WO2008133336A1 - 電子機器、制御方法、及びプログラム - Google Patents
電子機器、制御方法、及びプログラム Download PDFInfo
- Publication number
- WO2008133336A1 WO2008133336A1 PCT/JP2008/058228 JP2008058228W WO2008133336A1 WO 2008133336 A1 WO2008133336 A1 WO 2008133336A1 JP 2008058228 W JP2008058228 W JP 2008058228W WO 2008133336 A1 WO2008133336 A1 WO 2008133336A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- battery
- charging
- state
- power
- controller
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/26—Power supply means, e.g. regulation thereof
- G06F1/266—Arrangements to supply power to external peripherals either directly from the computer or under computer control, e.g. supply of power through the communication port, computer controlled power-strips
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/26—Power supply means, e.g. regulation thereof
- G06F1/32—Means for saving power
- G06F1/3203—Power management, i.e. event-based initiation of a power-saving mode
- G06F1/3206—Monitoring of events, devices or parameters that trigger a change in power modality
- G06F1/3215—Monitoring of peripheral devices
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- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J7/00—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries
- H02J7/00032—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries characterised by data exchange
- H02J7/00036—Charger exchanging data with battery
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J7/00—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries
- H02J7/0029—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries with safety or protection devices or circuits
- H02J7/0031—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries with safety or protection devices or circuits using battery or load disconnect circuits
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J7/00—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries
- H02J7/0047—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries with monitoring or indicating devices or circuits
- H02J7/0048—Detection of remaining charge capacity or state of charge [SOC]
- H02J7/0049—Detection of fully charged condition
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J7/00—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries
- H02J7/007—Regulation of charging or discharging current or voltage
- H02J7/00712—Regulation of charging or discharging current or voltage the cycle being controlled or terminated in response to electric parameters
- H02J7/007182—Regulation of charging or discharging current or voltage the cycle being controlled or terminated in response to electric parameters in response to battery voltage
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J9/00—Circuit arrangements for emergency or stand-by power supply, e.g. for emergency lighting
- H02J9/005—Circuit arrangements for emergency or stand-by power supply, e.g. for emergency lighting using a power saving mode
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02J—CIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
- H02J7/00—Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries
Definitions
- the present invention relates to an electronic device, a control method, and a program.
- an electronic device that can be connected to a battery-equipped device via a cable and can be supplied with power via the cable. It relates to equipment, control methods, and programs. Background art
- the user can reach the controller connected to the game machine main body with a cable, I had to play a game.
- the controller When the controller has a built-in battery, it is necessary to charge the battery when the remaining capacity of the battery is low.
- the game console For example, the game console itself has a function to supply power to an external device, and the game console and the controller are connected with a cable.
- there is a method of charging the controller built-in battery by supplying power to the controller from the game console body via a cable.
- USB communication USB communication
- USB Universal Serial Bus
- USB supports a password that supplies power to drive a USB device connected to the host (USB device) (evening get).
- the game console itself is a USB communication host
- the game console is equipped with a USB communication port (USB port (terminal))
- the controller is a USB device.
- USB port USB port
- the controller battery can be charged by the game console itself.
- USB port of the game console and the USB port of the controller are connected with a USB communication cable (USB cable), and the game console is connected via the USB cable.
- the controller battery can be charged by supplying power to the controller using the USB password.
- the game is performed by removing the USB cable from the game machine body or the controller. To do it can.
- the controller battery can be charged, for example, by connecting the game console itself and the controller with a USB cable when not playing a game.
- game consoles that supply power via a USB cable can only supply power when the power is on, and power supply stops when the power is off (power cannot be supplied). May be specified.
- Patent Document 1 Japanese Patent Publication No. 2004-336740. As described above, in order to charge the controller, it is necessary to turn on the power of the game machine main body. Therefore, even after the controller charge is completed, the user can Unless you turn off the game console, the game console will remain on.
- the present invention has been made in view of such a situation, and in an electronic device connected to a device having a battery via a cable and capable of supplying power via the cable, It is intended to reduce consumption.
- An electronic device is an electronic device that is connected to a device having a battery and is connected via a cable, and capable of supplying power via the cable.
- a program that allows a customer to function as an electronic device a detection unit that detects that charging of a battery of the device is completed via the cable, and that charging of the battery is completed Is detected
- the electronic device includes a power control unit that turns the power of the electronic device from an on state to an off state, or a program that causes a computer to function as an electronic device.
- a control method is a control method for controlling an electronic device that is connected to a device having a battery and is capable of feeding power via the cable. And when the charging of the battery of the device is detected, and when it is detected that the charging of the battery is completed, the power supply of the electronic device is turned off from the on state .
- the electronic device when it is detected that charging of the battery of the device via the cable is completed, and it is detected that charging of the battery is completed, the electronic device The power is turned from on to off.
- FIG. 1 is a block diagram showing a configuration example of an embodiment of a charging system to which the present invention is applied.
- FIG. 2 is a flowchart for explaining processing of the battery device 20.
- FIG. 3 is a flowchart explaining the processing of the electronic device 10 with a power feeding function.
- FIG. 4 is a block diagram showing a configuration example of an embodiment of a game machine to which the present invention is applied.
- FIG. 5 is a diagram for explaining processing of the game machine main body 50 when a plurality of controllers are charged simultaneously.
- FIG. 6 is a diagram illustrating an example of a menu screen, a first charging screen, and a second charging screen.
- FIG. 7 is a flowchart for explaining the processing of the controller 70.
- FIG. 8 is a flowchart for explaining processing of the game machine body 50.
- FIG. 9 is a block diagram showing a configuration example of an embodiment of a computer to which the present invention is applied. BEST MODE FOR CARRYING OUT THE INVENTION
- An electronic device according to one aspect of the present invention is provided.
- An electronic device connected to a device having a battery (for example, the battery device 20 in FIG. 1) via a cable and capable of supplying power via the cable (for example, an electronic device with a power supply function in FIG. 1) 1 0), or a program that causes a computer to function as an electronic device,
- Detection means for example, the detection unit 1 3 in FIG. 1 for detecting the completion of the power supply, and power control for turning the power of the electronic device from the on state to the off state when it is detected that the charging of the battery is completed
- Means for example, power control unit 1 2 in FIG. 1 and
- a display control means for example, the display control unit 5 7 in FIG. 4 for causing the display means for displaying an image to display a menu screen for allowing the user to select whether to turn the power supply from the on state to the off state. It is possible,
- the power control means includes
- the power supply When it is selected that the power supply is turned from the on state to the off state in accordance with the completion of the charging of the battery included in all the devices, the charging of the battery included in all the devices is completed. When is detected, the power supply can be changed from the on state to the off state.
- Wired communication control means for example, the south bridge 5 4 in FIG. 4 for performing wired communication with the device via the cable can be further provided.
- the detection means includes the device obtained by the wired communication. Based on the information indicating the status of the device, it can be detected that the charging of the battery of the device is completed.
- Wireless communication control means for example, the BT chip 5 3 in FIG. 4 that performs wireless communication with the device can be further provided.
- the detecting means can detect that charging of a battery included in the device is completed based on information indicating the state of the device obtained by the wireless communication.
- a control method includes:
- a device having a battery for example, the battery device 20 in FIG. 1 and an electronic device connected via a cable and capable of supplying power via the cable (for example, the electronic device 1 with a power supply function in FIG. 1) 0) 'is the control method to control'
- the power of the electronic device is changed from the on state to the off state (for example, step S2 3 in FIG. 3).
- Fig. 1 shows a charging system to which the present invention is applied (a system is a logical collection of a plurality of devices, regardless of whether or not each component device is in the same housing). The structural example of embodiment is shown.
- the charging system is composed of an electronic device with power feeding function 10 and a battery device 20, and the electronic device with power feeding function 10 and the battery device 2 0 are cables 3. 0 can be connected (wired connection).
- the electronic device with power supply function 10 is, for example, a game console, a PC (Personal Computer), an AV (Audio Visual) device (for example, a TV (Television) receiver, an HD (Hard Disk) recorder, etc.).
- Electrical appliances for household appliances for example, refrigerators
- a power supply function to supply power to external devices.
- the electronic device with power supply function 10 includes a power supply unit 11, a power supply control unit 12, a detection unit 13, a communication control unit 14, and a connection port 15.
- the power supply unit 1 1 converts AC (Alternating Current) power (voltage, current) from a not-shown outlet into a power supply for driving each block of the electronic device 10 with power supply function. Supply.
- AC Alternating Current
- the power supply control unit 1 2 controls the power supply unit 1 1 according to the information from the detection unit 1 3 or the operation of a power button (not shown), thereby turning on the power of the electronic device with power feeding function 10. Or turn it off. That is, the power control unit 12 2 controls the power supply unit 11 to control the supply of power from the power supply unit 11 to each block of the electronic device 10 with a power feeding function.
- the detection unit 13 is connected to the electronic device 10 with power supply function 10 through the cable 30.
- Battery 2 2 Battery 2 It detects that charging of 1 is complete and supplies information to that effect to the power control unit 12.
- the communication control unit 14 controls wired communication performed via the connection port 15.
- the communication control unit 14 transmits information to be transmitted to the battery device 20 or the like via wired connection via the connection point 15. In addition, the communication control unit 14 receives information transmitted by wired communication via the connection port 15 and supplies it to the detection unit 13.
- the communication control unit 14 can control wireless communication in addition to wired communication.
- the communication control unit 14 is connected to the battery device 2 0 It is possible to transmit information to be transmitted to the wireless communication, etc., and to receive information transmitted by wireless communication and supply it to the detection unit 13.
- the connection point 15 is a terminal for connecting a cable 30 for wired communication, and wired communication with the power supply function electronic device 10 is performed via the connection port 15.
- connection port 15 the wired communication performed via the connection port 15 is compatible with bus power, and therefore, the battery device 20 connected to the connection port 15 via the cable 30 is connected to the bus port.
- power electric power
- connection port 15 power supply function 10
- IEEE 1394 Institute of Electrical and Electronics Engineers 1394 and the like in addition to the USB described above.
- proprietary communication methods can be adopted as communication methods for bus-powered wired communication.
- the power supply performed via the connection port 15 is not necessarily communication. It is not necessary that the power supply be performed together with the power supply. However, power is supplied through the connection port 15 when the electronic device 10 with power supply function is turned on, that is, from the power supply unit 11 to each block of the electronic device 10 with power supply function. This can be done when power is being supplied to the device, and cannot be performed when the power supply of the electronic device with power supply function 10 is turned off.
- connection port 15 can be configured so that only one cable 30 can be connected, or can be configured so that a plurality of cables can be connected.
- the battery device 20 is, for example, a controller for a game machine or a device. It is a device that can be driven by the power supplied from the digital still camera, digital video camera, or other battery 21. That is, the battery device 20 includes a battery 21, a communication control unit 22, a connection port 23, and the like.
- the battery 21 supplies power to the necessary blocks to drive each of the proxies that make up the battery device 20.
- the battery 21 can be configured to be detachable from the battery device 20 by the user, or can be built in the battery device 20. ⁇
- the communication control unit 22 2 controls wired communication performed via the connection port 23.
- the communication control unit 2 2 transmits, for example, information to be transmitted to the electronic device with power feeding function 10 such as information indicating the charging state of the battery 21 via the connection port 23. Send by. Further, the communication control unit 22 receives the information transmitted by wired communication through the connection port 23.
- the communication control unit 22 can control the wireless communication in addition to the wired communication.
- the communication control unit 22 can transmit information to be transmitted to the power supply function-equipped electronic device 10 or the like by wireless communication, and can receive information transmitted by wireless communication.
- the connection port 23 is a terminal for connecting a cable 30 for wired communication. Wired communication with the battery device 20 is performed via the connection port 23.
- connection port 23 corresponds to bus powered, and therefore the battery device 20 is connected to the connection port 23 via the cable 30.
- Power can be supplied from 1 0 through connection port 2 3.
- the power from the electronic device 10 with power supply function 10 The power is supplied to the battery 21 through the connection port 23, whereby the battery 21 can be charged with the power from the electronic device 10 with the power feeding function.
- connection port 15 of the electronic device 10 with power feeding function and the battery device 20.
- connection ports 1 5 and 2 3 are bus powered, and connection points 1 5 and 2 3 are connected by cable 30.
- the electronic device with power supply function 10 supplies power to the battery device 20 via the connection port 15 and the cable 30.
- the power from the electronic device 10 with the power feeding function is supplied to the battery 21 through the connection port 23, and the battery 21 is charged with this power.
- connection port 15 of the power supply function-equipped electronic device 10 can be configured so that a plurality of cables can be connected.
- the cable 30 is connected to the battery device 20 via the cable 30 and the other battery device is connected via the other cable, that is, a plurality of battery devices are connected to the connection port 15.
- the battery included in each of the plurality of battery devices can be charged.
- connection port 1 5 of the electronic device with power supply function 10 and the connection port 2 3 of the battery device 20 are connected by the cable 30 and the power supply function electronic device 1 is turned on. From 0, connection port When power is supplied to the battery device 20 via 1 5 and the cable 30, the power is supplied to the battery 2 1 via the connection port 2 3 in the battery device 20. Battery 2 1 starts charging. When the battery device 20 starts charging the battery 21, the communication control unit 22 detects the charging state (charge state) of the battery 21 in step S 11 and performs processing. Proceed to step S 1 2.
- step S 1 2 the communication control unit 2 2 transmits the charging information indicating the charging state detected in step S 1 1 to the electronic device with a power supply function by wired communication via the connection port 2 3 and the cable 30, for example.
- the data is transmitted to the device 10, and the process proceeds to step S 13.
- step S 1 3 the communication control unit 2 2 detects whether or not the charging of the battery 2 1 is completed based on the state of charge detected in the previous step S 1 1, that is, the battery 2 1 is fully charged. Determine whether or not.
- step S 1 3 If it is determined in step S 1 3 that the charging of the battery 21 is not completed, the process returns to step S 11 and the same process is repeated thereafter.
- step S 1 3 If it is determined in step S 1 3 that charging of battery 2 1 has been completed, the process ends.
- the communication control unit 2 2 transmits the charging information indicating the charging state of the battery 21 by wired communication.
- the charging information indicating the charging state of the battery 21 is transmitted by wireless communication. It is possible to send.
- the detection of the charging state in step S 1 1 and the transmission of the charging information in step S 1 2 can be performed by the battery device 20 on a regular or indefinite basis. It can also be performed when a request for charging information is received from the electronic device with function 10 by wired communication or wireless communication.
- connection port 15 of the electronic device with power supply 10 is connected to the connection port of the battery device 20 with the cable 30, the electronic device with power supply function is turned on. 10 starts supplying power to the battery device 20 through the connection port 15 and the cable 30.
- step S 21 the communication control unit 14 waits for the charging information indicating the charging state of the battery 21 to be transmitted from the battery device 20 and receives it.
- the communication control unit 14 sends the charging information by wired communication to the connection port 15 Receive via.
- the communication control unit 14 receives the charging information by wireless communication.
- the communication control unit 14 transmits a request for charging information to the battery device 20 through wired communication or wireless communication, and receives charging information transmitted from the battery device 20 as a response to the request. Regardless of such a request, the charging information transmitted from the ⁇ ⁇ battery device 20 can be received.
- the communication control unit 14 When the communication control unit 14 receives the charging information, the communication control unit 14 supplies the charging information to the detection unit 13, and the process proceeds from step S 21 to step S 22.
- the detection unit 13 refers to the charging information from the communication control unit 14 and determines (detects) whether or not the charging of the battery 21 included in the battery device 20 has been completed.
- step S 22 If it is determined in step S 22 that charging of battery 21 has not been completed, the process returns to step S 21 and the same process is repeated thereafter. Returned.
- step S 2 2 determines whether the battery 2 1 has been charged. If it is determined in step S 2 2 that the battery 2 1 has been charged, that is, if the detector 13 detects that the battery 2 1 has been fully charged, the charging is completed. The completion information to the effect is supplied to the power control unit 1 2, and the process proceeds to step S 23.
- step S 2 3 the power supply control unit 1 2 controls the power supply unit 1 1 according to the completion information supplied from the detection unit 1 3, thereby turning on the electronic device with power feeding function 10.
- the supply of power to blocks other than the blocks that perform the minimum necessary processing such as processing for operation of a power button (not shown) is stopped, and the processing ends.
- the electronic device with power feeding function 10 it is detected that the charging of the battery 21 included in the battery device 20 via the cable 30 is completed, and the charging of the battery 21 is completed.
- the power of the electronic device with power supply function 10 is switched from the ON state to the OFF state.) After the battery 2 1 is fully charged, the user can Even if you do not perform an operation to turn off the power supply function, it is possible to prevent the wasted power from being consumed by the power supply of the electronic device with power supply function 10 being turned on, that is, wasted power consumption. Can be reduced.
- FIG. 4 shows a configuration example of an embodiment of a game machine to which the charging system of FIG. 1 is applied. .
- the game machine is composed of a game machine body 50 and a game machine controller 70, and the game machine body 50 and the controller unit 70 are, for example, a USB cable 80.
- the game machine body 50 and the controller unit 70 are, for example, a USB cable 80.
- BT communication wireless communication
- R Bluetooth
- the game machine body 50 corresponds to the electronic device with a power feeding function shown in FIG.
- the game console 50 is connected to a display 90 that displays images. It has become possible to. Then, the game machine body 50 receives an operation signal corresponding to the operation of the controller 70 via BT communication, and displays an image such as a game screen or a menu screen according to the operation signal. Generate. Furthermore, the game machine body 50 supplies the game screen, menu screen, and other images to the display 90 for display.
- the game console 50 can be connected to the controller 70 via a USB cable 80, and can be connected via the USB cable 80. By supplying electric power to the controller 70, the battery 7 1 of the controller 70 is charged.
- the game console 50 includes a power supply unit 51, a system controller 52, a BT chip 53, a south bridge 54, a processor 55, a graphic chip 56, a display control unit 57, and a USB hub 5. 8, USB port 5 9 i, 5 9 2 5 9 3 , 5 9 4 , and operation unit 60 etc.
- the power supply unit 51 converts an AC power source from a not-shown outlet into a power source for driving each of the game machine main unit 50 and, according to the control from the system outlet 52, Supply to Plock.
- the system controller 52 includes, for example, a processor (CPU (Central Processing Unit)) and a memory, and the processor executes a program to control each block constituting the game machine body 50. .
- the system controller 52 controls the power supply unit 51 in accordance with an operation signal from the operation unit 60, thereby turning the game machine body 50 on or off. Put it in a state.
- the system controller 52 controls power supply from the power supply 51 to each block of the game machine main body 50 by controlling the power supply 51.
- the BT chip 53 performs BT communication as wireless communication under the control of the system controller 52. That is, the BT chip 53 transmits information supplied from the system controller 52 by BT communication, and Receives information sent by BT communication, and receives information from the system controller 5
- the south page 5 4 functions as an interface (I / F) between the system controller 52 and the processor 55.
- the south bridge 54 has a function as a host for USB communication, and USB communication as wired communication performed via the USB hub 58, the USB port 59i, and the USB cable 80. To control.
- the processor 55 for example, executes a game program recorded on a disc (not shown) mounted on the game machine body 50, controls the graphics chip 56, and controls the game screen, etc. Is generated.
- a game program recorded on a disc (not shown) mounted on the game machine body 50, controls the graphics chip 56, and controls the game screen, etc. Is generated.
- the processor 55 for executing the game program for example, “Cell Birth”, Nikkei Electronics, Nikkei BP, 2000 February 28, 8 9 to 1 1 7 Cel Cell Broadband Engine) (Cell Broadband Engine is a registered trademark) can be used.
- the graphic chip 56 generates an image (graphics) such as a game screen under the control of the processor 55 and supplies it to the display control unit 57.
- the display control unit 57 supplies the image from the graphics chip 56 to the display 90 connected to the game machine main body 50 for display.
- the USB Knob 5 8 is a concentrator for connecting the South Bridge 5 4 as a USB communication host and multiple USB devices in a so-called star shape. Four USB ports 5 9 ⁇ to 5 9 4 are connected so that two USB devices can be connected.
- USB communication supports bus powered, Therefore, for a USB device connected to the USB port 59 i via the USB cable 80, the power (power) is supplied from the game console 50 to the USB port 59 i. Can be supplied.
- the operation unit 60 has buttons operated by the user, such as a power button, for example. When the power button or the like is operated, the operation unit 60 supplies an operation signal corresponding to the operation to the system controller 52.
- the operation unit 60 is provided with two types of power buttons, for example, a primary power button and a secondary power button.
- a primary power button When the primary power button is turned off, the power supply to all the blocks that make up the game console 50 is stopped. It becomes a completely off state where the operation of is no longer effective.
- the off state usually means an off state unless otherwise specified.
- the normal OFF state as described above, power is supplied to the system controller 52 and the BT chip 53, so that the game console 50 can perform BT communication even in the normal OFF state.
- the operation signal is received at the BT chip 53.
- the BT chip 5 3 is the controller 7 0 Is supplied to the system controller 52, and the system controller 52 controls the power supply 51 according to the operation signal, thereby turning the game machine body 50 on. To do.
- the USB port 5 9 i can be used in the normal OFF state. Power can be supplied via However, in that case, in the normal off state, the power consumed by the game machine body 50 increases.
- Controller 70 corresponds to battery device 20 in FIG.
- the controller 70 has a battery 7 1 and is driven by a power source supplied from the battery 71. Then, the controller 70 sends an operation signal according to the operation of the user to the game machine main body 50 by BT communication, whereby the user operates the controller 70, You can operate the characters that appear in the game.
- control unit 70 is designed to function as a USB device (evening gate) and can be connected to the game console 50 through a USB cable 80. It ’s like that.
- the controller 70 When the controller 70 is connected to the game machine body 50 via the USB cable 80, the controller 70 supplies power from the game machine body 50 by USB bus power. Battery 7'1 is charged. That is, the controller 70 is a notebook 71, a notebook charger 72, a system controller 73, a BT chip 74, a USB interface interface (I / F) 75, and a USB port. 7 6 etc.
- the node 71 supplies power to the necessary blocks to drive each of the blocks that make up the controller 70.
- the battery 71 can be configured to be detachable from the controller 70 by the user, or can be built in the controller 70.
- the battery charger 7 2 charges the battery 7 1 according to the control of the system controller 73.
- the notifier 72 uses the USB bus power to connect the USB cable 80, the USB port 76, and the USB interface 75 from the game machine body 50.
- the battery 71 is charged with the power supplied through the battery.
- the battery charger 7 2 monitors the charging state of the battery 71, and charging information (status) indicating the charging state of the battery 71 1 according to the control from the system controller 73. Is supplied to the system controller ⁇ 3.
- the system controller 73 controls the battery charger 72, the BT chip 74, and the USB interface 75.
- the BT chip 74 performs BT communication as wireless communication under the control of the system controller 73. That is, the BT chip 7 4 transmits information supplied from the system controller 73 by BT communication and receives information transmitted by BT communication. To supply.
- BT communication is performed between the BT chip 53 and the BT chip 74 in the game machine body 50 and the control unit 70.
- the USB interface 7 5 functions as a USB communication event gateway. And controls USB communication as wired communication performed via the USB port 76 and the USB cable 80.
- the USB interface 75 transmits information to be transmitted to the game machine main body 50 and the like by USB communication via the USB port 76 and the USB cable 80.
- the USB interface 75 receives the information transmitted by USB communication via the USB cable 80 and the USB port 76, and receives the information from the system controller. 7 Supply to 3.
- USB communication power is supplied to the USB interface 75 by the bus pad.
- the USB interface 75 supplies the power supplied by the bus pad to the battery charger 72, and the battery charger 72 uses the power as described above. Charge the battery 7 1. .
- the USB port 76 is a terminal for connecting a USB cable 80 for performing USB communication as wired communication.
- the USB port 76 is connected to the USB interface 75, and USB communication with the game machine body 50 is performed via the USB port 76.
- the operation signal transmitted by the BT communication from the BT chip 74 of the controller 70 is received by the BT chip 53 of the game machine body 50 and supplied to the system controller 52.
- the system controller 52 controls the processor 55 via the south bridge 54 according to the operation signal from the BT chip 53, and the processor 55 according to the control from the system controller 52.
- the graphics chip 56 generates an image such as a game screen under the control of the processor 55 and supplies it to the display control unit 57.
- the display control unit 57 supplies the image from the graphic chip 56 to the display 90, whereby the display 90 displays a game screen corresponding to the operation of the controller 70. Is displayed.
- the user can select one of the four USB ports 59i to 5994 of the game machine body 50.
- the USB port 5 9 ⁇ and the USB port 7 6 of the control port 70 are connected by the USB cable 80.
- the USB port 5 8 and the USB port 5 9 i from the south bridge 5 4 of the game console 50 to the USB port 7 6 of the controller 70 And bus powered power is supplied via the USB cable 80.
- the power supplied to the USB port 76 is supplied to the battery charger 2 via the USB interface 75, and the battery charger 7 2 Charge the battery 7 1 with that power.
- ⁇ ⁇ territory ⁇ ⁇ 7 2 monitors the charging state of the territory 71 1, and supplies charging information indicating the charging state to the system controller 73.
- the system controller 73 supplies the charging information from the battery charger 72 to one or both of the BT chip 74 and / or the USB interface 75.
- the system controller 73 supplies the charging information from the battery charger 72 to the BT chip 74, the charging information is transmitted by the BT communication in the BT chip 74.
- the charging information transmitted by the BT chip 74 by BT communication is received by the BT chip 53 of the game machine body 50 and supplied to the system controller 52.
- the system controller 7 3 is not connected to the controller 7 2
- the charging information is transmitted via the USB communication in the USB interface 75.
- the charging information sent by USB interface 75 via USB communication is via 1188 points 76, USB cable 80, and USB port 59i of game console 50, and USB hap 58. And received by the South Bridge 54 and supplied to the System Controller 52.
- the system controller 52 detects (determines) that the charging of the battery 71 is completed based on the charging information supplied by BT communication or USB communication.
- the system controller 52 detects that the battery 71 is fully charged, it controls the power supply 51 to change the game machine body 50 (the power supply) from the on state to the off state. To do.
- the game machine main body 5 0 in FIG. 4 because it has four USB ports one preparative 5 9 ⁇ 5 9 4 a plurality, one controller 7 not zero, (Badzuteri but with) a plurality of controllers Can be charged at the same time. Therefore, with reference to FIG. 5, the processing of game machine body 50 when charging a plurality of controllers including controller 70 at the same time will be described.
- the first from the top in FIG. 5 shows that the game console body 50 is composed of a controller 70 and controllers 70 0 70 2 and 70 3 configured in the same manner as the controller 70. The figure shows the case where a total of four controllers are charged simultaneously. Controllers 70, 70 i 7 0 2 and 70 3 are connected to four USB ports 5 9 i, 5 9 2 , 5 9 3 and 5 9 4 of the game console body 50, respectively. ⁇ Charged using the power from the spade.
- the game machine main body 5 0 is Noso con preparative port one la 7 0, 7 0 i, 7 0 2, 7 0 3 based on the charging information therefrom, the controller 7 0, 7 0 i, 7 0 2, 7 0 When it is detected that all 3 charging is completed, or La 7 0, 7 0 iota, of 7 02, 7 0 3, when detecting that the charging of a specific Control This setup roller completed, turned off from the on state.
- the second from the top of FIG. 5 is similar to the first from the top of FIG. 5, and the game console body 50 is divided into four controllers: controller 70 and controllers 70 0 i, 70 2 , and 70 3. It shows the case where the controller is charged at the same time.
- Each controller 7 0, 7 0 7 0 2 , 7 0 s, like the first from the top 5, from the game machine main body 5 0, is charged with power by the bus power de, charging information , To the game console body 50.
- the game machine main body 5 co emissions based on preparative roller 7 0, 7 0 u 7 0 2, 7 0 3 of the charging information from each Control
- This setup roller 7 0, 7 0 7 0 2, 7 0 When it is detected that the charging of all three has been completed, or the charging of a specific controller among the controllers 70, 70 i, 702, 70 0 s is completed. When detected, it changes from the on state to the off state.
- the third figure from the top (first from the bottom) in Fig. 5 shows the case where the number of controller outlets to be charged exceeds 4 that can be wired to the game console 50.
- the controllers 7 0, 7 0 7 0 2 , 7 0 3 are the 4 USB ports 5 9 i, 5 9 2 , 5 9 3 , 5 on the game console 50 Each is connected to 94 and charged using the power from the bus pad.
- the controller 70 4 cannot be wired to the game machine body 50. Therefore, in the third figure from the top, the controller 7 0 4 Is an electronic device other than the game console main body 50 having a function as a USB host, for example, connected to a PC via a USB cable, and supplied from the PC with bus power. It is charged using electric power.
- each of the controllers 70, 7 0 70 2 , and 70 3 connected to the game machine body 50 by wire communication provides charging information via USB communication to the game machine body 5.
- the controller 70 4 which is not wired to the game machine body 50 but wired to the PC, transmits the charging information to the game machine body 50 by BT communication.
- the game machine main body 5 0, based on the charge information from the respective con preparative port one la 7 0, 7 0 kappa 7 0 2, 7 0 3, 7 0 4, controller 7 0, 7 0 7 0 2, 7 When it is detected that all charging of 0 3 , 7 0 4 is completed, or a specific controller of 7 0, 7 0 ⁇ 7 0 2 , 7 0 3 , 7 0 4 is detected. When it detects that the trawler is fully charged, it goes from the on state to the off state.
- the game machine body 50 can charge a plurality of controllers at the same time.
- the game console body 50 is switched from the ON state to the OFF state with the completion of charging of all of the control ports—the controller. It can also be switched from the on state to the off state, triggered by the completion of charging of a specific controller among multiple controllers.
- Triggering the game console 50 from the on state to the off state Assume that charging of all controllers has been completed, or that charging of a specific controller has been completed. For example, the user can set it on a menu screen or the like.
- FIG. 6 shows an example of a menu screen displayed when, for example, the game machine body 50 is turned off.
- the menu screen in FIG. 6 is displayed, for example, when the user presses and holds a predetermined button on the control unit 70.
- an operation signal (long pressing operation signal) corresponding to the operation of the long press is sent from the system controller 73.
- BT chip 74 supplied.
- the BT chip 74 sends a long press operation signal from the system controller 73 via BT communication.
- This long press operation signal is sent to the game machine main unit 50 (Fig. 4): BT chip 5 3 is received and supplied to the system controller 52.
- the system controller 52 controls the processor 55 and eventually the graphic chip 56 via the south bridge 54 according to the long press operation signal. Then, a menu screen is generated and supplied to the display control unit 57.
- the display control unit 57 supplies the menu screen from the graphics chip 56 to the display 90, whereby the menu screen is displayed on the display 90.
- FIG. 6 shows a menu screen that is displayed when an operation of long-pressing a predetermined button on the control unit 70 is performed.
- the four items displayed on the menu screen are “Turn off the power of the main unit”, “Turn off the power of this controller”, “ You can select either “Turn off the power when charging is completed” or “Turn off the power when all control ports are charged”.
- the menu screen item "Turn off the power” is selected,
- the main unit 50 immediately switches from the on state to the off state.
- the game machine body 50 is operated to display a menu screen by, for example, BT communication. 0 is controlled so that the power supply is changed from the on state to the off state, and thereby the controller 70 is turned off (the power supply from the battery 71 is stopped).
- the game console 50 will be sent from the controller 70 that was operated to display the menu screen.
- the on state is changed to the off state.
- the game console body 50 includes the controller 70 operated to display the menu screen. Based on the charging information of all the controllers that send charging information, when it is detected that charging of all the controllers is complete, it changes from the on state to the off state.
- Fig. 6 shows the menu screen item "When all the controllers are fully charged, turn off the power" is selected, while charging the controller that sends charging information, Instead of the menu screen, a first charging screen which is a screen displayed on the display 90 is shown.
- the lower left side of Figure 6 shows the first charging screen when there are four controllers # 1, # 2, # 3, and # 4 as all the controllers that send charging information. Is shown.
- the charge status is displayed.
- a message indicating that 75 # charging has been completed is displayed for controller # 1.
- controller # 2 a message is displayed indicating that the battery is fully charged (100 has been charged).
- controller # 3 a message is displayed indicating that 40 charging is complete while charging
- controller # 4 a message indicating that charging is complete and 20 charging is complete.
- a message is displayed. .
- Fig. 6 The lower right side of Fig. 6 is the top of Fig. 6 while charging the controller that sends the charging information when the menu screen item "Turn off power when this controller is fully charged" is selected. Instead of the menu screen, a second charging screen which is a screen displayed on the display 90 is shown.
- FIG. 6 shows the second charging screen when the controller # 1 is operated to display the menu screen.
- the charging status is displayed only for controller # 1 that was operated to display the menu screen.
- the user can recognize the charging state.
- the first and second charging screens are displayed via the south page 54 and the processor 55 based on the charging information transmitted from the controller to be charged by the system controller 52. Then, the graphic chip 56 is controlled to be generated in the graphic chip 56 and displayed on the display 90 via the display control unit 57.
- the menu screen shown in Fig. 6 is displayed on the display 90.
- the power From the south page 5 4 of the game console main unit 50 in which is turned on, the USB hub 5 8, the USB port 5 9, the USB cable 80, the USB port 5 9 i of the controller 70, and Notifier 7 via USB interface 7.5 2 is supplied with power, and the battery charger 7 2 of the controller 70 starts charging the battery 71.
- the battery charger 72 When the battery charger 72 starts charging the battery 71, it starts detecting (monitoring) the charge state of the battery 71.
- step S 51 the system controller 73 requests the battery charger 7 2 to charge the battery 71 and receives a response to the request from the battery charger 72.
- the state of charge of battery 71 is detected, and the process proceeds to step S 52.
- step S52 the system controller 73 receives the charging information indicating the charging state detected in step S51, for example, the IJSB interface interface 75, the USB port 59i, and the USB cable.
- the data is transmitted to the game machine main unit 50 by USB communication via 80, and the process proceeds to step S53.
- step S 53 the system controller 7 3 determines whether or not the battery 71 is fully charged based on the state of charge detected in the previous step S 51, that is, the battery 71 is fully charged. Whether or not Determine.
- step S 53 If it is determined in step S 53 that charging of battery 71 has not been completed, the process returns to step S 51 and the same process is repeated thereafter.
- step S 53 If it is determined in step S 53 that charging of battery 71 has been completed, the process ends.
- the charging information of the battery 71 is transmitted by USB communication as wired communication.
- the charging information of the battery 71 is other than, for example, a BT chip. 7 From 4 it is possible to transmit by BT communication as wireless communication.
- the controller 70 can perform its own regular or irregular operations, such as detecting the state of charge in step S 51 and transmitting the charge information in step S 52. It can also be performed when a request for charging information is received from the game machine body 50 by USB communication or BT communication.
- the operation signal corresponding to the operation is sent from the BT chip 74. Sent by BT communication.
- step S 61 controller 52 controls processor 55 and eventually graphic chip 56 through south page 54 according to the long press operation signal, and the menu screen shown in FIG. 6 is displayed. Generate. This menu screen is supplied to the display 90 from the graphic chip 56 through the display controller 57. Displayed.
- step S61 After the menu screen is displayed in step S61, the process proceeds to step S62, and the system controller 52 determines whether the menu screen item "Turn off power" has been selected. To do.
- step S 62 if it is determined that the item “Turn off power to the main unit j” has been selected, that is, the user operates the controller 70 to select the item “Turn off power to the main unit”.
- An operation signal corresponding to the operation is transmitted from the BT chip 74 by BT communication, and further received by the BT chip 53 of the game machine main body 50. If the power is supplied to, the process proceeds to step S 73, and the system controller 52 controls the power supply unit 51 to turn off the power of the game machine body 50 from the on state. The process ends with the off state.
- step S 62 If it is determined in step S 62 that the item “Turn off power” has not been selected, the process proceeds to step S 63 and the system controller 5 2 Determine if “Power off this controller” is selected.
- step S 63 if it is determined that the item “Turn off this controller” is selected, that is, the user selects the item “Turn off this controller”.
- An operation signal corresponding to the operation of the controller .70 is transmitted from the BT chip 74 by BT communication, and further received by the BT chip 53 of the game machine body 50, If the power is supplied to the system controller 52, the process proceeds to step S64, and the system controller 52 controls the BT chip 53 to send an instruction signal to turn off the power. It is sent by communication, and the process ends.
- the BT communication signal received by the BT chip 74 from the game machine body 50 is received. And supplied to the system controller 73.
- the battery controller 7 2 controls the battery 7 1 to control the block except the minimum necessary blocks. The power supply is stopped, and thereby the power of the controller 70 is changed from the on state to the off state. .
- step S 63 determines whether the item “Turn off the power of this controller” is selected. If it is determined in step S 63 that the item “Turn off the power of this controller” is not selected, the process proceeds to step S 65 and the system controller 52 is displayed on the menu screen. Determine if “Turn off power when this controller is fully charged” is selected.
- step S 65 If it is determined in step S 65 that the menu screen item “Turn off the power when this controller is fully charged” is selected, the user selects the item “When this controller is fully charged. Operate controller 70 so that “Turn off power” is selected, and an operation signal corresponding to the operation is transmitted from BT chip 74 via BT communication. When the signal is received by the 0 BT chip 53 and supplied to the system controller 52, the process proceeds to step S 66 and the subsequent steps, and the controller 70 is charged.
- USB port 5 9 i of the game console 50 and the USB port 7 6 of the controller 70 are not connected, the USB port 5 9 i and the USB port 7 6 When connected by a single cable 80, the south bridge 5 4 of the game console 50 in which the power is turned on is connected to the USB hap 5 58, the USB port 5 9 i, and the USB cable 8 0. Via USB, the bus power of USB communication is supplied to the control unit 70.
- the power supplied from the game console 50 is connected to the battery switch via the USB port 76 and the USB interface 75.
- the battery 72 is supplied to the charger 72, and the battery charger 72 starts charging the battery 71 with the electric power.
- step S 66 the system controller 52 waits until the charging information indicating the charging state of the battery 71 is transmitted from the controller 70 and receives it.
- the system controller 1 52 will send the charging information via the USB communication to the USB. Receive via port 5 9 i, USB hap 5.8 s and south bridge 5 4.
- the system controller 52 receives the charging information by BT communication via the BT chip 53.
- the system controller 52 sends a request for charging information to the controller 70 by USB communication or BT communication, and receives a request from the controller 70 as a response to the request.
- the charging information sent can be received, or the charging information sent from the controller 70 can be received regardless of such a request.
- step S 6 6 When the system controller 5 2 receives the charging information from the controller 1 0 70, the process proceeds from step S 6 6 to step S 6 7, and the system controller 5 2 2
- the controller operated to display the menu screen (hereinafter referred to as the target controller as appropriate), that is, in this case, the charge status of the controller 70 is displayed on the display 90.
- the system controller 52 controls the processor 55, and consequently the graphics chip 56, via the south page 54, based on the charging information received in the immediately preceding step S66. Generate the second charging screen that shows the charging status of the target controller shown on the right side below.
- This second charging screen is the display control from graphic chip 5 6 It is supplied to the display 90 via the unit 57 and displayed. Thereafter, the process proceeds from step S 67 to step S 68, and the system controller 52 refers to the charging information from the controller 70 as the target controller. Determine whether charging of battery 7 1 of controller 70 is completed.
- step S 68 If it is determined in step S 68 that charging of the battery 71 is not completed, the process returns to step S 66 and the same process is repeated thereafter.
- step S 68 If it is determined in step S 68 that charging of battery 71 is completed, that is, if it is detected that charging of battery 71 is completed, the process proceeds to step S 73. . '
- step S 73 the system controller 52 controls the power supply unit 51 to change the power source of the game machine main body 50 from the on state to the off state, and the process ends.
- step S .6 5 determines whether the menu screen item “Turn off the power when this controller is fully charged” is selected.
- step S69 If it is determined in step S69 that the item "Turn off power when all controllers are charged" is not selected, the process returns to step S62, and so on. The process is repeated.
- step S69 if it is determined that the item “Turn off the power when all the controllers are charged” is selected, that is, the user selects the item “When all the controllers are fully charged”. Operate controller 70 to select ⁇ Turn off power '', and an operation signal corresponding to the operation is transmitted from BT chip 74 via BT communication. If it is received by the BT chip 53 of the main unit 50 and supplied to the system controller 52, the process proceeds to step S70 after step S70 and is operated to display the menu screen. In addition to the controller 70, charging is performed for all controllers connected to the USB port ⁇ 5 9 ⁇ to 5 94 of the game console 50.
- the south plug 5 4 of the game machine body 50 that is powered on is connected to the USB port 5 9 1 through the USB hub 5 8, the USB port 5 9 i, and the USB cable 8 ⁇ .
- 5 9 Supply power to all control ports connected to 4 by USB communication bus sparing.
- the power supplied from the game console 50 is supplied to the battery charger 72 via the USB port 76 and the USB interface 75, and The battery charger 7 2 starts charging the battery 7 1 with the power.
- the battery charger 7 2 starts charging the battery 7 1 with the power. 'Even the other controller that is being charged — charging begins.
- step S 70 the system controller 52 waits for the charging information to be received from any one of the charging target controller units including the controller 70 and receives it.
- transmission of charging information by the controller to be charged including the controller 70 can be performed in response to a request for charging information from the system controller 52. It can be done regardless.
- the system controller 52 receives the charging information from the controller to be charged, the process proceeds from step S70 to step S71.
- the system controller 5 2 causes the display 90 to display the charging status of all the controllers to be charged.
- the system controller 52 uses the latest charging information of each controller to be charged, received in step S70, through the south bridge 54, and the processor 55, and thus the graphic chart.
- Control 5 6 to generate the first charge screen that displays the charge status of all the controllers to be charged, shown on the left side of Fig. 6.
- the first charging screen is supplied from the graphic chip 56 to the display 90 via the display control unit 57 and displayed.
- step S 7 1 the system controller 5 2 refers to the latest charging information of all the controllers to be charged and refers to the controller to be charged. Determine if all of the trollers are fully charged.
- step S 72 If it is determined in step S 72 that charging has not been completed for all controllers to be charged, the process returns to step S 70, and the same process is repeated thereafter.
- step S72 determines whether all the charging target controllers have been charged. If it is determined in step S72 that all the charging target controllers have been charged, that is, if it is detected that all the charging target controllers have been charged, The process proceeds to step S 73.
- step S 73 the system controller 52 controls the power supply unit 51 to turn the game machine body 50 from the on state to the off state, and the process ends.
- the gaming machine main body 50 that supplies power for charging it is confirmed that the charging of the controller 70 as the specific controller operated when displaying the menu screen is completed. If it is detected that charging of the controller is complete, or if the charging target If it is detected that all the controllers have been charged, and charging is detected for all the controllers to be charged, the game console main unit 50 is turned off from the on state. Therefore, after the battery 71 is fully charged, the game console 50 remains powered on even if the user does not turn off the game console 50. Thus, it is possible to prevent wasteful power consumption, that is, wasteful power consumption can be reduced.
- USB communication in addition to USB communication, for example, IEEE 1394 or other communication capable of supplying power can be adopted.
- a wireless LAN IEEE802.11
- the wireless communication for example, a wireless LAN (IEEE802.11) or the like can be adopted in addition to the BT communication.
- FIG. 9 shows a configuration example of an embodiment of a computer (PC) to which the present invention is applied.
- a CPU Central Processing Unit
- ROM Read Only Memory
- RAM Random Access Memory
- Input / output interface 1 1 0 is connected to the bus 1 0 1.
- Input / output interface 1 1 0 includes a storage unit 10 5 including a hard disk or a non-volatile memory, an output unit 10 6 including a display or a speaker, a keyboard, a mouse, a microphone, etc.
- a drive 1 0 9 for driving a rim bubble recording medium 1 1 1 such as a magneto-optical disk or a semiconductor memory is connected.
- the CPU 1 0 2 is, for example, By loading the program stored in the storage unit 10 5 to the RAM 1 0 4 via the input / output interface 1 1 0 and the bus 1 0 1 and executing the program, A series of processes described in FIG. 3 and FIG. 8 are performed.
- the CPU 10 0 2 is connected to the communication unit 1 0 8 by the USB cable, for example, when the nose device 2 0 (FIG. 1) is connected to the USB cable by the communication unit 1 0 8. Power is supplied to the battery device through the cable. Further, the CPU 10 2 detects that the charging of the battery device 20 has been completed, and when it is detected that the charging of the battery device 20 has been completed, it turns the computer power from the on state to the off state.
- the programs executed by the computer (CPU 10 2) are, for example, a magnetic disk (including a flexible disk), an optical disk (CD-ROM (Compact Disc-Read Only Memory), DVD (Digital Versatile Disc), etc.), a magneto-optical disc, or a rim-bubble recording medium 1111, which is a package media composed of a semiconductor memory, or an oral area network, Provided via wired or wireless transmission media, such as Internet or digital satellite broadcasting.
- the program is installed in the storage unit 1 0 5 via the input / output interface 1 1 0 by installing the removable recording medium 1 1 1 in the drive 1 0 9. Can be done. Further, the program can be received by the communication unit 10 8 via a wired or wireless transmission medium, and can be installed in the storage unit 1 0 5. In addition, the program can be installed in advance in the ROM 103 and the storage unit 105. Note that the program executed by the computer may be a program that is processed in time series according to the order described in this specification, or in parallel or when a necessary time such as when a call is made. It may be a program that performs processing in the mining.
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Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
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CN2008800133913A CN101669081B (zh) | 2007-04-23 | 2008-04-22 | 电子设备和控制方法 |
EP08752235.5A EP2141567B1 (en) | 2007-04-23 | 2008-04-22 | Electronic device, control method and program |
US12/595,254 US8638071B2 (en) | 2007-04-23 | 2008-04-22 | Electronic device, control method and program |
JP2009511921A JP5198435B2 (ja) | 2007-04-23 | 2008-04-22 | 電子機器、制御方法、及びプログラム |
Applications Claiming Priority (2)
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JP2007-112933 | 2007-04-23 | ||
JP2007112933 | 2007-04-23 |
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PCT/JP2008/058228 WO2008133336A1 (ja) | 2007-04-23 | 2008-04-22 | 電子機器、制御方法、及びプログラム |
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US (1) | US8638071B2 (ja) |
EP (1) | EP2141567B1 (ja) |
JP (1) | JP5198435B2 (ja) |
KR (1) | KR20100015800A (ja) |
CN (1) | CN101669081B (ja) |
WO (1) | WO2008133336A1 (ja) |
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Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2011034306A (ja) * | 2009-07-31 | 2011-02-17 | Toshiba Corp | 情報処理装置及び給電制御方法 |
KR101503419B1 (ko) * | 2009-09-18 | 2015-03-17 | 소니 컴퓨터 엔터테인먼트 인코포레이티드 | 전자기기 |
CN102073282A (zh) * | 2009-11-04 | 2011-05-25 | 富士通株式会社 | 电子装置和电源控制装置及方法 |
CN102073282B (zh) * | 2009-11-04 | 2014-04-30 | 富士通株式会社 | 电子装置和电源控制装置及方法 |
CN103683384A (zh) * | 2012-09-24 | 2014-03-26 | 三星电子株式会社 | 主机设备及其充电方法 |
JP2018077773A (ja) * | 2016-11-11 | 2018-05-17 | 任天堂株式会社 | 情報処理システム、情報処理装置、操作装置、および、電力供給方法 |
Also Published As
Publication number | Publication date |
---|---|
EP2141567B1 (en) | 2014-06-25 |
KR20100015800A (ko) | 2010-02-12 |
JPWO2008133336A1 (ja) | 2010-07-29 |
EP2141567A4 (en) | 2013-04-24 |
EP2141567A1 (en) | 2010-01-06 |
CN101669081B (zh) | 2012-03-21 |
CN101669081A (zh) | 2010-03-10 |
US20100045243A1 (en) | 2010-02-25 |
US8638071B2 (en) | 2014-01-28 |
JP5198435B2 (ja) | 2013-05-15 |
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