GB2365361A - Delivering games programs to game machines - Google Patents
Delivering games programs to game machines Download PDFInfo
- Publication number
- GB2365361A GB2365361A GB0104876A GB0104876A GB2365361A GB 2365361 A GB2365361 A GB 2365361A GB 0104876 A GB0104876 A GB 0104876A GB 0104876 A GB0104876 A GB 0104876A GB 2365361 A GB2365361 A GB 2365361A
- Authority
- GB
- United Kingdom
- Prior art keywords
- game
- program
- game machine
- machine
- title
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/445—Program loading or initiating
-
- G—PHYSICS
- G16—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
- G16Z—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS, NOT OTHERWISE PROVIDED FOR
- G16Z99/00—Subject matter not provided for in other main groups of this subclass
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000095808 | 2000-03-30 | ||
JP2000125832A JP2001340655A (ja) | 2000-03-30 | 2000-04-26 | ゲームプログラム配信システムおよびそれに用いる装置 |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0104876D0 GB0104876D0 (en) | 2001-04-18 |
GB2365361A true GB2365361A (en) | 2002-02-20 |
Family
ID=26589001
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0104876A Withdrawn GB2365361A (en) | 2000-03-30 | 2001-02-27 | Delivering games programs to game machines |
Country Status (3)
Country | Link |
---|---|
JP (1) | JP2001340655A (ja) |
DE (1) | DE10113542B4 (ja) |
GB (1) | GB2365361A (ja) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6921336B1 (en) | 2001-05-10 | 2005-07-26 | Robert M. Best | Linked electronic game systems |
US7350081B1 (en) | 2002-04-29 | 2008-03-25 | Best Robert M | Secure execution of downloaded software |
US9789389B2 (en) | 2013-09-18 | 2017-10-17 | Nintendo Co., Ltd. | Emulator using analysis of displayed image to determine execution status |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2010509992A (ja) * | 2006-11-17 | 2010-04-02 | 任天堂株式会社 | ビデオゲームプログラムのダウンロードシステムおよびダウンロード方法 |
JP4671198B2 (ja) | 2007-01-26 | 2011-04-13 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置 |
JP2009205422A (ja) * | 2008-02-27 | 2009-09-10 | Nintendo Co Ltd | 情報処理システム |
JP5036896B1 (ja) * | 2011-07-11 | 2012-09-26 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ポイント処理方法、特典付与方法、ポイント処理プログラム、特典付与プログラム、ゲームシステム |
JP5887365B2 (ja) * | 2012-01-24 | 2016-03-16 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置および情報処理システム |
JP2015154818A (ja) * | 2014-02-20 | 2015-08-27 | 任天堂株式会社 | 据置型のゲーム装置、ゲーム装置、ゲームシステム、コンピュータプログラム及び速度制御方法 |
JP5777788B1 (ja) * | 2014-10-01 | 2015-09-09 | 株式会社 ディー・エヌ・エー | プログラム、および、サーバ装置 |
JP7170006B2 (ja) * | 2020-03-04 | 2022-11-11 | 任天堂株式会社 | 情報処理装置、情報処理システム、情報処理プログラム、および情報処理方法 |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5251909A (en) * | 1991-05-28 | 1993-10-12 | Reed Michael J | Secured high throughput data channel for public broadcast system |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5051822A (en) * | 1989-10-19 | 1991-09-24 | Interactive Television Systems, Inc. | Telephone access video game distribution center |
US6009458A (en) * | 1996-05-09 | 1999-12-28 | 3Do Company | Networked computer game system with persistent playing objects |
JPH11207034A (ja) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム |
JPH11231765A (ja) * | 1998-02-16 | 1999-08-27 | Sony Computer Entertainment Inc | 携帯用電子機器及びエンタテインメントシステム |
-
2000
- 2000-04-26 JP JP2000125832A patent/JP2001340655A/ja active Pending
-
2001
- 2001-02-27 GB GB0104876A patent/GB2365361A/en not_active Withdrawn
- 2001-03-20 DE DE10113542.4A patent/DE10113542B4/de not_active Expired - Lifetime
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5251909A (en) * | 1991-05-28 | 1993-10-12 | Reed Michael J | Secured high throughput data channel for public broadcast system |
Non-Patent Citations (1)
Title |
---|
Internet site: www.worldofspectrum.org/permits, www.worldofspectrum.org/emula tors, www.worldofspectrum.org/games * |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6921336B1 (en) | 2001-05-10 | 2005-07-26 | Robert M. Best | Linked electronic game systems |
US7278031B1 (en) | 2001-05-10 | 2007-10-02 | Best Robert M | Secure distribution of portable game software |
US7350081B1 (en) | 2002-04-29 | 2008-03-25 | Best Robert M | Secure execution of downloaded software |
US9789389B2 (en) | 2013-09-18 | 2017-10-17 | Nintendo Co., Ltd. | Emulator using analysis of displayed image to determine execution status |
Also Published As
Publication number | Publication date |
---|---|
DE10113542A1 (de) | 2001-10-11 |
GB0104876D0 (en) | 2001-04-18 |
JP2001340655A (ja) | 2001-12-11 |
DE10113542B4 (de) | 2015-07-09 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |