JP2006181286A5 - - Google Patents

Download PDF

Info

Publication number
JP2006181286A5
JP2006181286A5 JP2004381199A JP2004381199A JP2006181286A5 JP 2006181286 A5 JP2006181286 A5 JP 2006181286A5 JP 2004381199 A JP2004381199 A JP 2004381199A JP 2004381199 A JP2004381199 A JP 2004381199A JP 2006181286 A5 JP2006181286 A5 JP 2006181286A5
Authority
JP
Japan
Prior art keywords
control
display screen
video game
procedure
control target
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2004381199A
Other languages
Japanese (ja)
Other versions
JP2006181286A (en
JP4258850B2 (en
Filing date
Publication date
Priority claimed from JP2004381199A external-priority patent/JP4258850B2/en
Priority to JP2004381199A priority Critical patent/JP4258850B2/en
Application filed filed Critical
Publication of JP2006181286A publication Critical patent/JP2006181286A/en
Publication of JP2006181286A5 publication Critical patent/JP2006181286A5/ja
Priority to JP2008275989A priority patent/JP4807531B2/en
Publication of JP4258850B2 publication Critical patent/JP4258850B2/en
Application granted granted Critical
Priority to JP2011131223A priority patent/JP2011194269A/en
Priority to JP2013203535A priority patent/JP5482953B2/en
Priority to JP2014000385A priority patent/JP5831562B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Claims (8)

表示画面と、前記表示画面上に配置されたタッチパネルと、実行手段と、コンピュータプログラムが格納されたメモリと、を備え、前記実行手段による前記プログラムの実行により前記表示画面に、ユーザーの操作に応じて移動可能に設定された制御対象を含む、複数の対象を表示し、ユーザーのタッチパネル上での操作に応じて前記制御対象の挙動を制御するように構成されたビデオゲーム装置であって、A display screen; a touch panel disposed on the display screen; an execution unit; and a memory storing a computer program. The execution of the program by the execution unit causes the display screen to respond to a user operation. A plurality of objects including a control object set to be movable, and a video game device configured to control the behavior of the control object according to an operation on a touch panel of a user,
(a)前記タッチパネルの前記制御対象が表示された位置が接触されたとき前記制御対象が選択されたと判定し、(a) When the position where the control target of the touch panel is displayed is touched, it is determined that the control target is selected;
(b)前記接触状態が維持された状態で接触位置の移動が行われたとき前記接触位置を開始位置としてドラッグ操作が開始されたと判定し、(b) When the contact position is moved in a state where the contact state is maintained, it is determined that the drag operation is started with the contact position as a start position;
(c)前記処理(b)に応答して、前記表示画面に表示された前記選択された制御対象を前記接触位置の軌跡に沿って移動させる制御を開始し、前記接触状態が維持された状態に追従して、移動を開始した前記制御対象を前記接触位置の軌跡に沿って移動させる制御を続行し、(c) In response to the processing (b), the control is started to move the selected control target displayed on the display screen along the locus of the contact position, and the contact state is maintained. To continue the control to move the control object started to move along the locus of the contact position,
(d)前記処理(c)の続行中に前記接触状態が開放されたとき当該開放位置を終端位置として前記ドラッグ操作が確定したと判定する(d) When the contact state is released during the continuation of the process (c), it is determined that the drag operation is confirmed with the release position as the end position.
処理を実行するように構成されてなるビデオゲーム装置。A video game device configured to execute a process.
(e)移動中の前記選択された制御対象を前記処理(d)で確定した終端位置に向けさらに移動させる制御を実行する処理を行うことを特徴とする請求項1記載のビデオゲーム装置。2. The video game apparatus according to claim 1, wherein a process of executing a control for further moving the selected control target being moved toward the terminal position determined in the process (d) is performed. 前記処理(c)または(e)の実行に応じて移動中の前記選択された制御対象に対し他の対象が接近しあるいはユーザーによる新たな操作が行われたとき、前記選択された制御対象に新たな挙動を付加する制御を実行する処理を行うことを特徴とする請求項1または2記載のビデオゲーム装置。In response to execution of the process (c) or (e), when another target approaches the selected control target that is moving or when a new operation is performed by the user, the selected control target 3. The video game apparatus according to claim 1, wherein a process for executing control for adding a new behavior is performed. 前記接触位置の軌跡を前記表示画面に線として表示する処理を行うことを特徴とする請求項1〜3のいずれか1つに記載のビデオゲーム装置。The video game device according to claim 1, wherein a process of displaying a locus of the contact position as a line on the display screen is performed. 表示画面と、前記表示画面上に配置されたタッチパネルと、実行手段とを備えたビデオゲーム装置に、ユーザーの操作に応じて移動可能に設定された制御対象を含む複数の対象を前記表示画面に表示し、ユーザーのタッチパネル上での操作に応じて前記制御対象の挙動を制御することを実行させるプログラムであって、A video game device including a display screen, a touch panel arranged on the display screen, and an execution unit, and a plurality of targets including a control target set to be movable according to a user operation on the display screen. A program for displaying and controlling the behavior of the controlled object in response to an operation on a touch panel of a user,
(a)前記タッチパネルの前記制御対象が表示された位置が接触されたとき前記制御対象が選択されたと判定する手順と、(a) a procedure for determining that the control object is selected when the position where the control object is displayed on the touch panel is touched;
(b)前記接触状態が維持された状態で接触位置の移動が行われたとき前記接触位置を開始位置としてドラッグ操作が開始されたと判定する手順と、(b) a procedure for determining that a drag operation is started with the contact position as a start position when the contact position is moved while the contact state is maintained;
(c)前記手順(b)に応答して、前記表示画面に表示された前記選択された制御対象を前記接触位置の軌跡に沿って移動させる制御を開始し、前記接触状態が維持された状態に追従して、移動を開始した前記制御対象を前記接触位置の軌跡に沿って移動させる制御を続行する手順と、(c) In response to the step (b), the control is started to move the selected control target displayed on the display screen along the locus of the contact position, and the contact state is maintained. To continue the control to move the control object that has started moving along the locus of the contact position,
(d)前記手順(c)の続行中に前記接触状態が開放されたとき当該開放位置を終端位置として前記ドラッグ操作が確定したと判定する手順と、(d) a procedure for determining that the drag operation has been confirmed with the open position as an end position when the contact state is released during the continuation of the procedure (c);
を前記ビデオゲーム装置に実行させるためのプログラム。For causing the video game device to execute the program.
(e)移動中の前記選択された制御対象を前記手順(d)で確定した終端位置に向けさらに移動させる制御を実行する手順をさらに前記ビデオゲームに実行させるための請求項5記載のプログラム。The program according to claim 5, further causing the video game to execute a procedure of executing a control of further moving the selected control target being moved toward the terminal position determined in the procedure (d). 前記処理(c)または(e)の実行に応じて移動中の前記選択された制御対象に対し他の対象が接近しあるいはユーザーによる新たな操作が行われたとき、前記選択された制御対象に新たな挙動を付加する制御を実行する手順をさらに前記ビデオゲームに実行させるための請求項5または6記載のプログラム。In response to execution of the process (c) or (e), when another target approaches the selected control target that is moving or when a new operation is performed by the user, the selected control target The program according to claim 5 or 6, for causing the video game to further execute a procedure for executing control for adding a new behavior. 前記接触位置の軌跡を前記表示画面に線として表示する手順をさらに前記ビデオゲームに実行させるための請求項5〜7のいずれか1つに記載のプログラム。The program according to any one of claims 5 to 7, further causing the video game to execute a procedure of displaying the locus of the contact position as a line on the display screen.
JP2004381199A 2004-12-28 2004-12-28 Image processing apparatus and method Active JP4258850B2 (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2004381199A JP4258850B2 (en) 2004-12-28 2004-12-28 Image processing apparatus and method
JP2008275989A JP4807531B2 (en) 2004-12-28 2008-10-27 Image processing apparatus and method
JP2011131223A JP2011194269A (en) 2004-12-28 2011-06-13 Image processor and method thereof
JP2013203535A JP5482953B2 (en) 2004-12-28 2013-09-30 Image processing apparatus and method
JP2014000385A JP5831562B2 (en) 2004-12-28 2014-01-06 Image processing apparatus and method

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
JP2004381199A JP4258850B2 (en) 2004-12-28 2004-12-28 Image processing apparatus and method
JP2008275989A JP4807531B2 (en) 2004-12-28 2008-10-27 Image processing apparatus and method
JP2011131223A JP2011194269A (en) 2004-12-28 2011-06-13 Image processor and method thereof
JP2013203535A JP5482953B2 (en) 2004-12-28 2013-09-30 Image processing apparatus and method
JP2014000385A JP5831562B2 (en) 2004-12-28 2014-01-06 Image processing apparatus and method

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2008275989A Division JP4807531B2 (en) 2004-12-28 2008-10-27 Image processing apparatus and method

Publications (3)

Publication Number Publication Date
JP2006181286A JP2006181286A (en) 2006-07-13
JP2006181286A5 true JP2006181286A5 (en) 2008-02-21
JP4258850B2 JP4258850B2 (en) 2009-04-30

Family

ID=51162981

Family Applications (5)

Application Number Title Priority Date Filing Date
JP2004381199A Active JP4258850B2 (en) 2004-12-28 2004-12-28 Image processing apparatus and method
JP2008275989A Active JP4807531B2 (en) 2004-12-28 2008-10-27 Image processing apparatus and method
JP2011131223A Pending JP2011194269A (en) 2004-12-28 2011-06-13 Image processor and method thereof
JP2013203535A Active JP5482953B2 (en) 2004-12-28 2013-09-30 Image processing apparatus and method
JP2014000385A Active JP5831562B2 (en) 2004-12-28 2014-01-06 Image processing apparatus and method

Family Applications After (4)

Application Number Title Priority Date Filing Date
JP2008275989A Active JP4807531B2 (en) 2004-12-28 2008-10-27 Image processing apparatus and method
JP2011131223A Pending JP2011194269A (en) 2004-12-28 2011-06-13 Image processor and method thereof
JP2013203535A Active JP5482953B2 (en) 2004-12-28 2013-09-30 Image processing apparatus and method
JP2014000385A Active JP5831562B2 (en) 2004-12-28 2014-01-06 Image processing apparatus and method

Country Status (1)

Country Link
JP (5) JP4258850B2 (en)

Families Citing this family (50)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4258850B2 (en) 2004-12-28 2009-04-30 株式会社セガ Image processing apparatus and method
JP4262217B2 (en) * 2005-04-26 2009-05-13 任天堂株式会社 GAME PROGRAM AND GAME DEVICE
JP4260770B2 (en) * 2005-05-09 2009-04-30 任天堂株式会社 GAME PROGRAM AND GAME DEVICE
JP4171040B2 (en) * 2006-12-22 2008-10-22 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
JP5660265B2 (en) * 2007-03-30 2015-01-28 株式会社セガ GAME DEVICE AND PROGRAM USED FOR THE SAME
JP4482017B2 (en) * 2007-07-26 2010-06-16 株式会社コナミデジタルエンタテインメント GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD
JP5424081B2 (en) * 2008-09-05 2014-02-26 株式会社セガ GAME DEVICE AND PROGRAM
JP4299362B2 (en) * 2008-11-12 2009-07-22 任天堂株式会社 GAME PROGRAM AND GAME DEVICE
JP2009072640A (en) * 2009-01-16 2009-04-09 Nintendo Co Ltd Game program and game apparatus
JP4360563B2 (en) * 2009-03-05 2009-11-11 任天堂株式会社 GAME PROGRAM AND GAME DEVICE
JP5466435B2 (en) * 2009-06-16 2014-04-09 任天堂株式会社 Information processing program and information processing apparatus
JP4910037B2 (en) 2009-11-27 2012-04-04 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME CONTROL PROGRAM, AND GAME CONTROL METHOD
JP5536467B2 (en) * 2010-01-12 2014-07-02 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
JP4977248B2 (en) 2010-12-10 2012-07-18 株式会社コナミデジタルエンタテインメント GAME DEVICE AND GAME CONTROL PROGRAM
JP5444262B2 (en) * 2011-01-19 2014-03-19 株式会社コナミデジタルエンタテインメント GAME DEVICE AND GAME CONTROL PROGRAM
JP2013037238A (en) * 2011-08-09 2013-02-21 Yamaha Corp Electronic music device and program for realizing control method thereof
JP6021335B2 (en) * 2011-12-28 2016-11-09 任天堂株式会社 Information processing program, information processing apparatus, information processing system, and information processing method
KR101279704B1 (en) * 2012-05-02 2013-06-27 (주) 윈코어 Method for playing contents of e-learning and recording medium storing program thereof
JP5735472B2 (en) 2012-10-26 2015-06-17 株式会社 ディー・エヌ・エー Game providing device
JP2014198104A (en) * 2013-03-29 2014-10-23 株式会社コナミデジタルエンタテインメント Game control device, game system, game control method, and program
KR101407483B1 (en) 2013-04-19 2014-06-17 주식회사 위메이드엔터테인먼트 Method and system for playing on-line game using mobile phone equipped with a touch screen
KR101756504B1 (en) * 2014-03-12 2017-07-11 엔에이치엔엔터테인먼트 주식회사 Game method and system for league game
JP6057937B2 (en) * 2014-03-14 2017-01-11 株式会社コロプラ Game object control program and game object control method
WO2015151640A1 (en) * 2014-04-04 2015-10-08 株式会社コロプラ User interface program and game program
JP5753612B1 (en) * 2014-05-23 2015-07-22 グリー株式会社 GAME PROGRAM, COMPUTER CONTROL METHOD, AND COMPUTER
JP5995909B2 (en) * 2014-05-26 2016-09-21 株式会社コロプラ User interface program
JP6459308B2 (en) * 2014-08-28 2019-01-30 株式会社セガゲームス Program and game device
JP5735696B1 (en) 2014-11-05 2015-06-17 株式会社 ディー・エヌ・エー GAME PROGRAM AND INFORMATION PROCESSING DEVICE
KR20170096028A (en) * 2014-12-19 2017-08-23 제트씨오, 엘엘씨 System for managing direct challenges between users and player substitutions in fantasy sports and other games
JP5781213B1 (en) * 2014-12-26 2015-09-16 株式会社Cygames GAME CONTROL PROGRAM, GAME CONTROL METHOD, AND GAME CONTROL DEVICE
JP5933069B2 (en) * 2015-04-16 2016-06-08 株式会社 ディー・エヌ・エー Game providing device
JP6018265B2 (en) * 2015-07-13 2016-11-02 株式会社Cygames GAME CONTROL PROGRAM, GAME CONTROL METHOD, AND GAME CONTROL DEVICE
JP2017042322A (en) * 2015-08-25 2017-03-02 京楽産業.株式会社 Game machine
CN105148517B (en) * 2015-09-29 2017-08-15 腾讯科技(深圳)有限公司 A kind of information processing method, terminal and computer-readable storage medium
JP6043448B1 (en) * 2016-02-25 2016-12-14 株式会社コロプラ Game program
JP6084719B1 (en) * 2016-02-26 2017-02-22 株式会社コロプラ Image processing method and image processing program
JP6277474B2 (en) * 2016-03-11 2018-02-14 株式会社コナミデジタルエンタテインメント GAME CONTROL DEVICE, GAME SYSTEM, AND PROGRAM
JP6217010B2 (en) * 2016-03-11 2017-10-25 株式会社コナミデジタルエンタテインメント GAME CONTROL DEVICE, GAME SYSTEM, AND PROGRAM
JP6924564B2 (en) * 2016-03-31 2021-08-25 株式会社コロプラ Game program
JP2017192537A (en) * 2016-04-20 2017-10-26 株式会社コロプラ Game program, method, and information processor with touch screen
JP2017192538A (en) * 2016-04-20 2017-10-26 株式会社コロプラ Game program, method, and information processor with touch screen
JP6174202B1 (en) * 2016-06-14 2017-08-02 株式会社コロプラ Information processing apparatus provided with game program, method, and touch screen
JP6344662B2 (en) * 2016-09-02 2018-06-20 株式会社セガゲームス Image processing apparatus and method
JP6347286B2 (en) * 2016-11-21 2018-06-27 株式会社コナミデジタルエンタテインメント GAME CONTROL DEVICE, GAME SYSTEM, AND PROGRAM
JP6255525B1 (en) * 2017-06-07 2017-12-27 株式会社 ディー・エヌ・エー Electronic game apparatus and electronic game program
JP6807532B2 (en) * 2017-09-04 2021-01-06 株式会社コナミデジタルエンタテインメント Programs, control methods, controls, and systems
JP2018143784A (en) * 2018-05-11 2018-09-20 株式会社コナミデジタルエンタテインメント Game control device, game system, and program
JP6701302B2 (en) * 2018-11-02 2020-05-27 グリー株式会社 Game program, computer control method, and computer
JP7277692B2 (en) * 2018-12-04 2023-05-19 株式会社Mixi Game program, game processing method and game terminal
CN112245918B (en) * 2020-11-13 2023-01-31 腾讯科技(深圳)有限公司 Virtual character control method and device, storage medium and electronic equipment

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS60182977A (en) * 1984-02-29 1985-09-18 カシオ計算機株式会社 Electronic game apparatus
JPH06285259A (en) 1993-03-31 1994-10-11 Sega Enterp Ltd Liquid crystal controller
JP3289072B2 (en) * 1993-12-22 2002-06-04 株式会社セガ Vector input device
JPH1195650A (en) * 1997-09-22 1999-04-09 Casio Comput Co Ltd Control device of living body image display, method of controlling living body image display, and medium on which living body image display processing program is recorded
JP2002000939A (en) * 2000-06-19 2002-01-08 Sega Corp Electronic game device, method therefor and storage medium
JP2002282542A (en) * 2001-03-27 2002-10-02 Namco Ltd Game device using handwriting recognition, image erasing method in game device and program therefor
JP4127536B2 (en) * 2004-01-20 2008-07-30 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
JP3703473B2 (en) * 2004-02-09 2005-10-05 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
JP4172645B2 (en) * 2004-03-31 2008-10-29 任天堂株式会社 A game program that changes the action of a game object in relation to the input position
JP2005342266A (en) 2004-06-03 2005-12-15 Aruze Corp Game system
JP3791691B2 (en) * 2004-09-21 2006-06-28 コナミ株式会社 GAME PROGRAM, GAME DEVICE, AND GAME METHOD
JP3822217B2 (en) * 2004-09-21 2006-09-13 株式会社コナミデジタルエンタテインメント GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD
JP4258850B2 (en) 2004-12-28 2009-04-30 株式会社セガ Image processing apparatus and method

Similar Documents

Publication Publication Date Title
JP2006181286A5 (en)
US10035063B2 (en) Game controller on mobile touch-enabled devices
KR102232032B1 (en) Information processing program, information processing method, and information processing device
JP2023171885A5 (en)
JP2010020608A5 (en)
JP2004329517A5 (en)
JP2009163346A5 (en)
JP2009294857A5 (en)
JP2006252185A5 (en)
DE602005027066D1 (en) GAME DEVICE, GAME PROGRAM, STORAGE MEDIUM IN WHICH THE GAME PROGRAM IS STORED, AND GAME CONTROL PROCEDURES
JP2006325695A5 (en)
JP2011040008A5 (en) Display control device, display control device control method, program, and storage medium
CN107803024B (en) Shooting control method and device
JP2005087769A5 (en)
JP2006323578A5 (en)
JP2010536428A5 (en)
JP2009177365A5 (en)
JP2013149027A5 (en) Information terminal, display control method, and program
JP2016162379A5 (en)
JP2007081556A5 (en)
TWI781126B (en) Input devices, methods for providing a scrolling input to an application and non-transitory computer readable mediums
JP2006012039A5 (en)
JP2006276910A5 (en)
JP2008065712A5 (en)
JP2016120039A (en) Game program