CN107427723B - 基于虚拟环境中的用户交互动态创建个性化故事书的系统和方法 - Google Patents

基于虚拟环境中的用户交互动态创建个性化故事书的系统和方法 Download PDF

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CN107427723B
CN107427723B CN201680017163.8A CN201680017163A CN107427723B CN 107427723 B CN107427723 B CN 107427723B CN 201680017163 A CN201680017163 A CN 201680017163A CN 107427723 B CN107427723 B CN 107427723B
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virtual
user
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text
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CN107427723A (zh
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大卫·米勒
马克·霍内弗
克里斯·刘
斯科特·兰姆
克里斯·特维
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Games Uk Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
CN201680017163.8A 2015-02-02 2016-01-28 基于虚拟环境中的用户交互动态创建个性化故事书的系统和方法 Active CN107427723B (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US14/612,129 US20160220903A1 (en) 2015-02-02 2015-02-02 Systems and Methods for Dynamically Creating Personalized Storybooks based on User Interactions within a Virtual Environment
US14/612,129 2015-02-02
PCT/IB2016/000428 WO2016125029A1 (en) 2015-02-02 2016-01-28 Systems and methods for dynamically creating personalized storybooks based on user interactions within a virtual environment

Publications (2)

Publication Number Publication Date
CN107427723A CN107427723A (zh) 2017-12-01
CN107427723B true CN107427723B (zh) 2021-08-24

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CN201680017163.8A Active CN107427723B (zh) 2015-02-02 2016-01-28 基于虚拟环境中的用户交互动态创建个性化故事书的系统和方法

Country Status (7)

Country Link
US (1) US20160220903A1 (enExample)
EP (1) EP3253469A1 (enExample)
JP (1) JP2018510037A (enExample)
KR (1) KR20170120615A (enExample)
CN (1) CN107427723B (enExample)
AU (1) AU2016214083B2 (enExample)
WO (1) WO2016125029A1 (enExample)

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CN111773669B (zh) * 2020-07-03 2024-05-03 珠海金山数字网络科技有限公司 一种在虚拟环境中生成虚拟对象方法及装置
KR102419073B1 (ko) * 2020-09-21 2022-07-08 씨제이올리브네트웍스 주식회사 강화 학습에 기반한 사전 시각화 시스템 및 사전 영상 제작 방법
CN112774192B (zh) * 2021-01-27 2024-10-18 网易(杭州)网络有限公司 游戏场景跳转方法、装置、电子设备及存储介质
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CN113521758B (zh) * 2021-08-04 2023-10-24 北京字跳网络技术有限公司 信息交互方法及装置、电子设备、存储介质
CN113617036B (zh) * 2021-08-06 2024-08-09 网易(杭州)网络有限公司 游戏中对话处理方法、装置、设备及存储介质
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Also Published As

Publication number Publication date
CN107427723A (zh) 2017-12-01
KR20170120615A (ko) 2017-10-31
WO2016125029A8 (en) 2017-09-08
AU2016214083A1 (en) 2017-09-21
EP3253469A1 (en) 2017-12-13
US20160220903A1 (en) 2016-08-04
WO2016125029A1 (en) 2016-08-11
AU2016214083B2 (en) 2021-02-25
JP2018510037A (ja) 2018-04-12

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