EP1941473A1 - Appareil de jeu, de pari et/ou de divertissement - Google Patents
Appareil de jeu, de pari et/ou de divertissementInfo
- Publication number
- EP1941473A1 EP1941473A1 EP06828870A EP06828870A EP1941473A1 EP 1941473 A1 EP1941473 A1 EP 1941473A1 EP 06828870 A EP06828870 A EP 06828870A EP 06828870 A EP06828870 A EP 06828870A EP 1941473 A1 EP1941473 A1 EP 1941473A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- housing
- gaming
- betting
- data processing
- housing block
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 208000001613 Gambling Diseases 0.000 title claims abstract description 9
- 238000012545 processing Methods 0.000 claims abstract description 31
- 238000010276 construction Methods 0.000 claims abstract 2
- 230000005540 biological transmission Effects 0.000 claims description 6
- 230000000295 complement effect Effects 0.000 claims description 4
- 238000001514 detection method Methods 0.000 claims description 3
- 230000008859 change Effects 0.000 description 3
- 238000013461 design Methods 0.000 description 3
- 238000012423 maintenance Methods 0.000 description 3
- 239000011521 glass Substances 0.000 description 2
- 230000008676 import Effects 0.000 description 2
- 230000008439 repair process Effects 0.000 description 2
- 230000004308 accommodation Effects 0.000 description 1
- 230000009471 action Effects 0.000 description 1
- 230000008878 coupling Effects 0.000 description 1
- 238000010168 coupling process Methods 0.000 description 1
- 238000005859 coupling reaction Methods 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 230000001419 dependent effect Effects 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 230000018109 developmental process Effects 0.000 description 1
- 238000009826 distribution Methods 0.000 description 1
- 230000005484 gravity Effects 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 238000005304 joining Methods 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 230000008672 reprogramming Effects 0.000 description 1
- 238000005096 rolling process Methods 0.000 description 1
- 238000000926 separation method Methods 0.000 description 1
- 238000003860 storage Methods 0.000 description 1
- 238000012549 training Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3241—Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
Definitions
- Gaming, betting and / or entertainment device
- the present invention relates to a gaming, betting and / or entertainment device, in particular coin and / or monetary value operable gambling or betting device, comprising a housing, a data processing unit accommodated in the housing, at least one display device for displaying game and / or Entertainment signals and arranged on the housing control device for device operation.
- a gaming device of the type mentioned is known for example from WO 2005/041139 A1 or DE 200 00 990 U1. While the latter DE 200 00 990 U1 shows a roller-game device in which run in a display panel made of glass, the rotating lucky rollers with the symbols thereon, the former WO 2005/041139 A1 shows a screen device in which the display device two superposed, to each other includes obtusally inclined screens.
- the device housing is regularly designed as a cabinet, wherein the display device is arranged in the upper half of the cabinet-shaped housing, while in a lower housing section the data processing unit or control device for Device control and possibly a payout to pay for a game profit are housed.
- the operating device is provided regularly, which is connected to the control device and in addition to the control buttons for device control and money or monetary value input means may have. It is known to provide the cabinet-shaped device housing with a door which can be pivoted about an upright axis to gain access to the components arranged inside the housing (see WO 2005/041139).
- EP 15 22 978 A1 it is known from EP 15 22 978 A1 to accommodate the cash input unit with banknote reader in a separate housing compartment, which can be screwed laterally to the main housing.
- the main housing takes in a known manner in its lower portion of the data processing unit for device control and in an upper portion of the display device of the device. Between these two, the control panel is provided for game operation on the main body in a likewise known manner.
- the separate accommodation of the cash input unit allows to provide them only when needed, but to omit them entirely in training the device without money input unit.
- Such gambling devices are capable of improvement in several ways.
- the known devices are not very flexible with regard to the display device or the cash dispenser and / or input device.
- the cutouts in the upper half of the device housing specify the arrangement of the display means, such as screens or displays, before.
- the present invention is therefore an object of the invention to provide an improved game and / or entertainment device of the type mentioned, which avoids the disadvantages of the prior art and the latter further develops in an advantageous manner.
- an improved gaming device is to be created, which is easy to configure individually according to customer requirements, facilitates maintenance and repairs and has easy portability.
- the housing has a modular structure and consists of a plurality of composable components, which are each pre-assembled with the electronic components attached thereto.
- a first housing module which carries the operating device and / or the data processing unit of the device, a first connection interface, by means of which the said first housing module optionally different second housing blocks can be attached, which have the respective desired display device.
- the modular design of the device housing allows it to set up depending on the configuration request on the control or operating housing block different display device housing blocks.
- a housing block with two mutually obtuse inclined screens as shown for example in WO 2005/041139, are placed.
- a correspondingly differently designed second housing module can be placed thereon with display means pre-mounted thereon.
- the second housing module which carries the respective display device, two mutually not inclined - A -
- Include screens contain only a screen or have a field of view glass with behind arranged rotating gambling rollers to configure the device as a rolling device can. It is understood that combinations of screen and roller field of view are possible. Thanks to the modular design of the device housing, not only the manufacturing and assembly costs as well as the storage costs for the various device housings can be reduced, but also the ease of maintenance can be improved. If a game device breaks down, for example, in the area of the display device, the entire device does not have to be exchanged or the display device has to be removed and reinstalled locally. Rather, it can be removed from the housing device containing the display device and replaced by a new one.
- the portability of the devices can be improved because the housing blocks with the pre-assembled electronic components can possibly be transported separately, if necessary.
- a game device can be relatively easily reconfigured. If, for example, after a certain period in a casino from a device with only one screen, a double-screen device are made, only the second device module needs to be removed and replaced by a corresponding differently designed.
- the data processing unit in the said first housing module advantageously comprises a recognition device for self-recognition of the respectively connected electronic components in or on the respective further housing modules. This enables a plug-and-play configuration of the device, so to speak. If, for example, a pure reel-to-reel device is to be reconfigured into a reel and screen device, only the abovementioned second housing block with the reel module needs to be removed and replaced by a new second housing block which contains the reel module and additionally a screen. When connecting the roller module and the screen of the new second housing module with the data processing unit in the first housing block, the data processing unit recognizes the newly connected components and accordingly provides the necessary control signals.
- the data processing device can be connected to a software and / or control signal memory in which various software components different software components and / or various control signals can be stored, from which in dependence of each detected by the detection device electronic component from the data processing device, a software component suitable for the recognized electronic component and / or suitable control signals can be selected and / or derived.
- the data processing device automatically determines the appropriate software for each connected electronic component and provides for this the appropriate control commands accordingly, so that a reprogramming or the import of appropriate software can be omitted.
- the aforementioned automatic adjustment of the driving of the device considerably simplifies the configuration of the device and enables a complete plug-and-play.
- the automatic adjustment of the control need not be limited to the detected electronic component itself, but the data processing device can also change the control of other blocks depending on the respective detected block or adapt, for example, the control of the display device and / or the control and / or Change the assignment of the operating device depending on the respective detected electronic component.
- a key assignment of the operating device can be adapted to the respectively connected and detected electronic component or, in the case of a touch screen, for example, provided for the operating device, a control panel mask suitable for the respectively recognized component can be generated and interrogated.
- the modularity of the device housing does not only relate to the connectivity of several different display device modules.
- said first housing module which carries the operating device and / or the data processing unit of the device, in addition to the said first connection interface for the second housing module carrying the display device has at least one further connection interface for mounting a third housing module, which disburses a payout unit of a stake and / or winnings.
- the said first housing module thus forms, so to speak, a central housing module, which has a plurality of connection interfaces, so that, depending on the configuration desired, a plurality of further housing modules can be attached to the respective functional components provided thereon.
- the abovementioned payout unit can be dispensed with.
- said third housing module with the payout unit attached thereto is simply omitted.
- a fourth housing block which forms a base, directly to the first housing block, which includes the operating device and / or the data processing unit of the device grown.
- said fourth housing module advantageously has a connection interface by means of which it can be optionally combined with the first housing module, which carries the operating device and / or the data processing unit, or the third housing module with the number-out unit, when the latter is mounted on the first housing module.
- the modular applicability of a housing base forming the housing block also makes it possible to vary the height of the device, in particular the arrangement of the operating unit and the display device, for example, to adapt to different body sizes by the cultivation of different height device base.
- the third housing module with the Ausbaumtechnik on opposite sides mutually complementary connection interfaces, one of which is composable with the second connection interface of the first housing module and the other of said second connection interface of the first housing block corresponds, so that the fourth housing block, the base of the Device can form, can be placed either on the first housing block or mounted on the third housing block.
- connection interfaces of the individual housing modules can basically be provided at different locations on the housing modules.
- the connection interfaces are respectively provided on the upper sides and / or the lower sides of the respective housing blocks, so that the housing blocks are tower-stacked one above the other, to be assembled into a total tower-like housing.
- all electronic components in the various housing modules can be controlled by the central data processing unit in the first housing module.
- data transmission lines can be provided between the housing blocks, which advantageously have detachable connection points, so that a simple separation of the housing blocks or the pre-assembled electronic components is possible.
- the housing modules or the electronics components preassembled thereon can also be connected to one another by energy supply lines, so that a central power supply, for example via the first housing module, is possible.
- the package modules could also have separate power terminals to allow for decentralized power supply.
- the data processing unit is designed such that different games can be stored in the data processing unit.
- the data processing unit may comprise a rewritable memory, such as an EPROM, for example, which can When reconfiguring the device, it allows you to save the new game software and control software for the newly connected device components.
- connection interfaces on the device housing modules can basically be designed differently.
- the connection interfaces are formed by the edges preferably Facultyek- kiger housing openings of the respective housing blocks.
- the edges can thereby Aufsetz entryen, for example in the form of step-like folds, have, so that they are accurately placed one another and are held positively transversely to Aufsetzraum.
- the interfaces on the upper and lower sides of the housing modules these are in principle already held in the successive state by gravity.
- locking means or other positive or non-positive holding means may be provided which hold the housing blocks together in the assembled state.
- connection interfaces necessary data transmission lines between the blocks with detachable connection points are integrated such that when joining two housing blocks simultaneously the connection points of the data transmission lines are closed.
- connection points of the data transmission lines are designed in the form of connectors having a direction of attachment of the housing interfaces substantially parallel coupling direction, so that they couple so to speak when decoupling the corresponding housing blocks together by itself.
- FIG. 1 is a front perspective view of a gaming device according to a first embodiment of the invention, in which a second housing block is mounted with two obtusely inclined to each other screens on a first housing block, which has the operating device and the data processing unit of the game device,
- FIG. 2 shows a perspective front view of the gaming machine from FIG. 1, wherein a third housing module with a payout unit is inserted into the device housing between the aforementioned first housing module and a fourth housing module, which forms a device base;
- FIG. 3 shows a perspective front view of the gaming device from the preceding figures, the second housing module with the display screens from FIG. 1 being replaced by another second housing module having two screens and additionally a roller module, FIG.
- FIG. 4 is a front perspective view of the gaming device of the previous figures, the second housing block with the display screens replaced by a large screen no longer attached directly to the device housing, but mounted to a wall.
- the drawn in Figure 1 game device forms a stand-alone device in the form of a stand-alone device and includes an approximately man-sized, roughly box-shaped device housing 1, the upper half of the recording of a display device 2, which arranged in the illustrated embodiment of two large-scale, one above the other Screens 3 and 4 exists.
- the game device housing 1 has in its front 5 for this purpose two sections 6 and 7, which include an obtuse angle to each other, so that the superimposed screens 3 and 4 are also mutually obtuse tilted about a horizontal axis to each other.
- the game device housing 1 has a projecting toward the player control panel section 8, which extends over the entire width of the device housing 1 and is formed substantially box-shaped.
- control panel section 8 of the device housing 1 is approximately planar and houses the control panel 10, which comprises a plurality of manually operated control buttons 9 in the form of pressure switches.
- the control buttons 9 mechanical switches, it is understood, however, that the control buttons 9 can be actuated according to other principles of action, in particular part of a touch screen can be.
- the control panel section 8 may further comprise a cash input and / or output unit 11, which may of course be formed differently in a conventional manner and for example, in addition to a coin and bill module and a token and / or ticket module or a electronic card reader and writer.
- control panel 10 has a arranged on the front of the control panel section 8 next to a handle 12 start button 9a and on the flat top several buttons, for example, to increase the game, for retrieving game information or to control other game features such. B. for stopping, decelerating or accelerating the displayed on one of the screens 3 or 4 rotating play rollers.
- the games displayed on the screens 3 and 4 are controlled by an electronic control device 13, preferably in the form of a computer, which is accommodated in the interior of the device housing 1 in its lower half.
- the control device 13 controls the display device 2 and, on the other hand, communicates with the operating buttons 9 of the operating panel 10. It goes without saying that the profit output device is also actuated by the control device 13.
- the device housing 1 has a modular structure and is composed of several housing blocks 14, 15 and 16, the tower-like stacked on top of each other and together form the overall box-shaped device housing 1.
- a first housing module 14 forms a central housing module, on the one hand receives the aforementioned control device 13 in its interior and on the other hand, the control panel 10 with the control buttons 9 and the cash input unit 11 carries.
- This central first housing module 14 carries a second housing module 15, in which the screens 3 and 4 are mounted.
- the first housing component 14 has a first connection interface 18 on its upper side, which can be connected to a connection interface 20 on the underside of the second housing component 15 with a precise fit.
- the two connection interfaces 18 and 20 are formed by mutually substantially congruent housing openings of the two housing modules 14 and 15, more precisely of the these housing openings bounding edges.
- the first housing component 14 On its underside, the first housing component 14 has a second connection interface 19 with which the first housing component 14 can be placed on a fourth housing component 17, which forms a housing base with which the device can be set up on the floor.
- Said base module 17 has on its upper side a suitable connection interface 21 which can be assembled with a precise fit with the second connection interface 19 of the housing module 14.
- the second connection interface 19 of the housing module 14 is formed here as well as the connection interface 18 at the top of the housing edges, which limit a housing opening in the bottom of the housing block 14.
- FIG. 2 shows, for example, a further housing module 16, which comprises a payout unit for paying out unused gaming inserts and / or game winnings, can be connected between the first housing module 14 and the housing module 17 forming the device base.
- the additional housing module 16 with the payout unit has for this purpose on its upper side and on its underside connection interfaces 22 and 23, which in turn are formed in the aforementioned manner by housing openings or the these limiting edges of the housing block 16.
- the connection interface 22 on the top side of the housing component 16 is advantageously complementary to the second connection interface 19 of the first housing component 14, so that these can be assembled with a precise fit.
- the second connection interface 23 of the additional housing component 16 advantageously corresponds identically to the second connection interface 19 of the first housing component 14, so that the base component 17 can optionally be attached directly to the central first housing component 14 or the additional housing component 16.
- the game device can be easily provided with a differently designed display device 2.
- the second housing block 15 needs to be replaced.
- the second housing module 15 includes a roller module 24 in addition to the two display screens 3 and 4.
- the second housing module 15 with the display device 2 can also be completely removed from the remaining housing modules 14 and 17.
- the connection interface 18 on the first housing module 14 is closed by a cover 25.
- the display device 2 may comprise a large screen 3, which is suspended separately from the housing 1, for example on a building wall.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- General Engineering & Computer Science (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AT0073105U AT8589U1 (de) | 2005-10-27 | 2005-10-27 | Elektronisches spiel- und/oder wettgerät |
PCT/EP2006/010336 WO2007048610A1 (fr) | 2005-10-27 | 2006-10-26 | Appareil de jeu, de pari et/ou de divertissement |
Publications (2)
Publication Number | Publication Date |
---|---|
EP1941473A1 true EP1941473A1 (fr) | 2008-07-09 |
EP1941473B1 EP1941473B1 (fr) | 2023-09-13 |
Family
ID=36763430
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP06828870.3A Active EP1941473B1 (fr) | 2005-10-27 | 2006-10-26 | Appareil de jeu, de pari et/ou de divertissement |
Country Status (5)
Country | Link |
---|---|
US (1) | US8210949B2 (fr) |
EP (1) | EP1941473B1 (fr) |
AT (1) | AT8589U1 (fr) |
AU (1) | AU2006308094B2 (fr) |
WO (1) | WO2007048610A1 (fr) |
Families Citing this family (26)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7905783B2 (en) * | 2006-11-09 | 2011-03-15 | Cole Kepro International, Llc | Modular gaming machine |
DE102007042632A1 (de) | 2007-09-07 | 2009-03-12 | Novomatic Ag | Elektronisches Spielgerät |
US8764573B2 (en) * | 2008-10-08 | 2014-07-01 | Konami Gaming, Inc. | Gaming machine cabinet |
US8894487B2 (en) * | 2011-06-14 | 2014-11-25 | Wms Gaming Inc. | Gaming machine having chair with modular back panel |
US8651963B1 (en) * | 2012-12-19 | 2014-02-18 | Cadillac Jack, Inc. | Cabinet and pedestal interface |
US9711001B2 (en) * | 2012-12-19 | 2017-07-18 | Cadillac Jack, Inc. | Cabinet and pedestal interface |
US9865121B2 (en) | 2013-09-20 | 2018-01-09 | Bally Gaming, Inc. | Modular gaming terminal configurations |
US9773370B2 (en) | 2014-01-31 | 2017-09-26 | Milo Borissov | Method and system for synchronous movement of gaming machines |
US9702500B2 (en) * | 2014-02-10 | 2017-07-11 | Ami Entertainment Network, Llc | Jukebox mount with video displays |
US10502360B2 (en) | 2015-05-15 | 2019-12-10 | Bally Gaming, Inc. | Gaming systems, electronic gaming machines, and mounting assemblies for electronic display device arrangements |
RU167499U1 (ru) * | 2016-04-29 | 2017-01-10 | Евгений Евгеньевич Белугин | Игровой автомат |
US10943428B2 (en) | 2017-08-23 | 2021-03-09 | Ags Llc | Access panel safety mechanism implemented in a gaming device |
USD888837S1 (en) | 2018-02-02 | 2020-06-30 | Ags Llc | Support structure for gaming machine display |
USD939632S1 (en) | 2018-07-17 | 2021-12-28 | Ags Llc | Gaming machine |
USD917621S1 (en) | 2018-08-03 | 2021-04-27 | Aristocrat Technologies Australia Pty Limited | Gaming machine |
USD1019785S1 (en) | 2018-08-03 | 2024-03-26 | Aristocrat Technologies, Inc. | Gaming machine |
USD969926S1 (en) | 2019-04-24 | 2022-11-15 | Ags Llc | Gaming machine |
USD978810S1 (en) | 2019-07-31 | 2023-02-21 | Ags Llc | LED matrix display |
USD969927S1 (en) | 2019-08-02 | 2022-11-15 | Ags Llc | Gaming machine |
US11380157B2 (en) | 2019-08-02 | 2022-07-05 | Ags Llc | Servicing and mounting features for gaming machine display screens and toppers |
USD981741S1 (en) | 2019-10-09 | 2023-03-28 | Aristocrat Technologies Australia Pty Limited | Gaming machine chair |
US11195369B2 (en) | 2020-05-05 | 2021-12-07 | Aristocrat Technologies, Inc. | Electronic gaming machine with access door |
US11587389B2 (en) | 2020-09-24 | 2023-02-21 | Aristocrat Technologies, Inc. | Lift assembly and mount for a monitor of an electronic gaming machine |
US11657670B2 (en) * | 2021-03-16 | 2023-05-23 | Aristocrat Technologies, Inc. | Segmented display assembly for gaming device |
US11995938B2 (en) | 2021-07-29 | 2024-05-28 | Aristocrat Technologies, Inc. (ATI) | Bill validator mount for electronic gaming machines |
US11833436B2 (en) | 2021-09-30 | 2023-12-05 | Aristocrat Technologies, Inc. | Door locking assembly for a button deck of an electronic gaming machine |
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-
2005
- 2005-10-27 AT AT0073105U patent/AT8589U1/de not_active IP Right Cessation
-
2006
- 2006-10-26 AU AU2006308094A patent/AU2006308094B2/en active Active
- 2006-10-26 WO PCT/EP2006/010336 patent/WO2007048610A1/fr active Application Filing
- 2006-10-26 EP EP06828870.3A patent/EP1941473B1/fr active Active
- 2006-10-26 US US12/084,186 patent/US8210949B2/en active Active
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US20050215325A1 (en) * | 2004-03-26 | 2005-09-29 | Igt | Universal gaming engine |
Non-Patent Citations (1)
Title |
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See also references of WO2007048610A1 * |
Also Published As
Publication number | Publication date |
---|---|
AU2006308094A1 (en) | 2007-05-03 |
AU2006308094B2 (en) | 2012-08-16 |
US8210949B2 (en) | 2012-07-03 |
AT8589U1 (de) | 2006-10-15 |
WO2007048610A1 (fr) | 2007-05-03 |
EP1941473B1 (fr) | 2023-09-13 |
US20090209324A1 (en) | 2009-08-20 |
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