EP2932484A1 - Appareil de jeu - Google Patents

Appareil de jeu

Info

Publication number
EP2932484A1
EP2932484A1 EP13805339.2A EP13805339A EP2932484A1 EP 2932484 A1 EP2932484 A1 EP 2932484A1 EP 13805339 A EP13805339 A EP 13805339A EP 2932484 A1 EP2932484 A1 EP 2932484A1
Authority
EP
European Patent Office
Prior art keywords
display device
game
housing front
recess
target
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
EP13805339.2A
Other languages
German (de)
English (en)
Other versions
EP2932484B1 (fr
Inventor
Johann F. Graf
Marek Gawel
Benjamin GUTMANN
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Novomatic AG filed Critical Novomatic AG
Priority to MEP-2017-240A priority Critical patent/ME02899B/fr
Priority to SM20170475T priority patent/SMT201700475T1/it
Priority to PL13805339T priority patent/PL2932484T3/pl
Priority to HRP20171525TT priority patent/HRP20171525T1/hr
Priority to SI201330803T priority patent/SI2932484T1/en
Publication of EP2932484A1 publication Critical patent/EP2932484A1/fr
Application granted granted Critical
Publication of EP2932484B1 publication Critical patent/EP2932484B1/fr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286—Type of games
    • G07F17/3297—Fairground games, e.g. Tivoli, coin pusher machines, cranes
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/025—Pinball games, e.g. flipper games
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/025—Pinball games, e.g. flipper games
    • A63F7/027—Pinball games, e.g. flipper games electric
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204—Player-machine interfaces
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204—Player-machine interfaces
    • G07F17/3211—Display means
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G—PHYSICS
    • G07—CHECKING-DEVICES
    • G07F—COIN-FREED OR LIKE APPARATUS
    • G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326—Game play aspects of gaming systems
    • G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played

Definitions

  • the present invention relates to a game machine with a
  • Launching device for firing a game coin in a Münzlaufbahn comprising a preferably arcuate deflection path and leads to a target device, wherein the deflection path is enclosed by a recess in a housing front panel and the target device is arranged in the region of said recess.
  • Such a game device is known from DE 87 06 212 Ul.
  • the deflection path is circular in this writing, so that the inserted game coin sooner or later depending on the shot velocity of an overhead section of the circular path and then moves along a throw parabola or a ballistic trajectory.
  • the aiming device comprises an upwardly open crown with a plurality of adjacent target channels, so that the coin depending on
  • Target device drops.
  • coins As a game coins here different types of coins can serve as tokens, tokens or real money coins.
  • the launching device may in this case be designed mechanically, for example comprise a spring mechanism and / or comprise a hand-operated clamping or striking lever, but also be formed in another way, for example comprise a gas pressure mechanism, the training
  • the present invention is therefore an object of the invention to provide an improved game device of the type mentioned, which avoids the disadvantages of the prior art and the latter further develops in an advantageous manner.
  • a Controlling or control of the game device can be extended as well as an ergonomic, fatigue-free representation of the device user
  • Housing front panel with said display device at least partially
  • said housing front plate is at least partially transparent, with behind the housing front panel at least one
  • Display device is arranged such that at least a portion of the display device is visible through the housing front panel.
  • at least one display device can be arranged behind the housing front panel in such a way that at least part of the display device is visible through the recess of the housing front panel.
  • the possibility is now created to be able to display various information on the game device, such as a game instructions that explains the operation of the device to the device user.
  • additional information such as advertising or other games such as additional games or bonus games on additional display surfaces to increase the entertainment value of the device.
  • Target device is a central area of the gaming device front for the coin game
  • the game device displayed during a Münzschusses be achieved.
  • the game device is characterized by improved ergonomics or manageability, since a device user less tired and less with his eyes look back and forth, since the display device and the coin track or the target device in close proximity to each other or in an easy to
  • a display device in particular a screen, preferably in the form of a flat screen such as LED screen, LCD screen, plasma screen or TFT monitor can be used.
  • a screen preferably in the form of a flat screen such as LED screen, LCD screen, plasma screen or TFT monitor can be used.
  • LED screen preferably in the form of a flat screen
  • LCD screen preferably in the form of a flat screen
  • plasma screen or TFT monitor can be used.
  • Display devices such as a mechanical roller play, for example comprising a plurality of rollers rotatable about a common axis, or film displays, for example in the form of circulating films or the like into consideration.
  • the screen extends directly to the target device, in particular such that a
  • Edge portion or an edge of the screen and an edge region of the target device adjacent to each other are
  • the display device can be arranged with the orientation of the gaming device or the housing front panel above the target device, wherein advantageously a lower edge region of the display device may extend adjacent to an upper edge region of the target device.
  • an overlap of the target device and the display device may be provided, in particular such that at least a portion of the target device is disposed in front of at least a part of the display device when the gaming device is viewed as intended.
  • the aiming device may advantageously be designed to be transparent, at least in sections, so that at least a portion of the display device passes through the aiming device is visible.
  • an information-representing part of the display device, in particular of the screen can be visible through the target device.
  • Display device include a screen that covers a large area over the im
  • Substantially entire housing front portion extends above the aiming device, i. the entire housing front above the aiming device can be used as a display surface for the presentation of the information, including the there located recess portion for the coin toss and the adjoining, not recessed front panel housing.
  • the said partition can in this case between the recess having housing front plate and the
  • Display device or the screen may be arranged, in particular such that the housing front panel, the intermediate wall and the display device or the screen are superimposed in the manner of a sandwich.
  • the display device or its screen itself also cover or close at least a portion of the recess enclosing the deflection path of the housing front panel rear side or device back, in particular such that the housing front panel in which the recess is formed directly on the display device,
  • the screen is seated, so that in the region of the recess, a gap is formed, in which the inserted game coin can take its path and is preferably guided or is secured against tilting.
  • the spacing of the screen and the housing front panel may be sufficiently small so that said forming gap is only slightly larger than the thickness of the game coins and / or significantly smaller than a diameter of the game coins.
  • the mentioned display device can be used in development of the invention in
  • a detection device for detecting the entry of the game coin into a target area may be provided, wherein a preferably electronic control device controls the display shown on the display device in response to the signal of the target detection device.
  • control device on the screen of
  • Display device to start or provide a bonus game when the game coin has fallen into a target area of sufficiently high significance.
  • explanatory instructions for operating the launching device can be displayed on the screen.
  • upon detecting a hit of the target coin in a target area on the display device only the
  • Said detection means for detecting the entry of the game coin into a target area can in principle be formed in various ways, for example in the form of an optical and / or magnetic or otherwise operating sensor associated with a respective target area and the approach or passage a coin can capture.
  • the detection device can also be integrated in the named display device, in particular if the display device at the rear covers at least a portion of the recess and / or also extends in the region of the target device.
  • the display device may comprise a touch sensor, preferably in the form of a touchscreen sensor, which touch sensor is provided and adapted to detect the touch of a coin, in particular when it moves into a target area.
  • the display device, a touchscreen screen include, which extends directly to the target device and the recess in which the coin takes its trajectory, covers the back, so that the game coin the
  • Touchscreen touched screen and the touchscreen sensor can detect the trajectory and / or position of the game coin.
  • the mentioned front housing panel and / or front window blinded in front of the housing front panel may also comprise touch detection means, preferably in the form of a touch screen. Sensors, be assigned to touch a
  • Device user for example, tap with your finger to capture and be able to implement in corresponding input commands.
  • Touching logic may detect the sensed touches, i. the
  • the display device together with the
  • the housing door can this be designed as a flap which can be pivoted about an upright axis in the manner of a door or a horizontal transverse axis, preferably at the upper end of the door up, here provided a relief and / or holding device, for example in the form of a gas spring may be to keep the housing door with the components attached thereto in the open position or to support the movement into the open position.
  • FIG. 1 is a perspective view of a game device according to a preferred embodiment of the invention, wherein on the front of the device the launching device for firing a game coin, which are surrounded by a recess in a housing front panel coin track and also arranged in said recess targeting device,
  • Fig. 2 is a front view of the game device of Fig. 1, showing the arrangement of a
  • FIG. 3 shows a side view of the gaming machine from the preceding figures, which shows the cubic design of the device body with the substantially flat
  • Forming the housing front shows, projecting from an operating lever of the launcher
  • FIG. 5 shows a perspective view of the gaming machine from the preceding figures with the housing door open, so that the interior of the
  • Game device and the arrangement of the screen of the display device can be seen on the door
  • FIG. 6 shows a vertical section through the front of the housing, which shows the stacked arrangement of the housing front plate, in which the recess for the Münzlaufbahn is provided, the recess closing intermediate wall and the screen of the display device, and
  • Fig. 7 a vertical section through the front of the housing similar to Fig. 6, wherein the recess for the Münzlaufbahn device interior side is directly covered by the screen of the display device, the screen a touch sensor for Spielmünzener applied and the front screen 16 another touch sensor for the input of interactive control commands assigned to a user.
  • the gaming device 1 can comprise a substantially cubic device housing 2, which can advantageously be designed in the manner of a cabinet and can include a housing door 13 in order to be able to open the device housing 2 and access the components accommodated in the device interior do.
  • the said housing door 13 can form the front of the case, the one of intended equipment control station from essentially frontal viewable.
  • the game device 1 may be formed as a freestanding, so-called. Standalone device, but also form a wall unit, which is attachable to the wall.
  • a launching device 7 is provided on the housing front or the housing door 13, preferably in a lower section, of which the actuating lever 14 can be seen in FIG. With the mentioned launcher 7, a player can shoot a game coin 11 in a coin track 5 or in
  • Movement offset which coin track 5 in the present case comprises an arcuate, overhanging or overhead deflection path 6.
  • the game coin 11 is guided along the deflection path 6, as long as the speed of the game coin 11 is high enough, i. the game coin 11 is held despite counteracting weight forces on the deflection path 6, cf.
  • the game coin 11 detaches from the overhanging deflection path 6 at a certain point, in order then to move along a throwing parabola or trajectory (under gravitational or gravitational influence).
  • the game coin 11 then falls into one of the target areas 15a, 15b, 15n of a target device 8 or between said target areas 15a, 15b, 15n.
  • the mentioned target areas 15a, 15b, 15n may, as shown in FIG. 2, be designed in the manner of landing points or islands and / or be arranged at a distance from each other along a lying line below said deflection path 6.
  • said target areas 15a, 15b, ..., 15n may, however, also be spaced apart along an oblique or vertical straight line, although other arrangements of the target areas are possible, for example in the form of an irregular, cloud-like distribution of the target areas.
  • the aforementioned launcher 7 may comprise, for example, a spring-loaded firing pin, which can be tensioned by the actuating lever 14. If the operating lever 14 is released, then the game coin 11 is spring-loaded shot into the coin pathway 5.
  • Said deflection path 6 can be enclosed by a recess 4 in a housing front plate 3, which housing front plate 3 a part of
  • said recess 4 may comprise an approximately crescent-shaped recess portion whose arcuate contour itself may form said deflection path 6.
  • a separate guide member for example in the form of a wire or the like or a guide rail may be provided in said recess 4, which is the Deflection path 6 forms.
  • the said housing front plate 3, in which the recess 4 is formed may be covered on the front side by a front pane 16, for example made of glass or a transparent plastic, which closes said recess 4.
  • a front pane 16 for example made of glass or a transparent plastic
  • said housing front panel 3 may be covered by an intermediate wall 12, which intermediate wall 12 also extends over the recess 4 away, to close the recess 4 to the inside of the device.
  • the recess 4 forms a disc or plate-shaped cavity whose thickness is slightly larger than the thickness of the game coins, so that the game coins are freely movable therein, without being able to tilt or can perform only slight tilting movements.
  • the target areas 15 of the sighting device 8 advantageously extend in the form of catching baskets or catching mules 17 from the intermediate wall 12 into said recess 4, wherein the catching mouths 17 are designed to be open at the top, so that they can catch game coins 11 falling from above.
  • the intermediate wall 12 Münzkanalausappel für Associates Principle 18 subsequent to the Fangcouuler 17 which can lead to a coin collector 27, so that in the Fangmäulem 17 of the target areas 15a, 15b, 15n landing game coins 11 can pass through the intermediate wall 12 into the coin collector.
  • game coins 11 can also be returned to the launcher 7 via a return channel 28, cf. Fig. 5.
  • a screen 10 of a display device 9 is provided above the sighting device 8, which screen extends behind the intermediate wall 12 and the housing front plate 3 having the recess 4, whereby the screen 10 faces the housing front plate 3 or
  • the intermediate wall 12 may preferably extend parallel, in particular immediately thereafter.
  • the screen 10 may according to an embodiment over a large area substantially over the entire upper housing front portion, above the
  • Target device is located, extend, said housing front portion
  • the screen 10 is positioned such that one part of the screen 10 lies behind the recess 4 and another part of the screen 10 lies behind the non-recessed portion 20 of the housing front panel 3. From a designated device operating point, ie in a the viewing direction 21 resulting frontally on the housing front, the screen 10 is covered by the housing front panel 3 such that a part of the screen 10 can be seen through the recess 4 and a part of the screen 10 can be seen through the housing front panel 3 therethrough.
  • Said housing front plate 3 and the intermediate wall 12 are transparent, for example in the form of a glass plate or a transparent
  • Plastic plate that can be designed to prevent reflections and better visibility of the screen anti-reflective.
  • the screen 10 can extend over a large area substantially over the entire housing front section above the aiming device 8, wherein said housing front section, however, of a non-transparent
  • Door frame portion 22 is bordered, which extends in a strip-shaped or frame-shaped around the screen 10, see. Fig. 2.
  • the screen 10 may end with a lower screen edge substantially at an upper edge of the aiming device 8, which is determined by the target areas 15a, 15b, 15n.
  • the screen 10 could also extend down over the aiming device 8, so that the screen 10 also overlaps with the aiming device 8.
  • the target device 8 may be at least partially transparent, so that the screen 10 or a portion thereof is visible through the target device 8.
  • Said screen 10 can be controlled by a recorded within the housing 2 of the game device 1 control device 24, for example, additional information such as operating instructions, rules or the like, or additional games or bonus games such as a game of rolling on the game device 1 control device 24, for example, additional information such as operating instructions, rules or the like, or additional games or bonus games such as a game of rolling on the game device 1 control device 24, for example, additional information such as operating instructions, rules or the like, or additional games or bonus games such as a game of rolling on the
  • control device 24 can control the screen 10 as a function of the coin game, in particular depending on whether and which target areas 15a, 15b,..., 15n are hit by a game coin 11.
  • a detection device 23 for example in the form of an optical and / or magnetic or otherwise formed sensor, may be associated with each of the target areas 15a, 15b, ..., 15n in order to detect the entry of a game coin 11 into the respective target area 15a, 15b, .. ., 15n to capture.
  • a bonus game can be started or reached on the screen 10 Scores are displayed, or other information shown, as explained above.
  • the detection device 23 may also comprise contact detection means, preferably in the form of a touch screen, in the invention. Include sensors that can be associated with the screen 10 or the said partition 12. If the touchscreen sensor is assigned directly to the screen 10, the intermediate wall 12 can be omitted and / or the recess 4 and / or the target device 8 can at least partially be covered directly from the screen 10 at least in sections.
  • Said touchscreen sensor may be a sensor operating on the capacitive or inductive principle or on another principle, such as surface wave or infrared optical imaging, optionally in coordination with the playing coins used.
  • the touch sensor may extend over the entire area of the screen 10 or only over part of it.
  • a (from the viewing direction 21) in front of the front panel 3 front windshield 16 may be associated with a touch detection device preferably in the form of another touch sensor 26, cf. Fig. 7.
  • said front glass 16 may be a transparent glass or plastic plate with applied touch sensor or as a transparent touch screen.
  • the control device 24 is for controlling the
  • Display device 9 and / or control of the launching device 7 and / or control of the target device 8 in response to a detected touch the touch detection device 26 is provided and formed.
  • the target device 8 and possibly also the mentioned touch screen devices may be mounted together on the appliance door 13, so that said components relative to each other have a common mounting base, which facilitates the position assignment of the components to each other.
  • the housing door 13 can form a preassembled module with the components mentioned.
  • the appliance door 13 can be pivoted about an upright, lateral axis in the manner of a door, optionally be swung up around a horizontal transverse axis, for example at the upper edge of the door, in the manner of a flap upwards, here
  • Damping elements and / or relief elements and / or holding elements may be provided, for example in the form of a gas spring, to hold the door with the components mounted thereon in the open position or on the way there to support the movement.
  • the lateral axis or the lying transverse axis may be associated with a corresponding hinge.
  • the aforementioned assembly can be connected to the device housing 2 in a fixed or detachable manner without pivoting function.

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Multimedia (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)
  • Massaging Devices (AREA)

Abstract

L'invention concerne un appareil de jeu comprenant un dispositif de lancement pour lancer une pièce pour jouer dans une bande de roulement qui comprend une bande de déviation de préférence en forme d'arc et conduit à un dispositif cible, la bande de déviation étant bordée par un évidement dans une plaque frontale de logement et le dispositif cible étant disposé dans la région dudit évidement. L'appareil de jeu est caractérisé en ce que la plaque frontale de logement est conçue au moins en partie transparente, un dispositif d'affichage étant disposé derrière la plaque frontale de logement de telle manière qu'au moins une partie du dispositif d'affichage soit visible à travers la plaque frontale de logement et/ou à travers l'évidement.
EP13805339.2A 2012-12-11 2013-12-10 Dispositif de jeu Active EP2932484B1 (fr)

Priority Applications (5)

Application Number Priority Date Filing Date Title
MEP-2017-240A ME02899B (fr) 2012-12-11 2013-12-10 Appareil de jeu
SM20170475T SMT201700475T1 (it) 2012-12-11 2013-12-10 Apparecchio da gioco
PL13805339T PL2932484T3 (pl) 2012-12-11 2013-12-10 Urządzenie do gry
HRP20171525TT HRP20171525T1 (hr) 2012-12-11 2013-12-10 Automat za igru
SI201330803T SI2932484T1 (en) 2012-12-11 2013-12-10 Gaming device

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
ATA50575/2012A AT513710B1 (de) 2012-12-11 2012-12-11 Spielgerät
PCT/EP2013/076145 WO2014090834A1 (fr) 2012-12-11 2013-12-10 Appareil de jeu

Publications (2)

Publication Number Publication Date
EP2932484A1 true EP2932484A1 (fr) 2015-10-21
EP2932484B1 EP2932484B1 (fr) 2017-07-19

Family

ID=49765493

Family Applications (1)

Application Number Title Priority Date Filing Date
EP13805339.2A Active EP2932484B1 (fr) 2012-12-11 2013-12-10 Dispositif de jeu

Country Status (23)

Country Link
US (1) US20150317871A1 (fr)
EP (1) EP2932484B1 (fr)
KR (1) KR102064030B1 (fr)
CN (1) CN104969272A (fr)
AT (1) AT513710B1 (fr)
AU (1) AU2013357379B2 (fr)
CA (1) CA2893525C (fr)
CL (1) CL2015001617A1 (fr)
DK (1) DK2932484T3 (fr)
ES (1) ES2642946T3 (fr)
HR (1) HRP20171525T1 (fr)
HU (1) HUE036895T2 (fr)
LT (1) LT2932484T (fr)
ME (1) ME02899B (fr)
MX (1) MX359031B (fr)
PH (1) PH12015501245A1 (fr)
PL (1) PL2932484T3 (fr)
RU (1) RU2650065C2 (fr)
SG (1) SG11201504028WA (fr)
SI (1) SI2932484T1 (fr)
SM (1) SMT201700475T1 (fr)
WO (1) WO2014090834A1 (fr)
ZA (1) ZA201503964B (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101929674B1 (ko) * 2017-08-16 2018-12-14 김현기 크레인게임기, 크레인게임 시스템 및 크레인게임기의 제어방법

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ZA201503964B (en) 2017-08-30
KR102064030B1 (ko) 2020-01-08
EP2932484B1 (fr) 2017-07-19
CA2893525A1 (fr) 2014-06-19
HUE036895T2 (hu) 2018-08-28
ES2642946T3 (es) 2017-11-20
SMT201700475T1 (it) 2017-11-15
SI2932484T1 (en) 2018-02-28
CN104969272A (zh) 2015-10-07
RU2650065C2 (ru) 2018-04-06
AT513710A1 (de) 2014-06-15
US20150317871A1 (en) 2015-11-05
PL2932484T3 (pl) 2018-02-28
ME02899B (fr) 2018-04-20
MX2015007270A (es) 2016-02-05
WO2014090834A1 (fr) 2014-06-19
AU2013357379A1 (en) 2015-06-04
AU2013357379B2 (en) 2017-08-31
MX359031B (es) 2018-09-12
CA2893525C (fr) 2019-08-06
LT2932484T (lt) 2017-10-25
RU2015123578A (ru) 2017-01-23
CL2015001617A1 (es) 2015-12-18
AT513710B1 (de) 2014-09-15
PH12015501245B1 (en) 2015-08-17
SG11201504028WA (en) 2015-06-29
HRP20171525T1 (hr) 2017-11-17
KR20150095731A (ko) 2015-08-21
PH12015501245A1 (en) 2015-08-17
DK2932484T3 (en) 2017-10-23

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