FR2908322B1 - Procede de definition de zone de jeux pour un systeme de jeux video - Google Patents
Procede de definition de zone de jeux pour un systeme de jeux videoInfo
- Publication number
- FR2908322B1 FR2908322B1 FR0609774A FR0609774A FR2908322B1 FR 2908322 B1 FR2908322 B1 FR 2908322B1 FR 0609774 A FR0609774 A FR 0609774A FR 0609774 A FR0609774 A FR 0609774A FR 2908322 B1 FR2908322 B1 FR 2908322B1
- Authority
- FR
- France
- Prior art keywords
- defining
- gaming
- video
- gaming system
- area
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H1/00—Tops
- A63H1/22—Colour tops
-
- A63F13/10—
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
- A63F2300/405—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Environmental & Geological Engineering (AREA)
- Radar, Positioning & Navigation (AREA)
- Processing Or Creating Images (AREA)
- Toys (AREA)
- Instructional Devices (AREA)
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0609774A FR2908322B1 (fr) | 2006-11-09 | 2006-11-09 | Procede de definition de zone de jeux pour un systeme de jeux video |
US12/446,606 US20090284553A1 (en) | 2006-11-09 | 2007-10-24 | Method of defining a game zone for a video game system |
EP07866422A EP2099541A1 (fr) | 2006-11-09 | 2007-10-24 | Procede de definition de zone de jeux pour un systeme de jeux video |
JP2009535763A JP2010509665A (ja) | 2006-11-09 | 2007-10-24 | ビデオゲームシステムの用のゲームゾーンの規定方法 |
PCT/FR2007/001748 WO2008056049A1 (fr) | 2006-11-09 | 2007-10-24 | Procede de definition de zone de jeux pour un systeme de jeux video |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0609774A FR2908322B1 (fr) | 2006-11-09 | 2006-11-09 | Procede de definition de zone de jeux pour un systeme de jeux video |
Publications (2)
Publication Number | Publication Date |
---|---|
FR2908322A1 FR2908322A1 (fr) | 2008-05-16 |
FR2908322B1 true FR2908322B1 (fr) | 2009-03-06 |
Family
ID=38016858
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR0609774A Expired - Fee Related FR2908322B1 (fr) | 2006-11-09 | 2006-11-09 | Procede de definition de zone de jeux pour un systeme de jeux video |
Country Status (5)
Country | Link |
---|---|
US (1) | US20090284553A1 (fr) |
EP (1) | EP2099541A1 (fr) |
JP (1) | JP2010509665A (fr) |
FR (1) | FR2908322B1 (fr) |
WO (1) | WO2008056049A1 (fr) |
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US10057680B2 (en) | 2011-05-05 | 2018-08-21 | Voyetra Turtle Beach, Inc. | Dual-radio gaming headset |
US8698898B2 (en) | 2008-12-11 | 2014-04-15 | Lucasfilm Entertainment Company Ltd. | Controlling robotic motion of camera |
US8882560B2 (en) * | 2009-05-28 | 2014-11-11 | Anki, Inc. | Integration of a robotic system with one or more mobile computing devices |
US10188958B2 (en) | 2009-05-28 | 2019-01-29 | Anki, Inc. | Automated detection of surface layout |
US9155961B2 (en) | 2009-05-28 | 2015-10-13 | Anki, Inc. | Mobile agents for manipulating, moving, and/or reorienting components |
EP2786791A3 (fr) * | 2009-05-28 | 2015-01-07 | Anki, Inc. | Système distribué d'agents mobiles commandés de manière autonome |
US20110025542A1 (en) * | 2009-08-03 | 2011-02-03 | Shanker Mo | Integration Interface of a Remote Control Toy and an Electronic Game |
FR2953014B1 (fr) * | 2009-11-24 | 2011-12-09 | Parrot | Balise de jalonnement pour l'orientation et la navigation a vue d'un drone |
US8964052B1 (en) | 2010-07-19 | 2015-02-24 | Lucasfilm Entertainment Company, Ltd. | Controlling a virtual camera |
GB2482119B (en) | 2010-07-19 | 2013-01-23 | China Ind Ltd | Racing vehicle game |
US20120088436A1 (en) * | 2010-10-08 | 2012-04-12 | Danny Grossman | Toy apparatus |
US9429940B2 (en) | 2011-01-05 | 2016-08-30 | Sphero, Inc. | Self propelled device with magnetic coupling |
US10281915B2 (en) | 2011-01-05 | 2019-05-07 | Sphero, Inc. | Multi-purposed self-propelled device |
US9090214B2 (en) | 2011-01-05 | 2015-07-28 | Orbotix, Inc. | Magnetically coupled accessory for a self-propelled device |
US9114838B2 (en) | 2011-01-05 | 2015-08-25 | Sphero, Inc. | Self-propelled device for interpreting input from a controller device |
US9218316B2 (en) | 2011-01-05 | 2015-12-22 | Sphero, Inc. | Remotely controlling a self-propelled device in a virtualized environment |
CN102595308A (zh) * | 2011-01-18 | 2012-07-18 | 富泰华工业(深圳)有限公司 | 目标定位系统和方法 |
FR2972364B1 (fr) | 2011-03-08 | 2014-06-06 | Parrot | Procede de pilotage suivant un virage curviligne d'un drone a voilure tournante a rotors multiples. |
US20120244969A1 (en) | 2011-03-25 | 2012-09-27 | May Patents Ltd. | System and Method for a Motion Sensing Device |
FR2973256B1 (fr) * | 2011-03-29 | 2013-05-10 | Parrot | Procede de detection d'une sollicitation appliquee par un utilisateur a un drone pour produire un marqueur de passage |
US8810598B2 (en) | 2011-04-08 | 2014-08-19 | Nant Holdings Ip, Llc | Interference based augmented reality hosting platforms |
US9090348B2 (en) * | 2012-03-21 | 2015-07-28 | Sikorsky Aircraft Corporation | Portable control system for rotary-wing aircraft load management |
FR2988868B1 (fr) * | 2012-03-30 | 2015-04-24 | Parrot | Procede de pilotage d'un drone a voilure tournante a rotors multiples avec estimation et compensation du vent lateral |
WO2013173389A1 (fr) * | 2012-05-14 | 2013-11-21 | Orbotix, Inc. | Fonctionnement d'un dispositif informatique par détection d'objets arrondis dans une image |
US9827487B2 (en) | 2012-05-14 | 2017-11-28 | Sphero, Inc. | Interactive augmented reality using a self-propelled device |
US9292758B2 (en) * | 2012-05-14 | 2016-03-22 | Sphero, Inc. | Augmentation of elements in data content |
US10105616B2 (en) | 2012-05-25 | 2018-10-23 | Mattel, Inc. | IR dongle with speaker for electronic device |
US10056791B2 (en) | 2012-07-13 | 2018-08-21 | Sphero, Inc. | Self-optimizing power transfer |
US8882559B2 (en) * | 2012-08-27 | 2014-11-11 | Bergen E. Fessenmaier | Mixed reality remote control toy and methods therfor |
US9004973B2 (en) | 2012-10-05 | 2015-04-14 | Qfo Labs, Inc. | Remote-control flying copter and method |
US20140267686A1 (en) * | 2013-03-15 | 2014-09-18 | Novatel Inc. | System and method for augmenting a gnss/ins navigation system of a low dynamic vessel using a vision system |
US20140357357A1 (en) * | 2013-05-30 | 2014-12-04 | Microsoft Corporation | Game bundle package |
WO2015057494A1 (fr) * | 2013-10-15 | 2015-04-23 | Orbotix, Inc. | Réalité augmentée interactive utilisant un dispositif autopropulsé |
US9582516B2 (en) | 2013-10-17 | 2017-02-28 | Nant Holdings Ip, Llc | Wide area augmented reality location-based services |
CN104645633B (zh) * | 2013-11-15 | 2017-09-15 | 北京行的科技有限公司 | 可视WiFi遥控玩具车控制装置及方法 |
US9829882B2 (en) | 2013-12-20 | 2017-11-28 | Sphero, Inc. | Self-propelled device with center of mass drive system |
WO2016007590A1 (fr) * | 2014-07-10 | 2016-01-14 | Watry Krissa | Système de jouet électronique interactif basé dans l'espace |
EP3166703A4 (fr) * | 2014-07-10 | 2018-03-14 | Watry, Krissa | Système de jouet électronique interactif basé dans l'espace |
US9996369B2 (en) | 2015-01-05 | 2018-06-12 | Anki, Inc. | Adaptive data analytics service |
CN105288998B (zh) * | 2015-09-23 | 2019-01-08 | 腾讯科技(深圳)有限公司 | 智能硬件的交互方法及装置 |
CN105148513B (zh) * | 2015-09-23 | 2017-06-06 | 腾讯科技(深圳)有限公司 | 智能硬件的操作方法及装置 |
US10258888B2 (en) * | 2015-11-23 | 2019-04-16 | Qfo Labs, Inc. | Method and system for integrated real and virtual game play for multiple remotely-controlled aircraft |
CN105999729A (zh) | 2016-05-06 | 2016-10-12 | 腾讯科技(深圳)有限公司 | 设备控制系统、方法及装置 |
KR20180010884A (ko) * | 2016-07-22 | 2018-01-31 | 삼성전자주식회사 | 무인 이동체를 제어하는 전자 장치, 그 제어 방법 및 저장 매체 |
US10525332B2 (en) | 2016-08-03 | 2020-01-07 | OnPoynt Unmanned Systems L.L.C. | System and method for conducting a drone race or game |
JP6320488B1 (ja) * | 2016-11-07 | 2018-05-09 | ヤフー株式会社 | 仮想現実提供システム、仮想現実提供方法、仮想現実提供装置、およびプログラム |
JP6855348B2 (ja) * | 2017-07-31 | 2021-04-07 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置およびダウンロード処理方法 |
RU2709562C1 (ru) * | 2019-04-24 | 2019-12-18 | Общество с ограниченной ответственностью "ТМЛ" | Способ управления дроном и система для его осуществления |
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JPH07100086B2 (ja) * | 1988-09-20 | 1995-11-01 | 株式会社セガ・エンタープライゼス | 自動車無線操縦装置 |
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JP2004181135A (ja) * | 2002-12-06 | 2004-07-02 | Fukuo Iwabori | レーシングカーゲーム装置 |
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US20060293102A1 (en) * | 2005-06-23 | 2006-12-28 | Kelsey Jeremy J | Wireless controller for a remote control toy with a hand-held game player function |
WO2007038622A2 (fr) * | 2005-09-28 | 2007-04-05 | The Government Of The United State Of America , As Represented By The Secretary Of The Navy | Controleur a boucle ouverte |
WO2008002875A2 (fr) * | 2006-06-26 | 2008-01-03 | Lockheed Martin Corporation | Procédé et système pour obtenir une image de vue en perspective par fusion intelligente d'une pluralité de données capteur |
US7211980B1 (en) * | 2006-07-05 | 2007-05-01 | Battelle Energy Alliance, Llc | Robotic follow system and method |
-
2006
- 2006-11-09 FR FR0609774A patent/FR2908322B1/fr not_active Expired - Fee Related
-
2007
- 2007-10-24 JP JP2009535763A patent/JP2010509665A/ja active Pending
- 2007-10-24 EP EP07866422A patent/EP2099541A1/fr not_active Withdrawn
- 2007-10-24 WO PCT/FR2007/001748 patent/WO2008056049A1/fr active Application Filing
- 2007-10-24 US US12/446,606 patent/US20090284553A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
US20090284553A1 (en) | 2009-11-19 |
EP2099541A1 (fr) | 2009-09-16 |
FR2908322A1 (fr) | 2008-05-16 |
WO2008056049A1 (fr) | 2008-05-15 |
JP2010509665A (ja) | 2010-03-25 |
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Effective date: 20120731 |