1477211A4 (en) 2005-04-13
US20040137975A1 (en) 2004-07-15

Similar Documents

Publication Publication Date Title
JP3491281B2 (ja) ゲームプログラム
JP3703825B2 (ja) ゲーム装置、ゲームの進行方法、プログラム及び記録媒体
JP4410809B2 (ja) ビデオゲーム装置、ビデオゲーム処理プログラム及びプログラム記録媒体
US7371165B2 (en) Card game program and card game machine
JP3470107B2 (ja) ビデオゲーム装置およびその制御方法、ならびにビデオゲームのプログラムおよびそのプログラムを記録したコンピュータ読取り可能な記録媒体。
JP6648993B2 (ja) プログラム、ゲーム装置及びサーバシステム
JP2024009289A (ja) ゲームサーバ、ゲームプログラム、情報処理方法
JP6826171B1 (ja) プログラム、端末、サーバ装置及びシステム
JP2003010552A (ja) ゲームシステム
JP2008259711A (ja) ゲーム装置、ゲームプログラム及び記憶媒体
JP2008259711A5 (zh)
JP3534341B2 (ja) ゲームプログラム及び該ゲームプログラムを記録した外部記憶装置
JP7053125B2 (ja) プログラム、端末、ゲームシステム及びゲーム管理装置
WO2010004866A1 (ja) ゲームシステム及びこれに用いるゲーム装置
JP3425141B2 (ja) 着せ替えゲームプログラム
JP7356045B2 (ja) 情報処理システム、情報処理方法及びプログラム
JP6909828B2 (ja) プログラム、サーバ及び端末
JP7436889B2 (ja) ゲームプログラム、ゲーム装置及びゲームシステム
JP7184944B2 (ja) プログラム及び制御方法
WO2021193582A1 (ja) プログラム、端末及びゲーム管理装置に関する。
JP2024070044A (ja) システム、情報処理方法、およびプログラム
JP6820644B1 (ja) プログラム、端末、サーバ、及びゲームシステム
JP2004174034A (ja) ゲームプログラム及びゲーム装置
JP2023046636A (ja) ゲーム媒体取引システム
JP2021053518A (ja) プログラム、端末、サーバ装置及びシステム

Legal Events

Date Code Title Description
TRDD Decision of grant or rejection written
R150 Certificate of patent or registration of utility model

Ref document number: 3491281

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

S111 Request for change of ownership or part of ownership

Free format text: JAPANESE INTERMEDIATE CODE: R313111

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20081114

Year of fee payment: 5

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20081114

Year of fee payment: 5

S531 Written request for registration of change of domicile

Free format text: JAPANESE INTERMEDIATE CODE: R313531

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20081114

Year of fee payment: 5

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20081114

Year of fee payment: 5

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20091114

Year of fee payment: 6

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20101114

Year of fee payment: 7

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20101114

Year of fee payment: 7

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20111114

Year of fee payment: 8

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20121114

Year of fee payment: 9

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20131114

Year of fee payment: 10

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees