EP2791921B1 - Appareil électronique de jeu et/ou divertissement - Google Patents

Appareil électronique de jeu et/ou divertissement Download PDF

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Publication number
EP2791921B1
EP2791921B1 EP13700846.2A EP13700846A EP2791921B1 EP 2791921 B1 EP2791921 B1 EP 2791921B1 EP 13700846 A EP13700846 A EP 13700846A EP 2791921 B1 EP2791921 B1 EP 2791921B1
Authority
EP
European Patent Office
Prior art keywords
touch panel
display
display units
curved
gaming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP13700846.2A
Other languages
German (de)
English (en)
Other versions
EP2791921A1 (fr
Inventor
Martin WÖLS
Marek Gawel
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=47598783&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=EP2791921(B1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Novomatic AG filed Critical Novomatic AG
Priority to SI201330928T priority Critical patent/SI2791921T1/en
Priority to PL13700846T priority patent/PL2791921T3/pl
Publication of EP2791921A1 publication Critical patent/EP2791921A1/fr
Application granted granted Critical
Publication of EP2791921B1 publication Critical patent/EP2791921B1/fr
Priority to HRP20180119TT priority patent/HRP20180119T1/hr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Definitions

  • the present invention relates to a gaming and / or entertainment device, in particular in the form of a coin operated and / or monetary value operable gaming machine and / or betting device, with a plurality of separate display units for displaying information, in particular game content and / or game information, wherein at least one of the display units is provided with a touch panel for inputting control commands by touch.
  • Such game devices may, for example, form electronically formed automatic reel machines in which a plurality of rotating reels with different game symbols are shown rotating on a display unit and a game prize is issued when the reels with the same game symbols remain along a payline.
  • the display unit which represents the actual game, for example in the form of said rolls, often at least one further display unit is provided, which displays additional game information such as, for example, the profits achieved, the stakes and the like.
  • the aforementioned display units may be designed in particular in the form of screens in order to be able to display the said game contents and game information electronically, in which case in particular a plurality of screens can be arranged one above the other in a total tower-shaped housing.
  • an operating panel with operating elements such as money, Basbondrucker and control buttons such as game use buttons or a start-stop button can be provided about at stomach level of the player standing in front of the game, which can be actuated mechanically or in other ways by a sensor may and may serve, inter alia, to put rotating rollers into operation or to stop them.
  • additional screens are not only built in to be able to display supplemental game information such as other game capabilities of the device or the level of other games, but also to run various games simultaneously, allowing the player additional entertainment during less-stimulating game sections from the other screen can win.
  • the font US 7,479,065 B1 shows a roller-game device, in which via the display unit for displaying the rollers, which may be formed in the form of a screen or an actual mechanical roller assembly, a touch panel is placed to control by touching said touch panel, the roller rotation can.
  • the control assigned to the touch panel is designed in such a way that a device user with a wiping finger movement along the touch panel can set the rollers into corresponding rotation.
  • a sensor system associated with the touch panel detects said wiping movement, which is then converted by the controller into a corresponding control of the roller drives or a corresponding activation of the screen display.
  • gaming devices with touch-screen operation are from the fonts EP 21 89 954 A1 . US 2012/0004030 A1 . US 2009/0275382 A1 . AT 006 316 U1 . EP 1 953 632 A2 . US 2004/0229693 A1 or US 2009/0069070 A1 known.
  • Such game entertainment devices have a plurality of screens formed as touch screens for respectively permitting input of control commands by touch, the formation of the case or the encapsulation of the interior of the gaming machine becomes difficult. Since the touch panel surface must be exposed to allow a corresponding touch, the display units formed as a touch panel can not be enclosed behind a transparent housing panel, for example in the form of a large glass plate, since then touching the touch panel Panel screens would no longer be possible. In this respect, separate viewing windows are usually incorporated into the housing for the plurality of separate display units. However, this complicates the housing training, since care must be taken to various spaces between the individual display units. In addition, the problem of security is exacerbated because of the increased number of spaces and edge areas increased susceptibility to mechanical manipulation, for example, by trying to penetrate with a mechanical object such as a screwdriver in the joints between individual display units.
  • touchscreen devices can be improved in terms of handling and visibility of the information presented. Due to the mentioned limitations of the installation situation and the relative rigid user position relative to the device, which is dictated by the operation via touchscreen, light reflection on the screens can blind the eyes and affect visibility without the user simply stepping away or going to the side -Treten remedy, because then the touch screen operability would no longer exist.
  • the present invention has for its object to provide an improved game or entertainment device of the type mentioned above, which avoids the disadvantages of the prior art and the latter develops in an advantageous manner.
  • a game or entertainment device having a plurality of separate display units with touch-screen operation simplifies the device housing structure, increases the security against mechanical manipulation and fatigue-free, good visibility of the information displayed on the plurality of display units can be achieved.
  • the touch panel is formed continuously over at least a respective part of at least two different display units, of which at least one display unit has a concavely curved display surface.
  • the touch panel may in particular be designed and arranged in such a way that information from different display units is visible on the same touch panel or several display units can be activated by touch from the same touch panel.
  • the touch panel thus advantageously forms not only a cover extending over a plurality of display units, but also a functional unit cooperating with a plurality of separate display units, which allows the interactive processing of information displayed on different display units.
  • Different parts or sections of the touch panel are located above different display units. While a first portion of the touch panel is associated exclusively with a first display unit and / or extends solely over said first display unit, a second portion of the touch panel is associated solely with a second display unit and / or extends solely over this second display unit.
  • the various display units are located under different sections of the same touch panel.
  • the display units themselves can in each case form separate assemblies of their own which, apart from the common touch panel, can be independently designed to be functional.
  • the display units can form independently mountable or exchangeable display modules and / or independent power supply parts and / or independently designed control modules that control the display elements that are generated on the respective display unit.
  • a display unit may be in particular a screen or a mechanical roller assembly with preferably two, three, four or more rotatable rollers, wherein a screen forming a display unit is flat in the sense of a conventional flat screen or curved in the sense of a electronic roller wheel display screen can be formed.
  • Separate display units are in the context of the present invention, therefore, in particular independently functional display modules, which are independent have visible or perceptible display surfaces and each allow a self-contained, complete game display.
  • the display fields of the separate display units can be arranged transversely to the viewing direction offset from one another and / or one above the other and possibly also spaced from each other, wherein the visible from the device operator display fields or display panel or image detail of the separate display units are preferably outside of each other, in particular such that a from the device operating point visible display field or image section of a display unit outside the display field or image detail of the other display unit is located. Accordingly, then the separate display units associated portions of the touch panel from the device operator's point of view are arranged outside of each other.
  • the display units are combined in terms of their arrangement and also in terms of their function by the common touch panel insofar as the visible display surfaces of the display units are at least partially below the common touch panel and / or via the common touch panel, the display of several Display units changed or control commands can be influenced with respect to display elements on different display units.
  • the touch panel does not necessarily have to extend over the entire visible display area of the display units assigned to it, in particular if only a portion of the information provided there for the interactive processing is provided on a display unit.
  • the touch panel extends over a large area over the entire display area of all the touch panel associated with separate display units, advantageously the touch panel can extend over a large area over the entire display area of the device, which entire display area composed of the display areas of the various separate display units is.
  • the touch panel advantageously extends substantially over the entire upper one Front of the device housing, optionally, a housing enclosure may be provided at the edge, as is the case for example in a door or window frame.
  • the game or entertainment device may comprise three preferably superimposed separate display units, said continuous touch panel integrally formed integrally over the visible display areas of the three separate display units away.
  • a continuous touch panel and display units of different sizes and / or different format and / or different bruisenkonturierung be fitted variably without special adaptation of the device housing.
  • the touch panel may extend in a further development of the invention over a plurality of differently formed and / or differently inclined arranged display units away.
  • a uniformly or continuously contoured device surface is achieved in the region of the display units, even if differently curved or offset from one another or in the format relative to each other display units are used.
  • display units planar and curved on the surface screens can be installed together, over which a uniformly contoured touch panel extends away, so that it does not need an irregularly structured device housing wall.
  • the touch panel can be even, but in particular also curved contoured, wherein also mixed forms thereof can be provided, for example, such that connects to a flat panel section an arcuately curved panel section.
  • the use of at least one curved panel portion having touch panel brings regardless of the features previously discussed, even with devices with only one screen special advantages and allows in particular organic housing forms, regardless of a particularillontur réelle in a harmonious way with smooth, insbesodere curved outside - or visible surfaces designed can be.
  • a touch panel with at least one section that has an at least uniaxial curvature can extend, in particular, over a flat display surface of a display unit of the interactive terminal.
  • the interactive terminal can in particular be a gaming and / or entertainment machine or weather terminal, but also a currency exchange and / or dispensing machine or a token machine, or another interactive terminal, in particular of the stand-alone type.
  • the curvature of the touch panel may in principle be designed differently, for example in the form of a uniaxial curvature about an upright axis of curvature substantially parallel to the device longitudinal axis or in the form of a uniaxial curvature about a horizontal axis of curvature approximately parallel to the transverse axis of the device housing.
  • the touch panel may also have multiaxial curved surface curves, for example in the form of a pillow-shaped contouring or a shell-shaped or trough-shaped contouring.
  • corner regions of the touch panel can be curved toward the operator station, wherein advantageously a central region of the touch panel can be designed to be planar or even uniaxially curved.
  • a concave curved touch panel can be installed across display units, whose display surfaces are also concavely curved to even in such an array of display units a uniform, the control panel facing the front of the device housing while adjusting the touch panel to the display units to accomplish.
  • display units can be provided with concave curved display surfaces, wherein the display units are advantageously coordinated with each other in terms of contouring, curvature and positioning, that the display surfaces form part surfaces of a uniformly curved, total harmonically contoured total display area.
  • the display units can be contoured with their display surfaces such that they define a harmonically contoured, at least partially concave envelope surface, for example such that said envelope surface forms a uniaxially curved concave surface and the individual display units form with their display surfaces partial surfaces of this envelope surface.
  • the matching or coordinated display surfaces can continue each other steadily, possibly with the interposition of a gap, in particular continue the curvature and orientation of the respective adjacent display unit without kinks or cracks arise as a transition.
  • the plurality of display units may be curved with respect to one or more common axes of curvature or with respect to a common center of curvature, for example, such that the plurality of display units are curved with respect to a common, horizontal, in particular transverse axis of curvature.
  • the display units may advantageously be contoured curved with respect to a common center of curvature, in particular together form a spherical, concave or harmonically cupped contoured display area.
  • the display units or their display surfaces can at least partially have the same radius of curvature.
  • the touch panel that extends beyond the plurality of display units can also be curved and adapted to the curved surfaces of the display units, so that the touch panel conforms overall to the display surfaces of the display units.
  • the touch panel may extend continuously over three superimposed display units and / or substantially over the entire game display area of the gaming or entertainment device, the touch panel may have a curved contouring whose curvature in the Can substantially correspond to the curvature of the surfaces of the display units.
  • the touch panel can be formed uniaxially curved around a horizontal axis of curvature.
  • the touch panel and the at least one concavely curved display unit can have a common center of curvature or a common axis of curvature.
  • the touch panel may extend throughout concave curved essentially over the entire display surface of the device and thereby cling to the said entire display area together forming display units such that the touch panel and the display units each have bends whose centers of curvature and / or axes of curvature substantially coincide.
  • the curvature of the touch panel and / or the curvatures of the underlying display units can basically be dimensioned differently and adapted to the respective device.
  • the touch panel and / or the at least one underlying, concavely contoured display unit has a radius of curvature in the range of 0.5 m to 3 m, in particular 0.75 m to 1.5 m, more preferably about 1.0 m to 1.25 m.
  • the device may also comprise display units whose display surface is not concavely contoured.
  • a spherically contoured, in particular barrel-shaped, display unit which allows a realistic reproduction of the rotating rollers, with an approximately flat or a concave one Display unit, which is arranged lying above or below lying, combined and be covered by a continuous, for example, flat or evenly curved touch panel.
  • Said barrel-shaped display unit may be, for example, a mechanical, drivable roller arrangement or even a curved screen that represents the rotating rollers, while the planar display can serve the display of additional information or another game.
  • At least one of the display units covered by the touch panel may have a contouring of the display surface deviating from the touch panel located above it.
  • the touch panel need not be identically contoured to the display surface of the underlying display unit, but may be contoured independently of and spaced more or less widely from the display surface of the underlying display device, i. there is also no need for a uniform gap between the display surface of the respective display unit and the touch panel located above it, although this may nevertheless be the case.
  • the touch panel can in this case rest directly on the display surface of the display device underneath and enter into a point, line or surface contact with it. However, the touch panel can also be arranged completely contactlessly spaced from the display device.
  • different spacings can be provided between different display units on the one hand and the touch panel on the other hand, i.
  • the display units can be installed at different distances from the touch panel, so that a higher degree of freedom in the positioning of the display units is achieved without sacrificing a uniform housing front.
  • the touch panel is transparent, wherein the display units may have separate display surfaces, in particular display surfaces, but also mechanical display surfaces, in front of which the transparent touch panel extends.
  • the touch panel does not have to form the display surface of the respective display device.
  • the touch panel is a separate module, each display unit has its own display surface for displaying the respective information or display elements, for example in the form of a screen surface.
  • the plurality of display units can be arranged obtusely inclined to each other, in particular two or three each obtusely inclined screens can be arranged one above the other, so that the viewing axis of the Device operator approximately each perpendicular to the respective display unit falls, wherein one or all of the display units may also have a curved, in particular concave display surface.
  • the touch panel in an advantageous embodiment of the invention is nonetheless formed kink-free in order to achieve a uniform front of the device and to avoid difficult to shape housing sections.
  • the touch panel in this case have a concave curved contouring, which conforms to the obtusely bent, a polygonal course of the display surfaces of several separate display units or approximates, for example, similar to an inner enveloping circle, located on a Traverse hugs.
  • the contouring of the touch panel may be such that the distance of the back of the touch panel from the surface of the display units in the region of the middle sections of two adjacent display units is the lowest, while the distance to the surfaces of the display units to the transition region of the display units out increases and / or increases towards the opposite edges of the adjacent display units out.
  • the touch panel thus nestles most strongly against the central areas of the mutually obtuse inclined display units.
  • the touch panel located above can have a planar or concave contouring.
  • the touch panel can also extend continuously over two or more display units, in particular in the form of flat screens, of which a display unit is viewed from the device operator's point and is partially hidden behind at least one other display unit.
  • Such a staggered arrangement of the display units with offset of the display surfaces into the depth of the device into it can be particularly advantageous if different viewing windows in different formats are to be generated with standard format screens on the device, for example one of the display units only a display area in the form of a narrow strip or to generate an L-shaped display area, although the display device per se has a display area in a standard format.
  • an advantageously designed development of the invention can use a flexibly designed touch panel which is deformable in such a way that the touch panel assumes different curvatures can.
  • the same touch panel or the same touch panel type can be used, which deforms during installation in the respectively desired curvature
  • the touch panel is mounted on a correspondingly curved frame or support.
  • Such deformable, preferably elastically flexible touch panels can be formed, for example, by touch-sensitive films which rest on flexible carrier substrates, such as, for example, transparent polycarbonate plates, be applied, for example, be glued by means of a double-sided adhesive tape.
  • Such pressure-sensitive flexible foils can be, for example, PET foils, wherein an electrically conductive polymer layer can be introduced or introduced onto the pressure-sensitive foil and / or between the foil and the carrier substrate, by means of which a finger touch of the touch panel can be detected.
  • the flexibility of the touch panel is in this case designed such that the touch panel can indeed be brought into the desired curvature state by assembly steps, but the touch panel is then not further deformed by proper finger pressure, at least not permanently, so that the touch panel Panel in its intended use does not change its curvature once it has been fixed by the installation.
  • the touch panel can have some tension and flexibility that keep the touch panel in the desired surface shape.
  • the touch panel a uniformly contoured, continuous and large, transparent front panel, which is vorgeblendet the display units and fitted into the device housing is and / or the front region forms in particular above an operating section of the device housing.
  • the touch panel is designed over a large area and forms over at least more than 30% of the device operator facing the front of the device.
  • a standardized device housing can be used for various game model models whose "inner workings" can be variably configured, for example by the installation of differently contoured and / or different display units. Due to the large area of the touch panel, in an advantageous embodiment of the invention, more than 50% of Depending on the device model, two or three or four or even more screens can be installed in the device housing, without being set too narrow boundary conditions with regard to the arrangement of the display units.
  • a parallax compensation device that corrects the vision error caused by the said offset or different curvature.
  • the parallax compensation device provided for this purpose may include, for example, detection means for detecting the head position of a device operator and a respectively detected touch point position, in which, for example, a finger touches the touch panel, depending on the detected head position, so to speak, different or to a touch point on the touch panel offset display area Assign to the underlying display unit.
  • parallax describes the physical or optical effect that, if the axis of vision is not exactly perpendicular to the surface of a transparent medium, an object viewed in or behind the medium is actually not located exactly where it is seen.
  • the parallax compensation device takes into account this phenomenon and corrects the visual error as a function of a detected head or eye position of the device operator and certain geometric installation conditions that can be stored in a memory.
  • the touch panel in a development of the invention is assigned control means which allow display elements from one display unit to another display unit to be interposed therebetween To draw boundaries or gaps between the display units.
  • the universal Touch panel and the touch panel and the display units associated control device are designed so that presentation content can be drawn, for example in the form of information windows by touching the touch panel from one display unit to the other display unit.
  • the control means assigned to the touch panel and to the display units can comprise displacement means by means of which a display element can be pushed continuously over the display boundary onto another display element by moving the finger or the hand on the touch panel. Such a continuous shift operation allows a particularly intuitive operation of the device.
  • the representation of the displacement process on the display units can be controlled in various ways, for example, digitial switching such that the representation ends on the one display unit and started on the other display unit seamless or staggered.
  • the displacement operation can be continuously displayed along a corresponding path, so that the device user can visually understand the shift.
  • the representation of the display element to be shifted can be hidden in regions in the development of the invention in the region of the transition of the two display units.
  • Corresponding blanking means for blanking different portions of the display element may take into account the gap between the display units and hide a correspondingly wide strip of the display element, each time another section is hidden to seamlessly appear the transition of the display of the display element from one display unit to the other let, in particular such that on the display unit, which leaves the display element, an ever larger area of the display element is hidden, while on the display unit to which the display element is moved, an ever smaller part of the display element is hidden.
  • FIG. 1 drawn game device 1 forms a stand-alone device in the form of a stand-alone device and includes an approximately man-sized, roughly box-shaped device housing 11, the upper half of the recording serves a display device which comprises a plurality of separate, independently functional display units and in the illustrated embodiment of three one screen 12, a second screen 13 and a third screen 14 are each formed as a curved LCD TFT displays.
  • the game device housing 11 has in its front page for this purpose only a single window-like cutout 18 for all of the screens mentioned. Said cutout 18 in the device housing 11 in this case defines the game display area 16, in which with the plurality of display units 12, 13 and 14 the game content, game information and possibly additional information are displayed.
  • the gaming device can serve in particular as an entertainment or gambling machine, but also be used as a weather terminal, or alternatively or additionally in the form of a currency exchange and / or dispenser or a token machine, or in the form of another interactive terminal in particular from stand-alone -Type be formed.
  • the game device housing 11 has a control panel section 17 projecting towards the player, which extends over the entire width of the device housing 11 and is substantially box-shaped, cf. Fig. 1 and 2 ,
  • the top of the control panel portion of the device housing 1 is approximately planar and houses the control panel, which may include a plurality of manually operated control buttons in the form of pressure switches.
  • the control buttons are mechanical switches, but it is understood that the control buttons can be actuated according to other principles of action, in particular part of a touch screen can be.
  • control panel section can furthermore comprise a cash input and / or output unit which, of course, can be designed differently in a manner known per se and, for example, besides a coin and bill module, also a token and / or ticket module, a receipt printer or an electronic card reading and writing device may include.
  • a cash input and / or output unit which, of course, can be designed differently in a manner known per se and, for example, besides a coin and bill module, also a token and / or ticket module, a receipt printer or an electronic card reading and writing device may include.
  • control panel on the front of the panel section next to a handle and a start button on the flat top more control buttons, for example, to increase the game, for retrieving game information or to control other game features.
  • the games displayed on the screens 12, 13 and 14 are controlled by an electronic control device, preferably in the form of a computer, which is accommodated in the interior of the device housing 11 in its lower half.
  • the control device controls the display device and communicates on the other hand with the control buttons of the control panel. It is understood that the profit output device is also controlled by the control device.
  • a single, continuous touch panel 25 which extends beyond the separate screens or display units 12, 13 and 14 and covers them, is arranged from the device control station in front of the aforementioned screens.
  • a particular advantage here is that in the construction of the device housing no special consideration must be taken to various spaces between the individual display units, in particular, various intermediate webs can be omitted whereby the security against mechanical manipulation is increased.
  • the display units 12, 13 and 14 may each be formed concavely curved, wherein advantageously the curvature of the display units may be coordinated so that the display units 12, 13 and 14 together define an overall harmonically contoured envelope surface or form part surfaces of such an envelope ,
  • the display units 12, 13 and 14 may be contoured such that their display surfaces continue substantially continuously or kink-free and uniformly.
  • the said plurality of display units 12, 13 and 14 may each be uniaxially curved concave about a horizontal, transverse axis of curvature, wherein advantageously the curvature axes coincide or may be approximately in the same range.
  • the display units 12, 13 and 14 can be curved with respect to a common axis of curvature with a constant radius of curvature, so that the envelope surface defined by the display units 12, 13 and 14 can form a uniformly concave curved, in particular cylindrical display surface.
  • the display units can also have different radii of curvature or can Radius of curvature across one or more display units vary. For example, flat with curved display units can be combined.
  • the touch panel 25 may be continuously concave curved total, the curvature of the touch panel 25 is advantageously adapted to the curvature of the display units 12, 13 and 14, so that the touch panel 25 at least somewhat accurately to the mentioned display units 12, 13 and 14 hugs.
  • an at least approximately constant, small gap can be provided between the touch panel 25 and the display surfaces of the plurality of display units, which is advantageously only a fraction of the thickness of the display units, for example in the range of the thickness of the touch panel 25 can lie.
  • the touch panel 25 can also rest flat on the display units.
  • the touch panel 25 is advantageously also curved about a horizontal, transverse axis of curvature, preferably with a constant or at least only harmoniously changing radius of curvature.
  • the touch panel 25 may be curved with respect to a curvature axis which coincides with the curvature axes of the display units 12, 13 and 14 or lies at least in their region.
  • the touch panel 25 may be curved uniaxially and thereby have a constant radius of curvature R, which is advantageously in the range of 0.5 to 3 m, in particular may be about 1.0 to 1.25 m.
  • a touch panel 25 is similar to that in the Fig. 2 shown, wherein the touch panel 25 is curved, in particular, the touch panel 25 has a concave curvature.
  • the touch panel 25 has a concave curvature.
  • There is one corresponding concave curved screen 12 is combined with two planarized display units 13 and 14 which are obtuse-angled and positioned along the curved touch panel so that the concave touch panel 25 adjoins the curved first screen and the planar further screens 13 and 14 snugly.
  • a display unit instead of a screen 12 may be provided a mechanical roller assembly 42, for example comprising three or five juxtaposed, about a common axis rotatably mounted rollers, as the FIG. 6 shows. Otherwise, these statements correspond to those of Figures 2 or 3.
  • the FIG. 7 shows, the second screen 13 and a third screen 14 are successively staggered and arranged staggered so that the screen 14 extends partially behind the screen 13 and is partially hidden by this.
  • This hidden screen arrangement despite the unusually narrow (in the vertical direction), but wide viewing window or section a normal format screen can be used.
  • all / the two mutually offset or mutually covering screens 13 and 14 have the same format. In particular, they can be designed as flat screens, for example in the form of TFT monitors.
  • Fig. 7 It is also possible for two screens 12 and 13 arranged one behind the other in the depth direction of the housing to be combined with a third and / or curved screen 14 arranged tilted for this purpose.
  • the first screen 12 and the second screen 13 are consecutive offset or staggered, so that the second screen 13 is partially hidden behind the screen 13 is arranged.
  • Said second screen 13 is in this case arranged offset in the direction of the visual axis on the screen deeper into the device body in, so that a lower portion of its screen surface is hidden in the direction of the visual axis on the screen behind the first screen 12.
  • the upper third screen 14 adjoins said second screen 13 without occlusion, the lower longitudinal edge of the upper screen 14 extending approximately parallel along the upper longitudinal edge of the center screen 13, but also the upper screen 14 forming part of the screen 13 may be arranged concealing.
  • Said upper, third screen 14 is curved, in particular concave and thereby tilts out of the plane of the second screen 13 out to the front, cf. Fig. 7 , similar to the execution after Fig. 5 the case is.
  • the partially hidden screen 13 and / or the further screen 12 may be curved, in particular concave, for example uniaxially curved about a horizontal transverse axis similar to the screen 14.
  • the touch panel 25 extending across all the screens 12, 13, and 14 may also include differently curved sections, for example, as in FIG Fig. 7 show a flat lower portion and a continuously adjoining concavely curved upper portion, which in the embodiment according to Fig. 7 clings to the forward curved upper screen 14.
  • the touch panel 25 may have such or also a different arrangement of differently curved or planar sections, wherein the touch panel 25 is preferably formed continuously contoured without kinks.
  • a curved course of the touch panel 25 is provided, for example as in the Fig. 3 shown arrangement of the screens or other arrangement of several, for example four or more screens, advantageously the curvature is formed about a transverse axis of the game device.
  • the curvature can be at least partially circular arc-shaped or oval-shaped.
  • a curved course of the touch panel 25 may advantageously be provided about a longitudinal axis of the game device.
  • a curvature of the touch panel 25 is possible both about the transverse axis and about the longitudinal axis, wherein, for example, a pillow-shaped design of the touch panel 25 can be achieved, in which pillow-shaped training, for example, the corner regions of the touch panel 25 are curved towards the workstation ,
  • the control of the touch panel may include a parallax compensation means for compensating a coordinate position, so that a user of the touch panel, a parallax compensation in different arrangements of the screens, in particular in a depth offset screen is possible.
  • the parallax compensation device can in this case comprise detection means which can be arranged, for example, on the device housing, in particular its front side, and detect the head and / or eye position of a device operator standing in front of the device in order to be able to perform the parallax compensation as a function of the detected eye or head position ,
  • the parallax compensation device accesses stored geometry parameters which determine the position of the screens relative to one another and relative to the touch panel 25 and / or the contouring of the touch panel 25 and / or the contouring of the display surfaces of the display units 12, 13, 14 and 15.
  • the control of the touch panel is further adapted so that, for example, a continuous movement of a graphical element, for example, from the first screen 12 to the second screen 13 or third screen 14 or another screen 15 is enabled, as Fig. 8 illustrated.
  • said control means 26 comprise displacement means 27 for displacing a display element 28 from one display unit to another display unit across the boundaries therebetween.
  • said shifting means 27 may in this case comprise masking control means for masking different sections of the display element, the blanking control means advantageously taking into account a gap between the display units 13 and 14 when determining the blanked-out section.
  • an approximately strip-shaped area piece can be blanked out of the display element to be displaced, which approximately corresponds in its height to the gap between the display units, cf. Fig. 8 ,
  • the electronic device may be configured using any suitable hardware and / or software.
  • the electronic device may include: said touch panel 25, a touch controller coupled to the touch panel 25, and system control logic coupled to: the touch controller, at least one processor, system memory, non-controller volatile memory and / or storage device, and one or more communication interfaces.
  • a communication interface is formed as a respective video interface to the respective screens on which screens graphic elements can be displayed.
  • the touch panel 25 with the touch controller is provided and designed in particular for providing detected position information.
  • the touch panel 25 may each be formed using any suitable touch-sensitive technology such as, without limitation, capacitive, resistive, surface acoustic wave (SAW), infrared, and optical imaging.
  • SAW surface acoustic wave
  • a physical touch of the touch panel 25 is not mandatory but it can also be detected the presence of an object near the surface.
  • the shifting of a displayed element 28 from a screen 13 to an adjacent screen 14 may comprise a coordinate calculation taking place in constant intervals, the respective current position information of the detected touch being taken into account on the touch panel.
  • the calculations can be made in pixel units. If the graphic element begins to move beyond the edge of the screen during the shifting process, a blanking out of that area of the graphic element can take place which, as it were, protrudes beyond the one screen edge and over that distance which exists to the adjacent screen edge.
  • the touch panel 25 may be formed flexibly in an advantageous embodiment of the invention, so that the touch panel 25 can take different curvatures and can be installed in different curvatures in the device housing, with the touch panel 25 throughout the separate Extends across and covers screens or display units.
  • Fig. 9 (a) shows a side view with a substantially horizontal line of sight on the touch panel
  • Fig. 9 (b) shows a top view and a side view from above with a substantially vertical viewing axis.
  • the touch panel 25 can be uniaxial or multiaxial curved in different directions or be, depending on the course of which should take the front surface of the device housing formed by the touch panel.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Position Input By Displaying (AREA)
  • Devices For Indicating Variable Information By Combining Individual Elements (AREA)
  • Pinball Game Machines (AREA)
  • Telephone Function (AREA)

Claims (15)

  1. Appareil de jeu et/ou divertissement, comprenant plusieurs unités d'affichage (12, 13, 14) séparées, en particulier des écrans, pour la représentation d'informations, les unités d'affichage (12, 13, 14) formant des sous-groupes d'affichage aptes à fonctionner de manière autonome et pouvant être montés séparément et au moins une des unités d'affichage (12, 13, 14) étant pourvue d'un écran tactile (25) destiné à l'entrée d'instructions de commande par contact, caractérisé en ce que l'écran tactile (25) est réalisé continu sur au moins respectivement une partie d'au moins deux unités d'affichage (12, 13, 14) différentes, dont au moins une unité d'affichage (12, 13, 14) comporte une surface d'affichage (12a, 13a, 14a) courbe concave vers le poste de commande de l'appareil.
  2. Appareil de jeu et/ou divertissement selon la revendication précédente, dans lequel l'écran tactile (25) s'étend en continu par-dessus plusieurs unités d'affichage (12, 13, 14) respectivement courbes concaves, les surfaces d'affichage (12a, 13a, 14a) respectivement courbes concaves étant coordonnées entre elles de manière avantageuse en ce qui concerne le contour, la courbure et le positionnement, de telle sorte que les surfaces d'affichage (12a, 13a, 14a) forment des surfaces partielles d'une surface d'affichage totale (15) courbe de manière régulière, au contour globalement harmonieux.
  3. Appareil de jeu et/ou divertissement selon la revendication précédente, dans lequel les surfaces d'affichage (12a, 13a, 14a) des plusieurs unités d'affichage (12, 13, 14) sont courbes respectivement au moins en partie de manière concave selon un axe, autour d'un axe de courbure horizontal et sont adjacentes les unes aux autres de manière harmonieuse, présentent en particulier un contour courbe autour d'un axe de courbure commun et présentent le même rayon de courbure qui reste constant sur la surface d'affichage respective.
  4. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) s'étend en continu sur trois unités d'affichage (12, 13, 14) disposées de préférence les unes au-dessus des autres et/ou s'étend sensiblement sur toute la zone d'affichage de jeu (16) de l'appareil de jeu et/ou divertissement.
  5. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) comporte au moins une partie qui possède un contour courbe au moins selon un axe, l'écran tactile (25) étant réalisé de préférence courbe concave en continu, en particulier courbe selon un axe autour d'un axe de courbure horizontal et/ou l'écran tactile (25) et l'au moins une unité d'affichage (12, 13, 14) courbe concave comportent un centre de courbure commun et/ou un axe de courbure commun.
  6. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) s'étend de manière courbe concave en continu sensiblement sur toute la surface d'affichage (15) de l'appareil et épouse ainsi la forme des unités d'affichage (13, 14, 15) formant ensemble cette surface d'affichage de telle manière que l'écran tactile (25) et les unités d'affichage (12, 13, 14) possèdent respectivement des courbures dont les centres de courbure et/ou axes de courbure coïncident sensiblement.
  7. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) présente un rayon de courbure compris dans la plage de 0,5 m à 3 m, en particulier de 0,75 m à 1,5 m.
  8. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel au moins une des unités d'affichage (12) recouvertes par l'écran tactile (25) possède une surface d'affichage au contour différent de l'écran tactile (25) placé sur celle-ci et/ou l'écran tactile (25) s'étend sur plusieurs unités d'affichage (12, 13, 14, 15) réalisées différemment les unes des autres et/ou disposées avec des inclinaisons différentes et/ou aux courbures différentes, l'écran tactile (25) étant réalisé transparent et les unités d'affichage possédant des surfaces d'affichage (12a, 13a, 14a, 15a), en particulier des surfaces d'écran, réalisées séparément de l'écran d'affichage (25), sur lesquelles s'étend l'écran tactile (25) réalisé transparent, l'écran tactile (25) étant de préférence au moins en partie espacé de la surface d'affichage (12a, 13a, 14a) d'une unité d'affichage (12, 13, 14) placée sous celui-ci.
  9. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) est réalisé flexible de telle manière que l'écran tactile (25) peut être amené dans différents états de courbure.
  10. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) s'étend en continu par-dessus au moins deux écrans (13, 14), dont au moins un écran (14), vu depuis le poste de commande de l'appareil, est disposé en partie caché derrière au moins un autre écran (13).
  11. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) forme un revêtement de face avant visible transparent placé devant les unités d'affichage (12, 13, 14, 15), qui est ajusté dans une enveloppe d'appareil (11) et forme une zone avant de l'enveloppe d'appareil orientée vers le poste de commande de l'appareil, l'écran tactile (25) s'étendant sur au moins 30 % de la surface d'une face avant d'enveloppe de l'appareil de jeu et/ou divertissement orientée vers un poste de commande de l'appareil.
  12. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel un dispositif de correction de parallaxe est associé à l'écran tactile (25), ledit dispositif de correction de parallaxe comprenant des moyens de détection pour détecter la position de la tête et/ou des yeux d'un utilisateur de l'appareil et déplaçant une position de point de contact respectivement détectée sur l'écran tactile en fonction de la position détectée de la tête et/ou l'associant à un élément d'affichage de l'unité d'affichage décalé par rapport à la position de point de contact détectée.
  13. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel des moyens de commande (26) sont associés à l'écran tactile (25) pour commander la position d'éléments d'affichage sur au moins deux unités d'affichage (13, 14) différentes, lesdits moyens de commande (26) comportant des moyens de déplacement (27) pour déplacer un élément d'affichage (28) d'une unité d'affichage (13) à une autre unité d'affichage (14) par-dessus les limites des unités d'affichage (13, 14) se trouvant entre elles.
  14. Appareil de jeu et/ou divertissement selon la revendication précédente, dans lequel les moyens de déplacement (27) comportent des moyens de commande de masquage pour masquer différentes parties de l'élément d'affichage en fonction d'une dimension d'écartement entre les unités d'affichage (13, 14) quand l'élément d'affichage (28) est déplacé par-dessus les limites des unités d'affichage (13, 14).
  15. Appareil de jeu et/ou divertissement selon l'une des revendications précédentes, dans lequel l'écran tactile (25) comporte au moins une partie, qui possède un contour courbe au moins selon un axe avec un rayon de courbure compris dans la plage de 0,5 m à 3 m, la partie courbe de l'écran tactile (25) s'étendant par-dessus une surface d'affichage de l'unité d'affichage (12, 13, 14, 15) au contour plan.
EP13700846.2A 2013-01-14 2013-01-14 Appareil électronique de jeu et/ou divertissement Active EP2791921B1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
SI201330928T SI2791921T1 (en) 2013-01-14 2013-01-14 Electronic gaming device and / or entertainment device
PL13700846T PL2791921T3 (pl) 2013-01-14 2013-01-14 Elektroniczne urządzenie do gry i/lub rozrywki
HRP20180119TT HRP20180119T1 (hr) 2013-01-14 2018-01-22 Elektronski uređaj za igranje i/ili zabavu

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PCT/EP2013/000092 WO2014108141A1 (fr) 2013-01-14 2013-01-14 Appareil électronique de jeu et/ou divertissement

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EP2791921A1 EP2791921A1 (fr) 2014-10-22
EP2791921B1 true EP2791921B1 (fr) 2017-11-08

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EP (1) EP2791921B1 (fr)
KR (1) KR102033208B1 (fr)
CN (1) CN105308656B (fr)
AU (1) AU2013372359B2 (fr)
CA (1) CA2902770C (fr)
DK (1) DK2791921T3 (fr)
ES (1) ES2656537T3 (fr)
HK (1) HK1213680A1 (fr)
HR (1) HRP20180119T1 (fr)
LT (1) LT2791921T (fr)
PH (1) PH12015501732B1 (fr)
PL (1) PL2791921T3 (fr)
RU (1) RU2622784C2 (fr)
SG (1) SG11201506281VA (fr)
SI (1) SI2791921T1 (fr)
WO (1) WO2014108141A1 (fr)
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US20190355207A1 (en) 2019-11-21
CN105308656A (zh) 2016-02-03
KR102033208B1 (ko) 2019-10-16
AU2013372359B2 (en) 2017-12-21
RU2015132029A (ru) 2017-02-20
SG11201506281VA (en) 2015-09-29
PL2791921T3 (pl) 2018-04-30
EP2791921A1 (fr) 2014-10-22
PH12015501732A1 (en) 2015-10-19
ZA201505796B (en) 2016-10-26
RU2622784C2 (ru) 2017-06-20
WO2014108141A1 (fr) 2014-07-17
SI2791921T1 (en) 2018-06-29
US10127761B2 (en) 2018-11-13
HRP20180119T1 (hr) 2018-02-23
CN105308656B (zh) 2019-09-24
CA2902770C (fr) 2019-04-09
ES2656537T3 (es) 2018-02-27
US10573122B2 (en) 2020-02-25
LT2791921T (lt) 2018-02-12
KR20150105999A (ko) 2015-09-18
CA2902770A1 (fr) 2014-07-17
US20160055703A1 (en) 2016-02-25
PH12015501732B1 (en) 2015-10-19
US20190066435A1 (en) 2019-02-28
HK1213680A1 (zh) 2016-07-08
DK2791921T3 (da) 2018-01-29
AU2013372359A1 (en) 2015-08-20

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