CA2095820C - Communication digitale entre systemes pour jeux video et jeux portatifs - Google Patents
Communication digitale entre systemes pour jeux video et jeux portatifs Download PDFInfo
- Publication number
- CA2095820C CA2095820C CA002095820A CA2095820A CA2095820C CA 2095820 C CA2095820 C CA 2095820C CA 002095820 A CA002095820 A CA 002095820A CA 2095820 A CA2095820 A CA 2095820A CA 2095820 C CA2095820 C CA 2095820C
- Authority
- CA
- Canada
- Prior art keywords
- game system
- data
- player
- game
- portable game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
- G09B7/04—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student characterised by modifying the teaching programme in response to a wrong answer, e.g. repeating the question, supplying a further explanation
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/424—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B17/00—Guiding record carriers not specifically of filamentary or web form, or of supports therefor
- G11B17/005—Programmed access to indexed parts of tracks of operating discs, by guiding the disc
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B19/00—Driving, starting, stopping record carriers not specifically of filamentary or web form, or of supports therefor; Control thereof; Control of operating function ; Driving both disc and head
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
- G11B27/10—Indexing; Addressing; Timing or synchronising; Measuring tape travel
- G11B27/102—Programmed access in sequence to addressed parts of tracks of operating record carriers
- G11B27/105—Programmed access in sequence to addressed parts of tracks of operating record carriers of operating discs
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/632—Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B2220/00—Record carriers by type
- G11B2220/20—Disc-shaped record carriers
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B2220/00—Record carriers by type
- G11B2220/20—Disc-shaped record carriers
- G11B2220/21—Disc-shaped record carriers characterised in that the disc is of read-only, rewritable, or recordable type
- G11B2220/213—Read-only discs
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B2220/00—Record carriers by type
- G11B2220/20—Disc-shaped record carriers
- G11B2220/25—Disc-shaped record carriers characterised in that the disc is based on a specific recording technology
- G11B2220/2537—Optical discs
- G11B2220/2545—CDs
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Educational Technology (AREA)
- Educational Administration (AREA)
- Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Telephone Function (AREA)
- Closed-Circuit Television Systems (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA 2454004 CA2454004A1 (fr) | 1990-11-14 | 1991-10-07 | Communication digitale entre systemes pour jeux video |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US61484390A | 1990-11-14 | 1990-11-14 | |
US07/614,843 | 1990-11-14 | ||
PCT/US1991/007266 WO1992008531A1 (fr) | 1990-11-14 | 1991-10-07 | Jeux video parlants |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA 2454004 Division CA2454004A1 (fr) | 1990-11-14 | 1991-10-07 | Communication digitale entre systemes pour jeux video |
Publications (2)
Publication Number | Publication Date |
---|---|
CA2095820A1 CA2095820A1 (fr) | 1992-05-15 |
CA2095820C true CA2095820C (fr) | 2004-04-13 |
Family
ID=24462942
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA002095820A Expired - Fee Related CA2095820C (fr) | 1990-11-14 | 1991-10-07 | Communication digitale entre systemes pour jeux video et jeux portatifs |
Country Status (6)
Country | Link |
---|---|
US (1) | US5358259A (fr) |
EP (1) | EP0557444A1 (fr) |
JP (1) | JP2784409B2 (fr) |
AU (1) | AU652209B2 (fr) |
CA (1) | CA2095820C (fr) |
WO (1) | WO1992008531A1 (fr) |
Families Citing this family (131)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5393073A (en) * | 1990-11-14 | 1995-02-28 | Best; Robert M. | Talking video games |
JPH05111579A (ja) * | 1991-09-09 | 1993-05-07 | Robert M Best | ビデオゲーム方法 |
US6222525B1 (en) | 1992-03-05 | 2001-04-24 | Brad A. Armstrong | Image controllers with sheet connected sensors |
US8821276B2 (en) | 1992-05-22 | 2014-09-02 | Bassilic Technologies Llc | Image integration, mapping and linking system and methodology |
US5553864A (en) | 1992-05-22 | 1996-09-10 | Sitrick; David H. | User image integration into audiovisual presentation system and methodology |
DE4222110C2 (de) * | 1992-07-06 | 1998-08-27 | Nsm Ag | Programmgesteuertes Unterhaltungs- und Spielgerät |
US5465384A (en) * | 1992-11-25 | 1995-11-07 | Actifilm, Inc. | Automatic polling and display interactive entertainment system |
US5603507A (en) * | 1994-04-22 | 1997-02-18 | Hasbro, Inc. | Method of input selection in an electronic game system |
US5999172A (en) * | 1994-06-22 | 1999-12-07 | Roach; Richard Gregory | Multimedia techniques |
US5692212A (en) * | 1994-06-22 | 1997-11-25 | Roach; Richard Gregory | Interactive multimedia movies and techniques |
US5682469A (en) * | 1994-07-08 | 1997-10-28 | Microsoft Corporation | Software platform having a real world interface with animated characters |
US5604855A (en) * | 1994-09-28 | 1997-02-18 | Crawford; Christopher C. | Computer story generation system and method using network of re-usable substories |
JP3839501B2 (ja) * | 1994-10-13 | 2006-11-01 | 株式会社スクウェア・エニックス | ビデオ・ゲーム装置,その制御方法および制御装置,ならびにビデオ・ゲームのためのメモリ・カートリッジ |
US6232965B1 (en) * | 1994-11-30 | 2001-05-15 | California Institute Of Technology | Method and apparatus for synthesizing realistic animations of a human speaking using a computer |
US6010405A (en) * | 1994-12-30 | 2000-01-04 | Sega Enterprises, Ltd. | Videogame system for creating simulated comic book game |
TW266277B (en) * | 1994-12-31 | 1995-12-21 | Sega Of America Inc | Videogame system and methods for enhanced processing and display of graphical character elements |
US6241611B1 (en) | 1995-05-10 | 2001-06-05 | Nintendo Co., Ltd. | Function expansion device and operating device using the function expansion device |
US5607356A (en) * | 1995-05-10 | 1997-03-04 | Atari Corporation | Interactive game film |
CN1067482C (zh) | 1995-05-10 | 2001-06-20 | 任天堂株式会社 | 带有模拟操纵杆的操作装置 |
JP3274041B2 (ja) * | 1995-05-26 | 2002-04-15 | 株式会社タイトー | 音声出力の声色を変えることができるゲーム機 |
JP3274040B2 (ja) * | 1995-05-26 | 2002-04-15 | 株式会社タイトー | 呼び名を含む画面表示文の音声出力のアクセントを変えることができるゲーム機 |
US5890123A (en) * | 1995-06-05 | 1999-03-30 | Lucent Technologies, Inc. | System and method for voice controlled video screen display |
US5556339A (en) * | 1995-06-27 | 1996-09-17 | Cohen; Justin R. | Computer picture toy for infants and very young children |
US5603658A (en) * | 1995-06-27 | 1997-02-18 | Cohen; Justin R. | Computer play toy for infants and very young children |
GB9517789D0 (en) * | 1995-08-31 | 1995-11-01 | Philips Electronics Uk Ltd | Interactive entertainment content control |
GB9517788D0 (en) * | 1995-08-31 | 1995-11-01 | Philips Electronics Uk Ltd | Interactive entertainment apparatus |
GB9517806D0 (en) * | 1995-08-31 | 1995-11-01 | Philips Electronics Uk Ltd | Information handling for interactive apparatus |
GB9517808D0 (en) * | 1995-08-31 | 1995-11-01 | Philips Electronics Uk Ltd | Interactive entertainment personalisation |
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JP3524247B2 (ja) | 1995-10-09 | 2004-05-10 | 任天堂株式会社 | ゲーム機およびそれを用いたゲーム機システム |
US6007428A (en) * | 1995-10-09 | 1999-12-28 | Nintendo Co., Ltd. | Operation controlling device and video processing system used therewith |
EP0797139B1 (fr) | 1995-10-09 | 2003-06-18 | Nintendo Co., Limited | Systeme de traitement d'images tridimensionnelles |
JPH09167050A (ja) | 1995-10-09 | 1997-06-24 | Nintendo Co Ltd | 操作装置およびそれを用いる画像処理システム |
JP3544268B2 (ja) | 1995-10-09 | 2004-07-21 | 任天堂株式会社 | 三次元画像処理装置およびそれを用いた画像処理方法 |
TW355774B (en) * | 1995-10-12 | 1999-04-11 | Konami Co Ltd | TV game device, its loading support method and control method |
DE19681169B3 (de) | 1995-11-10 | 2012-03-01 | Nintendo Co., Ltd. | Steuerhebeleinrichtung |
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US6139433A (en) | 1995-11-22 | 2000-10-31 | Nintendo Co., Ltd. | Video game system and method with enhanced three-dimensional character and background control due to environmental conditions |
US5893720A (en) * | 1996-03-25 | 1999-04-13 | Cohen; Hannah R. | Development language system for infants |
JPH11506969A (ja) * | 1996-04-03 | 1999-06-22 | フィリップス エレクトロニクス ネムローゼ フェンノートシャップ | 表示画面指向コンピュータゲーム用ハンドヘルド制御ユニット、および、2つ以上のこのような制御ユニットを有する表示画面指向コンピュータゲーム |
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JP3012560B2 (ja) * | 1997-06-25 | 2000-02-21 | 日本電気ソフトウェア株式会社 | コンピュータ間の電子対話方法およびコンピュータ間電子対話装置およびコンピュータ間の電子対話プログラムを記録したコンピュータ読み取り可能な記録媒体 |
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CN100374175C (zh) * | 1997-11-25 | 2008-03-12 | 世嘉股份有限公司 | 图象生成装置及方法 |
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JPH11300039A (ja) * | 1998-04-24 | 1999-11-02 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
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US20030190940A1 (en) * | 1998-11-05 | 2003-10-09 | Meryl Greenwald Gordon | Multiplayer electronic games |
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US6296487B1 (en) * | 1999-06-14 | 2001-10-02 | Ernest L. Lotecka | Method and system for facilitating communicating and behavior skills training |
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-
1991
- 1991-10-07 WO PCT/US1991/007266 patent/WO1992008531A1/fr not_active Application Discontinuation
- 1991-10-07 EP EP92901085A patent/EP0557444A1/fr not_active Withdrawn
- 1991-10-07 CA CA002095820A patent/CA2095820C/fr not_active Expired - Fee Related
- 1991-10-07 AU AU90881/91A patent/AU652209B2/en not_active Ceased
- 1991-11-05 JP JP3315172A patent/JP2784409B2/ja not_active Expired - Fee Related
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1993
- 1993-10-21 US US08/140,266 patent/US5358259A/en not_active Expired - Fee Related
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AU9088191A (en) | 1992-06-11 |
CA2095820A1 (fr) | 1992-05-15 |
JPH04266781A (ja) | 1992-09-22 |
WO1992008531A1 (fr) | 1992-05-29 |
JP2784409B2 (ja) | 1998-08-06 |
US5358259A (en) | 1994-10-25 |
EP0557444A1 (fr) | 1993-09-01 |
AU652209B2 (en) | 1994-08-18 |
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