GB2365361A - Delivering games programs to game machines - Google Patents

Delivering games programs to game machines Download PDF

Info

Publication number
GB2365361A
GB2365361A GB0104876A GB0104876A GB2365361A GB 2365361 A GB2365361 A GB 2365361A GB 0104876 A GB0104876 A GB 0104876A GB 0104876 A GB0104876 A GB 0104876A GB 2365361 A GB2365361 A GB 2365361A
Authority
GB
United Kingdom
Prior art keywords
game
program
game machine
machine
title
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0104876A
Other languages
English (en)
Other versions
GB0104876D0 (en
Inventor
Sagahiro Taho
Hideya Akasaka
Teruki Murakawa
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Publication of GB0104876D0 publication Critical patent/GB0104876D0/en
Publication of GB2365361A publication Critical patent/GB2365361A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16ZINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS, NOT OTHERWISE PROVIDED FOR
    • G16Z99/00Subject matter not provided for in other main groups of this subclass
GB0104876A 2000-03-30 2001-02-27 Delivering games programs to game machines Withdrawn GB2365361A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2000095808 2000-03-30
JP2000125832A JP2001340655A (ja) 2000-03-30 2000-04-26 ゲームプログラム配信システムおよびそれに用いる装置

Publications (2)

Publication Number Publication Date
GB0104876D0 GB0104876D0 (en) 2001-04-18
GB2365361A true GB2365361A (en) 2002-02-20

Family

ID=26589001

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0104876A Withdrawn GB2365361A (en) 2000-03-30 2001-02-27 Delivering games programs to game machines

Country Status (3)

Country Link
JP (1) JP2001340655A (ja)
DE (1) DE10113542B4 (ja)
GB (1) GB2365361A (ja)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6921336B1 (en) 2001-05-10 2005-07-26 Robert M. Best Linked electronic game systems
US7350081B1 (en) 2002-04-29 2008-03-25 Best Robert M Secure execution of downloaded software
US9789389B2 (en) 2013-09-18 2017-10-17 Nintendo Co., Ltd. Emulator using analysis of displayed image to determine execution status

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010509992A (ja) * 2006-11-17 2010-04-02 任天堂株式会社 ビデオゲームプログラムのダウンロードシステムおよびダウンロード方法
JP4671198B2 (ja) 2007-01-26 2011-04-13 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP2009205422A (ja) * 2008-02-27 2009-09-10 Nintendo Co Ltd 情報処理システム
JP5036896B1 (ja) * 2011-07-11 2012-09-26 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ポイント処理方法、特典付与方法、ポイント処理プログラム、特典付与プログラム、ゲームシステム
JP5887365B2 (ja) * 2012-01-24 2016-03-16 株式会社ソニー・コンピュータエンタテインメント 情報処理装置および情報処理システム
JP2015154818A (ja) * 2014-02-20 2015-08-27 任天堂株式会社 据置型のゲーム装置、ゲーム装置、ゲームシステム、コンピュータプログラム及び速度制御方法
JP5777788B1 (ja) * 2014-10-01 2015-09-09 株式会社 ディー・エヌ・エー プログラム、および、サーバ装置
JP7170006B2 (ja) * 2020-03-04 2022-11-11 任天堂株式会社 情報処理装置、情報処理システム、情報処理プログラム、および情報処理方法

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5251909A (en) * 1991-05-28 1993-10-12 Reed Michael J Secured high throughput data channel for public broadcast system

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5051822A (en) * 1989-10-19 1991-09-24 Interactive Television Systems, Inc. Telephone access video game distribution center
US6009458A (en) * 1996-05-09 1999-12-28 3Do Company Networked computer game system with persistent playing objects
JPH11207034A (ja) * 1997-11-20 1999-08-03 Nintendo Co Ltd 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム
JPH11231765A (ja) * 1998-02-16 1999-08-27 Sony Computer Entertainment Inc 携帯用電子機器及びエンタテインメントシステム

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5251909A (en) * 1991-05-28 1993-10-12 Reed Michael J Secured high throughput data channel for public broadcast system

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
Internet site: www.worldofspectrum.org/permits, www.worldofspectrum.org/emula tors, www.worldofspectrum.org/games *

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6921336B1 (en) 2001-05-10 2005-07-26 Robert M. Best Linked electronic game systems
US7278031B1 (en) 2001-05-10 2007-10-02 Best Robert M Secure distribution of portable game software
US7350081B1 (en) 2002-04-29 2008-03-25 Best Robert M Secure execution of downloaded software
US9789389B2 (en) 2013-09-18 2017-10-17 Nintendo Co., Ltd. Emulator using analysis of displayed image to determine execution status

Also Published As

Publication number Publication date
DE10113542A1 (de) 2001-10-11
GB0104876D0 (en) 2001-04-18
JP2001340655A (ja) 2001-12-11
DE10113542B4 (de) 2015-07-09

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)