AU2005200143B2 - Game controller that converts between wireless operation and wired operation - Google Patents
Game controller that converts between wireless operation and wired operation Download PDFInfo
- Publication number
- AU2005200143B2 AU2005200143B2 AU2005200143A AU2005200143A AU2005200143B2 AU 2005200143 B2 AU2005200143 B2 AU 2005200143B2 AU 2005200143 A AU2005200143 A AU 2005200143A AU 2005200143 A AU2005200143 A AU 2005200143A AU 2005200143 B2 AU2005200143 B2 AU 2005200143B2
- Authority
- AU
- Australia
- Prior art keywords
- game
- video game
- controller
- host
- game controller
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W76/00—Connection management
- H04W76/10—Connection setup
- H04W76/19—Connection re-establishment
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W84/00—Network topologies
- H04W84/18—Self-organising networks, e.g. ad-hoc networks or sensor networks
- H04W84/22—Self-organising networks, e.g. ad-hoc networks or sensor networks with access to wired networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/201—Playing authorisation given at platform level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Security & Cryptography (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Signal Processing (AREA)
- Software Systems (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Mobile Radio Communication Systems (AREA)
- Selective Calling Equipment (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US10/769,431 | 2004-01-30 | ||
| US10/769,431 US7753788B2 (en) | 2004-01-30 | 2004-01-30 | Game controller that converts between wireless operation and wired operation |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| AU2005200143A1 AU2005200143A1 (en) | 2005-08-18 |
| AU2005200143B2 true AU2005200143B2 (en) | 2010-05-13 |
Family
ID=34654389
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AU2005200143A Ceased AU2005200143B2 (en) | 2004-01-30 | 2005-01-13 | Game controller that converts between wireless operation and wired operation |
Country Status (8)
| Country | Link |
|---|---|
| US (4) | US7753788B2 (enExample) |
| EP (1) | EP1559460A1 (enExample) |
| JP (1) | JP4864329B2 (enExample) |
| KR (1) | KR101085610B1 (enExample) |
| CN (1) | CN1654104B (enExample) |
| AU (1) | AU2005200143B2 (enExample) |
| CA (1) | CA2494438A1 (enExample) |
| TW (1) | TWI361711B (enExample) |
Families Citing this family (93)
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| US7749089B1 (en) | 1999-02-26 | 2010-07-06 | Creative Kingdoms, Llc | Multi-media interactive play system |
| US6761637B2 (en) | 2000-02-22 | 2004-07-13 | Creative Kingdoms, Llc | Method of game play using RFID tracking device |
| US7445550B2 (en) | 2000-02-22 | 2008-11-04 | Creative Kingdoms, Llc | Magical wand and interactive play experience |
| US7878905B2 (en) | 2000-02-22 | 2011-02-01 | Creative Kingdoms, Llc | Multi-layered interactive play experience |
| US7066781B2 (en) | 2000-10-20 | 2006-06-27 | Denise Chapman Weston | Children's toy with wireless tag/transponder |
| US6967566B2 (en) | 2002-04-05 | 2005-11-22 | Creative Kingdoms, Llc | Live-action interactive adventure game |
| US20070066396A1 (en) | 2002-04-05 | 2007-03-22 | Denise Chapman Weston | Retail methods for providing an interactive product to a consumer |
| US7674184B2 (en) | 2002-08-01 | 2010-03-09 | Creative Kingdoms, Llc | Interactive water attraction and quest game |
| US9446319B2 (en) | 2003-03-25 | 2016-09-20 | Mq Gaming, Llc | Interactive gaming toy |
| US7753788B2 (en) | 2004-01-30 | 2010-07-13 | Microsoft Corporation | Game controller that converts between wireless operation and wired operation |
| US7400878B2 (en) * | 2004-02-26 | 2008-07-15 | Research In Motion Limited | Computing device with environment aware features |
| US9289678B2 (en) | 2005-01-12 | 2016-03-22 | Microsoft Technology Licensing, Llc | System for associating a wireless device to a console device |
| US8369795B2 (en) | 2005-01-12 | 2013-02-05 | Microsoft Corporation | Game console notification system |
| US20060172801A1 (en) * | 2005-01-31 | 2006-08-03 | Saied Hussaini | Video game controller with rechargeable battery system |
| US7927216B2 (en) | 2005-09-15 | 2011-04-19 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
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| US8313379B2 (en) | 2005-08-22 | 2012-11-20 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
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| JP7248720B2 (ja) * | 2021-02-16 | 2023-03-29 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
| CN115342487A (zh) * | 2021-05-12 | 2022-11-15 | 重庆美的通用制冷设备有限公司 | 电控柜系统、终端装置、冷水机组和空调系统 |
| KR102619427B1 (ko) * | 2021-12-06 | 2024-01-04 | 대한민국 | 장애인 접근성 향상을 위한 게임 컨트롤러 장치 |
| KR20240159913A (ko) * | 2022-03-29 | 2024-11-07 | 엘지전자 주식회사 | 디스플레이 장치 |
| CN115970268A (zh) * | 2023-01-16 | 2023-04-18 | 深圳市达实智控科技股份有限公司 | 多模式游戏控制器及其控制方法 |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
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2005
- 2005-01-12 TW TW094100930A patent/TWI361711B/zh not_active IP Right Cessation
- 2005-01-13 AU AU2005200143A patent/AU2005200143B2/en not_active Ceased
- 2005-01-25 EP EP05100446A patent/EP1559460A1/en not_active Withdrawn
- 2005-01-26 CA CA002494438A patent/CA2494438A1/en not_active Abandoned
- 2005-01-28 JP JP2005021783A patent/JP4864329B2/ja not_active Expired - Fee Related
- 2005-01-28 KR KR1020050007873A patent/KR101085610B1/ko not_active Expired - Fee Related
- 2005-01-28 CN CN2005100068630A patent/CN1654104B/zh not_active Expired - Fee Related
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2010
- 2010-03-26 US US12/748,071 patent/US8727882B2/en not_active Expired - Lifetime
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2014
- 2014-05-19 US US14/281,460 patent/US9427660B2/en not_active Expired - Lifetime
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2016
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| WO2005043333A2 (en) * | 2003-10-31 | 2005-05-12 | Jaalaa, Inc. | Computer interface with both wired and wireless links |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2005211665A (ja) | 2005-08-11 |
| US20170043246A1 (en) | 2017-02-16 |
| KR101085610B1 (ko) | 2011-11-23 |
| US20140256444A1 (en) | 2014-09-11 |
| TWI361711B (en) | 2012-04-11 |
| CN1654104A (zh) | 2005-08-17 |
| US9808712B2 (en) | 2017-11-07 |
| TW200533405A (en) | 2005-10-16 |
| US7753788B2 (en) | 2010-07-13 |
| US9427660B2 (en) | 2016-08-30 |
| KR20050078226A (ko) | 2005-08-04 |
| US20050170889A1 (en) | 2005-08-04 |
| AU2005200143A1 (en) | 2005-08-18 |
| CA2494438A1 (en) | 2005-07-30 |
| JP4864329B2 (ja) | 2012-02-01 |
| US20100178984A1 (en) | 2010-07-15 |
| EP1559460A1 (en) | 2005-08-03 |
| CN1654104B (zh) | 2010-06-09 |
| US8727882B2 (en) | 2014-05-20 |
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| FGA | Letters patent sealed or granted (standard patent) | ||
| MK14 | Patent ceased section 143(a) (annual fees not paid) or expired |