GB2445658A - A champion management section for a game device - Google Patents
A champion management section for a game device Download PDFInfo
- Publication number
- GB2445658A GB2445658A GB0800005A GB0800005A GB2445658A GB 2445658 A GB2445658 A GB 2445658A GB 0800005 A GB0800005 A GB 0800005A GB 0800005 A GB0800005 A GB 0800005A GB 2445658 A GB2445658 A GB 2445658A
- Authority
- GB
- United Kingdom
- Prior art keywords
- player
- match
- section
- champion
- data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A63F13/12—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/577—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F2300/208—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/577—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/634—Methods for processing data by generating or executing the game program for controlling the execution of the game in time for replaying partially or entirely the game actions since the beginning of the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007001840A JP5122824B2 (ja) | 2007-01-09 | 2007-01-09 | ゲーム装置、サーバ装置及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0800005D0 GB0800005D0 (en) | 2008-02-06 |
GB2445658A true GB2445658A (en) | 2008-07-16 |
Family
ID=39092525
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0800005A Withdrawn GB2445658A (en) | 2007-01-09 | 2008-01-02 | A champion management section for a game device |
Country Status (4)
Country | Link |
---|---|
US (1) | US8100771B2 (zh) |
JP (1) | JP5122824B2 (zh) |
CN (1) | CN101219278B (zh) |
GB (1) | GB2445658A (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2013052388A1 (en) | 2011-10-02 | 2013-04-11 | Microsoft Corporation | Asynchronous gameplay with rival display |
Families Citing this family (46)
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JP4308283B2 (ja) * | 2007-06-29 | 2009-08-05 | 株式会社スクウェア・エニックス | サーバ装置、携帯電話機、対戦者選定システム及び方法、プログラム及び記録媒体 |
JP4404932B2 (ja) * | 2008-02-13 | 2010-01-27 | 株式会社コナミデジタルエンタテインメント | ゲームシステム及びゲーム端末 |
US8595632B2 (en) * | 2008-02-21 | 2013-11-26 | International Business Machines Corporation | Method to monitor user trajectories within a virtual universe |
US8850342B2 (en) * | 2009-12-02 | 2014-09-30 | International Business Machines Corporation | Splitting avatars in a virtual world |
JP5346850B2 (ja) * | 2010-03-12 | 2013-11-20 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム処理方法、ならびに、プログラム |
KR20120139262A (ko) | 2011-06-17 | 2012-12-27 | 엔에이치엔(주) | 게임 그룹별 랭킹 제공 방법, 시스템 및 컴퓨터 판독 가능한 기록 매체 |
US9908054B2 (en) * | 2011-06-16 | 2018-03-06 | K-Innovation | Method, system and computer readable recording medium for providing a game ranking in a game service platform |
JP5788275B2 (ja) * | 2011-09-14 | 2015-09-30 | 株式会社バンダイナムコエンターテインメント | ゲーム装置、ゲームシステム、プログラム、情報記憶媒体及びサーバシステム |
JP5982111B2 (ja) * | 2011-11-08 | 2016-08-31 | 株式会社タイトー | ゲームサーバ、ゲーム装置、ゲームプログラム |
JP5675678B2 (ja) | 2012-03-07 | 2015-02-25 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム装置、ゲーム制御方法、プログラム |
US10913003B2 (en) | 2012-03-13 | 2021-02-09 | Sony Interactive Entertainment LLC | Mini-games accessed through a sharing interface |
US9345966B2 (en) | 2012-03-13 | 2016-05-24 | Sony Interactive Entertainment America Llc | Sharing recorded gameplay to a social graph |
US11406906B2 (en) | 2012-03-13 | 2022-08-09 | Sony Interactive Entertainment LLC | Network connected controller for direct to cloud gaming |
JP5670965B2 (ja) * | 2012-06-27 | 2015-02-18 | 株式会社コナミデジタルエンタテインメント | 対比装置、プログラム、ならびに、システム |
US9248378B2 (en) * | 2012-08-16 | 2016-02-02 | Ford Global Technologies, Llc | Method and apparatus for remote racing |
JP6060413B2 (ja) * | 2012-11-30 | 2017-01-18 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
US9364743B2 (en) | 2012-12-21 | 2016-06-14 | Sony Interactive Entertainment America Llc | Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay |
US9352226B2 (en) | 2012-12-21 | 2016-05-31 | Sony Interactive Entertainment America Llc | Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay |
US9233309B2 (en) * | 2012-12-27 | 2016-01-12 | Sony Computer Entertainment America Llc | Systems and methods for enabling shadow play for video games based on prior user plays |
US9259652B2 (en) * | 2013-03-06 | 2016-02-16 | Electronic Arts Inc. | Time-shifted multiplayer game |
JP6244127B2 (ja) * | 2013-07-10 | 2017-12-06 | 株式会社ソニー・インタラクティブエンタテインメント | コンテンツ提供方法、コンテンツ提供サーバ、およびコンテンツ提供システム |
US20150151205A1 (en) * | 2013-12-02 | 2015-06-04 | DeNA Co., Ltd. | Multiple character pvp game |
GB2529192B (en) * | 2014-08-12 | 2017-12-06 | Sony Interactive Entertainment Europe Ltd | Apparatus and method of user interaction |
US10625148B2 (en) * | 2015-03-17 | 2020-04-21 | Gree, Inc. | Game program, method for controlling computer, and computer |
JP6336938B2 (ja) * | 2015-03-24 | 2018-06-06 | 株式会社バンダイ | ゲーム装置、プログラム及びゲームシステム |
JP2016187432A (ja) * | 2015-03-30 | 2016-11-04 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
US10549204B2 (en) * | 2015-09-30 | 2020-02-04 | Sony Interactive Entertainment America Llc | Systems and methods for providing augmented data-feed for game play re-creation and dynamic replay entry points |
US10463963B2 (en) | 2016-02-26 | 2019-11-05 | King.Com Ltd. | Controlling a user interface of a computer device |
JP6963597B2 (ja) * | 2016-05-20 | 2021-11-10 | グリー株式会社 | 端末装置、サーバ装置、及び制御方法 |
CN106484395B (zh) * | 2016-09-14 | 2020-08-04 | 腾讯科技(深圳)有限公司 | 事件显示方法及装置 |
JP6995285B2 (ja) * | 2017-03-30 | 2022-01-14 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、及びプログラム |
WO2018205102A1 (zh) * | 2017-05-08 | 2018-11-15 | 深圳市大疆创新科技有限公司 | 智能比赛系统及机器人 |
CN108170526B (zh) * | 2017-12-06 | 2021-04-20 | 北京像素软件科技股份有限公司 | 负载能力优化方法、装置、服务器及可读存储介质 |
JP6637102B2 (ja) * | 2018-04-13 | 2020-01-29 | 株式会社タイトー | ゲームシステム |
CN108619722A (zh) * | 2018-05-03 | 2018-10-09 | 网易(杭州)网络有限公司 | 竞速游戏的路线指示方法及装置 |
JP6523525B2 (ja) * | 2018-05-07 | 2019-06-05 | 株式会社バンダイ | ゲーム装置、プログラム及びゲームシステム |
JP7304695B2 (ja) * | 2018-12-26 | 2023-07-07 | 任天堂株式会社 | 情報処理システム、情報処理プログラム、情報処理装置、および情報処理方法 |
CN110538455B (zh) * | 2019-09-05 | 2021-03-19 | 腾讯科技(深圳)有限公司 | 虚拟对象的移动控制方法、装置、终端及存储介质 |
JP7300715B2 (ja) * | 2019-09-09 | 2023-06-30 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、その制御方法及びコンピュータプログラム |
JP7250093B2 (ja) * | 2019-12-18 | 2023-03-31 | グリー株式会社 | 端末装置、サーバ装置、及び制御方法 |
US10984400B1 (en) | 2021-01-05 | 2021-04-20 | Mythical, Inc. | Systems and methods for using shared user inventory information to initiate a peer-to-peer exchange of a non-fungible digital asset |
US11138580B1 (en) | 2021-01-05 | 2021-10-05 | Mythical, Inc. | Systems and methods for peer-to-peer exchanges of non-fungible digital assets |
US11207604B1 (en) | 2021-02-25 | 2021-12-28 | Mythical, Inc. | Systems and methods to incentivize particular in-game user behaviors and particular user activities within an online game |
US11141664B1 (en) | 2021-02-25 | 2021-10-12 | Mythical, Inc. | Systems and methods for a seller-initiated peer-to-peer exchange of a non-fungible digital asset |
US11260304B1 (en) * | 2021-04-08 | 2022-03-01 | Mythical, Inc. | Provable fairness for challenges among players in an online gaming platform |
CN116212389B (zh) * | 2023-05-09 | 2023-07-07 | 深圳市卡妙思电子科技有限公司 | 一种基于vr技术的电竞赛车竞赛系统 |
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US20030236111A1 (en) * | 2002-06-21 | 2003-12-25 | Namco Ltd. | Game performing method, storage medium, game apparatus, data signal and program |
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-
2007
- 2007-01-09 JP JP2007001840A patent/JP5122824B2/ja active Active
- 2007-12-13 US US12/000,521 patent/US8100771B2/en active Active
-
2008
- 2008-01-02 GB GB0800005A patent/GB2445658A/en not_active Withdrawn
- 2008-01-08 CN CN2008100023262A patent/CN101219278B/zh active Active
Patent Citations (12)
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US20040267386A1 (en) * | 1999-07-15 | 2004-12-30 | Aaron Hightower | System and method of vehicle competition with enhanced ghosting features |
US20030236111A1 (en) * | 2002-06-21 | 2003-12-25 | Namco Ltd. | Game performing method, storage medium, game apparatus, data signal and program |
EP1475134A2 (en) * | 2003-05-09 | 2004-11-10 | Microsoft Corporation | Method and apparatus for handling game data |
EP1479422A2 (en) * | 2003-05-09 | 2004-11-24 | Microsoft Corporation | Method and apparatus for associating data with online game ratings |
US20040266506A1 (en) * | 2003-06-30 | 2004-12-30 | Ralf Herbrich | Personalized behavior of computer controlled avatars in a virtual reality environment |
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Cited By (3)
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WO2013052388A1 (en) | 2011-10-02 | 2013-04-11 | Microsoft Corporation | Asynchronous gameplay with rival display |
EP2761576A1 (en) * | 2011-10-02 | 2014-08-06 | Microsoft Corporation | Asynchronous gameplay with rival display |
EP2761576A4 (en) * | 2011-10-02 | 2014-11-26 | Microsoft Corp | ASYNCHRONOUS GAME WITH RIVAL DISPLAY |
Also Published As
Publication number | Publication date |
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GB0800005D0 (en) | 2008-02-06 |
JP2008167825A (ja) | 2008-07-24 |
CN101219278B (zh) | 2011-11-02 |
CN101219278A (zh) | 2008-07-16 |
US20080167122A1 (en) | 2008-07-10 |
US8100771B2 (en) | 2012-01-24 |
JP5122824B2 (ja) | 2013-01-16 |
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