DE69430456D1 - Bildanzeigevorrichtung - Google Patents
BildanzeigevorrichtungInfo
- Publication number
- DE69430456D1 DE69430456D1 DE69430456T DE69430456T DE69430456D1 DE 69430456 D1 DE69430456 D1 DE 69430456D1 DE 69430456 T DE69430456 T DE 69430456T DE 69430456 T DE69430456 T DE 69430456T DE 69430456 D1 DE69430456 D1 DE 69430456D1
- Authority
- DE
- Germany
- Prior art keywords
- display device
- image display
- image
- display
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
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- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/02—Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators
- G06F15/0225—User interface arrangements, e.g. keyboard, display; Interfaces to other computer systems
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/02—Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators
- G06F15/025—Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators adapted to a specific application
- G06F15/0283—Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators adapted to a specific application for data storage and retrieval
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
- G06N3/006—Artificial life, i.e. computing arrangements simulating life based on simulated virtual individual or collective life forms, e.g. social simulations or particle swarm optimisation [PSO]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/60—3D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8058—Virtual breeding, e.g. tamagotchi
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- Computer Hardware Design (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- General Health & Medical Sciences (AREA)
- Molecular Biology (AREA)
- Artificial Intelligence (AREA)
- Biomedical Technology (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Controls And Circuits For Display Device (AREA)
- User Interface Of Digital Computer (AREA)
- Closed-Circuit Television Systems (AREA)
- Electrically Operated Instructional Devices (AREA)
- Catching Or Destruction (AREA)
- Measuring And Recording Apparatus For Diagnosis (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP5210406A JPH0764752A (ja) | 1993-08-25 | 1993-08-25 | 画像表示装置 |
JP5295072A JPH07146750A (ja) | 1993-11-25 | 1993-11-25 | スイッチ装置 |
JP5312091A JP2848219B2 (ja) | 1993-12-13 | 1993-12-13 | 画像表示装置及び画像表示方法 |
Publications (2)
Publication Number | Publication Date |
---|---|
DE69430456D1 true DE69430456D1 (de) | 2002-05-23 |
DE69430456T2 DE69430456T2 (de) | 2002-08-08 |
Family
ID=27329117
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE69423013T Expired - Lifetime DE69423013T2 (de) | 1993-08-25 | 1994-08-17 | Bildanzeigegerät |
DE69418398T Expired - Lifetime DE69418398T2 (de) | 1993-08-25 | 1994-08-17 | Bildwiedergabegerät |
DE69430456T Expired - Lifetime DE69430456T2 (de) | 1993-08-25 | 1994-08-17 | Bildanzeigevorrichtung |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE69423013T Expired - Lifetime DE69423013T2 (de) | 1993-08-25 | 1994-08-17 | Bildanzeigegerät |
DE69418398T Expired - Lifetime DE69418398T2 (de) | 1993-08-25 | 1994-08-17 | Bildwiedergabegerät |
Country Status (7)
Country | Link |
---|---|
US (6) | US5572646A (de) |
EP (3) | EP0640928B1 (de) |
CN (2) | CN1047012C (de) |
DE (3) | DE69423013T2 (de) |
HK (2) | HK1009189A1 (de) |
MY (3) | MY114248A (de) |
TW (4) | TW384452B (de) |
Families Citing this family (94)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20010011224A1 (en) | 1995-06-07 | 2001-08-02 | Stephen James Brown | Modular microprocessor-based health monitoring system |
US7624028B1 (en) | 1992-11-17 | 2009-11-24 | Health Hero Network, Inc. | Remote health monitoring and maintenance system |
US5307263A (en) | 1992-11-17 | 1994-04-26 | Raya Systems, Inc. | Modular microprocessor-based health monitoring system |
US8095340B2 (en) | 1992-11-17 | 2012-01-10 | Health Hero Network, Inc. | Home power management system |
US5832448A (en) | 1996-10-16 | 1998-11-03 | Health Hero Network | Multiple patient monitoring system for proactive health management |
US6330426B2 (en) | 1994-05-23 | 2001-12-11 | Stephen J. Brown | System and method for remote education using a memory card |
US8027809B2 (en) | 1992-11-17 | 2011-09-27 | Health Hero Network, Inc. | Home power management system |
US6968375B1 (en) | 1997-03-28 | 2005-11-22 | Health Hero Network, Inc. | Networked system for interactive communication and remote monitoring of individuals |
AU1766201A (en) | 1992-11-17 | 2001-05-30 | Health Hero Network, Inc. | Method and system for improving adherence with a diet program or other medical regimen |
US8078431B2 (en) | 1992-11-17 | 2011-12-13 | Health Hero Network, Inc. | Home power management system |
US5951300A (en) | 1997-03-10 | 1999-09-14 | Health Hero Network | Online system and method for providing composite entertainment and health information |
US5956501A (en) * | 1997-01-10 | 1999-09-21 | Health Hero Network, Inc. | Disease simulation system and method |
US8078407B1 (en) | 1997-03-28 | 2011-12-13 | Health Hero Network, Inc. | System and method for identifying disease-influencing genes |
US9215979B2 (en) | 1992-11-17 | 2015-12-22 | Robert Bosch Healthcare Systems, Inc. | Multi-user remote health monitoring system |
US5572646A (en) * | 1993-08-25 | 1996-11-05 | Casio Computer Co., Ltd. | Apparatus for displaying images of living things to show growing and/or moving of the living things |
US5685776A (en) * | 1994-11-23 | 1997-11-11 | Tiger Electronics, Inc. | Hand-held electronic game devices |
JP3671259B2 (ja) * | 1995-05-31 | 2005-07-13 | カシオ計算機株式会社 | 表示装置 |
AU719554B2 (en) * | 1995-07-03 | 2000-05-11 | Koninklijke Philips Electronics N.V. | Transmission of graphic images |
JPH09173643A (ja) * | 1995-12-25 | 1997-07-08 | Hudson Soft Co Ltd | テレビゲームにおける画像情報処理方法 |
US5936603A (en) * | 1996-01-29 | 1999-08-10 | Delco Electronics Corporation | Liquid crystal display with temperature compensated voltage |
AU718608B2 (en) | 1996-03-15 | 2000-04-20 | Gizmoz Israel (2002) Ltd. | Programmable computer graphic objects |
EP0842682B9 (de) * | 1996-06-05 | 2005-06-08 | Sega Corporation | Bildverarbeitungseinheit für spiele |
US6032119A (en) | 1997-01-16 | 2000-02-29 | Health Hero Network, Inc. | Personalized display of health information |
US7104884B2 (en) * | 1997-02-19 | 2006-09-12 | Kabushiki Kaisha Bandai | Breeding simulation apparatus for virtual creatures |
US6227966B1 (en) * | 1997-02-19 | 2001-05-08 | Kabushiki Kaisha Bandai | Simulation device for fostering a virtual creature |
US6213871B1 (en) * | 1997-02-19 | 2001-04-10 | Kabushiki Kaisha Bandai | Nurturing simulation apparatus for virtual creatures |
JP3044116U (ja) * | 1997-03-18 | 1997-12-16 | 株式会社バンダイ | 仮想生命体の育成シミュレーション装置 |
JPH11188180A (ja) | 1997-04-07 | 1999-07-13 | Snk:Kk | ゲームシステム |
JP3932461B2 (ja) * | 1997-05-21 | 2007-06-20 | ソニー株式会社 | クライアント装置、画像表示制御方法、共有仮想空間提供装置および方法、並びに記録媒体 |
JP3799134B2 (ja) | 1997-05-28 | 2006-07-19 | ソニー株式会社 | システムおよび通知方法 |
US6144390A (en) * | 1997-08-04 | 2000-11-07 | Lucent Technologies Inc. | Display composition technique |
US6313843B1 (en) | 1997-08-27 | 2001-11-06 | Casio Computer Co., Ltd. | Apparatus and method for controlling image display, and recording medium storing program for controlling image display |
US5971855A (en) * | 1997-09-30 | 1999-10-26 | Tiger Electronics, Ltd. | Apparatus and method of communicating between electronic games |
JPH11104356A (ja) * | 1997-10-03 | 1999-04-20 | Konami Co Ltd | ゲームシステムおよびコンピュータ読み取り可能な記録媒体 |
JPH11192384A (ja) | 1997-12-26 | 1999-07-21 | Bandai Co Ltd | ネットワークを利用した育成シミュレーション装置 |
CA2227361A1 (en) * | 1998-01-19 | 1999-07-19 | Taarna Studios Inc. | Method and apparatus for providing real-time animation utilizing a database of expressions |
JPH11203009A (ja) | 1998-01-20 | 1999-07-30 | Sony Corp | 情報処理装置および方法、並びに提供媒体 |
JPH11212934A (ja) * | 1998-01-23 | 1999-08-06 | Sony Corp | 情報処理装置および方法、並びに提供媒体 |
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CN100565327C (zh) * | 2000-05-31 | 2009-12-02 | 精工爱普生株式会社 | 投影机及其控制方法 |
KR20000054387A (ko) * | 2000-06-03 | 2000-09-05 | 서재복 | 정원수 사이버 농장 |
KR20020007749A (ko) * | 2000-07-18 | 2002-01-29 | 최근구 | 인터넷상에서 육성ㆍ재배하는 드림시드를 이용한웹사이트의 구성 및 운영방법 |
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JP4384253B1 (ja) * | 2009-03-19 | 2009-12-16 | 株式会社バンダイ | ゲーム装置 |
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-
1994
- 1994-08-09 US US08/287,850 patent/US5572646A/en not_active Expired - Lifetime
- 1994-08-11 MY MYPI94002095A patent/MY114248A/en unknown
- 1994-08-11 MY MYPI97001935A patent/MY123790A/en unknown
- 1994-08-11 MY MYPI20010265A patent/MY127732A/en unknown
- 1994-08-17 EP EP94112830A patent/EP0640928B1/de not_active Expired - Lifetime
- 1994-08-17 EP EP99123598A patent/EP0992915B1/de not_active Expired - Lifetime
- 1994-08-17 DE DE69423013T patent/DE69423013T2/de not_active Expired - Lifetime
- 1994-08-17 EP EP97107592A patent/EP0790561B1/de not_active Expired - Lifetime
- 1994-08-17 DE DE69418398T patent/DE69418398T2/de not_active Expired - Lifetime
- 1994-08-17 DE DE69430456T patent/DE69430456T2/de not_active Expired - Lifetime
- 1994-08-23 TW TW087106198A patent/TW384452B/zh not_active IP Right Cessation
- 1994-08-23 TW TW083107742A patent/TW367469B/zh not_active IP Right Cessation
- 1994-08-23 TW TW087106197A patent/TW430773B/zh not_active IP Right Cessation
- 1994-08-23 TW TW086114734A patent/TW374142B/zh not_active IP Right Cessation
- 1994-08-25 CN CN94115106A patent/CN1047012C/zh not_active Expired - Lifetime
-
1996
- 1996-07-29 US US08/681,702 patent/US6043822A/en not_active Expired - Lifetime
-
1997
- 1997-03-12 CN CN97103077A patent/CN1047009C/zh not_active Expired - Lifetime
-
1998
- 1998-02-02 US US09/017,070 patent/US6061071A/en not_active Expired - Lifetime
- 1998-04-27 US US09/067,647 patent/US6118458A/en not_active Expired - Lifetime
- 1998-04-28 US US09/067,826 patent/US6037952A/en not_active Expired - Lifetime
- 1998-08-25 HK HK98110156A patent/HK1009189A1/xx not_active IP Right Cessation
- 1998-12-22 HK HK98114713A patent/HK1013463A1/xx not_active IP Right Cessation
-
2000
- 2000-03-06 US US09/519,235 patent/US6633295B1/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
EP0790561B1 (de) | 2000-02-09 |
HK1013463A1 (en) | 1999-08-27 |
EP0640928A1 (de) | 1995-03-01 |
EP0790561A2 (de) | 1997-08-20 |
HK1009189A1 (en) | 1999-05-28 |
TW384452B (en) | 2000-03-11 |
TW367469B (en) | 1999-08-21 |
TW374142B (en) | 1999-11-11 |
CN1047009C (zh) | 1999-12-01 |
DE69430456T2 (de) | 2002-08-08 |
CN1103974A (zh) | 1995-06-21 |
DE69418398T2 (de) | 1999-11-04 |
EP0992915A1 (de) | 2000-04-12 |
MY127732A (en) | 2006-12-29 |
DE69423013T2 (de) | 2000-06-21 |
EP0640928B1 (de) | 1999-05-12 |
US6118458A (en) | 2000-09-12 |
US6061071A (en) | 2000-05-09 |
CN1047012C (zh) | 1999-12-01 |
DE69423013D1 (de) | 2000-03-16 |
EP0992915B1 (de) | 2002-04-17 |
MY114248A (en) | 2002-09-30 |
US6037952A (en) | 2000-03-14 |
US6043822A (en) | 2000-03-28 |
TW430773B (en) | 2001-04-21 |
US6633295B1 (en) | 2003-10-14 |
EP0790561A3 (de) | 1998-02-11 |
CN1175028A (zh) | 1998-03-04 |
DE69418398D1 (de) | 1999-06-17 |
MY123790A (en) | 2006-06-30 |
US5572646A (en) | 1996-11-05 |
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