HK1005197A1 - Animation display unit and external memory used therefor - Google Patents

Animation display unit and external memory used therefor

Info

Publication number
HK1005197A1
HK1005197A1 HK98104257A HK98104257A HK1005197A1 HK 1005197 A1 HK1005197 A1 HK 1005197A1 HK 98104257 A HK98104257 A HK 98104257A HK 98104257 A HK98104257 A HK 98104257A HK 1005197 A1 HK1005197 A1 HK 1005197A1
Authority
HK
Hong Kong
Prior art keywords
data
memory
external memory
main body
size
Prior art date
Application number
HK98104257A
Other languages
English (en)
Inventor
Toyofumi Takahashi
Michitaka Miyoshi
Masahiro Otake
Satoshi Nishiumi
Original Assignee
Ricoh Kk
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP2025737A external-priority patent/JP2989627B2/ja
Priority claimed from JP2205748A external-priority patent/JP3037978B2/ja
Priority claimed from JP2205747A external-priority patent/JP2989642B2/ja
Application filed by Ricoh Kk, Nintendo Co Ltd filed Critical Ricoh Kk
Publication of HK1005197A1 publication Critical patent/HK1005197A1/xx

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/42Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of patterns using a display memory without fixed position correspondence between the display memory contents and the display position on the screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/28Indexing scheme for image data processing or generation, in general involving image processing hardware
HK98104257A 1990-02-05 1998-05-18 Animation display unit and external memory used therefor HK1005197A1 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
JP2025737A JP2989627B2 (ja) 1990-02-05 1990-02-05 動画表示装置
JP2205748A JP3037978B2 (ja) 1990-07-31 1990-07-31 動画表示装置
JP2205747A JP2989642B2 (ja) 1990-07-31 1990-07-31 動画表示装置
PCT/JP1991/000130 WO1991011799A1 (fr) 1990-02-05 1991-02-04 Unite d'affichage d'images d'animation et memoire externe utilisee avec une telle unite

Publications (1)

Publication Number Publication Date
HK1005197A1 true HK1005197A1 (en) 1998-12-24

Family

ID=27285134

Family Applications (1)

Application Number Title Priority Date Filing Date
HK98104257A HK1005197A1 (en) 1990-02-05 1998-05-18 Animation display unit and external memory used therefor

Country Status (11)

Country Link
US (1) US5608424A (ja)
EP (1) EP0466936B1 (ja)
KR (1) KR960004655B1 (ja)
AT (1) ATE151903T1 (ja)
BR (1) BR9104307A (ja)
CA (1) CA2051655C (ja)
DE (1) DE69125661T2 (ja)
ES (1) ES2100226T3 (ja)
HK (1) HK1005197A1 (ja)
RU (1) RU2106012C1 (ja)
WO (1) WO1991011799A1 (ja)

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US6411301B1 (en) 1999-10-28 2002-06-25 Nintendo Co., Ltd. Graphics system interface
US6859862B1 (en) 2000-04-07 2005-02-22 Nintendo Co., Ltd. Method and apparatus for software management of on-chip cache
US6857061B1 (en) 2000-04-07 2005-02-15 Nintendo Co., Ltd. Method and apparatus for obtaining a scalar value directly from a vector register
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US6810463B2 (en) * 2000-05-24 2004-10-26 Nintendo Co., Ltd. Gaming machine that is usable with different game cartridge types
US7445551B1 (en) 2000-05-24 2008-11-04 Nintendo Co., Ltd. Memory for video game system and emulator using the memory
US7119813B1 (en) 2000-06-02 2006-10-10 Nintendo Co., Ltd. Variable bit field encoding
US6937245B1 (en) 2000-08-23 2005-08-30 Nintendo Co., Ltd. Graphics system with embedded frame buffer having reconfigurable pixel formats
US6811489B1 (en) 2000-08-23 2004-11-02 Nintendo Co., Ltd. Controller interface for a graphics system
US6664962B1 (en) 2000-08-23 2003-12-16 Nintendo Co., Ltd. Shadow mapping in a low cost graphics system
US6606689B1 (en) 2000-08-23 2003-08-12 Nintendo Co., Ltd. Method and apparatus for pre-caching data in audio memory
US7538772B1 (en) * 2000-08-23 2009-05-26 Nintendo Co., Ltd. Graphics processing system with enhanced memory controller
US6700586B1 (en) 2000-08-23 2004-03-02 Nintendo Co., Ltd. Low cost graphics with stitching processing hardware support for skeletal animation
US6980218B1 (en) 2000-08-23 2005-12-27 Nintendo Co., Ltd. Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
US7196710B1 (en) * 2000-08-23 2007-03-27 Nintendo Co., Ltd. Method and apparatus for buffering graphics data in a graphics system
US6999100B1 (en) 2000-08-23 2006-02-14 Nintendo Co., Ltd. Method and apparatus for anti-aliasing in a graphics system
US6636214B1 (en) 2000-08-23 2003-10-21 Nintendo Co., Ltd. Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode
US7134960B1 (en) 2000-08-23 2006-11-14 Nintendo Co., Ltd. External interfaces for a 3D graphics system
US6609977B1 (en) 2000-08-23 2003-08-26 Nintendo Co., Ltd. External interfaces for a 3D graphics system
US6580430B1 (en) 2000-08-23 2003-06-17 Nintendo Co., Ltd. Method and apparatus for providing improved fog effects in a graphics system
US6825851B1 (en) 2000-08-23 2004-11-30 Nintendo Co., Ltd. Method and apparatus for environment-mapped bump-mapping in a graphics system
US6664958B1 (en) 2000-08-23 2003-12-16 Nintendo Co., Ltd. Z-texturing
US6707458B1 (en) 2000-08-23 2004-03-16 Nintendo Co., Ltd. Method and apparatus for texture tiling in a graphics system
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US6909521B1 (en) * 2000-09-25 2005-06-21 Kabushiki Kaisha Toshiba Image forming system with scanner capable of changing magnification of scanned image
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US11278793B2 (en) 2004-03-31 2022-03-22 Nintendo Co., Ltd. Game console
US7771280B2 (en) * 2004-03-31 2010-08-10 Nintendo Co., Ltd. Game console connector and emulator for the game console
US20060004621A1 (en) * 2004-06-30 2006-01-05 Malek Kamal M Real-time selection of survey candidates
CN102460541B (zh) * 2009-06-10 2014-08-20 夏普株式会社 显示用驱动电路和具备它的基板模块
JP5081208B2 (ja) * 2009-08-07 2012-11-28 シャープ株式会社 液晶表示装置
JP2012182673A (ja) * 2011-03-01 2012-09-20 Toshiba Corp 映像表示装置及び映像処理方法
US9208132B2 (en) 2011-03-08 2015-12-08 The Nielsen Company (Us), Llc System and method for concept development with content aware text editor
US9208515B2 (en) 2011-03-08 2015-12-08 Affinnova, Inc. System and method for concept development
US20120259676A1 (en) 2011-04-07 2012-10-11 Wagner John G Methods and apparatus to model consumer choice sourcing
US9311383B1 (en) 2012-01-13 2016-04-12 The Nielsen Company (Us), Llc Optimal solution identification system and method
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JPS59118184A (ja) * 1982-12-23 1984-07-07 株式会社リコー テレビゲ−ム装置
JPH0636146B2 (ja) * 1986-03-25 1994-05-11 日本電気株式会社 動画表示装置
US4930074A (en) * 1986-10-15 1990-05-29 Atari Games Corporation Multiple stamp motion objects in a video game system
JPH0670742B2 (ja) * 1987-12-30 1994-09-07 株式会社ナムコ 標体の表示装置

Also Published As

Publication number Publication date
CA2051655A1 (en) 1991-08-06
EP0466936A1 (en) 1992-01-22
KR920701939A (ko) 1992-08-12
CA2051655C (en) 1997-04-22
DE69125661T2 (de) 1998-02-26
BR9104307A (pt) 1992-08-04
EP0466936A4 (en) 1993-09-08
KR960004655B1 (ko) 1996-04-11
WO1991011799A1 (fr) 1991-08-08
ATE151903T1 (de) 1997-05-15
DE69125661D1 (de) 1997-05-22
US5608424A (en) 1997-03-04
EP0466936B1 (en) 1997-04-16
RU2106012C1 (ru) 1998-02-27
ES2100226T3 (es) 1997-06-16

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Effective date: 20110203